gsp_gpu.cpp 21 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/bit_field.h"
  5. #include "core/mem_map.h"
  6. #include "core/memory.h"
  7. #include "core/hle/kernel/event.h"
  8. #include "core/hle/kernel/shared_memory.h"
  9. #include "core/hle/result.h"
  10. #include "gsp_gpu.h"
  11. #include "core/hw/hw.h"
  12. #include "core/hw/gpu.h"
  13. #include "core/hw/lcd.h"
  14. #include "video_core/gpu_debugger.h"
  15. // Main graphics debugger object - TODO: Here is probably not the best place for this
  16. GraphicsDebugger g_debugger;
  17. // Beginning address of HW regs
  18. const static u32 REGS_BEGIN = 0x1EB00000;
  19. ////////////////////////////////////////////////////////////////////////////////////////////////////
  20. // Namespace GSP_GPU
  21. namespace GSP_GPU {
  22. /// Event triggered when GSP interrupt has been signalled
  23. Kernel::SharedPtr<Kernel::Event> g_interrupt_event;
  24. /// GSP shared memoryings
  25. Kernel::SharedPtr<Kernel::SharedMemory> g_shared_memory;
  26. /// Thread index into interrupt relay queue
  27. u32 g_thread_id = 0;
  28. /// Gets a pointer to a thread command buffer in GSP shared memory
  29. static inline u8* GetCommandBuffer(u32 thread_id) {
  30. return g_shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer)));
  31. }
  32. static inline FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
  33. DEBUG_ASSERT_MSG(screen_index < 2, "Invalid screen index");
  34. // For each thread there are two FrameBufferUpdate fields
  35. u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate);
  36. u8* ptr = g_shared_memory->GetPointer(offset);
  37. return reinterpret_cast<FrameBufferUpdate*>(ptr);
  38. }
  39. /// Gets a pointer to the interrupt relay queue for a given thread index
  40. static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) {
  41. u8* ptr = g_shared_memory->GetPointer(sizeof(InterruptRelayQueue) * thread_id);
  42. return reinterpret_cast<InterruptRelayQueue*>(ptr);
  43. }
  44. /**
  45. * Checks if the parameters in a register write call are valid and logs in the case that
  46. * they are not
  47. * @param base_address The first address in the sequence of registers that will be written
  48. * @param size_in_bytes The number of registers that will be written
  49. * @return true if the parameters are valid, false otherwise
  50. */
  51. static bool CheckWriteParameters(u32 base_address, u32 size_in_bytes) {
  52. // TODO: Return proper error codes
  53. if (base_address + size_in_bytes >= 0x420000) {
  54. LOG_ERROR(Service_GSP, "Write address out of range! (address=0x%08x, size=0x%08x)",
  55. base_address, size_in_bytes);
  56. return false;
  57. }
  58. // size should be word-aligned
  59. if ((size_in_bytes % 4) != 0) {
  60. LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size_in_bytes);
  61. return false;
  62. }
  63. return true;
  64. }
  65. /**
  66. * Writes sequential GSP GPU hardware registers using an array of source data
  67. *
  68. * @param base_address The address of the first register in the sequence
  69. * @param size_in_bytes The number of registers to update (size of data)
  70. * @param data A pointer to the source data
  71. */
  72. static void WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* data) {
  73. // TODO: Return proper error codes
  74. if (!CheckWriteParameters(base_address, size_in_bytes))
  75. return;
  76. while (size_in_bytes > 0) {
  77. HW::Write<u32>(base_address + REGS_BEGIN, *data);
  78. size_in_bytes -= 4;
  79. ++data;
  80. base_address += 4;
  81. }
  82. }
  83. /**
  84. * GSP_GPU::WriteHWRegs service function
  85. *
  86. * Writes sequential GSP GPU hardware registers
  87. *
  88. * Inputs:
  89. * 1 : address of first GPU register
  90. * 2 : number of registers to write sequentially
  91. * 4 : pointer to source data array
  92. */
  93. static void WriteHWRegs(Service::Interface* self) {
  94. u32* cmd_buff = Kernel::GetCommandBuffer();
  95. u32 reg_addr = cmd_buff[1];
  96. u32 size = cmd_buff[2];
  97. u32* src = (u32*)Memory::GetPointer(cmd_buff[4]);
  98. WriteHWRegs(reg_addr, size, src);
  99. }
  100. /**
  101. * Updates sequential GSP GPU hardware registers using parallel arrays of source data and masks.
