configure_input_player_widget.cpp 144 KB

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  1. // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <algorithm>
  4. #include <QMenu>
  5. #include <QPainter>
  6. #include <QTimer>
  7. #include "core/hid/emulated_controller.h"
  8. #include "yuzu/configuration/configure_input_player_widget.h"
  9. PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) {
  10. is_controller_set = false;
  11. QTimer* timer = new QTimer(this);
  12. connect(timer, &QTimer::timeout, this, QOverload<>::of(&PlayerControlPreview::UpdateInput));
  13. // refresh at 60hz
  14. timer->start(16);
  15. }
  16. PlayerControlPreview::~PlayerControlPreview() {
  17. UnloadController();
  18. };
  19. void PlayerControlPreview::SetController(Core::HID::EmulatedController* controller_) {
  20. UnloadController();
  21. is_controller_set = true;
  22. controller = controller_;
  23. Core::HID::ControllerUpdateCallback engine_callback{
  24. .on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdate(type); },
  25. .is_npad_service = false,
  26. };
  27. callback_key = controller->SetCallback(engine_callback);
  28. ControllerUpdate(Core::HID::ControllerTriggerType::All);
  29. }
  30. void PlayerControlPreview::UnloadController() {
  31. if (is_controller_set) {
  32. controller->DeleteCallback(callback_key);
  33. is_controller_set = false;
  34. }
  35. }
  36. void PlayerControlPreview::BeginMappingButton(std::size_t button_id) {
  37. button_mapping_index = button_id;
  38. mapping_active = true;
  39. }
  40. void PlayerControlPreview::BeginMappingAnalog(std::size_t stick_id) {
  41. button_mapping_index = Settings::NativeButton::LStick + stick_id;
  42. analog_mapping_index = stick_id;
  43. mapping_active = true;
  44. }
  45. void PlayerControlPreview::EndMapping() {
  46. button_mapping_index = Settings::NativeButton::BUTTON_NS_END;
  47. analog_mapping_index = Settings::NativeAnalog::NumAnalogs;
  48. mapping_active = false;
  49. blink_counter = 0;
  50. ResetInputs();
  51. }
  52. void PlayerControlPreview::UpdateColors() {
  53. if (QIcon::themeName().contains(QStringLiteral("dark")) ||
  54. QIcon::themeName().contains(QStringLiteral("midnight"))) {
  55. colors.primary = QColor(204, 204, 204);
  56. colors.button = QColor(35, 38, 41);
  57. colors.button2 = QColor(26, 27, 30);
  58. colors.slider_arrow = QColor(14, 15, 18);
  59. colors.font2 = QColor(255, 255, 255);
  60. colors.indicator = QColor(170, 238, 255);
  61. colors.deadzone = QColor(204, 136, 136);
  62. colors.slider_button = colors.button;
  63. }
  64. if (QIcon::themeName().contains(QStringLiteral("dark"))) {
  65. colors.outline = QColor(160, 160, 160);
  66. } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
  67. colors.outline = QColor(145, 145, 145);
  68. } else {
  69. colors.outline = QColor(0, 0, 0);
  70. colors.primary = QColor(225, 225, 225);
  71. colors.button = QColor(109, 111, 114);
  72. colors.button2 = QColor(77, 80, 84);
  73. colors.slider_arrow = QColor(65, 68, 73);
  74. colors.font2 = QColor(0, 0, 0);
  75. colors.indicator = QColor(0, 0, 200);
  76. colors.deadzone = QColor(170, 0, 0);
  77. colors.slider_button = QColor(153, 149, 149);
  78. }
  79. // Constant colors
  80. colors.highlight = QColor(170, 0, 0);
  81. colors.highlight2 = QColor(119, 0, 0);
  82. colors.slider = QColor(103, 106, 110);
  83. colors.transparent = QColor(0, 0, 0, 0);
  84. colors.font = QColor(255, 255, 255);
  85. colors.led_on = QColor(255, 255, 0);
  86. colors.led_off = QColor(170, 238, 255);
  87. colors.indicator2 = QColor(59, 165, 93);
  88. colors.charging = QColor(250, 168, 26);
  89. colors.button_turbo = QColor(217, 158, 4);
  90. colors.left = colors.primary;
  91. colors.right = colors.primary;
  92. const auto color_left = controller->GetColorsValues()[0].body;
  93. const auto color_right = controller->GetColorsValues()[1].body;
  94. if (color_left != 0 && color_right != 0) {
  95. colors.left = QColor(color_left);
  96. colors.right = QColor(color_right);
  97. }
  98. }
  99. void PlayerControlPreview::ResetInputs() {
  100. button_values.fill({
  101. .value = false,
  102. });
  103. stick_values.fill({
  104. .x = {.value = 0, .properties = {0, 1, 0}},
  105. .y = {.value = 0, .properties = {0, 1, 0}},
  106. });
  107. trigger_values.fill({
  108. .analog = {.value = 0, .properties = {0, 1, 0}},
  109. .pressed = {.value = false},
  110. });
  111. update();
  112. }
  113. void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType type) {
  114. if (type == Core::HID::ControllerTriggerType::All) {
  115. ControllerUpdate(Core::HID::ControllerTriggerType::Color);
  116. ControllerUpdate(Core::HID::ControllerTriggerType::Type);
  117. ControllerUpdate(Core::HID::ControllerTriggerType::Connected);
  118. ControllerUpdate(Core::HID::ControllerTriggerType::Button);
  119. ControllerUpdate(Core::HID::ControllerTriggerType::Stick);
  120. ControllerUpdate(Core::HID::ControllerTriggerType::Trigger);
  121. ControllerUpdate(Core::HID::ControllerTriggerType::Battery);
  122. return;
  123. }
  124. switch (type) {
  125. case Core::HID::ControllerTriggerType::Connected:
  126. is_connected = true;
  127. led_pattern = controller->GetLedPattern();
  128. needs_redraw = true;
  129. break;
  130. case Core::HID::ControllerTriggerType::Disconnected:
  131. is_connected = false;
  132. led_pattern.raw = 0;
  133. needs_redraw = true;
  134. break;
  135. case Core::HID::ControllerTriggerType::Type:
  136. controller_type = controller->GetNpadStyleIndex(true);
  137. needs_redraw = true;
  138. break;
  139. case Core::HID::ControllerTriggerType::Color:
  140. UpdateColors();
  141. needs_redraw = true;
  142. break;
  143. case Core::HID::ControllerTriggerType::Button:
  144. button_values = controller->GetButtonsValues();
  145. needs_redraw = true;
  146. break;
  147. case Core::HID::ControllerTriggerType::Stick:
  148. using namespace Settings::NativeAnalog;
  149. stick_values = controller->GetSticksValues();
  150. // Y axis is inverted
  151. stick_values[LStick].y.value = -stick_values[LStick].y.value;
  152. stick_values[LStick].y.raw_value = -stick_values[LStick].y.raw_value;
  153. stick_values[RStick].y.value = -stick_values[RStick].y.value;
  154. stick_values[RStick].y.raw_value = -stick_values[RStick].y.raw_value;
  155. needs_redraw = true;
  156. break;
  157. case Core::HID::ControllerTriggerType::Trigger:
  158. trigger_values = controller->GetTriggersValues();
  159. needs_redraw = true;
  160. break;
  161. case Core::HID::ControllerTriggerType::Battery:
  162. battery_values = controller->GetBatteryValues();
  163. needs_redraw = true;
  164. break;
  165. case Core::HID::ControllerTriggerType::Motion:
  166. motion_values = controller->GetMotions();
  167. needs_redraw = true;
  168. break;
  169. default:
  170. break;
  171. }
  172. }
  173. void PlayerControlPreview::UpdateInput() {
  174. if (mapping_active) {
  175. for (std::size_t index = 0; index < button_values.size(); ++index) {
  176. bool blink = index == button_mapping_index;
  177. if (analog_mapping_index == Settings::NativeAnalog::NumAnalogs) {
  178. blink &= blink_counter > 25;
  179. }
  180. if (button_values[index].value != blink) {
  181. needs_redraw = true;
  182. }
  183. button_values[index].value = blink;
  184. }
  185. for (std::size_t index = 0; index < stick_values.size(); ++index) {
  186. const bool blink_analog = index == analog_mapping_index;
  187. if (blink_analog) {
  188. needs_redraw = true;
  189. stick_values[index].x.value = blink_counter < 25 ? -blink_counter / 25.0f : 0;
  190. stick_values[index].y.value =
  191. blink_counter > 25 ? -(blink_counter - 25) / 25.0f : 0;
  192. }
  193. }
  194. }
  195. if (needs_redraw) {
  196. update();
  197. }
  198. if (mapping_active) {
  199. blink_counter = (blink_counter + 1) % 50;
  200. }
  201. }
  202. void PlayerControlPreview::paintEvent(QPaintEvent* event) {
  203. QFrame::paintEvent(event);
  204. QPainter p(this);
  205. p.setRenderHint(QPainter::Antialiasing);
  206. const QPointF center = rect().center();
