socket_proxy.cpp 9.0 KB

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  1. // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <chrono>
  4. #include <thread>
  5. #include "common/assert.h"
  6. #include "common/logging/log.h"
  7. #include "common/zstd_compression.h"
  8. #include "core/internal_network/network.h"
  9. #include "core/internal_network/network_interface.h"
  10. #include "core/internal_network/socket_proxy.h"
  11. #if YUZU_UNIX
  12. #include <sys/socket.h>
  13. #endif
  14. namespace Network {
  15. ProxySocket::ProxySocket(RoomNetwork& room_network_) noexcept : room_network{room_network_} {}
  16. ProxySocket::~ProxySocket() {
  17. if (fd == INVALID_SOCKET) {
  18. return;
  19. }
  20. fd = INVALID_SOCKET;
  21. }
  22. void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
  23. if (protocol != packet.protocol || local_endpoint.portno != packet.remote_endpoint.portno ||
  24. closed) {
  25. return;
  26. }
  27. if (!broadcast && packet.broadcast) {
  28. LOG_INFO(Network, "Received broadcast packet, but not configured for broadcast mode");
  29. return;
  30. }
  31. auto decompressed = packet;
  32. decompressed.data = Common::Compression::DecompressDataZSTD(packet.data);
  33. std::lock_guard guard(packets_mutex);
  34. received_packets.push(decompressed);
  35. }
  36. template <typename T>
  37. Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
  38. LOG_DEBUG(Network, "(STUBBED) called");
  39. return Errno::SUCCESS;
  40. }
  41. Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
  42. protocol = socket_protocol;
  43. SetSockOpt(fd, SO_TYPE, type);
  44. return Errno::SUCCESS;
  45. }
  46. std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
  47. LOG_WARNING(Network, "(STUBBED) called");
  48. return {AcceptResult{}, Errno::SUCCESS};
  49. }
  50. Errno ProxySocket::Connect(SockAddrIn addr_in) {
  51. LOG_WARNING(Network, "(STUBBED) called");
  52. return Errno::SUCCESS;
  53. }
  54. std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() {
  55. LOG_WARNING(Network, "(STUBBED) called");
  56. return {SockAddrIn{}, Errno::SUCCESS};
  57. }
  58. std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
  59. LOG_WARNING(Network, "(STUBBED) called");
  60. return {SockAddrIn{}, Errno::SUCCESS};
  61. }
  62. Errno ProxySocket::Bind(SockAddrIn addr) {
  63. if (is_bound) {
  64. LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
  65. return Errno::SUCCESS;
  66. }
  67. local_endpoint = addr;
  68. is_bound = true;
  69. return Errno::SUCCESS;
  70. }
  71. Errno ProxySocket::Listen(s32 backlog) {
  72. LOG_WARNING(Network, "(STUBBED) called");
  73. return Errno::SUCCESS;
  74. }
  75. Errno ProxySocket::Shutdown(ShutdownHow how) {
  76. LOG_WARNING(Network, "(STUBBED) called");
  77. return Errno::SUCCESS;
  78. }
  79. std::pair<s32, Errno> ProxySocket::Recv(int flags, std::vector<u8>& message) {
  80. LOG_WARNING(Network, "(STUBBED) called");
  81. ASSERT(flags == 0);
  82. ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
  83. return {static_cast<s32>(0), Errno::SUCCESS};
  84. }
  85. std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) {
  86. ASSERT(flags == 0);
  87. ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
  88. // TODO (flTobi): Verify the timeout behavior and break when connection is lost
  89. const auto timestamp = std::chrono::steady_clock::now();
  90. // When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a
  91. // packet arrives. In order to prevent lost packets from hanging the emulation thread, we set
  92. // the timeout to 5s instead
  93. const auto timeout = receive_timeout == 0 ? 5000 : receive_timeout;
  94. while (true) {
  95. {
  96. std::lock_guard guard(packets_mutex);
  97. if (received_packets.size() > 0) {
  98. return ReceivePacket(flags, message, addr, message.size());
  99. }
  100. }
  101. if (!blocking) {
  102. return {-1, Errno::AGAIN};
  103. }
  104. std::this_thread::yield();
  105. const auto time_diff = std::chrono::steady_clock::now() - timestamp;
  106. const auto time_diff_ms =
  107. std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
  108. if (time_diff_ms > timeout) {
  109. return {-1, Errno::TIMEDOUT};
  110. }
  111. }
  112. }
  113. std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::vector<u8>& message,
  114. SockAddrIn* addr, std::size_t max_length) {
  115. ProxyPacket& packet = received_packets.front();
  116. if (addr) {
  117. addr->family = Domain::INET;
  118. addr->ip = packet.local_endpoint.ip; // The senders ip address
  119. addr->portno = packet.local_endpoint.portno; // The senders port number
  120. }