  102. * For each register, the value is updated only where the mask is high
  103. *
  104. * @param base_address The address of the first register in the sequence
  105. * @param size_in_bytes The number of registers to update (size of data)
  106. * @param data A pointer to the source data to use for updates
  107. * @param masks A pointer to the masks
  108. */
  109. static void WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, const u32* data, const u32* masks) {
  110. // TODO: Return proper error codes
  111. if (!CheckWriteParameters(base_address, size_in_bytes))
  112. return;
  113. while (size_in_bytes > 0) {
  114. const u32 reg_address = base_address + REGS_BEGIN;
  115. u32 reg_value;
  116. HW::Read<u32>(reg_value, reg_address);
  117. // Update the current value of the register only for set mask bits
  118. reg_value = (reg_value & ~*masks) | (*data | *masks);
  119. HW::Write<u32>(reg_address, reg_value);
  120. size_in_bytes -= 4;
  121. ++data;
  122. ++masks;
  123. base_address += 4;
  124. }
  125. }
  126. /**
  127. * GSP_GPU::WriteHWRegsWithMask service function
  128. *
  129. * Updates sequential GSP GPU hardware registers using masks
  130. *
  131. * Inputs:
  132. * 1 : address of first GPU register
  133. * 2 : number of registers to update sequentially
  134. * 4 : pointer to source data array
  135. * 6 : pointer to mask array
  136. */
  137. static void WriteHWRegsWithMask(Service::Interface* self) {
  138. u32* cmd_buff = Kernel::GetCommandBuffer();
  139. u32 reg_addr = cmd_buff[1];
  140. u32 size = cmd_buff[2];
  141. u32* src_data = (u32*)Memory::GetPointer(cmd_buff[4]);
  142. u32* mask_data = (u32*)Memory::GetPointer(cmd_buff[6]);
  143. WriteHWRegsWithMask(reg_addr, size, src_data, mask_data);
  144. }
  145. /// Read a GSP GPU hardware register
  146. static void ReadHWRegs(Service::Interface* self) {
  147. u32* cmd_buff = Kernel::GetCommandBuffer();
  148. u32 reg_addr = cmd_buff[1];
  149. u32 size = cmd_buff[2];
  150. // TODO: Return proper error codes
  151. if (reg_addr + size >= 0x420000) {
  152. LOG_ERROR(Service_GSP, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
  153. return;
  154. }
  155. // size should be word-aligned
  156. if ((size % 4) != 0) {
  157. LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size);
  158. return;
  159. }
  160. u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
  161. while (size > 0) {
  162. HW::Read<u32>(*dst, reg_addr + REGS_BEGIN);
  163. size -= 4;
  164. ++dst;
  165. reg_addr += 4;
  166. }
  167. }
  168. static void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
  169. u32 base_address = 0x400000;
  170. PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left);
  171. PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right);
  172. if (info.active_fb == 0) {
  173. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)), 4,
  174. &phys_address_left);
  175. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)), 4,
  176. &phys_address_right);
  177. } else {
  178. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)), 4,
  179. &phys_address_left);
  180. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)), 4,
  181. &phys_address_right);
  182. }
  183. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)), 4,
  184. &info.stride);
  185. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)), 4,
  186. &info.format);
  187. WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)), 4,
  188. &info.shown_fb);
  189. }
  190. /**
  191. * GSP_GPU::SetBufferSwap service function
  192. *
  193. * Updates GPU display framebuffer configuration using the specified parameters.
