buffer_cache.h 22 KB

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  1. // Copyright 2019 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <array>
  6. #include <list>
  7. #include <memory>
  8. #include <mutex>
  9. #include <unordered_map>
  10. #include <unordered_set>
  11. #include <utility>
  12. #include <vector>
  13. #include <boost/icl/interval_map.hpp>
  14. #include <boost/icl/interval_set.hpp>
  15. #include <boost/range/iterator_range.hpp>
  16. #include "common/alignment.h"
  17. #include "common/common_types.h"
  18. #include "core/core.h"
  19. #include "core/memory.h"
  20. #include "core/settings.h"
  21. #include "video_core/buffer_cache/buffer_block.h"
  22. #include "video_core/buffer_cache/map_interval.h"
  23. #include "video_core/memory_manager.h"
  24. #include "video_core/rasterizer_interface.h"
  25. namespace VideoCommon {
  26. using MapInterval = std::shared_ptr<MapIntervalBase>;
  27. template <typename OwnerBuffer, typename BufferType, typename StreamBuffer>
  28. class BufferCache {
  29. public:
  30. using BufferInfo = std::pair<BufferType, u64>;
  31. BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
  32. bool is_written = false, bool use_fast_cbuf = false) {
  33. std::lock_guard lock{mutex};
  34. const std::optional<VAddr> cpu_addr_opt =
  35. system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
  36. if (!cpu_addr_opt) {
  37. return {GetEmptyBuffer(size), 0};
  38. }
  39. VAddr cpu_addr = *cpu_addr_opt;
  40. // Cache management is a big overhead, so only cache entries with a given size.
  41. // TODO: Figure out which size is the best for given games.
  42. constexpr std::size_t max_stream_size = 0x800;
  43. if (use_fast_cbuf || size < max_stream_size) {
  44. if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
  45. auto& memory_manager = system.GPU().MemoryManager();
  46. if (use_fast_cbuf) {
  47. if (memory_manager.IsGranularRange(gpu_addr, size)) {
  48. const auto host_ptr = memory_manager.GetPointer(gpu_addr);
  49. return ConstBufferUpload(host_ptr, size);
  50. } else {
  51. staging_buffer.resize(size);
  52. memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
  53. return ConstBufferUpload(staging_buffer.data(), size);
  54. }
  55. } else {
  56. if (memory_manager.IsGranularRange(gpu_addr, size)) {
  57. const auto host_ptr = memory_manager.GetPointer(gpu_addr);
  58. return StreamBufferUpload(host_ptr, size, alignment);
  59. } else {
  60. staging_buffer.resize(size);
  61. memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
  62. return StreamBufferUpload(staging_buffer.data(), size, alignment);
  63. }
  64. }
  65. }
  66. }
  67. auto block = GetBlock(cpu_addr, size);
  68. auto map = MapAddress(block, gpu_addr, cpu_addr, size);
  69. if (is_written) {
  70. map->MarkAsModified(true, GetModifiedTicks());
  71. if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) {
  72. MarkForAsyncFlush(map);
  73. }
  74. if (!map->IsWritten()) {
  75. map->MarkAsWritten(true);
  76. MarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
  77. }
  78. } else {
  79. if (map->IsWritten()) {
  80. WriteBarrier();
  81. }
  82. }
  83. return {ToHandle(block), static_cast<u64>(block->GetOffset(cpu_addr))};
  84. }
  85. /// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
  86. BufferInfo UploadHostMemory(const void* raw_pointer, std::size_t size,
  87. std::size_t alignment = 4) {
  88. std::lock_guard lock{mutex};
  89. return StreamBufferUpload(raw_pointer, size, alignment);
  90. }
  91. void Map(std::size_t max_size) {
  92. std::lock_guard lock{mutex};
  93. std::tie(buffer_ptr, buffer_offset_base, invalidated) = stream_buffer->Map(max_size, 4);
  94. buffer_offset = buffer_offset_base;
  95. }
  96. /// Finishes the upload stream, returns true on bindings invalidation.
  97. bool Unmap() {
  98. std::lock_guard lock{mutex};
  99. stream_buffer->Unmap(buffer_offset - buffer_offset_base);
  100. return std::exchange(invalidated, false);
  101. }
  102. void TickFrame() {
  103. ++epoch;
  104. while (!pending_destruction.empty()) {
  105. // Delay at least 4 frames before destruction.
  106. // This is due to triple buffering happening on some drivers.