  207. switch (controller_type) {
  208. case Core::HID::NpadStyleIndex::Handheld:
  209. DrawHandheldController(p, center);
  210. break;
  211. case Core::HID::NpadStyleIndex::JoyconDual:
  212. DrawDualController(p, center);
  213. break;
  214. case Core::HID::NpadStyleIndex::JoyconLeft:
  215. DrawLeftController(p, center);
  216. break;
  217. case Core::HID::NpadStyleIndex::JoyconRight:
  218. DrawRightController(p, center);
  219. break;
  220. case Core::HID::NpadStyleIndex::GameCube:
  221. DrawGCController(p, center);
  222. break;
  223. case Core::HID::NpadStyleIndex::ProController:
  224. default:
  225. DrawProController(p, center);
  226. break;
  227. }
  228. }
  229. void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) {
  230. {
  231. using namespace Settings::NativeButton;
  232. // Sideview left joystick
  233. DrawJoystickSideview(p, center + QPoint(142, -69),
  234. -stick_values[Settings::NativeAnalog::LStick].y.value, 1.15f,
  235. button_values[LStick]);
  236. // Topview D-pad buttons
  237. p.setPen(colors.outline);
  238. button_color = colors.button;
  239. DrawRoundButton(p, center + QPoint(-163, -21), button_values[DLeft], 11, 5, Direction::Up);
  240. DrawRoundButton(p, center + QPoint(-117, -21), button_values[DRight], 11, 5, Direction::Up);
  241. // Topview left joystick
  242. DrawJoystickSideview(p, center + QPointF(-140.5f, -28),
  243. -stick_values[Settings::NativeAnalog::LStick].x.value + 15.0f, 1.15f,
  244. button_values[LStick]);
  245. // Topview minus button
  246. p.setPen(colors.outline);
  247. button_color = colors.button;
  248. DrawRoundButton(p, center + QPoint(-111, -22), button_values[Minus], 8, 4, Direction::Up,
  249. 1);
  250. // Left trigger
  251. DrawLeftTriggers(p, center, button_values[L]);
  252. DrawRoundButton(p, center + QPoint(151, -146), button_values[L], 8, 4, Direction::Down);
  253. DrawLeftZTriggers(p, center, button_values[ZL]);
  254. // Sideview D-pad buttons
  255. DrawRoundButton(p, center + QPoint(135, 14), button_values[DLeft], 5, 11, Direction::Right);
  256. DrawRoundButton(p, center + QPoint(135, 36), button_values[DDown], 5, 11, Direction::Right);
  257. DrawRoundButton(p, center + QPoint(135, -10), button_values[DUp], 5, 11, Direction::Right);
  258. DrawRoundButton(p, center + QPoint(135, 14), button_values[DRight], 5, 11,
  259. Direction::Right);
  260. DrawRoundButton(p, center + QPoint(135, 71), button_values[Screenshot], 3, 8,
  261. Direction::Right, 1);
  262. // Sideview minus button
  263. DrawRoundButton(p, center + QPoint(135, -118), button_values[Minus], 4, 2.66f,
  264. Direction::Right, 1);
  265. // Sideview SL and SR buttons
  266. button_color = colors.slider_button;
  267. DrawRoundButton(p, center + QPoint(59, 52), button_values[SRLeft], 5, 12, Direction::Left);
  268. DrawRoundButton(p, center + QPoint(59, -69), button_values[SLLeft], 5, 12, Direction::Left);
  269. DrawLeftBody(p, center);
  270. // Left trigger top view
  271. DrawLeftTriggersTopView(p, center, button_values[L]);
  272. DrawLeftZTriggersTopView(p, center, button_values[ZL]);
  273. }
  274. {
  275. // Draw joysticks
  276. using namespace Settings::NativeAnalog;
  277. DrawJoystick(p,
  278. center + QPointF(9, -69) +
  279. (QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value) * 8),
  280. 1.8f, button_values[Settings::NativeButton::LStick]);
  281. DrawRawJoystick(p, center + QPointF(-140, 90), QPointF(0, 0));
  282. }
  283. {
  284. // Draw motion cubes
  285. using namespace Settings::NativeMotion;
  286. p.setPen(colors.outline);
  287. p.setBrush(colors.transparent);
  288. Draw3dCube(p, center + QPointF(-140, 90),
  289. motion_values[Settings::NativeMotion::MotionLeft].euler, 20.0f);
  290. }
  291. using namespace Settings::NativeButton;
  292. // D-pad constants
  293. const QPointF dpad_center = center + QPoint(9, 14);
  294. constexpr int dpad_distance = 23;
  295. constexpr int dpad_radius = 11;
  296. constexpr float dpad_arrow_size = 1.2f;
  297. // D-pad buttons
  298. p.setPen(colors.outline);
  299. button_color = colors.button;
  300. DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
  301. DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
  302. DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
  303. DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
  304. // D-pad arrows
  305. p.setPen(colors.font2);
  306. p.setBrush(colors.font2);
  307. DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
  308. DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
  309. DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
  310. DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
  311. // SR and SL buttons
  312. p.setPen(colors.outline);
  313. button_color = colors.slider_button;
  314. DrawRoundButton(p, center + QPoint(155, 52), button_values[SRLeft], 5.2f, 12, Direction::None,
  315. 4);
  316. DrawRoundButton(p, center + QPoint(155, -69), button_values[SLLeft], 5.2f, 12, Direction::None,
  317. 4);
  318. // SR and SL text
  319. p.setPen(colors.transparent);
  320. p.setBrush(colors.font2);
  321. DrawSymbol(p, center + QPointF(155, 52), Symbol::SR, 1.0f);
  322. DrawSymbol(p, center + QPointF(155, -69), Symbol::SL, 1.0f);
  323. // Minus button
  324. button_color = colors.button;
  325. DrawMinusButton(p, center + QPoint(39, -118), button_values[Minus], 16);
  326. // Screenshot button
  327. DrawRoundButton(p, center + QPoint(26, 71), button_values[Screenshot], 8, 8);
  328. p.setPen(colors.font2);
  329. p.setBrush(colors.font2);
  330. DrawCircle(p, center + QPoint(26, 71), 5);
  331. // Draw battery
  332. DrawBattery(p, center + QPoint(-160, -140),
  333. battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
  334. }
  335. void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) {
  336. {
  337. using namespace Settings::NativeButton;
  338. // Sideview right joystick
  339. DrawJoystickSideview(p, center + QPoint(173 - 315, 11),
  340. stick_values[Settings::NativeAnalog::RStick].y.value + 10.0f, 1.15f,
  341. button_values[Settings::NativeButton::RStick]);
  342. // Topview right joystick
  343. DrawJoystickSideview(p, center + QPointF(140, -28),
  344. -stick_values[Settings::NativeAnalog::RStick].x.value + 15.0f, 1.15f,
  345. button_values[RStick]);
  346. // Topview face buttons
  347. p.setPen(colors.outline);
  348. button_color = colors.button;
  349. DrawRoundButton(p, center + QPoint(163, -21), button_values[A], 11, 5, Direction::Up);
  350. DrawRoundButton(p, center + QPoint(140, -21), button_values[B], 11, 5, Direction::Up);
  351. DrawRoundButton(p, center + QPoint(140, -21), button_values[X], 11, 5, Direction::Up);
  352. DrawRoundButton(p, center + QPoint(117, -21), button_values[Y], 11, 5, Direction::Up);
  353. // Topview plus button
  354. p.setPen(colors.outline);
  355. button_color = colors.button;
  356. DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 8, 4, Direction::Up, 1);
  357. DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 2.66f, 4, Direction::Up,
  358. 1);
  359. // Right trigger
  360. p.setPen(colors.outline);
  361. button_color = colors.button;
  362. DrawRightTriggers(p, center, button_values[R]);
  363. DrawRoundButton(p, center + QPoint(-151, -146), button_values[R], 8, 4, Direction::Down);
  364. DrawRightZTriggers(p, center, button_values[ZR]);
  365. // Sideview face buttons
  366. DrawRoundButton(p, center + QPoint(-135, -73), button_values[A], 5, 11, Direction::Left);
  367. DrawRoundButton(p, center + QPoint(-135, -50), button_values[B], 5, 11, Direction::Left);
  368. DrawRoundButton(p, center + QPoint(-135, -95), button_values[X], 5, 11, Direction::Left);
  369. DrawRoundButton(p, center + QPoint(-135, -73), button_values[Y], 5, 11, Direction::Left);
  370. // Sideview home and plus button
  371. DrawRoundButton(p, center + QPoint(-135, 66), button_values[Home], 3, 12, Direction::Left);
  372. DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 8, Direction::Left,
  373. 1);
  374. DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 2.66f,
  375. Direction::Left, 1);
