wait_tree.cpp 15 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "yuzu/debugger/wait_tree.h"
  5. #include "yuzu/util/util.h"
  6. #include "common/assert.h"
  7. #include "core/core.h"
  8. #include "core/hle/kernel/handle_table.h"
  9. #include "core/hle/kernel/mutex.h"
  10. #include "core/hle/kernel/process.h"
  11. #include "core/hle/kernel/readable_event.h"
  12. #include "core/hle/kernel/scheduler.h"
  13. #include "core/hle/kernel/thread.h"
  14. #include "core/hle/kernel/wait_object.h"
  15. #include "core/memory.h"
  16. WaitTreeItem::WaitTreeItem() = default;
  17. WaitTreeItem::~WaitTreeItem() = default;
  18. QColor WaitTreeItem::GetColor() const {
  19. return QColor(Qt::GlobalColor::black);
  20. }
  21. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
  22. return {};
  23. }
  24. void WaitTreeItem::Expand() {
  25. if (IsExpandable() && !expanded) {
  26. children = GetChildren();
  27. for (std::size_t i = 0; i < children.size(); ++i) {
  28. children[i]->parent = this;
  29. children[i]->row = i;
  30. }
  31. expanded = true;
  32. }
  33. }
  34. WaitTreeItem* WaitTreeItem::Parent() const {
  35. return parent;
  36. }
  37. const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
  38. return children;
  39. }
  40. bool WaitTreeItem::IsExpandable() const {
  41. return false;
  42. }
  43. std::size_t WaitTreeItem::Row() const {
  44. return row;
  45. }
  46. std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
  47. std::vector<std::unique_ptr<WaitTreeThread>> item_list;
  48. std::size_t row = 0;
  49. auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::Thread>>& threads) {
  50. for (std::size_t i = 0; i < threads.size(); ++i) {
  51. item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
  52. item_list.back()->row = row;
  53. ++row;
  54. }
  55. };
  56. const auto& system = Core::System::GetInstance();
  57. add_threads(system.GlobalScheduler().GetThreadList());
  58. return item_list;
  59. }
  60. WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {}
  61. WaitTreeText::~WaitTreeText() = default;
  62. QString WaitTreeText::GetText() const {
  63. return text;
  64. }
  65. WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::HandleTable& handle_table)
  66. : mutex_address(mutex_address) {
  67. mutex_value = Core::System::GetInstance().Memory().Read32(mutex_address);
  68. owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
  69. owner = handle_table.Get<Kernel::Thread>(owner_handle);
  70. }
  71. WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
  72. QString WaitTreeMutexInfo::GetText() const {
  73. return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char{'0'});
  74. }
  75. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
  76. const bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
  77. std::vector<std::unique_ptr<WaitTreeItem>> list;
  78. list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
  79. list.push_back(std::make_unique<WaitTreeText>(
  80. tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char{'0'})));
  81. if (owner != nullptr) {
  82. list.push_back(std::make_unique<WaitTreeThread>(*owner));
  83. }
  84. return list;
  85. }
  86. WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
  87. WaitTreeCallstack::~WaitTreeCallstack() = default;
  88. QString WaitTreeCallstack::GetText() const {
  89. return tr("Call stack");
  90. }
  91. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
  92. std::vector<std::unique_ptr<WaitTreeItem>> list;
  93. constexpr std::size_t BaseRegister = 29;
  94. auto& memory = Core::System::GetInstance().Memory();
  95. u64 base_pointer = thread.GetContext().cpu_registers[BaseRegister];
  96. while (base_pointer != 0) {
  97. const u64 lr = memory.Read64(base_pointer + sizeof(u64));
  98. if (lr == 0) {
  99. break;
  100. }
  101. list.push_back(std::make_unique<WaitTreeText>(
  102. tr("0x%1").arg(lr - sizeof(u32), 16, 16, QLatin1Char{'0'})));
  103. base_pointer = memory.Read64(base_pointer);
  104. }
  105. return list;
  106. }
  107. WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
  108. WaitTreeWaitObject::~WaitTreeWaitObject() = default;
  109. WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
  110. WaitTreeExpandableItem::~WaitTreeExpandableItem() = default;
  111. bool WaitTreeExpandableItem::IsExpandable() const {
  112. return true;
  113. }
  114. QString WaitTreeWaitObject::GetText() const {
  115. return tr("[%1]%2 %3")
  116. .arg(object.GetObjectId())
  117. .arg(QString::fromStdString(object.GetTypeName()),
  118. QString::fromStdString(object.GetName()));
  119. }
  120. std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
  121. switch (object.GetHandleType()) {
  122. case Kernel::HandleType::ReadableEvent:
  123. return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
  124. case Kernel::HandleType::Thread:
