CMakeLists.txt 9.5 KB

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  1. # SPDX-FileCopyrightText: 2018 yuzu Emulator Project
  2. # SPDX-License-Identifier: GPL-2.0-or-later
  3. add_subdirectory(host_shaders)
  4. if(LIBVA_FOUND)
  5. set_source_files_properties(host1x/codecs/codec.cpp
  6. PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
  7. list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
  8. endif()
  9. add_library(video_core STATIC
  10. buffer_cache/buffer_base.h
  11. buffer_cache/buffer_cache.cpp
  12. buffer_cache/buffer_cache.h
  13. cdma_pusher.cpp
  14. cdma_pusher.h
  15. compatible_formats.cpp
  16. compatible_formats.h
  17. control/channel_state.cpp
  18. control/channel_state.h
  19. control/channel_state_cache.cpp
  20. control/channel_state_cache.h
  21. control/scheduler.cpp
  22. control/scheduler.h
  23. delayed_destruction_ring.h
  24. dirty_flags.cpp
  25. dirty_flags.h
  26. dma_pusher.cpp
  27. dma_pusher.h
  28. engines/const_buffer_info.h
  29. engines/engine_interface.h
  30. engines/engine_upload.cpp
  31. engines/engine_upload.h
  32. engines/fermi_2d.cpp
  33. engines/fermi_2d.h
  34. engines/kepler_compute.cpp
  35. engines/kepler_compute.h
  36. engines/kepler_memory.cpp
  37. engines/kepler_memory.h
  38. engines/maxwell_3d.cpp
  39. engines/maxwell_3d.h
  40. engines/maxwell_dma.cpp
  41. engines/maxwell_dma.h
  42. engines/puller.cpp
  43. engines/puller.h
  44. framebuffer_config.h
  45. host1x/codecs/codec.cpp
  46. host1x/codecs/codec.h
  47. host1x/codecs/h264.cpp
  48. host1x/codecs/h264.h
  49. host1x/codecs/vp8.cpp
  50. host1x/codecs/vp8.h
  51. host1x/codecs/vp9.cpp
  52. host1x/codecs/vp9.h
  53. host1x/codecs/vp9_types.h
  54. host1x/control.cpp
  55. host1x/control.h
  56. host1x/host1x.cpp
  57. host1x/host1x.h
  58. host1x/nvdec.cpp
  59. host1x/nvdec.h
  60. host1x/nvdec_common.h
  61. host1x/sync_manager.cpp
  62. host1x/sync_manager.h
  63. host1x/syncpoint_manager.cpp
  64. host1x/syncpoint_manager.h
  65. host1x/vic.cpp
  66. host1x/vic.h
  67. macro/macro.cpp
  68. macro/macro.h
  69. macro/macro_hle.cpp
  70. macro/macro_hle.h
  71. macro/macro_interpreter.cpp
  72. macro/macro_interpreter.h
  73. macro/macro_jit_x64.cpp
  74. macro/macro_jit_x64.h
  75. fence_manager.h
  76. gpu.cpp
  77. gpu.h
  78. gpu_thread.cpp
  79. gpu_thread.h
  80. memory_manager.cpp
  81. memory_manager.h
  82. pte_kind.h
  83. query_cache.h
  84. rasterizer_accelerated.cpp
  85. rasterizer_accelerated.h
  86. rasterizer_interface.h
  87. renderer_base.cpp
  88. renderer_base.h
  89. renderer_opengl/gl_buffer_cache.cpp
  90. renderer_opengl/gl_buffer_cache.h
  91. renderer_opengl/gl_compute_pipeline.cpp
  92. renderer_opengl/gl_compute_pipeline.h
  93. renderer_opengl/gl_device.cpp
  94. renderer_opengl/gl_device.h
  95. renderer_opengl/gl_fence_manager.cpp
  96. renderer_opengl/gl_fence_manager.h
  97. renderer_opengl/gl_graphics_pipeline.cpp
  98. renderer_opengl/gl_graphics_pipeline.h
  99. renderer_opengl/gl_rasterizer.cpp
  100. renderer_opengl/gl_rasterizer.h
  101. renderer_opengl/gl_resource_manager.cpp
  102. renderer_opengl/gl_resource_manager.h
  103. renderer_opengl/gl_shader_cache.cpp
  104. renderer_opengl/gl_shader_cache.h
  105. renderer_opengl/gl_shader_manager.cpp
  106. renderer_opengl/gl_shader_manager.h
  107. renderer_opengl/gl_shader_context.h
  108. renderer_opengl/gl_shader_util.cpp
  109. renderer_opengl/gl_shader_util.h
  110. renderer_opengl/gl_state_tracker.cpp