  376. // Sideview SL and SR buttons
  377. button_color = colors.slider_button;
  378. DrawRoundButton(p, center + QPoint(-59, 52), button_values[SLRight], 5, 11,
  379. Direction::Right);
  380. DrawRoundButton(p, center + QPoint(-59, -69), button_values[SRRight], 5, 11,
  381. Direction::Right);
  382. DrawRightBody(p, center);
  383. // Right trigger top view
  384. DrawRightTriggersTopView(p, center, button_values[R]);
  385. DrawRightZTriggersTopView(p, center, button_values[ZR]);
  386. }
  387. {
  388. // Draw joysticks
  389. using namespace Settings::NativeAnalog;
  390. DrawJoystick(p,
  391. center + QPointF(-9, 11) +
  392. (QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value) * 8),
  393. 1.8f, button_values[Settings::NativeButton::RStick]);
  394. DrawRawJoystick(p, QPointF(0, 0), center + QPointF(140, 90));
  395. }
  396. {
  397. // Draw motion cubes
  398. using namespace Settings::NativeMotion;
  399. p.setPen(colors.outline);
  400. p.setBrush(colors.transparent);
  401. Draw3dCube(p, center + QPointF(140, 90),
  402. motion_values[Settings::NativeMotion::MotionRight].euler, 20.0f);
  403. }
  404. using namespace Settings::NativeButton;
  405. // Face buttons constants
  406. const QPointF face_center = center + QPoint(-9, -73);
  407. constexpr int face_distance = 23;
  408. constexpr int face_radius = 11;
  409. constexpr float text_size = 1.1f;
  410. // Face buttons
  411. p.setPen(colors.outline);
  412. button_color = colors.button;
  413. DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
  414. DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
  415. DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
  416. DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
  417. // Face buttons text
  418. p.setPen(colors.transparent);
  419. p.setBrush(colors.font);
  420. DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
  421. DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
  422. DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
  423. DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
  424. // SR and SL buttons
  425. p.setPen(colors.outline);
  426. button_color = colors.slider_button;
  427. DrawRoundButton(p, center + QPoint(-155, 52), button_values[SLRight], 5, 12, Direction::None,
  428. 4.0f);
  429. DrawRoundButton(p, center + QPoint(-155, -69), button_values[SRRight], 5, 12, Direction::None,
  430. 4.0f);
  431. // SR and SL text
  432. p.setPen(colors.transparent);
  433. p.setBrush(colors.font2);
  434. p.rotate(-180);
  435. DrawSymbol(p, QPointF(-center.x(), -center.y()) + QPointF(155, 69), Symbol::SR, 1.0f);
  436. DrawSymbol(p, QPointF(-center.x(), -center.y()) + QPointF(155, -52), Symbol::SL, 1.0f);
  437. p.rotate(180);
  438. // Plus Button
  439. DrawPlusButton(p, center + QPoint(-40, -118), button_values[Plus], 16);
  440. // Home Button
  441. p.setPen(colors.outline);
  442. button_color = colors.slider_button;
  443. DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 12);
  444. button_color = colors.button;
  445. DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 9);
  446. p.setPen(colors.transparent);
  447. p.setBrush(colors.font2);
  448. DrawSymbol(p, center + QPoint(-26, 66), Symbol::House, 5);
  449. // Draw battery
  450. DrawBattery(p, center + QPoint(120, -140),
  451. battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]);
  452. }
  453. void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) {
  454. {
  455. using namespace Settings::NativeButton;
  456. // Left/Right trigger
  457. DrawDualTriggers(p, center, button_values[L], button_values[R]);
  458. // Topview right joystick
  459. DrawJoystickSideview(p, center + QPointF(180, -78),
  460. -stick_values[Settings::NativeAnalog::RStick].x.value + 15.0f, 1,
  461. button_values[RStick]);
  462. // Topview face buttons
  463. p.setPen(colors.outline);
  464. button_color = colors.button;
  465. DrawRoundButton(p, center + QPoint(200, -71), button_values[A], 10, 5, Direction::Up);
  466. DrawRoundButton(p, center + QPoint(180, -71), button_values[B], 10, 5, Direction::Up);
  467. DrawRoundButton(p, center + QPoint(180, -71), button_values[X], 10, 5, Direction::Up);
  468. DrawRoundButton(p, center + QPoint(160, -71), button_values[Y], 10, 5, Direction::Up);
  469. // Topview plus button
  470. p.setPen(colors.outline);
  471. button_color = colors.button;
  472. DrawRoundButton(p, center + QPoint(154, -72), button_values[Plus], 7, 4, Direction::Up, 1);
  473. DrawRoundButton(p, center + QPoint(154, -72), button_values[Plus], 2.33f, 4, Direction::Up,
  474. 1);
  475. // Topview D-pad buttons
  476. p.setPen(colors.outline);
  477. button_color = colors.button;
  478. DrawRoundButton(p, center + QPoint(-200, -71), button_values[DLeft], 10, 5, Direction::Up);
  479. DrawRoundButton(p, center + QPoint(-160, -71), button_values[DRight], 10, 5, Direction::Up);
  480. // Topview left joystick
  481. DrawJoystickSideview(p, center + QPointF(-180.5f, -78),
  482. -stick_values[Settings::NativeAnalog::LStick].x.value + 15.0f, 1,
  483. button_values[LStick]);
  484. // Topview minus button
  485. p.setPen(colors.outline);
  486. button_color = colors.button;
  487. DrawRoundButton(p, center + QPoint(-154, -72), button_values[Minus], 7, 4, Direction::Up,
  488. 1);
  489. // Left SR and SL sideview buttons
  490. button_color = colors.slider_button;
  491. DrawRoundButton(p, center + QPoint(-20, -62), button_values[SLLeft], 4, 11,
  492. Direction::Left);
  493. DrawRoundButton(p, center + QPoint(-20, 47), button_values[SRLeft], 4, 11, Direction::Left);
  494. // Right SR and SL sideview buttons
  495. button_color = colors.slider_button;
  496. DrawRoundButton(p, center + QPoint(20, 47), button_values[SLRight], 4, 11,
  497. Direction::Right);
  498. DrawRoundButton(p, center + QPoint(20, -62), button_values[SRRight], 4, 11,
  499. Direction::Right);
  500. DrawDualBody(p, center);
  501. // Right trigger top view
  502. DrawDualTriggersTopView(p, center, button_values[L], button_values[R]);
  503. DrawDualZTriggersTopView(p, center, button_values[ZL], button_values[ZR]);
  504. }
  505. {
  506. // Draw joysticks
  507. using namespace Settings::NativeAnalog;
  508. const auto l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value);
  509. const auto l_button = button_values[Settings::NativeButton::LStick];
  510. const auto r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value);
  511. const auto r_button = button_values[Settings::NativeButton::RStick];
  512. DrawJoystick(p, center + QPointF(-65, -65) + (l_stick * 7), 1.62f, l_button);
  513. DrawJoystick(p, center + QPointF(65, 12) + (r_stick * 7), 1.62f, r_button);
  514. DrawRawJoystick(p, center + QPointF(-180, 90), center + QPointF(180, 90));
  515. }
  516. {
  517. // Draw motion cubes
  518. using namespace Settings::NativeMotion;
  519. p.setPen(colors.outline);
  520. p.setBrush(colors.transparent);
  521. Draw3dCube(p, center + QPointF(-180, 90),
  522. motion_values[Settings::NativeMotion::MotionLeft].euler, 20.0f);
  523. Draw3dCube(p, center + QPointF(180, 90),
  524. motion_values[Settings::NativeMotion::MotionRight].euler, 20.0f);
  525. }
  526. using namespace Settings::NativeButton;
  527. // Face buttons constants
  528. const QPointF face_center = center + QPoint(65, -65);
  529. constexpr int face_distance = 20;
  530. constexpr int face_radius = 10;
  531. constexpr float text_size = 1.0f;
  532. // Face buttons
  533. p.setPen(colors.outline);
  534. button_color = colors.button;
  535. DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
  536. DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
  537. DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
  538. DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
  539. // Face buttons text
  540. p.setPen(colors.transparent);
  541. p.setBrush(colors.font);
  542. DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
  543. DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
  544. DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
  545. DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