  125. return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
  126. default:
  127. return std::make_unique<WaitTreeWaitObject>(object);
  128. }
  129. }
  130. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const {
  131. std::vector<std::unique_ptr<WaitTreeItem>> list;
  132. const auto& threads = object.GetWaitingThreads();
  133. if (threads.empty()) {
  134. list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
  135. } else {
  136. list.push_back(std::make_unique<WaitTreeThreadList>(threads));
  137. }
  138. return list;
  139. }
  140. WaitTreeObjectList::WaitTreeObjectList(const std::vector<std::shared_ptr<Kernel::WaitObject>>& list,
  141. bool w_all)
  142. : object_list(list), wait_all(w_all) {}
  143. WaitTreeObjectList::~WaitTreeObjectList() = default;
  144. QString WaitTreeObjectList::GetText() const {
  145. if (wait_all)
  146. return tr("waiting for all objects");
  147. return tr("waiting for one of the following objects");
  148. }
  149. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
  150. std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
  151. std::transform(object_list.begin(), object_list.end(), list.begin(),
  152. [](const auto& t) { return WaitTreeWaitObject::make(*t); });
  153. return list;
  154. }
  155. WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
  156. WaitTreeThread::~WaitTreeThread() = default;
  157. QString WaitTreeThread::GetText() const {
  158. const auto& thread = static_cast<const Kernel::Thread&>(object);
  159. QString status;
  160. switch (thread.GetStatus()) {
  161. case Kernel::ThreadStatus::Running:
  162. status = tr("running");
  163. break;
  164. case Kernel::ThreadStatus::Ready:
  165. status = tr("ready");
  166. break;
  167. case Kernel::ThreadStatus::Paused:
  168. status = tr("paused");
  169. break;
  170. case Kernel::ThreadStatus::WaitHLEEvent:
  171. status = tr("waiting for HLE return");
  172. break;
  173. case Kernel::ThreadStatus::WaitSleep:
  174. status = tr("sleeping");
  175. break;
  176. case Kernel::ThreadStatus::WaitIPC:
  177. status = tr("waiting for IPC reply");
  178. break;
  179. case Kernel::ThreadStatus::WaitSynch:
  180. status = tr("waiting for objects");
  181. break;
  182. case Kernel::ThreadStatus::WaitMutex:
  183. status = tr("waiting for mutex");
  184. break;
  185. case Kernel::ThreadStatus::WaitCondVar:
  186. status = tr("waiting for condition variable");
  187. break;
  188. case Kernel::ThreadStatus::WaitArb:
  189. status = tr("waiting for address arbiter");
  190. break;
  191. case Kernel::ThreadStatus::Dormant:
  192. status = tr("dormant");
  193. break;
  194. case Kernel::ThreadStatus::Dead:
  195. status = tr("dead");
  196. break;
  197. }
  198. const auto& context = thread.GetContext();
  199. const QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
  200. .arg(context.pc, 8, 16, QLatin1Char{'0'})
  201. .arg(context.cpu_registers[30], 8, 16, QLatin1Char{'0'});
  202. return QStringLiteral("%1%2 (%3) ").arg(WaitTreeWaitObject::GetText(), pc_info, status);
  203. }
  204. QColor WaitTreeThread::GetColor() const {
  205. const auto& thread = static_cast<const Kernel::Thread&>(object);
  206. switch (thread.GetStatus()) {
  207. case Kernel::ThreadStatus::Running:
  208. return QColor(Qt::GlobalColor::darkGreen);
  209. case Kernel::ThreadStatus::Ready:
  210. return QColor(Qt::GlobalColor::darkBlue);
  211. case Kernel::ThreadStatus::Paused:
  212. return QColor(Qt::GlobalColor::lightGray);
  213. case Kernel::ThreadStatus::WaitHLEEvent:
  214. case Kernel::ThreadStatus::WaitIPC:
  215. return QColor(Qt::GlobalColor::darkRed);
  216. case Kernel::ThreadStatus::WaitSleep:
  217. return QColor(Qt::GlobalColor::darkYellow);
  218. case Kernel::ThreadStatus::WaitSynch:
  219. case Kernel::ThreadStatus::WaitMutex:
  220. case Kernel::ThreadStatus::WaitCondVar:
  221. case Kernel::ThreadStatus::WaitArb:
  222. return QColor(Qt::GlobalColor::red);
  223. case Kernel::ThreadStatus::Dormant:
  224. return QColor(Qt::GlobalColor::darkCyan);
  225. case Kernel::ThreadStatus::Dead:
  226. return QColor(Qt::GlobalColor::gray);
  227. default:
  228. return WaitTreeItem::GetColor();
  229. }
  230. }
  231. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
  232. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  233. const auto& thread = static_cast<const Kernel::Thread&>(object);
  234. QString processor;
  235. switch (thread.GetProcessorID()) {
  236. case Kernel::ThreadProcessorId::THREADPROCESSORID_IDEAL:
  237. processor = tr("ideal");
  238. break;
  239. case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
  240. case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
  241. case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
  242. case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
