card_image.h 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596
  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <array>
  6. #include <vector>
  7. #include "common/common_types.h"
  8. #include "common/swap.h"
  9. #include "core/file_sys/content_archive.h"
  10. #include "core/file_sys/vfs.h"
  11. #include "core/loader/loader.h"
  12. namespace FileSys {
  13. enum class GamecardSize : u8 {
  14. S_1GB = 0xFA,
  15. S_2GB = 0xF8,
  16. S_4GB = 0xF0,
  17. S_8GB = 0xE0,
  18. S_16GB = 0xE1,
  19. S_32GB = 0xE2,
  20. };
  21. struct GamecardInfo {
  22. std::array<u8, 0x70> data;
  23. };
  24. static_assert(sizeof(GamecardInfo) == 0x70, "GamecardInfo has incorrect size.");
  25. struct GamecardHeader {
  26. std::array<u8, 0x100> signature;
  27. u32_le magic;
  28. u32_le secure_area_start;
  29. u32_le backup_area_start;
  30. u8 kek_index;
  31. GamecardSize size;
  32. u8 header_version;
  33. u8 flags;
  34. u64_le package_id;
  35. u64_le valid_data_end;
  36. u128 info_iv;
  37. u64_le hfs_offset;
  38. u64_le hfs_size;
  39. std::array<u8, 0x20> hfs_header_hash;
  40. std::array<u8, 0x20> initial_data_hash;
  41. u32_le secure_mode_flag;
  42. u32_le title_key_flag;
  43. u32_le key_flag;
  44. u32_le normal_area_end;
  45. GamecardInfo info;
  46. };
  47. static_assert(sizeof(GamecardHeader) == 0x200, "GamecardHeader has incorrect size.");
  48. enum class XCIPartition : u8 { Update, Normal, Secure, Logo };
  49. class XCI : public ReadOnlyVfsDirectory {
  50. public:
  51. explicit XCI(VirtualFile file);
  52. Loader::ResultStatus GetStatus() const;
  53. u8 GetFormatVersion() const;
  54. VirtualDir GetPartition(XCIPartition partition) const;
  55. VirtualDir GetSecurePartition() const;
  56. VirtualDir GetNormalPartition() const;
  57. VirtualDir GetUpdatePartition() const;
  58. VirtualDir GetLogoPartition() const;
  59. std::shared_ptr<NCA> GetNCAByType(NCAContentType type) const;
  60. VirtualFile GetNCAFileByType(NCAContentType type) const;
  61. std::vector<VirtualFile> GetFiles() const override;
  62. std::vector<VirtualDir> GetSubdirectories() const override;
  63. std::string GetName() const override;
  64. VirtualDir GetParentDirectory() const override;
  65. protected:
  66. bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
  67. private:
  68. Loader::ResultStatus AddNCAFromPartition(XCIPartition part);
  69. VirtualFile file;
  70. GamecardHeader header{};
  71. Loader::ResultStatus status;
  72. std::vector<VirtualDir> partitions;
  73. std::vector<std::shared_ptr<NCA>> ncas;
  74. };
  75. } // namespace FileSys