audio_renderer.h 5.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206
  1. // Copyright 2018 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <array>
  6. #include <memory>
  7. #include <vector>
  8. #include "audio_core/audio_out.h"
  9. #include "audio_core/codec.h"
  10. #include "audio_core/stream.h"
  11. #include "common/common_types.h"
  12. #include "common/swap.h"
  13. #include "core/hle/kernel/event.h"
  14. namespace AudioCore {
  15. enum class PlayState : u8 {
  16. Started = 0,
  17. Stopped = 1,
  18. Paused = 2,
  19. };
  20. struct AudioRendererParameter {
  21. u32_le sample_rate;
  22. u32_le sample_count;
  23. u32_le unknown_8;
  24. u32_le unknown_c;
  25. u32_le voice_count;
  26. u32_le sink_count;
  27. u32_le effect_count;
  28. u32_le unknown_1c;
  29. u8 unknown_20;
  30. INSERT_PADDING_BYTES(3);
  31. u32_le splitter_count;
  32. u32_le unknown_2c;
  33. INSERT_PADDING_WORDS(1);
  34. u32_le revision;
  35. };
  36. static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
  37. enum class MemoryPoolStates : u32 { // Should be LE
  38. Invalid = 0x0,
  39. Unknown = 0x1,
  40. RequestDetach = 0x2,
  41. Detached = 0x3,
  42. RequestAttach = 0x4,
  43. Attached = 0x5,
  44. Released = 0x6,
  45. };
  46. struct MemoryPoolEntry {
  47. MemoryPoolStates state;
  48. u32_le unknown_4;
  49. u32_le unknown_8;
  50. u32_le unknown_c;
  51. };
  52. static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
  53. struct MemoryPoolInfo {
  54. u64_le pool_address;
  55. u64_le pool_size;
  56. MemoryPoolStates pool_state;
  57. INSERT_PADDING_WORDS(3); // Unknown
  58. };
  59. static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
  60. struct BiquadFilter {
  61. u8 enable;
  62. INSERT_PADDING_BYTES(1);
  63. std::array<s16_le, 3> numerator;
  64. std::array<s16_le, 2> denominator;
  65. };
  66. static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
  67. struct WaveBuffer {
  68. u64_le buffer_addr;
  69. u64_le buffer_sz;
  70. s32_le start_sample_offset;
  71. s32_le end_sample_offset;
  72. u8 is_looping;
  73. u8 end_of_stream;
  74. u8 sent_to_server;
  75. INSERT_PADDING_BYTES(5);
  76. u64 context_addr;
  77. u64 context_sz;
  78. INSERT_PADDING_BYTES(8);
  79. };
  80. static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
  81. struct VoiceInfo {
  82. u32_le id;
  83. u32_le node_id;
  84. u8 is_new;
  85. u8 is_in_use;
  86. PlayState play_state;
  87. u8 sample_format;
  88. u32_le sample_rate;
  89. u32_le priority;
  90. u32_le sorting_order;
  91. u32_le channel_count;
  92. float_le pitch;
  93. float_le volume;
  94. std::array<BiquadFilter, 2> biquad_filter;
  95. u32_le wave_buffer_count;
  96. u32_le wave_buffer_head;
  97. INSERT_PADDING_WORDS(1);
  98. u64_le additional_params_addr;
  99. u64_le additional_params_sz;
  100. u32_le mix_id;
  101. u32_le splitter_info_id;
  102. std::array<WaveBuffer, 4> wave_buffer;
  103. std::array<u32_le, 6> voice_channel_resource_ids;
  104. INSERT_PADDING_BYTES(24);
  105. };
  106. static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
  107. struct VoiceOutStatus {
  108. u64_le played_sample_count;
  109. u32_le wave_buffer_consumed;
  110. u32_le voice_drops_count;
  111. };
  112. static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
  113. struct UpdateDataHeader {
  114. UpdateDataHeader() {}
  115. explicit UpdateDataHeader(const AudioRendererParameter& config) {
  116. revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
  117. behavior_size = 0xb0;
  118. memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
  119. voices_size = config.voice_count * 0x10;
  120. voice_resource_size = 0x0;
  121. effects_size = config.effect_count * 0x10;
  122. mixes_size = 0x0;
  123. sinks_size = config.sink_count * 0x20;
  124. performance_manager_size = 0x10;
  125. total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
  126. effects_size + sinks_size + performance_manager_size;
  127. }
  128. u32_le revision;
  129. u32_le behavior_size;
  130. u32_le memory_pools_size;
  131. u32_le voices_size;
  132. u32_le voice_resource_size;
  133. u32_le effects_size;
  134. u32_le mixes_size;
  135. u32_le sinks_size;
  136. u32_le performance_manager_size;
  137. INSERT_PADDING_WORDS(6);
  138. u32_le total_size;
  139. };
  140. static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
  141. class AudioRenderer {
  142. public:
  143. AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
  144. std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
  145. void QueueMixedBuffer(Buffer::Tag tag);
  146. void ReleaseAndQueueBuffers();
  147. private:
  148. class VoiceState {
  149. public:
  150. bool IsPlaying() const {
  151. return is_in_use && info.play_state == PlayState::Started;
  152. }
  153. const VoiceOutStatus& GetOutStatus() const {
  154. return out_status;
  155. }
  156. const VoiceInfo& GetInfo() const {
  157. return info;
  158. }
  159. VoiceInfo& Info() {
  160. return info;
  161. }
  162. void SetWaveIndex(size_t index);
  163. std::vector<s16> DequeueSamples(size_t sample_count);
  164. void UpdateState();
  165. void RefreshBuffer();
  166. private:
  167. bool is_in_use{};
  168. bool is_refresh_pending{};
  169. size_t wave_index{};
  170. size_t offset{};
  171. Codec::ADPCMState adpcm_state{};
  172. std::vector<s16> samples;
  173. VoiceOutStatus out_status{};
  174. VoiceInfo info{};
  175. };
  176. AudioRendererParameter worker_params;
  177. Kernel::SharedPtr<Kernel::Event> buffer_event;
  178. std::vector<VoiceState> voices;
  179. std::unique_ptr<AudioCore::AudioOut> audio_core;
  180. AudioCore::StreamPtr stream;
  181. };
  182. } // namespace AudioCore