wait_tree.cpp 15 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "yuzu/debugger/wait_tree.h"
  5. #include "yuzu/util/util.h"
  6. #include "common/assert.h"
  7. #include "core/core.h"
  8. #include "core/hle/kernel/handle_table.h"
  9. #include "core/hle/kernel/mutex.h"
  10. #include "core/hle/kernel/process.h"
  11. #include "core/hle/kernel/readable_event.h"
  12. #include "core/hle/kernel/scheduler.h"
  13. #include "core/hle/kernel/thread.h"
  14. #include "core/hle/kernel/wait_object.h"
  15. #include "core/memory.h"
  16. WaitTreeItem::WaitTreeItem() = default;
  17. WaitTreeItem::~WaitTreeItem() = default;
  18. QColor WaitTreeItem::GetColor() const {
  19. return QColor(Qt::GlobalColor::black);
  20. }
  21. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
  22. return {};
  23. }
  24. void WaitTreeItem::Expand() {
  25. if (IsExpandable() && !expanded) {
  26. children = GetChildren();
  27. for (std::size_t i = 0; i < children.size(); ++i) {
  28. children[i]->parent = this;
  29. children[i]->row = i;
  30. }
  31. expanded = true;
  32. }
  33. }
  34. WaitTreeItem* WaitTreeItem::Parent() const {
  35. return parent;
  36. }
  37. const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
  38. return children;
  39. }
  40. bool WaitTreeItem::IsExpandable() const {
  41. return false;
  42. }
  43. std::size_t WaitTreeItem::Row() const {
  44. return row;
  45. }
  46. std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
  47. std::vector<std::unique_ptr<WaitTreeThread>> item_list;
  48. std::size_t row = 0;
  49. auto add_threads = [&](const std::vector<Kernel::SharedPtr<Kernel::Thread>>& threads) {
  50. for (std::size_t i = 0; i < threads.size(); ++i) {
  51. item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
  52. item_list.back()->row = row;
  53. ++row;
  54. }
  55. };
  56. const auto& system = Core::System::GetInstance();
  57. add_threads(system.GlobalScheduler().GetThreadList());
  58. return item_list;
  59. }
  60. WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {}
  61. WaitTreeText::~WaitTreeText() = default;
  62. QString WaitTreeText::GetText() const {
  63. return text;
  64. }
  65. WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::HandleTable& handle_table)
  66. : mutex_address(mutex_address) {
  67. mutex_value = Memory::Read32(mutex_address);
  68. owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
  69. owner = handle_table.Get<Kernel::Thread>(owner_handle);
  70. }
  71. WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
  72. QString WaitTreeMutexInfo::GetText() const {
  73. return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char{'0'});
  74. }
  75. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
  76. const bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
  77. std::vector<std::unique_ptr<WaitTreeItem>> list;
  78. list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
  79. list.push_back(std::make_unique<WaitTreeText>(
  80. tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char{'0'})));
  81. if (owner != nullptr) {
  82. list.push_back(std::make_unique<WaitTreeThread>(*owner));
  83. }
  84. return list;
  85. }
  86. WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
  87. WaitTreeCallstack::~WaitTreeCallstack() = default;
  88. QString WaitTreeCallstack::GetText() const {
  89. return tr("Call stack");
  90. }
  91. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
  92. std::vector<std::unique_ptr<WaitTreeItem>> list;
  93. constexpr std::size_t BaseRegister = 29;
  94. u64 base_pointer = thread.GetContext().cpu_registers[BaseRegister];
  95. while (base_pointer != 0) {
  96. const u64 lr = Memory::Read64(base_pointer + sizeof(u64));
  97. if (lr == 0) {
  98. break;
  99. }
  100. list.push_back(std::make_unique<WaitTreeText>(
  101. tr("0x%1").arg(lr - sizeof(u32), 16, 16, QLatin1Char{'0'})));
  102. base_pointer = Memory::Read64(base_pointer);
  103. }
  104. return list;
  105. }
  106. WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
  107. WaitTreeWaitObject::~WaitTreeWaitObject() = default;
  108. WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
  109. WaitTreeExpandableItem::~WaitTreeExpandableItem() = default;
  110. bool WaitTreeExpandableItem::IsExpandable() const {
  111. return true;
  112. }
  113. QString WaitTreeWaitObject::GetText() const {
  114. return tr("[%1]%2 %3")
  115. .arg(object.GetObjectId())
  116. .arg(QString::fromStdString(object.GetTypeName()),
  117. QString::fromStdString(object.GetName()));
  118. }
  119. std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
  120. switch (object.GetHandleType()) {
  121. case Kernel::HandleType::ReadableEvent:
  122. return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
  123. case Kernel::HandleType::Thread:
  124. return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
  125. default:
  126. return std::make_unique<WaitTreeWaitObject>(object);
  127. }
  128. }
  129. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const {
  130. std::vector<std::unique_ptr<WaitTreeItem>> list;
  131. const auto& threads = object.GetWaitingThreads();
  132. if (threads.empty()) {
  133. list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
  134. } else {
  135. list.push_back(std::make_unique<WaitTreeThreadList>(threads));
  136. }
  137. return list;
  138. }
  139. WaitTreeObjectList::WaitTreeObjectList(
  140. const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
  141. : object_list(list), wait_all(w_all) {}
  142. WaitTreeObjectList::~WaitTreeObjectList() = default;
  143. QString WaitTreeObjectList::GetText() const {
  144. if (wait_all)
  145. return tr("waiting for all objects");
  146. return tr("waiting for one of the following objects");
  147. }
  148. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
  149. std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
  150. std::transform(object_list.begin(), object_list.end(), list.begin(),
  151. [](const auto& t) { return WaitTreeWaitObject::make(*t); });
  152. return list;
  153. }
  154. WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
  155. WaitTreeThread::~WaitTreeThread() = default;
  156. QString WaitTreeThread::GetText() const {
  157. const auto& thread = static_cast<const Kernel::Thread&>(object);
  158. QString status;
  159. switch (thread.GetStatus()) {
  160. case Kernel::ThreadStatus::Running:
  161. status = tr("running");
  162. break;
  163. case Kernel::ThreadStatus::Ready:
  164. status = tr("ready");
  165. break;
  166. case Kernel::ThreadStatus::Paused:
  167. status = tr("paused");
  168. break;
  169. case Kernel::ThreadStatus::WaitHLEEvent:
  170. status = tr("waiting for HLE return");
  171. break;
  172. case Kernel::ThreadStatus::WaitSleep:
  173. status = tr("sleeping");
  174. break;
  175. case Kernel::ThreadStatus::WaitIPC:
  176. status = tr("waiting for IPC reply");
  177. break;
  178. case Kernel::ThreadStatus::WaitSynch:
  179. status = tr("waiting for objects");
  180. break;
  181. case Kernel::ThreadStatus::WaitMutex:
  182. status = tr("waiting for mutex");
  183. break;
  184. case Kernel::ThreadStatus::WaitCondVar:
  185. status = tr("waiting for condition variable");
  186. break;
  187. case Kernel::ThreadStatus::WaitArb:
  188. status = tr("waiting for address arbiter");
  189. break;
  190. case Kernel::ThreadStatus::Dormant:
  191. status = tr("dormant");
  192. break;
  193. case Kernel::ThreadStatus::Dead:
  194. status = tr("dead");
  195. break;
  196. }
  197. const auto& context = thread.GetContext();
  198. const QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
  199. .arg(context.pc, 8, 16, QLatin1Char{'0'})
  200. .arg(context.cpu_registers[30], 8, 16, QLatin1Char{'0'});
  201. return QStringLiteral("%1%2 (%3) ").arg(WaitTreeWaitObject::GetText(), pc_info, status);
  202. }
  203. QColor WaitTreeThread::GetColor() const {
  204. const auto& thread = static_cast<const Kernel::Thread&>(object);
  205. switch (thread.GetStatus()) {
  206. case Kernel::ThreadStatus::Running:
  207. return QColor(Qt::GlobalColor::darkGreen);
  208. case Kernel::ThreadStatus::Ready:
  209. return QColor(Qt::GlobalColor::darkBlue);
  210. case Kernel::ThreadStatus::Paused:
  211. return QColor(Qt::GlobalColor::lightGray);
  212. case Kernel::ThreadStatus::WaitHLEEvent:
  213. case Kernel::ThreadStatus::WaitIPC:
  214. return QColor(Qt::GlobalColor::darkRed);
  215. case Kernel::ThreadStatus::WaitSleep:
  216. return QColor(Qt::GlobalColor::darkYellow);
  217. case Kernel::ThreadStatus::WaitSynch:
  218. case Kernel::ThreadStatus::WaitMutex:
  219. case Kernel::ThreadStatus::WaitCondVar:
  220. case Kernel::ThreadStatus::WaitArb:
  221. return QColor(Qt::GlobalColor::red);
  222. case Kernel::ThreadStatus::Dormant:
  223. return QColor(Qt::GlobalColor::darkCyan);
  224. case Kernel::ThreadStatus::Dead:
  225. return QColor(Qt::GlobalColor::gray);
  226. default:
  227. return WaitTreeItem::GetColor();
  228. }
  229. }
  230. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
  231. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  232. const auto& thread = static_cast<const Kernel::Thread&>(object);
  233. QString processor;
  234. switch (thread.GetProcessorID()) {
  235. case Kernel::ThreadProcessorId::THREADPROCESSORID_IDEAL:
  236. processor = tr("ideal");
  237. break;
  238. case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
  239. case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
  240. case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
  241. case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