  194. *
  195. * Inputs:
  196. * 1 : Screen ID (0 = top screen, 1 = bottom screen)
  197. * 2-7 : FrameBufferInfo structure
  198. * Outputs:
  199. * 1: Result code
  200. */
  201. static void SetBufferSwap(Service::Interface* self) {
  202. u32* cmd_buff = Kernel::GetCommandBuffer();
  203. u32 screen_id = cmd_buff[1];
  204. FrameBufferInfo* fb_info = (FrameBufferInfo*)&cmd_buff[2];
  205. SetBufferSwap(screen_id, *fb_info);
  206. cmd_buff[1] = 0; // No error
  207. }
  208. /**
  209. * GSP_GPU::FlushDataCache service function
  210. *
  211. * This Function is a no-op, We aren't emulating the CPU cache any time soon.
  212. *
  213. * Inputs:
  214. * 1 : Address
  215. * 2 : Size
  216. * 3 : Value 0, some descriptor for the KProcess Handle
  217. * 4 : KProcess handle
  218. * Outputs:
  219. * 1 : Result of function, 0 on success, otherwise error code
  220. */
  221. static void FlushDataCache(Service::Interface* self) {
  222. u32* cmd_buff = Kernel::GetCommandBuffer();
  223. u32 address = cmd_buff[1];
  224. u32 size = cmd_buff[2];
  225. u32 process = cmd_buff[4];
  226. // TODO(purpasmart96): Verify return header on HW
  227. cmd_buff[1] = RESULT_SUCCESS.raw; // No error
  228. LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X",
  229. address, size, process);
  230. }
  231. /**
  232. * GSP_GPU::RegisterInterruptRelayQueue service function
  233. * Inputs:
  234. * 1 : "Flags" field, purpose is unknown
  235. * 3 : Handle to GSP synchronization event
  236. * Outputs:
  237. * 1 : Result of function, 0x2A07 on success, otherwise error code
  238. * 2 : Thread index into GSP command buffer
  239. * 4 : Handle to GSP shared memory
  240. */
  241. static void RegisterInterruptRelayQueue(Service::Interface* self) {
  242. u32* cmd_buff = Kernel::GetCommandBuffer();
  243. u32 flags = cmd_buff[1];
  244. g_interrupt_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[3]);
  245. ASSERT_MSG((g_interrupt_event != nullptr), "handle is not valid!");
  246. Handle shmem_handle = Kernel::g_handle_table.Create(g_shared_memory).MoveFrom();
  247. // This specific code is required for a successful initialization, rather than 0
  248. cmd_buff[1] = ResultCode((ErrorDescription)519, ErrorModule::GX,
  249. ErrorSummary::Success, ErrorLevel::Success).raw;
  250. cmd_buff[2] = g_thread_id++; // Thread ID
  251. cmd_buff[4] = shmem_handle; // GSP shared memory
  252. g_interrupt_event->Signal(); // TODO(bunnei): Is this correct?
  253. }
  254. /**
  255. * Signals that the specified interrupt type has occurred to userland code
  256. * @param interrupt_id ID of interrupt that is being signalled
  257. * @todo This should probably take a thread_id parameter and only signal this thread?
  258. * @todo This probably does not belong in the GSP module, instead move to video_core
  259. */
  260. void SignalInterrupt(InterruptId interrupt_id) {
  261. if (0 == g_interrupt_event) {
  262. LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!");
  263. return;
  264. }
  265. if (nullptr == g_shared_memory) {
  266. LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!");
  267. return;
  268. }
  269. for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
  270. InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id);
  271. u8 next = interrupt_relay_queue->index;
  272. next += interrupt_relay_queue->number_interrupts;
  273. next = next % 0x34; // 0x34 is the number of interrupt slots
  274. interrupt_relay_queue->number_interrupts += 1;
  275. interrupt_relay_queue->slot[next] = interrupt_id;
  276. interrupt_relay_queue->error_code = 0x0; // No error
  277. // Update framebuffer information if requested
  278. // TODO(yuriks): Confirm where this code should be called. It is definitely updated without
  279. // executing any GSP commands, only waiting on the event.
