address_space.inc 15 KB

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  1. // SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
  2. // SPDX-License-Identifier: GPL-3.0-or-later
  3. #include "common/address_space.h"
  4. #include "common/assert.h"
  5. #define MAP_MEMBER(returnType) \
  6. template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa, \
  7. bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo> \
  8. requires AddressSpaceValid<VaType, AddressSpaceBits> returnType FlatAddressSpaceMap< \
  9. VaType, UnmappedVa, PaType, UnmappedPa, PaContigSplit, AddressSpaceBits, ExtraBlockInfo>
  10. #define MAP_MEMBER_CONST() \
  11. template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa, \
  12. bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo> \
  13. requires AddressSpaceValid<VaType, AddressSpaceBits> FlatAddressSpaceMap< \
  14. VaType, UnmappedVa, PaType, UnmappedPa, PaContigSplit, AddressSpaceBits, ExtraBlockInfo>
  15. #define MM_MEMBER(returnType) \
  16. template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
  17. requires AddressSpaceValid<VaType, AddressSpaceBits> returnType \
  18. FlatMemoryManager<VaType, UnmappedVa, AddressSpaceBits>
  19. #define ALLOC_MEMBER(returnType) \
  20. template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
  21. requires AddressSpaceValid<VaType, AddressSpaceBits> returnType \
  22. FlatAllocator<VaType, UnmappedVa, AddressSpaceBits>
  23. #define ALLOC_MEMBER_CONST() \
  24. template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
  25. requires AddressSpaceValid<VaType, AddressSpaceBits> \
  26. FlatAllocator<VaType, UnmappedVa, AddressSpaceBits>
  27. namespace Common {
  28. MAP_MEMBER_CONST()::FlatAddressSpaceMap(VaType va_limit_,
  29. std::function<void(VaType, VaType)> unmap_callback_)
  30. : va_limit{va_limit_}, unmap_callback{std::move(unmap_callback_)} {
  31. if (va_limit > VaMaximum) {
  32. ASSERT_MSG(false, "Invalid VA limit!");
  33. }
  34. }
  35. MAP_MEMBER(void)::MapLocked(VaType virt, PaType phys, VaType size, ExtraBlockInfo extra_info) {
  36. VaType virt_end{virt + size};
  37. if (virt_end > va_limit) {
  38. ASSERT_MSG(false,
  39. "Trying to map a block past the VA limit: virt_end: 0x{:X}, va_limit: 0x{:X}",
  40. virt_end, va_limit);
  41. }
  42. auto block_end_successor{std::lower_bound(blocks.begin(), blocks.end(), virt_end)};
  43. if (block_end_successor == blocks.begin()) {
  44. ASSERT_MSG(false, "Trying to map a block before the VA start: virt_end: 0x{:X}", virt_end);
  45. }
  46. auto block_end_predecessor{std::prev(block_end_successor)};
  47. if (block_end_successor != blocks.end()) {
  48. // We have blocks in front of us, if one is directly in front then we don't have to add a
  49. // tail
  50. if (block_end_successor->virt != virt_end) {
  51. PaType tailPhys{[&]() -> PaType {
  52. if constexpr (!PaContigSplit) {
  53. // Always propagate unmapped regions rather than calculating offset
  54. return block_end_predecessor->phys;
  55. } else {
  56. if (block_end_predecessor->Unmapped()) {
  57. // Always propagate unmapped regions rather than calculating offset
  58. return block_end_predecessor->phys;
  59. } else {
  60. return block_end_predecessor->phys + virt_end - block_end_predecessor->virt;
  61. }
  62. }
  63. }()};
  64. if (block_end_predecessor->virt >= virt) {
  65. // If this block's start would be overlapped by the map then reuse it as a tail
  66. // block
  67. block_end_predecessor->virt = virt_end;
  68. block_end_predecessor->phys = tailPhys;
  69. block_end_predecessor->extra_info = block_end_predecessor->extra_info;
  70. // No longer predecessor anymore
  71. block_end_successor = block_end_predecessor--;
  72. } else {
  73. // Else insert a new one and we're done
  74. blocks.insert(block_end_successor,
  75. {Block(virt, phys, extra_info),
  76. Block(virt_end, tailPhys, block_end_predecessor->extra_info)});
  77. if (unmap_callback) {
  78. unmap_callback(virt, size);
  79. }
  80. return;
  81. }
  82. }
  83. } else {
  84. // block_end_predecessor will always be unmapped as blocks has to be terminated by an
  85. // unmapped chunk
  86. if (block_end_predecessor != blocks.begin() && block_end_predecessor->virt >= virt) {
  87. // Move the unmapped block start backwards
  88. block_end_predecessor->virt = virt_end;
  89. // No longer predecessor anymore
  90. block_end_successor = block_end_predecessor--;
  91. } else {
  92. // Else insert a new one and we're done
  93. blocks.insert(block_end_successor,
  94. {Block(virt, phys, extra_info), Block(virt_end, UnmappedPa, {})});
  95. if (unmap_callback) {
  96. unmap_callback(virt, size);
  97. }
  98. return;
  99. }