  546. // D-pad constants
  547. const QPointF dpad_center = center + QPoint(-65, 12);
  548. constexpr int dpad_distance = 20;
  549. constexpr int dpad_radius = 10;
  550. constexpr float dpad_arrow_size = 1.1f;
  551. // D-pad buttons
  552. p.setPen(colors.outline);
  553. button_color = colors.button;
  554. DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
  555. DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
  556. DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
  557. DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
  558. // D-pad arrows
  559. p.setPen(colors.font2);
  560. p.setBrush(colors.font2);
  561. DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
  562. DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
  563. DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
  564. DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
  565. // Minus and Plus button
  566. button_color = colors.button;
  567. DrawMinusButton(p, center + QPoint(-39, -106), button_values[Minus], 14);
  568. DrawPlusButton(p, center + QPoint(39, -106), button_values[Plus], 14);
  569. // Screenshot button
  570. p.setPen(colors.outline);
  571. DrawRoundButton(p, center + QPoint(-52, 63), button_values[Screenshot], 8, 8);
  572. p.setPen(colors.font2);
  573. p.setBrush(colors.font2);
  574. DrawCircle(p, center + QPoint(-52, 63), 5);
  575. // Home Button
  576. p.setPen(colors.outline);
  577. button_color = colors.slider_button;
  578. DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 11);
  579. button_color = colors.button;
  580. DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 8.5f);
  581. p.setPen(colors.transparent);
  582. p.setBrush(colors.font2);
  583. DrawSymbol(p, center + QPoint(50, 60), Symbol::House, 4.2f);
  584. // Draw battery
  585. DrawBattery(p, center + QPoint(-200, -10),
  586. battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
  587. DrawBattery(p, center + QPoint(160, -10),
  588. battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]);
  589. }
  590. void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) {
  591. DrawHandheldTriggers(p, center, button_values[Settings::NativeButton::L],
  592. button_values[Settings::NativeButton::R]);
  593. DrawHandheldBody(p, center);
  594. {
  595. // Draw joysticks
  596. using namespace Settings::NativeAnalog;
  597. const auto l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value);
  598. const auto l_button = button_values[Settings::NativeButton::LStick];
  599. const auto r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value);
  600. const auto r_button = button_values[Settings::NativeButton::RStick];
  601. DrawJoystick(p, center + QPointF(-171, -41) + (l_stick * 4), 1.0f, l_button);
  602. DrawJoystick(p, center + QPointF(171, 8) + (r_stick * 4), 1.0f, r_button);
  603. DrawRawJoystick(p, center + QPointF(-50, 0), center + QPointF(50, 0));
  604. }
  605. {
  606. // Draw motion cubes
  607. using namespace Settings::NativeMotion;
  608. p.setPen(colors.outline);
  609. p.setBrush(colors.transparent);
  610. Draw3dCube(p, center + QPointF(0, -115),
  611. motion_values[Settings::NativeMotion::MotionLeft].euler, 15.0f);
  612. }
  613. using namespace Settings::NativeButton;
  614. // Face buttons constants
  615. const QPointF face_center = center + QPoint(171, -41);
  616. constexpr float face_distance = 12.8f;
  617. constexpr float face_radius = 6.4f;
  618. constexpr float text_size = 0.6f;
  619. // Face buttons
  620. p.setPen(colors.outline);
  621. button_color = colors.button;
  622. DrawCircleButton(p, face_center + QPointF(face_distance, 0), button_values[A], face_radius);
  623. DrawCircleButton(p, face_center + QPointF(0, face_distance), button_values[B], face_radius);
  624. DrawCircleButton(p, face_center + QPointF(0, -face_distance), button_values[X], face_radius);
  625. DrawCircleButton(p, face_center + QPointF(-face_distance, 0), button_values[Y], face_radius);
  626. // Face buttons text
  627. p.setPen(colors.transparent);
  628. p.setBrush(colors.font);
  629. DrawSymbol(p, face_center + QPointF(face_distance, 0), Symbol::A, text_size);
  630. DrawSymbol(p, face_center + QPointF(0, face_distance), Symbol::B, text_size);
  631. DrawSymbol(p, face_center + QPointF(0, -face_distance), Symbol::X, text_size);
  632. DrawSymbol(p, face_center + QPointF(-face_distance, 1), Symbol::Y, text_size);
  633. // D-pad constants
  634. const QPointF dpad_center = center + QPoint(-171, 8);
  635. constexpr float dpad_distance = 12.8f;
  636. constexpr float dpad_radius = 6.4f;
  637. constexpr float dpad_arrow_size = 0.68f;
  638. // D-pad buttons
  639. p.setPen(colors.outline);
  640. button_color = colors.button;
  641. DrawCircleButton(p, dpad_center + QPointF(dpad_distance, 0), button_values[DRight],
  642. dpad_radius);
  643. DrawCircleButton(p, dpad_center + QPointF(0, dpad_distance), button_values[DDown], dpad_radius);
  644. DrawCircleButton(p, dpad_center + QPointF(0, -dpad_distance), button_values[DUp], dpad_radius);
  645. DrawCircleButton(p, dpad_center + QPointF(-dpad_distance, 0), button_values[DLeft],
  646. dpad_radius);
  647. // D-pad arrows
  648. p.setPen(colors.font2);
  649. p.setBrush(colors.font2);
  650. DrawArrow(p, dpad_center + QPointF(dpad_distance, 0), Direction::Right, dpad_arrow_size);
  651. DrawArrow(p, dpad_center + QPointF(0, dpad_distance), Direction::Down, dpad_arrow_size);
  652. DrawArrow(p, dpad_center + QPointF(0, -dpad_distance), Direction::Up, dpad_arrow_size);
  653. DrawArrow(p, dpad_center + QPointF(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
  654. // ZL and ZR buttons
  655. p.setPen(colors.outline);
  656. DrawTriggerButton(p, center + QPoint(-210, -120), Direction::Left, button_values[ZL]);
  657. DrawTriggerButton(p, center + QPoint(210, -120), Direction::Right, button_values[ZR]);
  658. p.setPen(colors.transparent);
  659. p.setBrush(colors.font);
  660. DrawSymbol(p, center + QPoint(-210, -120), Symbol::ZL, 1.5f);
  661. DrawSymbol(p, center + QPoint(210, -120), Symbol::ZR, 1.5f);
  662. // Minus and Plus button
  663. p.setPen(colors.outline);
  664. button_color = colors.button;
  665. DrawMinusButton(p, center + QPoint(-155, -67), button_values[Minus], 8);
  666. DrawPlusButton(p, center + QPoint(155, -67), button_values[Plus], 8);
  667. // Screenshot button
  668. p.setPen(colors.outline);
  669. DrawRoundButton(p, center + QPoint(-162, 39), button_values[Screenshot], 5, 5);
  670. p.setPen(colors.font2);
  671. p.setBrush(colors.font2);
  672. DrawCircle(p, center + QPoint(-162, 39), 3);
  673. // Home Button
  674. p.setPen(colors.outline);
  675. button_color = colors.slider_button;
  676. DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 7);
  677. button_color = colors.button;
  678. DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 5);
  679. p.setPen(colors.transparent);
  680. p.setBrush(colors.font2);
  681. DrawSymbol(p, center + QPoint(161, 37), Symbol::House, 2.75f);
  682. // Draw battery
  683. DrawBattery(p, center + QPoint(-188, 95),
  684. battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
  685. DrawBattery(p, center + QPoint(150, 95),
  686. battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]);
  687. }
  688. void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) {
  689. DrawProTriggers(p, center, button_values[Settings::NativeButton::L],
  690. button_values[Settings::NativeButton::R]);
  691. DrawProBody(p, center);
  692. {
  693. // Draw joysticks
  694. using namespace Settings::NativeAnalog;
  695. const auto l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value);
  696. const auto r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value);
  697. DrawProJoystick(p, center + QPointF(-111, -55), l_stick, 11,
  698. button_values[Settings::NativeButton::LStick]);
  699. DrawProJoystick(p, center + QPointF(51, 0), r_stick, 11,
  700. button_values[Settings::NativeButton::RStick]);
  701. DrawRawJoystick(p, center + QPointF(-50, 105), center + QPointF(50, 105));
  702. }
  703. {
  704. // Draw motion cubes