  280. int screen_id = (interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1;
  281. if (screen_id != -1) {
  282. FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
  283. if (info->is_dirty) {
  284. SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
  285. info->is_dirty = false;
  286. }
  287. }
  288. }
  289. g_interrupt_event->Signal();
  290. }
  291. /// Executes the next GSP command
  292. static void ExecuteCommand(const Command& command, u32 thread_id) {
  293. // Utility function to convert register ID to address
  294. auto WriteGPURegister = [](u32 id, u32 data) {
  295. GPU::Write<u32>(0x1EF00000 + 4 * id, data);
  296. };
  297. switch (command.id) {
  298. // GX request DMA - typically used for copying memory from GSP heap to VRAM
  299. case CommandId::REQUEST_DMA:
  300. memcpy(Memory::GetPointer(command.dma_request.dest_address),
  301. Memory::GetPointer(command.dma_request.source_address),
  302. command.dma_request.size);
  303. SignalInterrupt(InterruptId::DMA);
  304. break;
  305. // ctrulib homebrew sends all relevant command list data with this command,
  306. // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
  307. // TODO: This will need some rework in the future.
  308. case CommandId::SET_COMMAND_LIST_LAST:
  309. {
  310. auto& params = command.set_command_list_last;
  311. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)),
  312. Memory::VirtualToPhysicalAddress(params.address) >> 3);
  313. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), params.size);
  314. // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
  315. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.trigger)), 1);
  316. break;
  317. }
  318. // It's assumed that the two "blocks" behave equivalently.
  319. // Presumably this is done simply to allow two memory fills to run in parallel.
  320. case CommandId::SET_MEMORY_FILL:
  321. {
  322. auto& params = command.memory_fill;
  323. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)),
  324. Memory::VirtualToPhysicalAddress(params.start1) >> 3);
  325. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)),
  326. Memory::VirtualToPhysicalAddress(params.end1) >> 3);
  327. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), params.value1);
  328. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), params.control1);
  329. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)),
  330. Memory::VirtualToPhysicalAddress(params.start2) >> 3);
  331. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)),
  332. Memory::VirtualToPhysicalAddress(params.end2) >> 3);
  333. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), params.value2);
  334. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), params.control2);
  335. break;
  336. }
  337. case CommandId::SET_DISPLAY_TRANSFER:
  338. {
  339. auto& params = command.image_copy;
  340. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),
  341. Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
  342. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),
  343. Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
  344. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size);
  345. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size);
  346. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags);
  347. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1);
  348. break;
  349. }
  350. // TODO: Check if texture copies are implemented correctly..
  351. case CommandId::SET_TEXTURE_COPY:
  352. {
  353. auto& params = command.image_copy;
  354. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),
  355. Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
  356. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),
  357. Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
  358. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size);
  359. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size);
  360. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags);
  361. // TODO: Should this register be set to 1 or should instead its value be OR-ed with 1?
  362. WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1);
  363. break;
  364. }
  365. // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
  366. // are supposed to do.
  367. case CommandId::SET_COMMAND_LIST_FIRST:
  368. {
  369. break;
  370. }
  371. default:
  372. LOG_ERROR(Service_GSP, "unknown command 0x%08X", (int)command.id.Value());
  373. }
  374. }
  375. /**
  376. * GSP_GPU::SetLcdForceBlack service function
  377. *
  378. * Enable or disable REG_LCDCOLORFILL with the color black.
