configure_cpu.cpp 5.6 KB

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  1. // Copyright 2020 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <QComboBox>
  5. #include <QMessageBox>
  6. #include "common/common_types.h"
  7. #include "common/logging/log.h"
  8. #include "common/settings.h"
  9. #include "core/core.h"
  10. #include "ui_configure_cpu.h"
  11. #include "yuzu/configuration/configuration_shared.h"
  12. #include "yuzu/configuration/configure_cpu.h"
  13. ConfigureCpu::ConfigureCpu(const Core::System& system_, QWidget* parent)
  14. : QWidget(parent), ui(new Ui::ConfigureCpu), system{system_} {
  15. ui->setupUi(this);
  16. SetupPerGameUI();
  17. SetConfiguration();
  18. connect(ui->accuracy, qOverload<int>(&QComboBox::currentIndexChanged), this,
  19. &ConfigureCpu::UpdateGroup);
  20. }
  21. ConfigureCpu::~ConfigureCpu() = default;
  22. void ConfigureCpu::SetConfiguration() {
  23. const bool runtime_lock = !system.IsPoweredOn();
  24. ui->accuracy->setEnabled(runtime_lock);
  25. ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);
  26. ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock);
  27. ui->cpuopt_unsafe_ignore_standard_fpcr->setEnabled(runtime_lock);
  28. ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock);
  29. ui->cpuopt_unsafe_fastmem_check->setEnabled(runtime_lock);
  30. ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma.GetValue());
  31. ui->cpuopt_unsafe_reduce_fp_error->setChecked(
  32. Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue());
  33. ui->cpuopt_unsafe_ignore_standard_fpcr->setChecked(
  34. Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue());
  35. ui->cpuopt_unsafe_inaccurate_nan->setChecked(
  36. Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue());
  37. ui->cpuopt_unsafe_fastmem_check->setChecked(
  38. Settings::values.cpuopt_unsafe_fastmem_check.GetValue());
  39. if (Settings::IsConfiguringGlobal()) {
  40. ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy.GetValue()));
  41. } else {
  42. ConfigurationShared::SetPerGameSetting(ui->accuracy, &Settings::values.cpu_accuracy);
  43. ConfigurationShared::SetHighlight(ui->widget_accuracy,
  44. !Settings::values.cpu_accuracy.UsingGlobal());
  45. }
  46. UpdateGroup(ui->accuracy->currentIndex());
  47. }
  48. void ConfigureCpu::UpdateGroup(int index) {
  49. if (!Settings::IsConfiguringGlobal()) {
  50. index -= ConfigurationShared::USE_GLOBAL_OFFSET;
  51. }
  52. const auto accuracy = static_cast<Settings::CPUAccuracy>(index);
  53. ui->unsafe_group->setVisible(accuracy == Settings::CPUAccuracy::Unsafe);
  54. }
  55. void ConfigureCpu::ApplyConfiguration() {
  56. ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpu_accuracy, ui->accuracy);
  57. ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_unfuse_fma,
  58. ui->cpuopt_unsafe_unfuse_fma,
  59. cpuopt_unsafe_unfuse_fma);
  60. ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_reduce_fp_error,
  61. ui->cpuopt_unsafe_reduce_fp_error,
  62. cpuopt_unsafe_reduce_fp_error);
  63. ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_ignore_standard_fpcr,
  64. ui->cpuopt_unsafe_ignore_standard_fpcr,
  65. cpuopt_unsafe_ignore_standard_fpcr);
  66. ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_inaccurate_nan,
  67. ui->cpuopt_unsafe_inaccurate_nan,
  68. cpuopt_unsafe_inaccurate_nan);
  69. ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_fastmem_check,
  70. ui->cpuopt_unsafe_fastmem_check,
  71. cpuopt_unsafe_fastmem_check);
  72. }
  73. void ConfigureCpu::changeEvent(QEvent* event) {
  74. if (event->type() == QEvent::LanguageChange) {
  75. RetranslateUI();
  76. }
  77. QWidget::changeEvent(event);
  78. }
  79. void ConfigureCpu::RetranslateUI() {
  80. ui->retranslateUi(this);
  81. }
  82. void ConfigureCpu::SetupPerGameUI() {
  83. if (Settings::IsConfiguringGlobal()) {
  84. return;
  85. }
  86. ConfigurationShared::SetColoredComboBox(
  87. ui->accuracy, ui->widget_accuracy,
  88. static_cast<u32>(Settings::values.cpu_accuracy.GetValue(true)));
  89. ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_unfuse_fma,
  90. Settings::values.cpuopt_unsafe_unfuse_fma,
  91. cpuopt_unsafe_unfuse_fma);
  92. ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_reduce_fp_error,
  93. Settings::values.cpuopt_unsafe_reduce_fp_error,
  94. cpuopt_unsafe_reduce_fp_error);
  95. ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_ignore_standard_fpcr,
  96. Settings::values.cpuopt_unsafe_ignore_standard_fpcr,
  97. cpuopt_unsafe_ignore_standard_fpcr);
  98. ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_inaccurate_nan,
  99. Settings::values.cpuopt_unsafe_inaccurate_nan,
  100. cpuopt_unsafe_inaccurate_nan);
  101. ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_fastmem_check,
  102. Settings::values.cpuopt_unsafe_fastmem_check,
  103. cpuopt_unsafe_fastmem_check);
  104. }