  705. using namespace Settings::NativeMotion;
  706. p.setPen(colors.button);
  707. p.setBrush(colors.transparent);
  708. Draw3dCube(p, center + QPointF(0, -100),
  709. motion_values[Settings::NativeMotion::MotionLeft].euler, 15.0f);
  710. }
  711. using namespace Settings::NativeButton;
  712. // Face buttons constants
  713. const QPointF face_center = center + QPoint(105, -56);
  714. constexpr int face_distance = 31;
  715. constexpr int face_radius = 15;
  716. constexpr float text_size = 1.5f;
  717. // Face buttons
  718. p.setPen(colors.outline);
  719. button_color = colors.button;
  720. DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
  721. DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
  722. DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
  723. DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
  724. // Face buttons text
  725. p.setPen(colors.transparent);
  726. p.setBrush(colors.font);
  727. DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
  728. DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
  729. DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
  730. DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
  731. // D-pad buttons
  732. const QPointF dpad_postion = center + QPoint(-61, 0);
  733. DrawArrowButton(p, dpad_postion, Direction::Up, button_values[DUp]);
  734. DrawArrowButton(p, dpad_postion, Direction::Left, button_values[DLeft]);
  735. DrawArrowButton(p, dpad_postion, Direction::Right, button_values[DRight]);
  736. DrawArrowButton(p, dpad_postion, Direction::Down, button_values[DDown]);
  737. DrawArrowButtonOutline(p, dpad_postion);
  738. // ZL and ZR buttons
  739. p.setPen(colors.outline);
  740. DrawTriggerButton(p, center + QPoint(-210, -120), Direction::Left, button_values[ZL]);
  741. DrawTriggerButton(p, center + QPoint(210, -120), Direction::Right, button_values[ZR]);
  742. p.setPen(colors.transparent);
  743. p.setBrush(colors.font);
  744. DrawSymbol(p, center + QPoint(-210, -120), Symbol::ZL, 1.5f);
  745. DrawSymbol(p, center + QPoint(210, -120), Symbol::ZR, 1.5f);
  746. // Minus and Plus buttons
  747. p.setPen(colors.outline);
  748. DrawCircleButton(p, center + QPoint(-50, -86), button_values[Minus], 9);
  749. DrawCircleButton(p, center + QPoint(50, -86), button_values[Plus], 9);
  750. // Minus and Plus symbols
  751. p.setPen(colors.font2);
  752. p.setBrush(colors.font2);
  753. DrawRectangle(p, center + QPoint(-50, -86), 9, 1.5f);
  754. DrawRectangle(p, center + QPoint(50, -86), 9, 1.5f);
  755. DrawRectangle(p, center + QPoint(50, -86), 1.5f, 9);
  756. // Screenshot button
  757. p.setPen(colors.outline);
  758. DrawRoundButton(p, center + QPoint(-29, -56), button_values[Screenshot], 7, 7);
  759. p.setPen(colors.font2);
  760. p.setBrush(colors.font2);
  761. DrawCircle(p, center + QPoint(-29, -56), 4.5f);
  762. // Home Button
  763. p.setPen(colors.outline);
  764. button_color = colors.slider_button;
  765. DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 10.0f);
  766. button_color = colors.button;
  767. DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 7.1f);
  768. p.setPen(colors.transparent);
  769. p.setBrush(colors.font2);
  770. DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f);
  771. // Draw battery
  772. DrawBattery(p, center + QPoint(-20, -160),
  773. battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
  774. }
  775. void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) {
  776. DrawGCTriggers(p, center, trigger_values[0], trigger_values[1]);
  777. DrawGCButtonZ(p, center, button_values[Settings::NativeButton::R]);
  778. DrawGCBody(p, center);
  779. {
  780. // Draw joysticks
  781. using namespace Settings::NativeAnalog;
  782. const auto l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value);
  783. const auto r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value);
  784. DrawGCJoystick(p, center + QPointF(-111, -44) + (l_stick * 10), {});
  785. button_color = colors.button2;
  786. DrawCircleButton(p, center + QPointF(61, 37) + (r_stick * 9.5f), {}, 15);
  787. p.setPen(colors.transparent);
  788. p.setBrush(colors.font);
  789. DrawSymbol(p, center + QPointF(61, 37) + (r_stick * 9.5f), Symbol::C, 1.0f);
  790. DrawRawJoystick(p, center + QPointF(-198, -125), center + QPointF(198, -125));
  791. }
  792. using namespace Settings::NativeButton;
  793. // Face buttons constants
  794. constexpr float text_size = 1.1f;
  795. // Face buttons
  796. p.setPen(colors.outline);
  797. button_color = colors.button;
  798. DrawCircleButton(p, center + QPoint(111, -44), button_values[A], 21);
  799. DrawCircleButton(p, center + QPoint(70, -23), button_values[B], 13);
  800. DrawGCButtonX(p, center, button_values[Settings::NativeButton::X]);
  801. DrawGCButtonY(p, center, button_values[Settings::NativeButton::Y]);
  802. // Face buttons text
  803. p.setPen(colors.transparent);
  804. p.setBrush(colors.font);
  805. DrawSymbol(p, center + QPoint(111, -44), Symbol::A, 1.5f);
  806. DrawSymbol(p, center + QPoint(70, -23), Symbol::B, text_size);
  807. DrawSymbol(p, center + QPoint(151, -53), Symbol::X, text_size);
  808. DrawSymbol(p, center + QPoint(100, -83), Symbol::Y, text_size);
  809. // D-pad buttons
  810. const QPointF dpad_postion = center + QPoint(-61, 37);
  811. const float dpad_size = 0.8f;
  812. DrawArrowButton(p, dpad_postion, Direction::Up, button_values[DUp], dpad_size);
  813. DrawArrowButton(p, dpad_postion, Direction::Left, button_values[DLeft], dpad_size);
  814. DrawArrowButton(p, dpad_postion, Direction::Right, button_values[DRight], dpad_size);
  815. DrawArrowButton(p, dpad_postion, Direction::Down, button_values[DDown], dpad_size);
  816. DrawArrowButtonOutline(p, dpad_postion, dpad_size);
  817. // Minus and Plus buttons
  818. p.setPen(colors.outline);
  819. DrawCircleButton(p, center + QPoint(0, -44), button_values[Plus], 8);
  820. // Draw battery
  821. DrawBattery(p, center + QPoint(-20, 110),
  822. battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
  823. }
  824. constexpr std::array<float, 13 * 2> symbol_a = {
  825. -1.085f, -5.2f, 1.085f, -5.2f, 5.085f, 5.0f, 2.785f, 5.0f, 1.785f,
  826. 2.65f, -1.785f, 2.65f, -2.785f, 5.0f, -5.085f, 5.0f, -1.4f, 1.0f,
  827. 0.0f, -2.8f, 1.4f, 1.0f, -1.4f, 1.0f, -5.085f, 5.0f,
  828. };
  829. constexpr std::array<float, 134 * 2> symbol_b = {
  830. -4.0f, 0.0f, -4.0f, 0.0f, -4.0f, -0.1f, -3.8f, -5.1f, 1.8f, -5.0f, 2.3f, -4.9f, 2.6f,
  831. -4.8f, 2.8f, -4.7f, 2.9f, -4.6f, 3.1f, -4.5f, 3.2f, -4.4f, 3.4f, -4.3f, 3.4f, -4.2f,
  832. 3.5f, -4.1f, 3.7f, -4.0f, 3.7f, -3.9f, 3.8f, -3.8f, 3.8f, -3.7f, 3.9f, -3.6f, 3.9f,
  833. -3.5f, 4.0f, -3.4f, 4.0f, -3.3f, 4.1f, -3.1f, 4.1f, -3.0f, 4.0f, -2.0f, 4.0f, -1.9f,
  834. 3.9f, -1.7f, 3.9f, -1.6f, 3.8f, -1.5f, 3.8f, -1.4f, 3.7f, -1.3f, 3.7f, -1.2f, 3.6f,
  835. -1.1f, 3.6f, -1.0f, 3.5f, -0.9f, 3.3f, -0.8f, 3.3f, -0.7f, 3.2f, -0.6f, 3.0f, -0.5f,
  836. 2.9f, -0.4f, 2.7f, -0.3f, 2.9f, -0.2f, 3.2f, -0.1f, 3.3f, 0.0f, 3.5f, 0.1f, 3.6f,
  837. 0.2f, 3.8f, 0.3f, 3.9f, 0.4f, 4.0f, 0.6f, 4.1f, 0.7f, 4.3f, 0.8f, 4.3f, 0.9f,
  838. 4.4f, 1.0f, 4.4f, 1.1f, 4.5f, 1.3f, 4.5f, 1.4f, 4.6f, 1.6f, 4.6f, 1.7f, 4.5f,
  839. 2.8f, 4.5f, 2.9f, 4.4f, 3.1f, 4.4f, 3.2f, 4.3f, 3.4f, 4.3f, 3.5f, 4.2f, 3.6f,
  840. 4.2f, 3.7f, 4.1f, 3.8f, 4.1f, 3.9f, 4.0f, 4.0f, 3.9f, 4.2f, 3.8f, 4.3f, 3.6f,
  841. 4.4f, 3.6f, 4.5f, 3.4f, 4.6f, 3.3f, 4.7f, 3.1f, 4.8f, 2.8f, 4.9f, 2.6f, 5.0f,
  842. 2.1f, 5.1f, -4.0f, 5.0f, -4.0f, 4.9f,
  843. -4.0f, 0.0f, 1.1f, 3.4f, 1.1f, 3.4f, 1.5f, 3.3f, 1.8f, 3.2f, 2.0f, 3.1f, 2.1f,
  844. 3.0f, 2.3f, 2.9f, 2.3f, 2.8f, 2.4f, 2.7f, 2.4f, 2.6f, 2.5f, 2.3f, 2.5f, 2.2f,
  845. 2.4f, 1.7f, 2.4f, 1.6f, 2.3f, 1.4f, 2.3f, 1.3f, 2.2f, 1.2f, 2.2f, 1.1f, 2.1f,
  846. 1.0f, 1.9f, 0.9f, 1.6f, 0.8f, 1.4f, 0.7f, -1.9f, 0.6f, -1.9f, 0.7f, -1.8f, 3.4f,
  847. 1.1f, 3.4f, -4.0f, 0.0f,
  848. 0.3f, -1.1f, 0.3f, -1.1f, 1.3f, -1.2f, 1.5f, -1.3f, 1.8f, -1.4f, 1.8f, -1.5f, 1.9f,
  849. -1.6f, 2.0f, -1.8f, 2.0f, -1.9f, 2.1f, -2.0f, 2.1f, -2.1f, 2.0f, -2.7f, 2.0f, -2.8f,
  850. 1.9f, -2.9f, 1.9f, -3.0f, 1.8f, -3.1f, 1.6f, -3.2f, 1.6f, -3.3f, 1.3f, -3.4f, -1.9f,
