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- // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "common/assert.h"
- #include "core/core.h"
- #include "core/core_timing.h"
- #include "core/hle/kernel/k_scheduler.h"
- #include "core/hle/kernel/k_thread.h"
- #include "core/hle/kernel/time_manager.h"
- namespace Kernel {
- TimeManager::TimeManager(Core::System& system_) : system{system_} {
- time_manager_event_type = Core::Timing::CreateEvent(
- "Kernel::TimeManagerCallback",
- [this](std::uintptr_t thread_handle, s64 time,
- std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
- KThread* thread = reinterpret_cast<KThread*>(thread_handle);
- {
- KScopedSchedulerLock sl(system.Kernel());
- thread->OnTimer();
- }
- return std::nullopt;
- });
- }
- void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
- std::scoped_lock lock{mutex};
- if (nanoseconds > 0) {
- ASSERT(thread);
- ASSERT(thread->GetState() != ThreadState::Runnable);
- system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds},
- time_manager_event_type,
- reinterpret_cast<uintptr_t>(thread));
- }
- }
- void TimeManager::UnscheduleTimeEvent(KThread* thread) {
- std::scoped_lock lock{mutex};
- system.CoreTiming().UnscheduleEvent(time_manager_event_type,
- reinterpret_cast<uintptr_t>(thread));
- }
- } // namespace Kernel
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