  379. *
  380. * Inputs:
  381. * 1: Black color fill flag (0 = don't fill, !0 = fill)
  382. * Outputs:
  383. * 1: Result code
  384. */
  385. static void SetLcdForceBlack(Service::Interface* self) {
  386. u32* cmd_buff = Kernel::GetCommandBuffer();
  387. bool enable_black = cmd_buff[1] != 0;
  388. LCD::Regs::ColorFill data = {0};
  389. // Since data is already zeroed, there is no need to explicitly set
  390. // the color to black (all zero).
  391. data.is_enabled = enable_black;
  392. LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw); // Top LCD
  393. LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD
  394. cmd_buff[1] = RESULT_SUCCESS.raw;
  395. }
  396. /// This triggers handling of the GX command written to the command buffer in shared memory.
  397. static void TriggerCmdReqQueue(Service::Interface* self) {
  398. // Iterate through each thread's command queue...
  399. for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) {
  400. CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id);
  401. // Iterate through each command...
  402. for (unsigned i = 0; i < command_buffer->number_commands; ++i) {
  403. g_debugger.GXCommandProcessed((u8*)&command_buffer->commands[i]);
  404. // Decode and execute command
  405. ExecuteCommand(command_buffer->commands[i], thread_id);
  406. // Indicates that command has completed
  407. command_buffer->number_commands = command_buffer->number_commands - 1;
  408. }
  409. }
  410. u32* cmd_buff = Kernel::GetCommandBuffer();
  411. cmd_buff[1] = 0; // No error
  412. }
  413. const Interface::FunctionInfo FunctionTable[] = {
  414. {0x00010082, WriteHWRegs, "WriteHWRegs"},
  415. {0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"},
  416. {0x00030082, nullptr, "WriteHWRegRepeat"},
  417. {0x00040080, ReadHWRegs, "ReadHWRegs"},
  418. {0x00050200, SetBufferSwap, "SetBufferSwap"},
  419. {0x00060082, nullptr, "SetCommandList"},
  420. {0x000700C2, nullptr, "RequestDma"},
  421. {0x00080082, FlushDataCache, "FlushDataCache"},
  422. {0x00090082, nullptr, "InvalidateDataCache"},
  423. {0x000A0044, nullptr, "RegisterInterruptEvents"},
  424. {0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"},
  425. {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
  426. {0x000D0140, nullptr, "SetDisplayTransfer"},
  427. {0x000E0180, nullptr, "SetTextureCopy"},
  428. {0x000F0200, nullptr, "SetMemoryFill"},
  429. {0x00100040, nullptr, "SetAxiConfigQoSMode"},
  430. {0x00110040, nullptr, "SetPerfLogMode"},
  431. {0x00120000, nullptr, "GetPerfLog"},
  432. {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
  433. {0x00140000, nullptr, "UnregisterInterruptRelayQueue"},
  434. {0x00150002, nullptr, "TryAcquireRight"},
  435. {0x00160042, nullptr, "AcquireRight"},
  436. {0x00170000, nullptr, "ReleaseRight"},
  437. {0x00180000, nullptr, "ImportDisplayCaptureInfo"},
  438. {0x00190000, nullptr, "SaveVramSysArea"},
  439. {0x001A0000, nullptr, "RestoreVramSysArea"},
  440. {0x001B0000, nullptr, "ResetGpuCore"},
  441. {0x001C0040, nullptr, "SetLedForceOff"},
  442. {0x001D0040, nullptr, "SetTestCommand"},
  443. {0x001E0080, nullptr, "SetInternalPriorities"},
  444. {0x001F0082, nullptr, "StoreDataCache"},
  445. };
  446. ////////////////////////////////////////////////////////////////////////////////////////////////////
  447. // Interface class
  448. Interface::Interface() {
  449. Register(FunctionTable);
  450. g_interrupt_event = 0;
  451. using Kernel::MemoryPermission;
  452. g_shared_memory = Kernel::SharedMemory::Create(0x1000, MemoryPermission::ReadWrite,
  453. MemoryPermission::ReadWrite, "GSPSharedMem");
  454. g_thread_id = 0;
  455. }
  456. } // namespace