  242. processor = tr("core %1").arg(thread.GetProcessorID());
  243. break;
  244. default:
  245. processor = tr("Unknown processor %1").arg(thread.GetProcessorID());
  246. break;
  247. }
  248. list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
  249. list.push_back(
  250. std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.GetIdealCore())));
  251. list.push_back(
  252. std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.GetAffinityMask())));
  253. list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
  254. list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
  255. .arg(thread.GetPriority())
  256. .arg(thread.GetNominalPriority())));
  257. list.push_back(std::make_unique<WaitTreeText>(
  258. tr("last running ticks = %1").arg(thread.GetLastRunningTicks())));
  259. const VAddr mutex_wait_address = thread.GetMutexWaitAddress();
  260. if (mutex_wait_address != 0) {
  261. const auto& handle_table = thread.GetOwnerProcess()->GetHandleTable();
  262. list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table));
  263. } else {
  264. list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
  265. }
  266. if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
  267. list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjects(),
  268. thread.IsSleepingOnWait()));
  269. }
  270. list.push_back(std::make_unique<WaitTreeCallstack>(thread));
  271. return list;
  272. }
  273. WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
  274. WaitTreeEvent::~WaitTreeEvent() = default;
  275. WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
  276. : thread_list(list) {}
  277. WaitTreeThreadList::~WaitTreeThreadList() = default;
  278. QString WaitTreeThreadList::GetText() const {
  279. return tr("waited by thread");
  280. }
  281. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
  282. std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
  283. std::transform(thread_list.begin(), thread_list.end(), list.begin(),
  284. [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
  285. return list;
  286. }
  287. WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
  288. WaitTreeModel::~WaitTreeModel() = default;
  289. QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
  290. if (!hasIndex(row, column, parent))
  291. return {};
  292. if (parent.isValid()) {
  293. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  294. parent_item->Expand();
  295. return createIndex(row, column, parent_item->Children()[row].get());
  296. }
  297. return createIndex(row, column, thread_items[row].get());
  298. }
  299. QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
  300. if (!index.isValid())
  301. return {};
  302. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
  303. if (!parent_item) {
  304. return QModelIndex();
  305. }
  306. return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
  307. }
  308. int WaitTreeModel::rowCount(const QModelIndex& parent) const {
  309. if (!parent.isValid())
  310. return static_cast<int>(thread_items.size());
  311. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  312. parent_item->Expand();
  313. return static_cast<int>(parent_item->Children().size());
  314. }
  315. int WaitTreeModel::columnCount(const QModelIndex&) const {
  316. return 1;
  317. }
  318. QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
  319. if (!index.isValid())
  320. return {};
  321. switch (role) {
  322. case Qt::DisplayRole:
  323. return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
  324. case Qt::ForegroundRole:
  325. return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
  326. default:
  327. return {};
  328. }
  329. }
  330. void WaitTreeModel::ClearItems() {
  331. thread_items.clear();
  332. }
  333. void WaitTreeModel::InitItems() {
  334. thread_items = WaitTreeItem::MakeThreadItemList();
  335. }
  336. WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
  337. setObjectName(QStringLiteral("WaitTreeWidget"));
  338. view = new QTreeView(this);
  339. view->setHeaderHidden(true);
  340. setWidget(view);
  341. setEnabled(false);
  342. }
  343. WaitTreeWidget::~WaitTreeWidget() = default;
  344. void WaitTreeWidget::OnDebugModeEntered() {
  345. if (!Core::System::GetInstance().IsPoweredOn())
  346. return;
  347. model->InitItems();
  348. view->setModel(model);
  349. setEnabled(true);
  350. }
  351. void WaitTreeWidget::OnDebugModeLeft() {
  352. setEnabled(false);
  353. view->setModel(nullptr);
  354. model->ClearItems();
  355. }
  356. void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
  357. model = new WaitTreeModel(this);
  358. view->setModel(model);
  359. setEnabled(false);
  360. }
  361. void WaitTreeWidget::OnEmulationStopping() {
  362. view->setModel(nullptr);
  363. delete model;
  364. setEnabled(false);
  365. }