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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "core/hle/service/acc/profile_manager.h"
- #include "core/settings.h"
- namespace Service::Account {
- // TODO(ogniK): Get actual error codes
- constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
- constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
- constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
- ProfileManager::ProfileManager() {
- auto user_uuid = UUID{1, 0};
- CreateNewUser(user_uuid, Settings::values.username);
- OpenUser(user_uuid);
- }
- size_t ProfileManager::AddToProfiles(const ProfileInfo& user) {
- if (user_count >= MAX_USERS) {
- return std::numeric_limits<size_t>::max();
- }
- profiles[user_count] = std::move(user);
- return user_count++;
- }
- bool ProfileManager::RemoveProfileAtIdx(size_t index) {
- if (index >= MAX_USERS || index >= user_count) {
- return false;
- }
- if (index < user_count - 1) {
- std::rotate(profiles.begin() + index, profiles.begin() + index + 1, profiles.end());
- }
- profiles.back() = {};
- user_count--;
- return true;
- }
- ResultCode ProfileManager::AddUser(ProfileInfo user) {
- if (AddToProfiles(user) == std::numeric_limits<size_t>::max()) {
- return ERROR_TOO_MANY_USERS;
- }
- return RESULT_SUCCESS;
- }
- ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& username) {
- if (user_count == MAX_USERS) {
- return ERROR_TOO_MANY_USERS;
- }
- if (!uuid) {
- return ERROR_ARGUMENT_IS_NULL;
- }
- if (username[0] == 0x0) {
- return ERROR_ARGUMENT_IS_NULL;
- }
- if (std::any_of(profiles.begin(), profiles.end(),
- [&uuid](const ProfileInfo& profile) { return uuid == profile.user_uuid; })) {
- return ERROR_USER_ALREADY_EXISTS;
- }
- ProfileInfo prof_inf;
- prof_inf.user_uuid = std::move(uuid);
- prof_inf.username = std::move(username);
- prof_inf.data = std::array<u8, MAX_DATA>();
- prof_inf.creation_time = 0x0;
- prof_inf.is_open = false;
- return AddUser(prof_inf);
- }
- ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username) {
- std::array<u8, 0x20> username_output;
- if (username.size() > username_output.size()) {
- std::copy_n(username.begin(), username_output.size(), username_output.begin());
- } else {
- std::copy(username.begin(), username.end(), username_output.begin());
- }
- return CreateNewUser(uuid, username_output);
- }
- size_t ProfileManager::GetUserIndex(const UUID& uuid) const {
- if (!uuid) {
- return std::numeric_limits<size_t>::max();
- }
- auto iter = std::find_if(profiles.begin(), profiles.end(),
- [&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; });
- if (iter == profiles.end()) {
- return std::numeric_limits<size_t>::max();
- }
- return static_cast<size_t>(std::distance(profiles.begin(), iter));
- }
- size_t ProfileManager::GetUserIndex(ProfileInfo user) const {
- return GetUserIndex(user.user_uuid);
- }
- bool ProfileManager::GetProfileBase(size_t index, ProfileBase& profile) const {
- if (index >= MAX_USERS) {
- profile.Invalidate();
- return false;
- }
- const auto& prof_info = profiles[index];
- profile.user_uuid = prof_info.user_uuid;
- profile.username = prof_info.username;
- profile.timestamp = prof_info.creation_time;
- return true;
- }
- bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const {
- auto idx = GetUserIndex(uuid);
- return GetProfileBase(idx, profile);
- }
- bool ProfileManager::GetProfileBase(ProfileInfo user, ProfileBase& profile) const {
- return GetProfileBase(user.user_uuid, profile);
- }
- size_t ProfileManager::GetUserCount() const {
- return user_count;
- }
- size_t ProfileManager::GetOpenUserCount() const {
- return std::count_if(profiles.begin(), profiles.end(),
- [](const ProfileInfo& p) { return p.is_open; });
- }
- bool ProfileManager::UserExists(UUID uuid) const {
- return (GetUserIndex(uuid) != std::numeric_limits<size_t>::max());
- }
- void ProfileManager::OpenUser(UUID uuid) {
- auto idx = GetUserIndex(uuid);
- if (idx == std::numeric_limits<size_t>::max()) {
- return;
- }
- profiles[idx].is_open = true;
- last_opened_user = uuid;
- }
- void ProfileManager::CloseUser(UUID uuid) {
- auto idx = GetUserIndex(uuid);
- if (idx == std::numeric_limits<size_t>::max()) {
- return;
- }
- profiles[idx].is_open = false;
- }
- std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() const {
- std::array<UUID, MAX_USERS> output;
- std::transform(profiles.begin(), profiles.end(), output.begin(),
- [](const ProfileInfo& p) { return p.user_uuid; });
- return output;
- }
- std::array<UUID, MAX_USERS> ProfileManager::GetOpenUsers() const {
- std::array<UUID, MAX_USERS> output;
- std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) {
- if (p.is_open)
- return p.user_uuid;
- return UUID{};
- });
- std::stable_partition(output.begin(), output.end(), [](const UUID& uuid) { return uuid; });
- return output;
- }
- UUID ProfileManager::GetLastOpenedUser() const {
- return last_opened_user;
- }
- bool ProfileManager::GetProfileBaseAndData(size_t index, ProfileBase& profile,
- std::array<u8, MAX_DATA>& data) {
- if (GetProfileBase(index, profile)) {
- std::memcpy(data.data(), profiles[index].data.data(), MAX_DATA);
- return true;
- }
- return false;
- }
- bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
- std::array<u8, MAX_DATA>& data) {
- auto idx = GetUserIndex(uuid);
- return GetProfileBaseAndData(idx, profile, data);
- }
- bool ProfileManager::GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
- std::array<u8, MAX_DATA>& data) {
- return GetProfileBaseAndData(user.user_uuid, profile, data);
- }
- bool ProfileManager::CanSystemRegisterUser() const {
- return false; // TODO(ogniK): Games shouldn't have
- // access to user registration, when we
- // emulate qlaunch. Update this to dynamically change.
- }
- }; // namespace Service::Account
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