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- // Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- // DO NOT EVER INCLUDE <windows.h> directly _or indirectly_ from this file
- // since it slows down the build a lot.
- #include <cstdlib>
- #include <cstdio>
- #include <cstring>
- #include "common/assert.h"
- #include "common/logging/log.h"
- #include "common/common_types.h"
- #include "common/common_funcs.h"
- #include "common/common_paths.h"
- #include "common/platform.h"
- #ifdef _WIN32
- // Alignment
- #define MEMORY_ALIGNED16(x) __declspec(align(16)) x
- #define MEMORY_ALIGNED32(x) __declspec(align(32)) x
- #define MEMORY_ALIGNED64(x) __declspec(align(64)) x
- #define MEMORY_ALIGNED128(x) __declspec(align(128)) x
- #else
- // Windows compatibility
- #ifdef _LP64
- #define _M_X64 1
- #else
- #define _M_IX86 1
- #endif
- #define __forceinline inline __attribute__((always_inline))
- #define MEMORY_ALIGNED16(x) __attribute__((aligned(16))) x
- #define MEMORY_ALIGNED32(x) __attribute__((aligned(32))) x
- #define MEMORY_ALIGNED64(x) __attribute__((aligned(64))) x
- #define MEMORY_ALIGNED128(x) __attribute__((aligned(128))) x
- #endif
- #include "swap.h"
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