  100. }
  101. auto block_start_successor{block_end_successor};
  102. // Walk the block vector to find the start successor as this is more efficient than another
  103. // binary search in most scenarios
  104. while (std::prev(block_start_successor)->virt >= virt) {
  105. block_start_successor--;
  106. }
  107. // Check that the start successor is either the end block or something in between
  108. if (block_start_successor->virt > virt_end) {
  109. ASSERT_MSG(false, "Unsorted block in AS map: virt: 0x{:X}", block_start_successor->virt);
  110. } else if (block_start_successor->virt == virt_end) {
  111. // We need to create a new block as there are none spare that we would overwrite
  112. blocks.insert(block_start_successor, Block(virt, phys, extra_info));
  113. } else {
  114. // Erase overwritten blocks
  115. if (auto eraseStart{std::next(block_start_successor)}; eraseStart != block_end_successor) {
  116. blocks.erase(eraseStart, block_end_successor);
  117. }
  118. // Reuse a block that would otherwise be overwritten as a start block
  119. block_start_successor->virt = virt;
  120. block_start_successor->phys = phys;
  121. block_start_successor->extra_info = extra_info;
  122. }
  123. if (unmap_callback) {
  124. unmap_callback(virt, size);
  125. }
  126. }
  127. MAP_MEMBER(void)::UnmapLocked(VaType virt, VaType size) {
  128. VaType virt_end{virt + size};
  129. if (virt_end > va_limit) {
  130. ASSERT_MSG(false,
  131. "Trying to map a block past the VA limit: virt_end: 0x{:X}, va_limit: 0x{:X}",
  132. virt_end, va_limit);
  133. }
  134. auto block_end_successor{std::lower_bound(blocks.begin(), blocks.end(), virt_end)};
  135. if (block_end_successor == blocks.begin()) {
  136. ASSERT_MSG(false, "Trying to unmap a block before the VA start: virt_end: 0x{:X}",
  137. virt_end);
  138. }
  139. auto block_end_predecessor{std::prev(block_end_successor)};
  140. auto walk_back_to_predecessor{[&](auto iter) {
  141. while (iter->virt >= virt) {
  142. iter--;
  143. }
  144. return iter;
  145. }};
  146. auto erase_blocks_with_end_unmapped{[&](auto unmappedEnd) {
  147. auto block_start_predecessor{walk_back_to_predecessor(unmappedEnd)};
  148. auto block_start_successor{std::next(block_start_predecessor)};
  149. auto eraseEnd{[&]() {
  150. if (block_start_predecessor->Unmapped()) {
  151. // If the start predecessor is unmapped then we can erase everything in our region
  152. // and be done
  153. return std::next(unmappedEnd);
  154. } else {
  155. // Else reuse the end predecessor as the start of our unmapped region then erase all
  156. // up to it
  157. unmappedEnd->virt = virt;
  158. return unmappedEnd;
  159. }
  160. }()};
  161. // We can't have two unmapped regions after each other
  162. if (eraseEnd != blocks.end() &&
  163. (eraseEnd == block_start_successor ||
  164. (block_start_predecessor->Unmapped() && eraseEnd->Unmapped()))) {
  165. ASSERT_MSG(false, "Multiple contiguous unmapped regions are unsupported!");
  166. }
  167. blocks.erase(block_start_successor, eraseEnd);
  168. }};
  169. // We can avoid any splitting logic if these are the case
  170. if (block_end_predecessor->Unmapped()) {
  171. if (block_end_predecessor->virt > virt) {
  172. erase_blocks_with_end_unmapped(block_end_predecessor);
  173. }
  174. if (unmap_callback) {
  175. unmap_callback(virt, size);
  176. }
  177. return; // The region is unmapped, bail out early
  178. } else if (block_end_successor->virt == virt_end && block_end_successor->Unmapped()) {
  179. erase_blocks_with_end_unmapped(block_end_successor);
  180. if (unmap_callback) {
  181. unmap_callback(virt, size);
  182. }
  183. return; // The region is unmapped here and doesn't need splitting, bail out early
  184. } else if (block_end_successor == blocks.end()) {
  185. // This should never happen as the end should always follow an unmapped block
  186. ASSERT_MSG(false, "Unexpected Memory Manager state!");
  187. } else if (block_end_successor->virt != virt_end) {
  188. // If one block is directly in front then we don't have to add a tail
  189. // The previous block is mapped so we will need to add a tail with an offset
  190. PaType tailPhys{[&]() {
  191. if constexpr (PaContigSplit) {
  192. return block_end_predecessor->phys + virt_end - block_end_predecessor->virt;
  193. } else {
  194. return block_end_predecessor->phys;
  195. }
  196. }()};
  197. if (block_end_predecessor->virt >= virt) {
  198. // If this block's start would be overlapped by the unmap then reuse it as a tail block
  199. block_end_predecessor->virt = virt_end;
  200. block_end_predecessor->phys = tailPhys;
  201. // No longer predecessor anymore
  202. block_end_successor = block_end_predecessor--;