  243. processor = tr("core %1").arg(thread.GetProcessorID());
  244. break;
  245. default:
  246. processor = tr("Unknown processor %1").arg(thread.GetProcessorID());
  247. break;
  248. }
  249. list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
  250. list.push_back(
  251. std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.GetIdealCore())));
  252. list.push_back(
  253. std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.GetAffinityMask())));
  254. list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
  255. list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
  256. .arg(thread.GetPriority())
  257. .arg(thread.GetNominalPriority())));
  258. list.push_back(std::make_unique<WaitTreeText>(
  259. tr("last running ticks = %1").arg(thread.GetLastRunningTicks())));
  260. const VAddr mutex_wait_address = thread.GetMutexWaitAddress();
  261. if (mutex_wait_address != 0) {
  262. const auto& handle_table = thread.GetOwnerProcess()->GetHandleTable();
  263. list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table));
  264. } else {
  265. list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
  266. }
  267. if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
  268. list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjects(),
  269. thread.IsSleepingOnWait()));
  270. }
  271. list.push_back(std::make_unique<WaitTreeCallstack>(thread));
  272. return list;
  273. }
  274. WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
  275. WaitTreeEvent::~WaitTreeEvent() = default;
  276. WaitTreeThreadList::WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list)
  277. : thread_list(list) {}
  278. WaitTreeThreadList::~WaitTreeThreadList() = default;
  279. QString WaitTreeThreadList::GetText() const {
  280. return tr("waited by thread");
  281. }
  282. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
  283. std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
  284. std::transform(thread_list.begin(), thread_list.end(), list.begin(),
  285. [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
  286. return list;
  287. }
  288. WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
  289. WaitTreeModel::~WaitTreeModel() = default;
  290. QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
  291. if (!hasIndex(row, column, parent))
  292. return {};
  293. if (parent.isValid()) {
  294. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  295. parent_item->Expand();
  296. return createIndex(row, column, parent_item->Children()[row].get());
  297. }
  298. return createIndex(row, column, thread_items[row].get());
  299. }
  300. QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
  301. if (!index.isValid())
  302. return {};
  303. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
  304. if (!parent_item) {
  305. return QModelIndex();
  306. }
  307. return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
  308. }
  309. int WaitTreeModel::rowCount(const QModelIndex& parent) const {
  310. if (!parent.isValid())
  311. return static_cast<int>(thread_items.size());
  312. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  313. parent_item->Expand();
  314. return static_cast<int>(parent_item->Children().size());
  315. }
  316. int WaitTreeModel::columnCount(const QModelIndex&) const {
  317. return 1;
  318. }
  319. QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
  320. if (!index.isValid())
  321. return {};
  322. switch (role) {
  323. case Qt::DisplayRole:
  324. return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
  325. case Qt::ForegroundRole:
  326. return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
  327. default:
  328. return {};
  329. }
  330. }
  331. void WaitTreeModel::ClearItems() {
  332. thread_items.clear();
  333. }
  334. void WaitTreeModel::InitItems() {
  335. thread_items = WaitTreeItem::MakeThreadItemList();
  336. }
  337. WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
  338. setObjectName(QStringLiteral("WaitTreeWidget"));
  339. view = new QTreeView(this);
  340. view->setHeaderHidden(true);
  341. setWidget(view);
  342. setEnabled(false);
  343. }
  344. WaitTreeWidget::~WaitTreeWidget() = default;
  345. void WaitTreeWidget::OnDebugModeEntered() {
  346. if (!Core::System::GetInstance().IsPoweredOn())
  347. return;
  348. model->InitItems();
  349. view->setModel(model);
  350. setEnabled(true);
  351. }
  352. void WaitTreeWidget::OnDebugModeLeft() {
  353. setEnabled(false);
  354. view->setModel(nullptr);
  355. model->ClearItems();
  356. }
  357. void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
  358. model = new WaitTreeModel(this);
  359. view->setModel(model);
  360. setEnabled(false);
  361. }
  362. void WaitTreeWidget::OnEmulationStopping() {
  363. view->setModel(nullptr);
  364. delete model;
  365. setEnabled(false);
  366. }