  851. -3.3f, -1.9f, -3.2f, -1.8f, -1.0f, 0.2f, -1.1f, 0.3f, -1.1f, -4.0f, 0.0f,
  852. };
  853. constexpr std::array<float, 9 * 2> symbol_y = {
  854. -4.79f, -4.9f, -2.44f, -4.9f, 0.0f, -0.9f, 2.44f, -4.9f, 4.79f,
  855. -4.9f, 1.05f, 1.0f, 1.05f, 5.31f, -1.05f, 5.31f, -1.05f, 1.0f,
  856. };
  857. constexpr std::array<float, 12 * 2> symbol_x = {
  858. -4.4f, -5.0f, -2.0f, -5.0f, 0.0f, -1.7f, 2.0f, -5.0f, 4.4f, -5.0f, 1.2f, 0.0f,
  859. 4.4f, 5.0f, 2.0f, 5.0f, 0.0f, 1.7f, -2.0f, 5.0f, -4.4f, 5.0f, -1.2f, 0.0f,
  860. };
  861. constexpr std::array<float, 7 * 2> symbol_l = {
  862. 2.4f, -3.23f, 2.4f, 2.1f, 5.43f, 2.1f, 5.43f, 3.22f, 0.98f, 3.22f, 0.98f, -3.23f, 2.4f, -3.23f,
  863. };
  864. constexpr std::array<float, 98 * 2> symbol_r = {
  865. 1.0f, 0.0f, 1.0f, -0.1f, 1.1f, -3.3f, 4.3f, -3.2f, 5.1f, -3.1f, 5.4f, -3.0f, 5.6f, -2.9f,
  866. 5.7f, -2.8f, 5.9f, -2.7f, 5.9f, -2.6f, 6.0f, -2.5f, 6.1f, -2.3f, 6.2f, -2.2f, 6.2f, -2.1f,
  867. 6.3f, -2.0f, 6.3f, -1.9f, 6.2f, -0.8f, 6.2f, -0.7f, 6.1f, -0.6f, 6.1f, -0.5f, 6.0f, -0.4f,
  868. 6.0f, -0.3f, 5.9f, -0.2f, 5.7f, -0.1f, 5.7f, 0.0f, 5.6f, 0.1f, 5.4f, 0.2f, 5.1f, 0.3f,
  869. 4.7f, 0.4f, 4.7f, 0.5f, 4.9f, 0.6f, 5.0f, 0.7f, 5.2f, 0.8f, 5.2f, 0.9f, 5.3f, 1.0f,
  870. 5.5f, 1.1f, 5.5f, 1.2f, 5.6f, 1.3f, 5.7f, 1.5f, 5.8f, 1.6f, 5.9f, 1.8f, 6.0f, 1.9f,
  871. 6.1f, 2.1f, 6.2f, 2.2f, 6.2f, 2.3f, 6.3f, 2.4f, 6.4f, 2.6f, 6.5f, 2.7f, 6.6f, 2.9f,
  872. 6.7f, 3.0f, 6.7f, 3.1f, 6.8f, 3.2f, 6.8f, 3.3f, 5.3f, 3.2f, 5.2f, 3.1f, 5.2f, 3.0f,
  873. 5.1f, 2.9f, 5.0f, 2.7f, 4.9f, 2.6f, 4.8f, 2.4f, 4.7f, 2.3f, 4.6f, 2.1f, 4.5f, 2.0f,
  874. 4.4f, 1.8f, 4.3f, 1.7f, 4.1f, 1.4f, 4.0f, 1.3f, 3.9f, 1.1f, 3.8f, 1.0f, 3.6f, 0.9f,
  875. 3.6f, 0.8f, 3.5f, 0.7f, 3.3f, 0.6f, 2.9f, 0.5f, 2.3f, 0.6f, 2.3f, 0.7f, 2.2f, 3.3f,
  876. 1.0f, 3.2f, 1.0f, 3.1f, 1.0f, 0.0f,
  877. 4.2f, -0.5f, 4.4f, -0.6f, 4.7f, -0.7f, 4.8f, -0.8f, 4.9f, -1.0f, 5.0f, -1.1f, 5.0f, -1.2f,
  878. 4.9f, -1.7f, 4.9f, -1.8f, 4.8f, -1.9f, 4.8f, -2.0f, 4.6f, -2.1f, 4.3f, -2.2f, 2.3f, -2.1f,
  879. 2.3f, -2.0f, 2.4f, -0.5f, 4.2f, -0.5f, 1.0f, 0.0f,
  880. };
  881. constexpr std::array<float, 18 * 2> symbol_zl = {
  882. -2.6f, -2.13f, -5.6f, -2.13f, -5.6f, -3.23f, -0.8f, -3.23f, -0.8f, -2.13f, -4.4f, 2.12f,
  883. -0.7f, 2.12f, -0.7f, 3.22f, -6.0f, 3.22f, -6.0f, 2.12f, 2.4f, -3.23f, 2.4f, 2.1f,
  884. 5.43f, 2.1f, 5.43f, 3.22f, 0.98f, 3.22f, 0.98f, -3.23f, 2.4f, -3.23f, -6.0f, 2.12f,
  885. };
  886. constexpr std::array<float, 57 * 2> symbol_sl = {
  887. -3.0f, -3.65f, -2.76f, -4.26f, -2.33f, -4.76f, -1.76f, -5.09f, -1.13f, -5.26f, -0.94f,
  888. -4.77f, -0.87f, -4.11f, -1.46f, -3.88f, -1.91f, -3.41f, -2.05f, -2.78f, -1.98f, -2.13f,
  889. -1.59f, -1.61f, -0.96f, -1.53f, -0.56f, -2.04f, -0.38f, -2.67f, -0.22f, -3.31f, 0.0f,
  890. -3.93f, 0.34f, -4.49f, 0.86f, -4.89f, 1.49f, -5.05f, 2.14f, -4.95f, 2.69f, -4.6f,
  891. 3.07f, -4.07f, 3.25f, -3.44f, 3.31f, -2.78f, 3.25f, -2.12f, 3.07f, -1.49f, 2.7f,
  892. -0.95f, 2.16f, -0.58f, 1.52f, -0.43f, 1.41f, -0.99f, 1.38f, -1.65f, 1.97f, -1.91f,
  893. 2.25f, -2.49f, 2.25f, -3.15f, 1.99f, -3.74f, 1.38f, -3.78f, 1.06f, -3.22f, 0.88f,
  894. -2.58f, 0.71f, -1.94f, 0.49f, -1.32f, 0.13f, -0.77f, -0.4f, -0.4f, -1.04f, -0.25f,
  895. -1.69f, -0.32f, -2.28f, -0.61f, -2.73f, -1.09f, -2.98f, -1.69f, -3.09f, -2.34f,
  896. 3.23f, 2.4f, -2.1f, 2.4f, -2.1f, 5.43f, -3.22f, 5.43f, -3.22f, 0.98f, 3.23f,
  897. 0.98f, 3.23f, 2.4f, -3.09f, -2.34f,
  898. };
  899. constexpr std::array<float, 109 * 2> symbol_zr = {
  900. -2.6f, -2.13f, -5.6f, -2.13f, -5.6f, -3.23f, -0.8f, -3.23f, -0.8f, -2.13f, -4.4f, 2.12f, -0.7f,
  901. 2.12f, -0.7f, 3.22f, -6.0f, 3.22f, -6.0f, 2.12f,
  902. 1.0f, 0.0f, 1.0f, -0.1f, 1.1f, -3.3f, 4.3f, -3.2f, 5.1f, -3.1f, 5.4f, -3.0f, 5.6f,
  903. -2.9f, 5.7f, -2.8f, 5.9f, -2.7f, 5.9f, -2.6f, 6.0f, -2.5f, 6.1f, -2.3f, 6.2f, -2.2f,
  904. 6.2f, -2.1f, 6.3f, -2.0f, 6.3f, -1.9f, 6.2f, -0.8f, 6.2f, -0.7f, 6.1f, -0.6f, 6.1f,
  905. -0.5f, 6.0f, -0.4f, 6.0f, -0.3f, 5.9f, -0.2f, 5.7f, -0.1f, 5.7f, 0.0f, 5.6f, 0.1f,
  906. 5.4f, 0.2f, 5.1f, 0.3f, 4.7f, 0.4f, 4.7f, 0.5f, 4.9f, 0.6f, 5.0f, 0.7f, 5.2f,
  907. 0.8f, 5.2f, 0.9f, 5.3f, 1.0f, 5.5f, 1.1f, 5.5f, 1.2f, 5.6f, 1.3f, 5.7f, 1.5f,
  908. 5.8f, 1.6f, 5.9f, 1.8f, 6.0f, 1.9f, 6.1f, 2.1f, 6.2f, 2.2f, 6.2f, 2.3f, 6.3f,
  909. 2.4f, 6.4f, 2.6f, 6.5f, 2.7f, 6.6f, 2.9f, 6.7f, 3.0f, 6.7f, 3.1f, 6.8f, 3.2f,
  910. 6.8f, 3.3f, 5.3f, 3.2f, 5.2f, 3.1f, 5.2f, 3.0f, 5.1f, 2.9f, 5.0f, 2.7f, 4.9f,
  911. 2.6f, 4.8f, 2.4f, 4.7f, 2.3f, 4.6f, 2.1f, 4.5f, 2.0f, 4.4f, 1.8f, 4.3f, 1.7f,
  912. 4.1f, 1.4f, 4.0f, 1.3f, 3.9f, 1.1f, 3.8f, 1.0f, 3.6f, 0.9f, 3.6f, 0.8f, 3.5f,
  913. 0.7f, 3.3f, 0.6f, 2.9f, 0.5f, 2.3f, 0.6f, 2.3f, 0.7f, 2.2f, 3.3f, 1.0f, 3.2f,
  914. 1.0f, 3.1f, 1.0f, 0.0f,
  915. 4.2f, -0.5f, 4.4f, -0.6f, 4.7f, -0.7f, 4.8f, -0.8f, 4.9f, -1.0f, 5.0f, -1.1f, 5.0f,
  916. -1.2f, 4.9f, -1.7f, 4.9f, -1.8f, 4.8f, -1.9f, 4.8f, -2.0f, 4.6f, -2.1f, 4.3f, -2.2f,
  917. 2.3f, -2.1f, 2.3f, -2.0f, 2.4f, -0.5f, 4.2f, -0.5f, 1.0f, 0.0f, -6.0f, 2.12f,
  918. };
  919. constexpr std::array<float, 148 * 2> symbol_sr = {
  920. -3.0f, -3.65f, -2.76f, -4.26f, -2.33f, -4.76f, -1.76f, -5.09f, -1.13f, -5.26f, -0.94f, -4.77f,
  921. -0.87f, -4.11f, -1.46f, -3.88f, -1.91f, -3.41f, -2.05f, -2.78f, -1.98f, -2.13f, -1.59f, -1.61f,
  922. -0.96f, -1.53f, -0.56f, -2.04f, -0.38f, -2.67f, -0.22f, -3.31f, 0.0f, -3.93f, 0.34f, -4.49f,
  923. 0.86f, -4.89f, 1.49f, -5.05f, 2.14f, -4.95f, 2.69f, -4.6f, 3.07f, -4.07f, 3.25f, -3.44f,
  924. 3.31f, -2.78f, 3.25f, -2.12f, 3.07f, -1.49f, 2.7f, -0.95f, 2.16f, -0.58f, 1.52f, -0.43f,
  925. 1.41f, -0.99f, 1.38f, -1.65f, 1.97f, -1.91f, 2.25f, -2.49f, 2.25f, -3.15f, 1.99f, -3.74f,
  926. 1.38f, -3.78f, 1.06f, -3.22f, 0.88f, -2.58f, 0.71f, -1.94f, 0.49f, -1.32f, 0.13f, -0.77f,
  927. -0.4f, -0.4f, -1.04f, -0.25f, -1.69f, -0.32f, -2.28f, -0.61f, -2.73f, -1.09f, -2.98f, -1.69f,
  928. -3.09f, -2.34f,
  929. -1.0f, 0.0f, 0.1f, 1.0f, 3.3f, 1.1f, 3.2f, 4.3f, 3.1f, 5.1f, 3.0f, 5.4f,
  930. 2.9f, 5.6f, 2.8f, 5.7f, 2.7f, 5.9f, 2.6f, 5.9f, 2.5f, 6.0f, 2.3f, 6.1f,
  931. 2.2f, 6.2f, 2.1f, 6.2f, 2.0f, 6.3f, 1.9f, 6.3f, 0.8f, 6.2f, 0.7f, 6.2f,
  932. 0.6f, 6.1f, 0.5f, 6.1f, 0.4f, 6.0f, 0.3f, 6.0f, 0.2f, 5.9f, 0.1f, 5.7f,
  933. 0.0f, 5.7f, -0.1f, 5.6f, -0.2f, 5.4f, -0.3f, 5.1f, -0.4f, 4.7f, -0.5f, 4.7f,
  934. -0.6f, 4.9f, -0.7f, 5.0f, -0.8f, 5.2f, -0.9f, 5.2f, -1.0f, 5.3f, -1.1f, 5.5f,
  935. -1.2f, 5.5f, -1.3f, 5.6f, -1.5f, 5.7f, -1.6f, 5.8f, -1.8f, 5.9f, -1.9f, 6.0f,
  936. -2.1f, 6.1f, -2.2f, 6.2f, -2.3f, 6.2f, -2.4f, 6.3f, -2.6f, 6.4f, -2.7f, 6.5f,
  937. -2.9f, 6.6f, -3.0f, 6.7f, -3.1f, 6.7f, -3.2f, 6.8f, -3.3f, 6.8f, -3.2f, 5.3f,
  938. -3.1f, 5.2f, -3.0f, 5.2f, -2.9f, 5.1f, -2.7f, 5.0f, -2.6f, 4.9f, -2.4f, 4.8f,
  939. -2.3f, 4.7f, -2.1f, 4.6f, -2.0f, 4.5f, -1.8f, 4.4f, -1.7f, 4.3f, -1.4f, 4.1f,
  940. -1.3f, 4.0f, -1.1f, 3.9f, -1.0f, 3.8f, -0.9f, 3.6f, -0.8f, 3.6f, -0.7f, 3.5f,
  941. -0.6f, 3.3f, -0.5f, 2.9f, -0.6f, 2.3f, -0.7f, 2.3f, -3.3f, 2.2f, -3.2f, 1.0f,
  942. -3.1f, 1.0f, 0.0f, 1.0f,
  943. 0.5f, 4.2f, 0.6f, 4.4f, 0.7f, 4.7f, 0.8f, 4.8f, 1.0f, 4.9f, 1.1f, 5.0f,
  944. 1.2f, 5.0f, 1.7f, 4.9f, 1.8f, 4.9f, 1.9f, 4.8f, 2.0f, 4.8f, 2.1f, 4.6f,
  945. 2.2f, 4.3f, 2.1f, 2.3f, 2.0f, 2.3f, 0.5f, 2.4f, 0.5f, 4.2f, -0.0f, 1.0f,
  946. -3.09f, -2.34f,
  947. };
  948. constexpr std::array<float, 30 * 2> symbol_c = {
  949. 2.86f, 7.57f, 0.99f, 7.94f, -0.91f, 7.87f, -2.73f, 7.31f, -4.23f, 6.14f, -5.2f, 4.51f,
  950. -5.65f, 2.66f, -5.68f, 0.75f, -5.31f, -1.12f, -4.43f, -2.81f, -3.01f, -4.08f, -1.24f, -4.78f,
  951. 0.66f, -4.94f, 2.54f, -4.67f, 4.33f, -4.0f, 4.63f, -2.27f, 3.37f, -2.7f, 1.6f, -3.4f,
  952. -0.3f, -3.5f, -2.09f, -2.87f, -3.34f, -1.45f, -3.91f, 0.37f, -3.95f, 2.27f, -3.49f, 4.12f,
  953. -2.37f, 5.64f, -0.65f, 6.44f, 1.25f, 6.47f, 3.06f, 5.89f, 4.63f, 4.92f, 4.63f, 6.83f,
  954. };
  955. constexpr std::array<float, 6 * 2> symbol_charging = {
  956. 6.5f, -1.0f, 1.0f, -1.0f, 1.0f, -3.0f, -6.5f, 1.0f, -1.0f, 1.0f, -1.0f, 3.0f,
  957. };
  958. constexpr std::array<float, 12 * 2> house = {
  959. -1.3f, 0.0f, -0.93f, 0.0f, -0.93f, 1.15f, 0.93f, 1.15f, 0.93f, 0.0f, 1.3f, 0.0f,