  203. } else {
  204. blocks.insert(block_end_successor,
  205. {Block(virt, UnmappedPa, {}),
  206. Block(virt_end, tailPhys, block_end_predecessor->extra_info)});
  207. if (unmap_callback) {
  208. unmap_callback(virt, size);
  209. }
  210. // The previous block is mapped and ends before
  211. return;
  212. }
  213. }
  214. // Walk the block vector to find the start predecessor as this is more efficient than another
  215. // binary search in most scenarios
  216. auto block_start_predecessor{walk_back_to_predecessor(block_end_successor)};
  217. auto block_start_successor{std::next(block_start_predecessor)};
  218. if (block_start_successor->virt > virt_end) {
  219. ASSERT_MSG(false, "Unsorted block in AS map: virt: 0x{:X}", block_start_successor->virt);
  220. } else if (block_start_successor->virt == virt_end) {
  221. // There are no blocks between the start and the end that would let us skip inserting a new
  222. // one for head
  223. // The previous block is may be unmapped, if so we don't need to insert any unmaps after it
  224. if (block_start_predecessor->Mapped()) {
  225. blocks.insert(block_start_successor, Block(virt, UnmappedPa, {}));
  226. }
  227. } else if (block_start_predecessor->Unmapped()) {
  228. // If the previous block is unmapped
  229. blocks.erase(block_start_successor, block_end_predecessor);
  230. } else {
  231. // Erase overwritten blocks, skipping the first one as we have written the unmapped start
  232. // block there
  233. if (auto eraseStart{std::next(block_start_successor)}; eraseStart != block_end_successor) {
  234. blocks.erase(eraseStart, block_end_successor);
  235. }
  236. // Add in the unmapped block header
  237. block_start_successor->virt = virt;
  238. block_start_successor->phys = UnmappedPa;
  239. }
  240. if (unmap_callback)
  241. unmap_callback(virt, size);
  242. }
  243. ALLOC_MEMBER_CONST()::FlatAllocator(VaType virt_start_, VaType va_limit_)
  244. : Base{va_limit_}, virt_start{virt_start_}, current_linear_alloc_end{virt_start_} {}
  245. ALLOC_MEMBER(VaType)::Allocate(VaType size) {
  246. std::scoped_lock lock(this->block_mutex);
  247. VaType alloc_start{UnmappedVa};
  248. VaType alloc_end{current_linear_alloc_end + size};
  249. // Avoid searching backwards in the address space if possible
  250. if (alloc_end >= current_linear_alloc_end && alloc_end <= this->va_limit) {
  251. auto alloc_end_successor{
  252. std::lower_bound(this->blocks.begin(), this->blocks.end(), alloc_end)};
  253. if (alloc_end_successor == this->blocks.begin()) {
  254. ASSERT_MSG(false, "First block in AS map is invalid!");
  255. }
  256. auto alloc_end_predecessor{std::prev(alloc_end_successor)};
  257. if (alloc_end_predecessor->virt <= current_linear_alloc_end) {
  258. alloc_start = current_linear_alloc_end;
  259. } else {
  260. // Skip over fixed any mappings in front of us
  261. while (alloc_end_successor != this->blocks.end()) {
  262. if (alloc_end_successor->virt - alloc_end_predecessor->virt < size ||
  263. alloc_end_predecessor->Mapped()) {
  264. alloc_start = alloc_end_predecessor->virt;
  265. break;
  266. }
  267. alloc_end_predecessor = alloc_end_successor++;
  268. // Use the VA limit to calculate if we can fit in the final block since it has no
  269. // successor
  270. if (alloc_end_successor == this->blocks.end()) {
  271. alloc_end = alloc_end_predecessor->virt + size;
  272. if (alloc_end >= alloc_end_predecessor->virt && alloc_end <= this->va_limit) {
  273. alloc_start = alloc_end_predecessor->virt;
  274. }
  275. }
  276. }
  277. }
  278. }
  279. if (alloc_start != UnmappedVa) {
  280. current_linear_alloc_end = alloc_start + size;
  281. } else { // If linear allocation overflows the AS then find a gap
  282. if (this->blocks.size() <= 2) {
  283. ASSERT_MSG(false, "Unexpected allocator state!");
  284. }
  285. auto search_predecessor{this->blocks.begin()};
  286. auto search_successor{std::next(search_predecessor)};
  287. while (search_successor != this->blocks.end() &&
  288. (search_successor->virt - search_predecessor->virt < size ||
  289. search_predecessor->Mapped())) {
  290. search_predecessor = search_successor++;
  291. }
  292. if (search_successor != this->blocks.end()) {
  293. alloc_start = search_predecessor->virt;
  294. } else {
  295. return {}; // AS is full
  296. }
  297. }
  298. this->MapLocked(alloc_start, true, size, {});
  299. return alloc_start;
  300. }
  301. ALLOC_MEMBER(void)::AllocateFixed(VaType virt, VaType size) {
  302. this->Map(virt, true, size);
  303. }
  304. ALLOC_MEMBER(void)::Free(VaType virt, VaType size) {
  305. this->Unmap(virt, size);
  306. }
  307. } // namespace Common