  107. static constexpr u64 epochs_to_destroy = 5;
  108. if (pending_destruction.front()->GetEpoch() + epochs_to_destroy > epoch) {
  109. break;
  110. }
  111. pending_destruction.pop_front();
  112. }
  113. }
  114. /// Write any cached resources overlapping the specified region back to memory
  115. void FlushRegion(VAddr addr, std::size_t size) {
  116. std::lock_guard lock{mutex};
  117. std::vector<MapInterval> objects = GetMapsInRange(addr, size);
  118. std::sort(objects.begin(), objects.end(), [](const MapInterval& a, const MapInterval& b) {
  119. return a->GetModificationTick() < b->GetModificationTick();
  120. });
  121. for (auto& object : objects) {
  122. if (object->IsModified() && object->IsRegistered()) {
  123. mutex.unlock();
  124. FlushMap(object);
  125. mutex.lock();
  126. }
  127. }
  128. }
  129. bool MustFlushRegion(VAddr addr, std::size_t size) {
  130. std::lock_guard lock{mutex};
  131. std::vector<MapInterval> objects = GetMapsInRange(addr, size);
  132. for (auto& object : objects) {
  133. if (object->IsModified() && object->IsRegistered()) {
  134. return true;
  135. }
  136. }
  137. return false;
  138. }
  139. /// Mark the specified region as being invalidated
  140. void InvalidateRegion(VAddr addr, u64 size) {
  141. std::lock_guard lock{mutex};
  142. std::vector<MapInterval> objects = GetMapsInRange(addr, size);
  143. for (auto& object : objects) {
  144. if (object->IsRegistered()) {
  145. Unregister(object);
  146. }
  147. }
  148. }
  149. void OnCPUWrite(VAddr addr, std::size_t size) {
  150. std::lock_guard lock{mutex};
  151. for (const auto& object : GetMapsInRange(addr, size)) {
  152. if (object->IsMemoryMarked() && object->IsRegistered()) {
  153. Unmark(object);
  154. object->SetSyncPending(true);
  155. marked_for_unregister.emplace_back(object);
  156. }
  157. }
  158. }
  159. void SyncGuestHost() {
  160. std::lock_guard lock{mutex};
  161. for (const auto& object : marked_for_unregister) {
  162. if (object->IsRegistered()) {
  163. object->SetSyncPending(false);
  164. Unregister(object);
  165. }
  166. }
  167. marked_for_unregister.clear();
  168. }
  169. void CommitAsyncFlushes() {
  170. if (uncommited_flushes) {
  171. auto commit_list = std::make_shared<std::list<MapInterval>>();
  172. for (auto& map : *uncommited_flushes) {
  173. if (map->IsRegistered() && map->IsModified()) {
  174. // TODO(Blinkhawk): Implement backend asynchronous flushing
  175. // AsyncFlushMap(map)
  176. commit_list->push_back(map);
  177. }
  178. }
  179. if (!commit_list->empty()) {
  180. commited_flushes.push_back(commit_list);
  181. } else {
  182. commited_flushes.emplace_back();
  183. }
  184. } else {
  185. commited_flushes.emplace_back();
  186. }
  187. uncommited_flushes.reset();
  188. }
  189. bool ShouldWaitAsyncFlushes() {
  190. if (commited_flushes.empty()) {
  191. return false;
  192. }
  193. auto& flush_list = commited_flushes.front();
  194. if (!flush_list) {
  195. return false;
  196. }
  197. return true;
  198. }
  199. bool HasUncommitedFlushes() {
  200. if (uncommited_flushes) {
  201. return true;
  202. }
  203. return false;
  204. }
  205. void PopAsyncFlushes() {
  206. if (commited_flushes.empty()) {
  207. return;
  208. }
  209. auto& flush_list = commited_flushes.front();
  210. if (!flush_list) {
  211. commited_flushes.pop_front();
  212. return;
  213. }
  214. for (MapInterval& map : *flush_list) {
  215. if (map->IsRegistered()) {
  216. // TODO(Blinkhawk): Replace this for reading the asynchronous flush
  217. FlushMap(map);
  218. }
  219. }
  220. commited_flushes.pop_front();
  221. }
  222. virtual BufferType GetEmptyBuffer(std::size_t size) = 0;
  223. protected:
  224. explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
  225. std::unique_ptr<StreamBuffer> stream_buffer)
  226. : rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)},
  227. stream_buffer_handle{this->stream_buffer->GetHandle()} {}
  228. ~BufferCache() = default;
  229. virtual BufferType ToHandle(const OwnerBuffer& storage) = 0;
  230. virtual void WriteBarrier() = 0;