  960. 0.0f, -1.2f, -1.3f, 0.0f, -0.43f, 0.0f, -0.43f, .73f, 0.43f, .73f, 0.43f, 0.0f,
  961. };
  962. constexpr std::array<float, 11 * 2> up_arrow_button = {
  963. 9.1f, -9.1f, 9.1f, -30.0f, 8.1f, -30.1f, 7.7f, -30.1f, -8.6f, -30.0f, -9.0f,
  964. -29.8f, -9.3f, -29.5f, -9.5f, -29.1f, -9.1f, -28.7f, -9.1f, -9.1f, 0.0f, 0.6f,
  965. };
  966. constexpr std::array<float, 3 * 2> up_arrow_symbol = {
  967. 0.0f, -3.0f, -3.0f, 2.0f, 3.0f, 2.0f,
  968. };
  969. constexpr std::array<float, 64 * 2> trigger_button = {
  970. 5.5f, -12.6f, 5.8f, -12.6f, 6.7f, -12.5f, 8.1f, -12.3f, 8.6f, -12.2f, 9.2f, -12.0f,
  971. 9.5f, -11.9f, 9.9f, -11.8f, 10.6f, -11.5f, 11.0f, -11.3f, 11.2f, -11.2f, 11.4f, -11.1f,
  972. 11.8f, -10.9f, 12.0f, -10.8f, 12.2f, -10.7f, 12.4f, -10.5f, 12.6f, -10.4f, 12.8f, -10.3f,
  973. 13.6f, -9.7f, 13.8f, -9.6f, 13.9f, -9.4f, 14.1f, -9.3f, 14.8f, -8.6f, 15.0f, -8.5f,
  974. 15.1f, -8.3f, 15.6f, -7.8f, 15.7f, -7.6f, 16.1f, -7.0f, 16.3f, -6.8f, 16.4f, -6.6f,
  975. 16.5f, -6.4f, 16.8f, -6.0f, 16.9f, -5.8f, 17.0f, -5.6f, 17.1f, -5.4f, 17.2f, -5.2f,
  976. 17.3f, -5.0f, 17.4f, -4.8f, 17.5f, -4.6f, 17.6f, -4.4f, 17.7f, -4.1f, 17.8f, -3.9f,
  977. 17.9f, -3.5f, 18.0f, -3.3f, 18.1f, -3.0f, 18.2f, -2.6f, 18.2f, -2.3f, 18.3f, -2.1f,
  978. 18.3f, -1.9f, 18.4f, -1.4f, 18.5f, -1.2f, 18.6f, -0.3f, 18.6f, 0.0f, 18.3f, 13.9f,
  979. -17.0f, 13.8f, -17.0f, 13.6f, -16.4f, -11.4f, -16.3f, -11.6f, -16.1f, -11.8f, -15.7f, -12.0f,
  980. -15.5f, -12.1f, -15.1f, -12.3f, -14.6f, -12.4f, -13.4f, -12.5f,
  981. };
  982. constexpr std::array<float, 36 * 2> pro_left_trigger = {
  983. -65.2f, -132.6f, -68.2f, -134.1f, -71.3f, -135.5f, -74.4f, -136.7f, -77.6f,
  984. -137.6f, -80.9f, -138.1f, -84.3f, -138.3f, -87.6f, -138.3f, -91.0f, -138.1f,
  985. -94.3f, -137.8f, -97.6f, -137.3f, -100.9f, -136.7f, -107.5f, -135.3f, -110.7f,
  986. -134.5f, -120.4f, -131.8f, -123.6f, -130.8f, -126.8f, -129.7f, -129.9f, -128.5f,
  987. -132.9f, -127.1f, -135.9f, -125.6f, -138.8f, -123.9f, -141.6f, -122.0f, -144.1f,
  988. -119.8f, -146.3f, -117.3f, -148.4f, -114.7f, -150.4f, -112.0f, -152.3f, -109.2f,
  989. -155.3f, -104.0f, -152.0f, -104.3f, -148.7f, -104.5f, -145.3f, -104.8f, -35.5f,
  990. -117.2f, -38.5f, -118.7f, -41.4f, -120.3f, -44.4f, -121.8f, -50.4f, -124.9f,
  991. };
  992. constexpr std::array<float, 14 * 2> pro_body_top = {
  993. 0.0f, -115.4f, -4.4f, -116.1f, -69.7f, -131.3f, -66.4f, -131.9f, -63.1f, -132.3f,
  994. -56.4f, -133.0f, -53.1f, -133.3f, -49.8f, -133.5f, -43.1f, -133.8f, -39.8f, -134.0f,
  995. -36.5f, -134.1f, -16.4f, -134.4f, -13.1f, -134.4f, 0.0f, -134.1f,
  996. };
  997. constexpr std::array<float, 145 * 2> pro_left_handle = {
  998. -178.7f, -47.5f, -179.0f, -46.1f, -179.3f, -44.6f, -182.0f, -29.8f, -182.3f, -28.4f,
  999. -182.6f, -26.9f, -182.8f, -25.4f, -183.1f, -23.9f, -183.3f, -22.4f, -183.6f, -21.0f,
  1000. -183.8f, -19.5f, -184.1f, -18.0f, -184.3f, -16.5f, -184.6f, -15.1f, -184.8f, -13.6f,
  1001. -185.1f, -12.1f, -185.3f, -10.6f, -185.6f, -9.1f, -185.8f, -7.7f, -186.1f, -6.2f,
  1002. -186.3f, -4.7f, -186.6f, -3.2f, -186.8f, -1.7f, -187.1f, -0.3f, -187.3f, 1.2f,
  1003. -187.6f, 2.7f, -187.8f, 4.2f, -188.3f, 7.1f, -188.5f, 8.6f, -188.8f, 10.1f,
  1004. -189.0f, 11.6f, -189.3f, 13.1f, -189.5f, 14.5f, -190.0f, 17.5f, -190.2f, 19.0f,
  1005. -190.5f, 20.5f, -190.7f, 21.9f, -191.2f, 24.9f, -191.4f, 26.4f, -191.7f, 27.9f,
  1006. -191.9f, 29.3f, -192.4f, 32.3f, -192.6f, 33.8f, -193.1f, 36.8f, -193.3f, 38.2f,
  1007. -193.8f, 41.2f, -194.0f, 42.7f, -194.7f, 47.1f, -194.9f, 48.6f, -199.0f, 82.9f,
  1008. -199.1f, 84.4f, -199.1f, 85.9f, -199.2f, 87.4f, -199.2f, 88.9f, -199.1f, 94.9f,
  1009. -198.9f, 96.4f, -198.8f, 97.8f, -198.5f, 99.3f, -198.3f, 100.8f, -198.0f, 102.3f,
  1010. -197.7f, 103.7f, -197.4f, 105.2f, -197.0f, 106.7f, -196.6f, 108.1f, -195.7f, 111.0f,
  1011. -195.2f, 112.4f, -194.1f, 115.2f, -193.5f, 116.5f, -192.8f, 117.9f, -192.1f, 119.2f,
  1012. -190.6f, 121.8f, -189.8f, 123.1f, -188.9f, 124.3f, -187.0f, 126.6f, -186.0f, 127.7f,
  1013. -183.9f, 129.8f, -182.7f, 130.8f, -180.3f, 132.6f, -179.1f, 133.4f, -177.8f, 134.1f,
  1014. -176.4f, 134.8f, -175.1f, 135.5f, -173.7f, 136.0f, -169.4f, 137.3f, -167.9f, 137.7f,
  1015. -166.5f, 138.0f, -165.0f, 138.3f, -163.5f, 138.4f, -162.0f, 138.4f, -160.5f, 138.3f,
  1016. -159.0f, 138.0f, -157.6f, 137.7f, -156.1f, 137.3f, -154.7f, 136.9f, -153.2f, 136.5f,
  1017. -151.8f, 136.0f, -150.4f, 135.4f, -149.1f, 134.8f, -147.7f, 134.1f, -146.5f, 133.3f,
  1018. -145.2f, 132.5f, -144.0f, 131.6f, -142.8f, 130.6f, -141.7f, 129.6f, -139.6f, 127.5f,
  1019. -138.6f, 126.4f, -137.7f, 125.2f, -135.1f, 121.5f, -134.3f, 120.3f, -133.5f, 119.0f,
  1020. -131.9f, 116.5f, -131.1f, 115.2f, -128.8f, 111.3f, -128.0f, 110.1f, -127.2f, 108.8f,
  1021. -126.5f, 107.5f, -125.7f, 106.2f, -125.0f, 104.9f, -124.2f, 103.6f, -123.5f, 102.3f,
  1022. -122.0f, 99.6f, -121.3f, 98.3f, -115.8f, 87.7f, -115.1f, 86.4f, -114.4f, 85.0f,
  1023. -113.7f, 83.7f, -112.3f, 81.0f, -111.6f, 79.7f, -110.1f, 77.1f, -109.4f, 75.8f,
  1024. -108.0f, 73.1f, -107.2f, 71.8f, -106.4f, 70.6f, -105.7f, 69.3f, -104.8f, 68.0f,
  1025. -104.0f, 66.8f, -103.1f, 65.6f, -101.1f, 63.3f, -100.0f, 62.3f, -98.8f, 61.4f,
  1026. -97.6f, 60.6f, -97.9f, 59.5f, -98.8f, 58.3f, -101.5f, 54.6f, -102.4f, 53.4f,
  1027. };
  1028. constexpr std::array<float, 245 * 2> pro_body = {
  1029. -0.7f, -129.1f, -54.3f, -129.1f, -55.0f, -129.1f, -57.8f, -129.0f, -58.5f, -129.0f,
  1030. -60.7f, -128.9f, -61.4f, -128.9f, -62.8f, -128.8f, -63.5f, -128.8f, -65.7f, -128.7f,
  1031. -66.4f, -128.7f, -67.8f, -128.6f, -68.5f, -128.6f, -69.2f, -128.5f, -70.0f, -128.5f,
  1032. -70.7f, -128.4f, -71.4f, -128.4f, -72.1f, -128.3f, -72.8f, -128.3f, -73.5f, -128.2f,
  1033. -74.2f, -128.2f, -74.9f, -128.1f, -75.7f, -128.1f, -76.4f, -128.0f, -77.1f, -128.0f,
  1034. -77.8f, -127.9f, -78.5f, -127.9f, -79.2f, -127.8f, -80.6f, -127.7f, -81.4f, -127.6f,
  1035. -82.1f, -127.5f, -82.8f, -127.5f, -83.5f, -127.4f, -84.9f, -127.3f, -85.6f, -127.2f,
  1036. -87.0f, -127.1f, -87.7f, -127.0f, -88.5f, -126.9f, -89.2f, -126.8f, -89.9f, -126.8f,
  1037. -90.6f, -126.7f, -94.1f, -126.3f, -94.8f, -126.2f, -113.2f, -123.3f, -113.9f, -123.2f,
  1038. -114.6f, -123.0f, -115.3f, -122.9f, -116.7f, -122.6f, -117.4f, -122.5f, -118.1f, -122.3f,
  1039. -118.8f, -122.2f, -119.5f, -122.0f, -120.9f, -121.7f, -121.6f, -121.5f, -122.3f, -121.4f,
  1040. -122.9f, -121.2f, -123.6f, -121.0f, -126.4f, -120.3f, -127.1f, -120.1f, -127.8f, -119.8f,
  1041. -128.4f, -119.6f, -129.1f, -119.4f, -131.2f, -118.7f, -132.5f, -118.3f, -133.2f, -118.0f,
  1042. -133.8f, -117.7f, -134.5f, -117.4f, -135.1f, -117.2f, -135.8f, -116.9f, -136.4f, -116.5f,
  1043. -137.0f, -116.2f, -137.7f, -115.8f, -138.3f, -115.4f, -138.9f, -115.1f, -139.5f, -114.7f,
  1044. -160.0f, -100.5f, -160.5f, -100.0f, -162.5f, -97.9f, -162.9f, -97.4f, -163.4f, -96.8f,
  1045. -163.8f, -96.2f, -165.3f, -93.8f, -165.7f, -93.2f, -166.0f, -92.6f, -166.4f, -91.9f,
  1046. -166.7f, -91.3f, -167.3f, -90.0f, -167.6f, -89.4f, -167.8f, -88.7f, -168.1f, -88.0f,
  1047. -168.4f, -87.4f, -168.6f, -86.7f, -168.9f, -86.0f, -169.1f, -85.4f, -169.3f, -84.7f,
  1048. -169.6f, -84.0f, -169.8f, -83.3f, -170.2f, -82.0f, -170.4f, -81.3f, -172.8f, -72.3f,
  1049. -173.0f, -71.6f, -173.5f, -69.5f, -173.7f, -68.8f, -173.9f, -68.2f, -174.0f, -67.5f,
  1050. -174.2f, -66.8f, -174.5f, -65.4f, -174.7f, -64.7f, -174.8f, -64.0f, -175.0f, -63.3f,
  1051. -175.3f, -61.9f, -175.5f, -61.2f, -175.8f, -59.8f, -176.0f, -59.1f, -176.1f, -58.4f,
  1052. -176.3f, -57.7f, -176.6f, -56.3f, -176.8f, -55.6f, -176.9f, -54.9f, -177.1f, -54.2f,
  1053. -177.3f, -53.6f, -177.4f, -52.9f, -177.6f, -52.2f, -177.9f, -50.8f, -178.1f, -50.1f,
  1054. -178.2f, -49.4f, -178.2f, -48.7f, -177.8f, -48.1f, -177.1f, -46.9f, -176.7f, -46.3f,
  1055. -176.4f, -45.6f, -176.0f, -45.0f, -175.3f, -43.8f, -174.9f, -43.2f, -174.2f, -42.0f,
  1056. -173.4f, -40.7f, -173.1f, -40.1f, -172.7f, -39.5f, -172.0f, -38.3f, -171.6f, -37.7f,
  1057. -170.5f, -35.9f, -170.1f, -35.3f, -169.7f, -34.6f, -169.3f, -34.0f, -168.6f, -32.8f,
  1058. -168.2f, -32.2f, -166.3f, -29.2f, -165.9f, -28.6f, -163.2f, -24.4f, -162.8f, -23.8f,