  111. renderer_opengl/gl_state_tracker.h
  112. renderer_opengl/gl_stream_buffer.cpp
  113. renderer_opengl/gl_stream_buffer.h
  114. renderer_opengl/gl_texture_cache.cpp
  115. renderer_opengl/gl_texture_cache.h
  116. renderer_opengl/gl_texture_cache_base.cpp
  117. renderer_opengl/gl_query_cache.cpp
  118. renderer_opengl/gl_query_cache.h
  119. renderer_opengl/maxwell_to_gl.h
  120. renderer_opengl/renderer_opengl.cpp
  121. renderer_opengl/renderer_opengl.h
  122. renderer_opengl/util_shaders.cpp
  123. renderer_opengl/util_shaders.h
  124. renderer_vulkan/blit_image.cpp
  125. renderer_vulkan/blit_image.h
  126. renderer_vulkan/fixed_pipeline_state.cpp
  127. renderer_vulkan/fixed_pipeline_state.h
  128. renderer_vulkan/maxwell_to_vk.cpp
  129. renderer_vulkan/maxwell_to_vk.h
  130. renderer_vulkan/pipeline_helper.h
  131. renderer_vulkan/pipeline_statistics.cpp
  132. renderer_vulkan/pipeline_statistics.h
  133. renderer_vulkan/renderer_vulkan.h
  134. renderer_vulkan/renderer_vulkan.cpp
  135. renderer_vulkan/vk_blit_screen.cpp
  136. renderer_vulkan/vk_blit_screen.h
  137. renderer_vulkan/vk_buffer_cache.cpp
  138. renderer_vulkan/vk_buffer_cache.h
  139. renderer_vulkan/vk_command_pool.cpp
  140. renderer_vulkan/vk_command_pool.h
  141. renderer_vulkan/vk_compute_pass.cpp
  142. renderer_vulkan/vk_compute_pass.h
  143. renderer_vulkan/vk_compute_pipeline.cpp
  144. renderer_vulkan/vk_compute_pipeline.h
  145. renderer_vulkan/vk_descriptor_pool.cpp
  146. renderer_vulkan/vk_descriptor_pool.h
  147. renderer_vulkan/vk_fence_manager.cpp
  148. renderer_vulkan/vk_fence_manager.h
  149. renderer_vulkan/vk_fsr.cpp
  150. renderer_vulkan/vk_fsr.h
  151. renderer_vulkan/vk_graphics_pipeline.cpp
  152. renderer_vulkan/vk_graphics_pipeline.h
  153. renderer_vulkan/vk_master_semaphore.cpp
  154. renderer_vulkan/vk_master_semaphore.h
  155. renderer_vulkan/vk_pipeline_cache.cpp
  156. renderer_vulkan/vk_pipeline_cache.h
  157. renderer_vulkan/vk_query_cache.cpp
  158. renderer_vulkan/vk_query_cache.h
  159. renderer_vulkan/vk_rasterizer.cpp
  160. renderer_vulkan/vk_rasterizer.h
  161. renderer_vulkan/vk_render_pass_cache.cpp
  162. renderer_vulkan/vk_render_pass_cache.h
  163. renderer_vulkan/vk_resource_pool.cpp
  164. renderer_vulkan/vk_resource_pool.h
  165. renderer_vulkan/vk_scheduler.cpp
  166. renderer_vulkan/vk_scheduler.h
  167. renderer_vulkan/vk_shader_util.cpp
  168. renderer_vulkan/vk_shader_util.h
  169. renderer_vulkan/vk_staging_buffer_pool.cpp
  170. renderer_vulkan/vk_staging_buffer_pool.h
  171. renderer_vulkan/vk_state_tracker.cpp
  172. renderer_vulkan/vk_state_tracker.h
  173. renderer_vulkan/vk_swapchain.cpp
  174. renderer_vulkan/vk_swapchain.h
  175. renderer_vulkan/vk_texture_cache.cpp
  176. renderer_vulkan/vk_texture_cache.h
  177. renderer_vulkan/vk_texture_cache_base.cpp
  178. renderer_vulkan/vk_update_descriptor.cpp
  179. renderer_vulkan/vk_update_descriptor.h
  180. shader_cache.cpp
  181. shader_cache.h
  182. shader_environment.cpp
  183. shader_environment.h
  184. shader_notify.cpp
  185. shader_notify.h
  186. surface.cpp
  187. surface.h
  188. texture_cache/accelerated_swizzle.cpp
  189. texture_cache/accelerated_swizzle.h
  190. texture_cache/decode_bc4.cpp
  191. texture_cache/decode_bc4.h
  192. texture_cache/descriptor_table.h
  193. texture_cache/formatter.cpp
  194. texture_cache/formatter.h
  195. texture_cache/format_lookup_table.cpp
  196. texture_cache/format_lookup_table.h