  231. virtual OwnerBuffer CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
  232. virtual void UploadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size,
  233. const u8* data) = 0;
  234. virtual void DownloadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size,
  235. u8* data) = 0;
  236. virtual void CopyBlock(const OwnerBuffer& src, const OwnerBuffer& dst, std::size_t src_offset,
  237. std::size_t dst_offset, std::size_t size) = 0;
  238. virtual BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) {
  239. return {};
  240. }
  241. /// Register an object into the cache
  242. void Register(const MapInterval& new_map, bool inherit_written = false) {
  243. const VAddr cpu_addr = new_map->GetStart();
  244. if (!cpu_addr) {
  245. LOG_CRITICAL(HW_GPU, "Failed to register buffer with unmapped gpu_address 0x{:016x}",
  246. new_map->GetGpuAddress());
  247. return;
  248. }
  249. const std::size_t size = new_map->GetEnd() - new_map->GetStart();
  250. new_map->MarkAsRegistered(true);
  251. const IntervalType interval{new_map->GetStart(), new_map->GetEnd()};
  252. mapped_addresses.insert({interval, new_map});
  253. rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
  254. new_map->SetMemoryMarked(true);
  255. if (inherit_written) {
  256. MarkRegionAsWritten(new_map->GetStart(), new_map->GetEnd() - 1);
  257. new_map->MarkAsWritten(true);
  258. }
  259. }
  260. void Unmark(const MapInterval& map) {
  261. if (!map->IsMemoryMarked()) {
  262. return;
  263. }
  264. const std::size_t size = map->GetEnd() - map->GetStart();
  265. rasterizer.UpdatePagesCachedCount(map->GetStart(), size, -1);
  266. map->SetMemoryMarked(false);
  267. }
  268. /// Unregisters an object from the cache
  269. void Unregister(const MapInterval& map) {
  270. Unmark(map);
  271. map->MarkAsRegistered(false);
  272. if (map->IsSyncPending()) {
  273. marked_for_unregister.remove(map);
  274. map->SetSyncPending(false);
  275. }
  276. if (map->IsWritten()) {
  277. UnmarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
  278. }
  279. const IntervalType delete_interval{map->GetStart(), map->GetEnd()};
  280. mapped_addresses.erase(delete_interval);
  281. }
  282. private:
  283. MapInterval CreateMap(const VAddr start, const VAddr end, const GPUVAddr gpu_addr) {
  284. return std::make_shared<MapIntervalBase>(start, end, gpu_addr);
  285. }
  286. MapInterval MapAddress(const OwnerBuffer& block, const GPUVAddr gpu_addr, const VAddr cpu_addr,
  287. const std::size_t size) {
  288. std::vector<MapInterval> overlaps = GetMapsInRange(cpu_addr, size);
  289. if (overlaps.empty()) {
  290. auto& memory_manager = system.GPU().MemoryManager();
  291. const VAddr cpu_addr_end = cpu_addr + size;
  292. MapInterval new_map = CreateMap(cpu_addr, cpu_addr_end, gpu_addr);
  293. if (memory_manager.IsGranularRange(gpu_addr, size)) {
  294. u8* host_ptr = memory_manager.GetPointer(gpu_addr);
  295. UploadBlockData(block, block->GetOffset(cpu_addr), size, host_ptr);
  296. } else {
  297. staging_buffer.resize(size);
  298. memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
  299. UploadBlockData(block, block->GetOffset(cpu_addr), size, staging_buffer.data());
  300. }
  301. Register(new_map);
  302. return new_map;
  303. }
  304. const VAddr cpu_addr_end = cpu_addr + size;
  305. if (overlaps.size() == 1) {
  306. MapInterval& current_map = overlaps[0];
  307. if (current_map->IsInside(cpu_addr, cpu_addr_end)) {
  308. return current_map;
  309. }
  310. }
  311. VAddr new_start = cpu_addr;
  312. VAddr new_end = cpu_addr_end;
  313. bool write_inheritance = false;
  314. bool modified_inheritance = false;
  315. // Calculate new buffer parameters
  316. for (auto& overlap : overlaps) {
  317. new_start = std::min(overlap->GetStart(), new_start);
  318. new_end = std::max(overlap->GetEnd(), new_end);
  319. write_inheritance |= overlap->IsWritten();
  320. modified_inheritance |= overlap->IsModified();
  321. }
  322. GPUVAddr new_gpu_addr = gpu_addr + new_start - cpu_addr;
  323. for (auto& overlap : overlaps) {
  324. Unregister(overlap);
  325. }
  326. UpdateBlock(block, new_start, new_end, overlaps);