  121. bool peek = (flags & FLAG_MSG_PEEK) != 0;
  122. std::size_t read_bytes;
  123. if (packet.data.size() > max_length) {
  124. read_bytes = max_length;
  125. message.clear();
  126. std::copy(packet.data.begin(), packet.data.begin() + read_bytes,
  127. std::back_inserter(message));
  128. message.resize(max_length);
  129. if (protocol == Protocol::UDP) {
  130. if (!peek) {
  131. received_packets.pop();
  132. }
  133. return {-1, Errno::MSGSIZE};
  134. } else if (protocol == Protocol::TCP) {
  135. std::vector<u8> numArray(packet.data.size() - max_length);
  136. std::copy(packet.data.begin() + max_length, packet.data.end(),
  137. std::back_inserter(numArray));
  138. packet.data = numArray;
  139. }
  140. } else {
  141. read_bytes = packet.data.size();
  142. message.clear();
  143. std::copy(packet.data.begin(), packet.data.end(), std::back_inserter(message));
  144. message.resize(max_length);
  145. if (!peek) {
  146. received_packets.pop();
  147. }
  148. }
  149. return {static_cast<u32>(read_bytes), Errno::SUCCESS};
  150. }
  151. std::pair<s32, Errno> ProxySocket::Send(const std::vector<u8>& message, int flags) {
  152. LOG_WARNING(Network, "(STUBBED) called");
  153. ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
  154. ASSERT(flags == 0);
  155. return {static_cast<s32>(0), Errno::SUCCESS};
  156. }
  157. void ProxySocket::SendPacket(ProxyPacket& packet) {
  158. if (auto room_member = room_network.GetRoomMember().lock()) {
  159. if (room_member->IsConnected()) {
  160. packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(),
  161. packet.data.size());
  162. room_member->SendProxyPacket(packet);
  163. }
  164. }
  165. }
  166. std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, const std::vector<u8>& message,
  167. const SockAddrIn* addr) {
  168. ASSERT(flags == 0);
  169. if (!is_bound) {
  170. LOG_ERROR(Network, "ProxySocket is not bound!");
  171. return {static_cast<s32>(message.size()), Errno::SUCCESS};
  172. }
  173. if (auto room_member = room_network.GetRoomMember().lock()) {
  174. if (!room_member->IsConnected()) {
  175. return {static_cast<s32>(message.size()), Errno::SUCCESS};
  176. }
  177. }
  178. ProxyPacket packet;
  179. packet.local_endpoint = local_endpoint;
  180. packet.remote_endpoint = *addr;
  181. packet.protocol = protocol;
  182. packet.broadcast = broadcast && packet.remote_endpoint.ip[3] == 255;
  183. auto& ip = local_endpoint.ip;
  184. auto ipv4 = Network::GetHostIPv4Address();
  185. // If the ip is all zeroes (INADDR_ANY) or if it matches the hosts ip address,
  186. // replace it with a "fake" routing address
  187. if (std::all_of(ip.begin(), ip.end(), [](u8 i) { return i == 0; }) || (ipv4 && ipv4 == ip)) {
  188. if (auto room_member = room_network.GetRoomMember().lock()) {
  189. packet.local_endpoint.ip = room_member->GetFakeIpAddress();
  190. }
  191. }
  192. packet.data.clear();
  193. std::copy(message.begin(), message.end(), std::back_inserter(packet.data));
  194. SendPacket(packet);
  195. return {static_cast<s32>(message.size()), Errno::SUCCESS};
  196. }
  197. Errno ProxySocket::Close() {
  198. fd = INVALID_SOCKET;
  199. closed = true;
  200. return Errno::SUCCESS;
  201. }
  202. Errno ProxySocket::SetLinger(bool enable, u32 linger) {
  203. struct Linger {
  204. u16 linger_enable;
  205. u16 linger_time;
  206. } values;
  207. values.linger_enable = enable ? 1 : 0;
  208. values.linger_time = static_cast<u16>(linger);
  209. return SetSockOpt(fd, SO_LINGER, values);
  210. }
  211. Errno ProxySocket::SetReuseAddr(bool enable) {
  212. return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
  213. }
  214. Errno ProxySocket::SetBroadcast(bool enable) {
  215. broadcast = enable;
  216. return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
  217. }
  218. Errno ProxySocket::SetSndBuf(u32 value) {
  219. return SetSockOpt(fd, SO_SNDBUF, value);
  220. }
  221. Errno ProxySocket::SetKeepAlive(bool enable) {
  222. return Errno::SUCCESS;
  223. }
  224. Errno ProxySocket::SetRcvBuf(u32 value) {
  225. return SetSockOpt(fd, SO_RCVBUF, value);
  226. }
  227. Errno ProxySocket::SetSndTimeo(u32 value) {
  228. send_timeout = value;
  229. return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value));
  230. }
  231. Errno ProxySocket::SetRcvTimeo(u32 value) {
  232. receive_timeout = value;
  233. return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
  234. }
  235. Errno ProxySocket::SetNonBlock(bool enable) {
  236. blocking = !enable;
  237. return Errno::SUCCESS;
  238. }
  239. bool ProxySocket::IsOpened() const {
  240. return fd != INVALID_SOCKET;
  241. }
  242. } // namespace Network