  197. texture_cache/image_base.cpp
  198. texture_cache/image_base.h
  199. texture_cache/image_info.cpp
  200. texture_cache/image_info.h
  201. texture_cache/image_view_base.cpp
  202. texture_cache/image_view_base.h
  203. texture_cache/image_view_info.cpp
  204. texture_cache/image_view_info.h
  205. texture_cache/render_targets.h
  206. texture_cache/samples_helper.h
  207. texture_cache/slot_vector.h
  208. texture_cache/texture_cache.cpp
  209. texture_cache/texture_cache.h
  210. texture_cache/texture_cache_base.h
  211. texture_cache/types.h
  212. texture_cache/util.cpp
  213. texture_cache/util.h
  214. textures/astc.h
  215. textures/astc.cpp
  216. textures/decoders.cpp
  217. textures/decoders.h
  218. textures/texture.cpp
  219. textures/texture.h
  220. transform_feedback.cpp
  221. transform_feedback.h
  222. video_core.cpp
  223. video_core.h
  224. vulkan_common/vulkan_debug_callback.cpp
  225. vulkan_common/vulkan_debug_callback.h
  226. vulkan_common/vulkan_device.cpp
  227. vulkan_common/vulkan_device.h
  228. vulkan_common/vulkan_instance.cpp
  229. vulkan_common/vulkan_instance.h
  230. vulkan_common/vulkan_library.cpp
  231. vulkan_common/vulkan_library.h
  232. vulkan_common/vulkan_memory_allocator.cpp
  233. vulkan_common/vulkan_memory_allocator.h
  234. vulkan_common/vulkan_surface.cpp
  235. vulkan_common/vulkan_surface.h
  236. vulkan_common/vulkan_wrapper.cpp
  237. vulkan_common/vulkan_wrapper.h
  238. vulkan_common/nsight_aftermath_tracker.cpp
  239. vulkan_common/nsight_aftermath_tracker.h
  240. )
  241. create_target_directory_groups(video_core)
  242. target_link_libraries(video_core PUBLIC common core)
  243. target_link_libraries(video_core PUBLIC glad shader_recompiler xbyak)
  244. if (YUZU_USE_BUNDLED_FFMPEG AND NOT WIN32)
  245. add_dependencies(video_core ffmpeg-build)
  246. endif()
  247. target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR})
  248. target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
  249. target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
  250. add_dependencies(video_core host_shaders)
  251. target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
  252. target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
  253. target_link_libraries(video_core PRIVATE sirit)
  254. if (ENABLE_NSIGHT_AFTERMATH)
  255. if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
  256. message(FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided")
  257. endif()
  258. if (NOT WIN32)
  259. message(FATAL_ERROR "Nsight Aftermath doesn't support non-Windows platforms")
  260. endif()
  261. target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH)
  262. target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include")
  263. endif()
  264. if (MSVC)
  265. target_compile_options(video_core PRIVATE
  266. /we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
  267. /we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
  268. )
  269. else()
  270. target_compile_options(video_core PRIVATE
  271. -Werror=conversion
  272. -Wno-error=sign-conversion
  273. -Werror=pessimizing-move
  274. -Werror=redundant-move
  275. -Werror=type-limits
  276. $<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
  277. $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
  278. $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
  279. )
  280. endif()
  281. if (ARCHITECTURE_x86_64)
  282. target_link_libraries(video_core PRIVATE dynarmic)
  283. endif()