  327. MapInterval new_map = CreateMap(new_start, new_end, new_gpu_addr);
  328. if (modified_inheritance) {
  329. new_map->MarkAsModified(true, GetModifiedTicks());
  330. if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) {
  331. MarkForAsyncFlush(new_map);
  332. }
  333. }
  334. Register(new_map, write_inheritance);
  335. return new_map;
  336. }
  337. void UpdateBlock(const OwnerBuffer& block, VAddr start, VAddr end,
  338. std::vector<MapInterval>& overlaps) {
  339. const IntervalType base_interval{start, end};
  340. IntervalSet interval_set{};
  341. interval_set.add(base_interval);
  342. for (auto& overlap : overlaps) {
  343. const IntervalType subtract{overlap->GetStart(), overlap->GetEnd()};
  344. interval_set.subtract(subtract);
  345. }
  346. for (auto& interval : interval_set) {
  347. std::size_t size = interval.upper() - interval.lower();
  348. if (size > 0) {
  349. staging_buffer.resize(size);
  350. system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
  351. UploadBlockData(block, block->GetOffset(interval.lower()), size,
  352. staging_buffer.data());
  353. }
  354. }
  355. }
  356. std::vector<MapInterval> GetMapsInRange(VAddr addr, std::size_t size) {
  357. if (size == 0) {
  358. return {};
  359. }
  360. std::vector<MapInterval> objects{};
  361. const IntervalType interval{addr, addr + size};
  362. for (auto& pair : boost::make_iterator_range(mapped_addresses.equal_range(interval))) {
  363. objects.push_back(pair.second);
  364. }
  365. return objects;
  366. }
  367. /// Returns a ticks counter used for tracking when cached objects were last modified
  368. u64 GetModifiedTicks() {
  369. return ++modified_ticks;
  370. }
  371. void FlushMap(MapInterval map) {
  372. std::size_t size = map->GetEnd() - map->GetStart();
  373. OwnerBuffer block = blocks[map->GetStart() >> block_page_bits];
  374. staging_buffer.resize(size);
  375. DownloadBlockData(block, block->GetOffset(map->GetStart()), size, staging_buffer.data());
  376. system.Memory().WriteBlockUnsafe(map->GetStart(), staging_buffer.data(), size);
  377. map->MarkAsModified(false, 0);
  378. }
  379. BufferInfo StreamBufferUpload(const void* raw_pointer, std::size_t size,
  380. std::size_t alignment) {
  381. AlignBuffer(alignment);
  382. const std::size_t uploaded_offset = buffer_offset;
  383. std::memcpy(buffer_ptr, raw_pointer, size);
  384. buffer_ptr += size;
  385. buffer_offset += size;
  386. return {stream_buffer_handle, uploaded_offset};
  387. }
  388. void AlignBuffer(std::size_t alignment) {
  389. // Align the offset, not the mapped pointer
  390. const std::size_t offset_aligned = Common::AlignUp(buffer_offset, alignment);
  391. buffer_ptr += offset_aligned - buffer_offset;
  392. buffer_offset = offset_aligned;
  393. }
  394. OwnerBuffer EnlargeBlock(OwnerBuffer buffer) {
  395. const std::size_t old_size = buffer->GetSize();
  396. const std::size_t new_size = old_size + block_page_size;
  397. const VAddr cpu_addr = buffer->GetCpuAddr();
  398. OwnerBuffer new_buffer = CreateBlock(cpu_addr, new_size);
  399. CopyBlock(buffer, new_buffer, 0, 0, old_size);
  400. buffer->SetEpoch(epoch);
  401. pending_destruction.push_back(buffer);
  402. const VAddr cpu_addr_end = cpu_addr + new_size - 1;
  403. u64 page_start = cpu_addr >> block_page_bits;
  404. const u64 page_end = cpu_addr_end >> block_page_bits;
  405. while (page_start <= page_end) {
  406. blocks[page_start] = new_buffer;
  407. ++page_start;
  408. }
  409. return new_buffer;
  410. }
  411. OwnerBuffer MergeBlocks(OwnerBuffer first, OwnerBuffer second) {
  412. const std::size_t size_1 = first->GetSize();
  413. const std::size_t size_2 = second->GetSize();
  414. const VAddr first_addr = first->GetCpuAddr();
  415. const VAddr second_addr = second->GetCpuAddr();
  416. const VAddr new_addr = std::min(first_addr, second_addr);
  417. const std::size_t new_size = size_1 + size_2;
  418. OwnerBuffer new_buffer = CreateBlock(new_addr, new_size);
  419. CopyBlock(first, new_buffer, 0, new_buffer->GetOffset(first_addr), size_1);
  420. CopyBlock(second, new_buffer, 0, new_buffer->GetOffset(second_addr), size_2);
