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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <string>
- #include "common/common_types.h"
- namespace Settings {
- enum class LayoutOption {
- Default,
- SingleScreen,
- LargeScreen,
- SideScreen,
- };
- namespace NativeButton {
- enum Values {
- A,
- B,
- X,
- Y,
- Up,
- Down,
- Left,
- Right,
- L,
- R,
- Start,
- Select,
- ZL,
- ZR,
- Home,
- NumButtons,
- };
- constexpr int BUTTON_HID_BEGIN = A;
- constexpr int BUTTON_IR_BEGIN = ZL;
- constexpr int BUTTON_NS_BEGIN = Home;
- constexpr int BUTTON_HID_END = BUTTON_IR_BEGIN;
- constexpr int BUTTON_IR_END = BUTTON_NS_BEGIN;
- constexpr int BUTTON_NS_END = NumButtons;
- constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
- constexpr int NUM_BUTTONS_IR = BUTTON_IR_END - BUTTON_IR_BEGIN;
- constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
- static const std::array<const char*, NumButtons> mapping = {{
- "button_a", "button_b", "button_x", "button_y", "button_up", "button_down", "button_left",
- "button_right", "button_l", "button_r", "button_start", "button_select", "button_zl",
- "button_zr", "button_home",
- }};
- } // namespace NativeButton
- namespace NativeAnalog {
- enum Values {
- CirclePad,
- CStick,
- NumAnalogs,
- };
- static const std::array<const char*, NumAnalogs> mapping = {{
- "circle_pad", "c_stick",
- }};
- } // namespace NativeAnalog
- enum class CpuCore {
- Unicorn,
- Dynarmic,
- };
- struct Values {
- // CheckNew3DS
- bool is_new_3ds;
- // Controls
- std::array<std::string, NativeButton::NumButtons> buttons;
- std::array<std::string, NativeAnalog::NumAnalogs> analogs;
- std::string motion_device;
- std::string touch_device;
- // Core
- CpuCore cpu_core;
- // Data Storage
- bool use_virtual_sd;
- // System Region
- int region_value;
- // Renderer
- bool use_hw_renderer;
- bool use_shader_jit;
- float resolution_factor;
- bool use_vsync;
- bool toggle_framelimit;
- LayoutOption layout_option;
- bool swap_screen;
- bool custom_layout;
- u16 custom_top_left;
- u16 custom_top_top;
- u16 custom_top_right;
- u16 custom_top_bottom;
- u16 custom_bottom_left;
- u16 custom_bottom_top;
- u16 custom_bottom_right;
- u16 custom_bottom_bottom;
- float bg_red;
- float bg_green;
- float bg_blue;
- std::string log_filter;
- // Audio
- std::string sink_id;
- bool enable_audio_stretching;
- std::string audio_device_id;
- // Debugging
- bool use_gdbstub;
- u16 gdbstub_port;
- // WebService
- bool enable_telemetry;
- std::string telemetry_endpoint_url;
- std::string verify_endpoint_url;
- std::string citra_username;
- std::string citra_token;
- } extern values;
- // a special value for Values::region_value indicating that citra will automatically select a region
- // value to fit the region lockout info of the game
- static constexpr int REGION_VALUE_AUTO_SELECT = -1;
- void Apply();
- } // namespace Settings
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