  421. first->SetEpoch(epoch);
  422. second->SetEpoch(epoch);
  423. pending_destruction.push_back(first);
  424. pending_destruction.push_back(second);
  425. const VAddr cpu_addr_end = new_addr + new_size - 1;
  426. u64 page_start = new_addr >> block_page_bits;
  427. const u64 page_end = cpu_addr_end >> block_page_bits;
  428. while (page_start <= page_end) {
  429. blocks[page_start] = new_buffer;
  430. ++page_start;
  431. }
  432. return new_buffer;
  433. }
  434. OwnerBuffer GetBlock(const VAddr cpu_addr, const std::size_t size) {
  435. OwnerBuffer found;
  436. const VAddr cpu_addr_end = cpu_addr + size - 1;
  437. u64 page_start = cpu_addr >> block_page_bits;
  438. const u64 page_end = cpu_addr_end >> block_page_bits;
  439. while (page_start <= page_end) {
  440. auto it = blocks.find(page_start);
  441. if (it == blocks.end()) {
  442. if (found) {
  443. found = EnlargeBlock(found);
  444. } else {
  445. const VAddr start_addr = (page_start << block_page_bits);
  446. found = CreateBlock(start_addr, block_page_size);
  447. blocks[page_start] = found;
  448. }
  449. } else {
  450. if (found) {
  451. if (found == it->second) {
  452. ++page_start;
  453. continue;
  454. }
  455. found = MergeBlocks(found, it->second);
  456. } else {
  457. found = it->second;
  458. }
  459. }
  460. ++page_start;
  461. }
  462. return found;
  463. }
  464. void MarkRegionAsWritten(const VAddr start, const VAddr end) {
  465. u64 page_start = start >> write_page_bit;
  466. const u64 page_end = end >> write_page_bit;
  467. while (page_start <= page_end) {
  468. auto it = written_pages.find(page_start);
  469. if (it != written_pages.end()) {
  470. it->second = it->second + 1;
  471. } else {
  472. written_pages[page_start] = 1;
  473. }
  474. page_start++;
  475. }
  476. }
  477. void UnmarkRegionAsWritten(const VAddr start, const VAddr end) {
  478. u64 page_start = start >> write_page_bit;
  479. const u64 page_end = end >> write_page_bit;
  480. while (page_start <= page_end) {
  481. auto it = written_pages.find(page_start);
  482. if (it != written_pages.end()) {
  483. if (it->second > 1) {
  484. it->second = it->second - 1;
  485. } else {
  486. written_pages.erase(it);
  487. }
  488. }
  489. page_start++;
  490. }
  491. }
  492. bool IsRegionWritten(const VAddr start, const VAddr end) const {
  493. u64 page_start = start >> write_page_bit;
  494. const u64 page_end = end >> write_page_bit;
  495. while (page_start <= page_end) {
  496. if (written_pages.count(page_start) > 0) {
  497. return true;
  498. }
  499. page_start++;
  500. }
  501. return false;
  502. }
  503. void MarkForAsyncFlush(MapInterval& map) {
  504. if (!uncommited_flushes) {
  505. uncommited_flushes = std::make_shared<std::unordered_set<MapInterval>>();
  506. }
  507. uncommited_flushes->insert(map);
  508. }
  509. VideoCore::RasterizerInterface& rasterizer;
  510. Core::System& system;
  511. std::unique_ptr<StreamBuffer> stream_buffer;
  512. BufferType stream_buffer_handle{};
  513. bool invalidated = false;
  514. u8* buffer_ptr = nullptr;
  515. u64 buffer_offset = 0;
  516. u64 buffer_offset_base = 0;
  517. using IntervalSet = boost::icl::interval_set<VAddr>;
  518. using IntervalCache = boost::icl::interval_map<VAddr, MapInterval>;
  519. using IntervalType = typename IntervalCache::interval_type;
  520. IntervalCache mapped_addresses;
  521. static constexpr u64 write_page_bit = 11;
  522. std::unordered_map<u64, u32> written_pages;
  523. static constexpr u64 block_page_bits = 21;
  524. static constexpr u64 block_page_size = 1ULL << block_page_bits;
  525. std::unordered_map<u64, OwnerBuffer> blocks;
  526. std::list<OwnerBuffer> pending_destruction;
  527. u64 epoch = 0;
  528. u64 modified_ticks = 0;
  529. std::vector<u8> staging_buffer;
  530. std::list<MapInterval> marked_for_unregister;
  531. std::shared_ptr<std::unordered_set<MapInterval>> uncommited_flushes{};
  532. std::list<std::shared_ptr<std::list<MapInterval>>> commited_flushes;
  533. std::recursive_mutex mutex;
  534. };
  535. } // namespace VideoCommon