  1059. -141.8f, 6.8f, -141.4f, 7.4f, -139.4f, 10.3f, -139.0f, 10.9f, -138.5f, 11.5f,
  1060. -138.1f, 12.1f, -137.3f, 13.2f, -136.9f, 13.8f, -136.0f, 15.0f, -135.6f, 15.6f,
  1061. -135.2f, 16.1f, -134.8f, 16.7f, -133.9f, 17.9f, -133.5f, 18.4f, -133.1f, 19.0f,
  1062. -131.8f, 20.7f, -131.4f, 21.3f, -130.1f, 23.0f, -129.7f, 23.6f, -128.4f, 25.3f,
  1063. -128.0f, 25.9f, -126.7f, 27.6f, -126.3f, 28.2f, -125.4f, 29.3f, -125.0f, 29.9f,
  1064. -124.1f, 31.0f, -123.7f, 31.6f, -122.8f, 32.7f, -122.4f, 33.3f, -121.5f, 34.4f,
  1065. -121.1f, 35.0f, -120.6f, 35.6f, -120.2f, 36.1f, -119.7f, 36.7f, -119.3f, 37.2f,
  1066. -118.9f, 37.8f, -118.4f, 38.4f, -118.0f, 38.9f, -117.5f, 39.5f, -117.1f, 40.0f,
  1067. -116.6f, 40.6f, -116.2f, 41.1f, -115.7f, 41.7f, -115.2f, 42.2f, -114.8f, 42.8f,
  1068. -114.3f, 43.3f, -113.9f, 43.9f, -113.4f, 44.4f, -112.4f, 45.5f, -112.0f, 46.0f,
  1069. -111.5f, 46.5f, -110.5f, 47.6f, -110.0f, 48.1f, -109.6f, 48.6f, -109.1f, 49.2f,
  1070. -108.6f, 49.7f, -107.7f, 50.8f, -107.2f, 51.3f, -105.7f, 52.9f, -105.3f, 53.4f,
  1071. -104.8f, 53.9f, -104.3f, 54.5f, -103.8f, 55.0f, -100.7f, 58.0f, -100.2f, 58.4f,
  1072. -99.7f, 58.9f, -99.1f, 59.3f, -97.2f, 60.3f, -96.5f, 60.1f, -95.9f, 59.7f,
  1073. -95.3f, 59.4f, -94.6f, 59.1f, -93.9f, 58.9f, -92.6f, 58.5f, -91.9f, 58.4f,
  1074. -91.2f, 58.2f, -90.5f, 58.1f, -89.7f, 58.0f, -89.0f, 57.9f, -86.2f, 57.6f,
  1075. -85.5f, 57.5f, -84.1f, 57.4f, -83.4f, 57.3f, -82.6f, 57.3f, -81.9f, 57.2f,
  1076. -81.2f, 57.2f, -80.5f, 57.1f, -79.8f, 57.1f, -78.4f, 57.0f, -77.7f, 57.0f,
  1077. -75.5f, 56.9f, -74.8f, 56.9f, -71.9f, 56.8f, -71.2f, 56.8f, 0.0f, 56.8f,
  1078. };
  1079. constexpr std::array<float, 199 * 2> gc_body = {
  1080. 0.0f, -138.03f, -4.91f, -138.01f, -8.02f, -137.94f, -11.14f, -137.82f, -14.25f,
  1081. -137.67f, -17.37f, -137.48f, -20.48f, -137.25f, -23.59f, -137.0f, -26.69f, -136.72f,
  1082. -29.8f, -136.41f, -32.9f, -136.07f, -35.99f, -135.71f, -39.09f, -135.32f, -42.18f,
  1083. -134.91f, -45.27f, -134.48f, -48.35f, -134.03f, -51.43f, -133.55f, -54.51f, -133.05f,
  1084. -57.59f, -132.52f, -60.66f, -131.98f, -63.72f, -131.41f, -66.78f, -130.81f, -69.84f,
  1085. -130.2f, -72.89f, -129.56f, -75.94f, -128.89f, -78.98f, -128.21f, -82.02f, -127.49f,
  1086. -85.05f, -126.75f, -88.07f, -125.99f, -91.09f, -125.19f, -94.1f, -124.37f, -97.1f,
  1087. -123.52f, -100.09f, -122.64f, -103.07f, -121.72f, -106.04f, -120.77f, -109.0f, -119.79f,
  1088. -111.95f, -118.77f, -114.88f, -117.71f, -117.8f, -116.61f, -120.7f, -115.46f, -123.58f,
  1089. -114.27f, -126.44f, -113.03f, -129.27f, -111.73f, -132.08f, -110.38f, -134.86f, -108.96f,
  1090. -137.6f, -107.47f, -140.3f, -105.91f, -142.95f, -104.27f, -145.55f, -102.54f, -148.07f,
  1091. -100.71f, -150.51f, -98.77f, -152.86f, -96.71f, -155.09f, -94.54f, -157.23f, -92.27f,
  1092. -159.26f, -89.9f, -161.2f, -87.46f, -163.04f, -84.94f, -164.78f, -82.35f, -166.42f,
  1093. -79.7f, -167.97f, -77.0f, -169.43f, -74.24f, -170.8f, -71.44f, -172.09f, -68.6f,
  1094. -173.29f, -65.72f, -174.41f, -62.81f, -175.45f, -59.87f, -176.42f, -56.91f, -177.31f,
  1095. -53.92f, -178.14f, -50.91f, -178.9f, -47.89f, -179.6f, -44.85f, -180.24f, -41.8f,
  1096. -180.82f, -38.73f, -181.34f, -35.66f, -181.8f, -32.57f, -182.21f, -29.48f, -182.57f,
  1097. -26.38f, -182.88f, -23.28f, -183.15f, -20.17f, -183.36f, -17.06f, -183.54f, -13.95f,
  1098. -183.71f, -10.84f, -184.0f, -7.73f, -184.23f, -4.62f, -184.44f, -1.51f, -184.62f,
  1099. 1.6f, -184.79f, 4.72f, -184.95f, 7.83f, -185.11f, 10.95f, -185.25f, 14.06f,
  1100. -185.38f, 17.18f, -185.51f, 20.29f, -185.63f, 23.41f, -185.74f, 26.53f, -185.85f,
  1101. 29.64f, -185.95f, 32.76f, -186.04f, 35.88f, -186.12f, 39.0f, -186.19f, 42.11f,
  1102. -186.26f, 45.23f, -186.32f, 48.35f, -186.37f, 51.47f, -186.41f, 54.59f, -186.44f,
  1103. 57.7f, -186.46f, 60.82f, -186.46f, 63.94f, -186.44f, 70.18f, -186.41f, 73.3f,
  1104. -186.36f, 76.42f, -186.3f, 79.53f, -186.22f, 82.65f, -186.12f, 85.77f, -185.99f,
  1105. 88.88f, -185.84f, 92.0f, -185.66f, 95.11f, -185.44f, 98.22f, -185.17f, 101.33f,
  1106. -184.85f, 104.43f, -184.46f, 107.53f, -183.97f, 110.61f, -183.37f, 113.67f, -182.65f,
  1107. 116.7f, -181.77f, 119.69f, -180.71f, 122.62f, -179.43f, 125.47f, -177.89f, 128.18f,
  1108. -176.05f, 130.69f, -173.88f, 132.92f, -171.36f, 134.75f, -168.55f, 136.1f, -165.55f,
  1109. 136.93f, -162.45f, 137.29f, -156.23f, 137.03f, -153.18f, 136.41f, -150.46f, 134.9f,
  1110. -148.14f, 132.83f, -146.14f, 130.43f, -144.39f, 127.85f, -142.83f, 125.16f, -141.41f,
  1111. 122.38f, -140.11f, 119.54f, -138.9f, 116.67f, -137.77f, 113.76f, -136.7f, 110.84f,
  1112. -135.68f, 107.89f, -134.71f, 104.93f, -133.77f, 101.95f, -132.86f, 98.97f, -131.97f,
  1113. 95.98f, -131.09f, 92.99f, -130.23f, 89.99f, -129.36f, 86.99f, -128.49f, 84.0f,
  1114. -127.63f, 81.0f, -126.76f, 78.01f, -125.9f, 75.01f, -124.17f, 69.02f, -123.31f,
  1115. 66.02f, -121.59f, 60.03f, -120.72f, 57.03f, -119.86f, 54.03f, -118.13f, 48.04f,
  1116. -117.27f, 45.04f, -115.55f, 39.05f, -114.68f, 36.05f, -113.82f, 33.05f, -112.96f,
  1117. 30.06f, -110.4f, 28.29f, -107.81f, 26.55f, -105.23f, 24.8f, -97.48f, 19.55f,
  1118. -94.9f, 17.81f, -92.32f, 16.06f, -87.15f, 12.56f, -84.57f, 10.81f, -81.99f,
  1119. 9.07f, -79.4f, 7.32f, -76.82f, 5.57f, -69.07f, 0.33f, -66.49f, -1.42f,
  1120. -58.74f, -6.66f, -56.16f, -8.41f, -48.4f, -13.64f, -45.72f, -15.22f, -42.93f,
  1121. -16.62f, -40.07f, -17.86f, -37.15f, -18.96f, -34.19f, -19.94f, -31.19f, -20.79f,
  1122. -28.16f, -21.55f, -25.12f, -22.21f, -22.05f, -22.79f, -18.97f, -23.28f, -15.88f,
  1123. -23.7f, -12.78f, -24.05f, -9.68f, -24.33f, -6.57f, -24.55f, -3.45f, -24.69f,
  1124. 0.0f, -24.69f,
  1125. };
  1126. constexpr std::array<float, 99 * 2> gc_left_body = {
  1127. -74.59f, -97.22f, -70.17f, -94.19f, -65.95f, -90.89f, -62.06f, -87.21f, -58.58f,
  1128. -83.14f, -55.58f, -78.7f, -53.08f, -73.97f, -51.05f, -69.01f, -49.46f, -63.89f,
  1129. -48.24f, -58.67f, -47.36f, -53.39f, -46.59f, -48.09f, -45.7f, -42.8f, -44.69f,
  1130. -37.54f, -43.54f, -32.31f, -42.25f, -27.11f, -40.8f, -21.95f, -39.19f, -16.84f,
  1131. -37.38f, -11.8f, -35.34f, -6.84f, -33.04f, -2.0f, -30.39f, 2.65f, -27.26f,
  1132. 7.0f, -23.84f, 11.11f, -21.19f, 15.76f, -19.18f, 20.73f, -17.73f, 25.88f,
  1133. -16.82f, 31.16f, -16.46f, 36.5f, -16.7f, 41.85f, -17.63f, 47.13f, -19.31f,
  1134. 52.21f, -21.8f, 56.95f, -24.91f, 61.3f, -28.41f, 65.36f, -32.28f, 69.06f,
  1135. -36.51f, 72.35f, -41.09f, 75.13f, -45.97f, 77.32f, -51.1f, 78.86f, -56.39f,
  1136. 79.7f, -61.74f, 79.84f, -67.07f, 79.3f, -72.3f, 78.15f, -77.39f, 76.48f,
  1137. -82.29f, 74.31f, -86.76f, 71.37f, -90.7f, 67.75f, -94.16f, 63.66f, -97.27f,
  1138. 59.3f, -100.21f, 54.81f, -103.09f, 50.3f, -106.03f, 45.82f, -109.11f, 41.44f,
  1139. -112.37f, 37.19f, -115.85f, 33.11f, -119.54f, 29.22f, -123.45f, 25.56f, -127.55f,
  1140. 22.11f, -131.77f, 18.81f, -136.04f, 15.57f, -140.34f, 12.37f, -144.62f, 9.15f,
  1141. -148.86f, 5.88f, -153.03f, 2.51f, -157.05f, -1.03f, -160.83f, -4.83f, -164.12f,
  1142. -9.05f, -166.71f, -13.73f, -168.91f, -18.62f, -170.77f, -23.64f, -172.3f, -28.78f,
  1143. -173.49f, -34.0f, -174.3f, -39.3f, -174.72f, -44.64f, -174.72f, -49.99f, -174.28f,
  1144. -55.33f, -173.37f, -60.61f, -172.0f, -65.79f, -170.17f, -70.82f, -167.79f, -75.62f,
  1145. -164.84f, -80.09f, -161.43f, -84.22f, -157.67f, -88.03f, -153.63f, -91.55f, -149.37f,
  1146. -94.81f, -144.94f, -97.82f, -140.37f, -100.61f, -135.65f, -103.16f, -130.73f, -105.26f,
  1147. -125.62f, -106.86f, -120.37f, -107.95f, -115.05f, -108.56f, -109.7f, -108.69f, -104.35f,
  1148. -108.36f, -99.05f, -107.6f, -93.82f, -106.41f, -88.72f, -104.79f, -83.78f, -102.7f,
  1149. };
  1150. constexpr std::array<float, 47 * 2> left_gc_trigger = {
  1151. -99.69f, -125.04f, -101.81f, -126.51f, -104.02f, -127.85f, -106.3f, -129.06f, -108.65f,
  1152. -130.12f, -111.08f, -130.99f, -113.58f, -131.62f, -116.14f, -131.97f, -121.26f, -131.55f,
  1153. -123.74f, -130.84f, -126.17f, -129.95f, -128.53f, -128.9f, -130.82f, -127.71f, -133.03f,
  1154. -126.38f, -135.15f, -124.92f, -137.18f, -123.32f, -139.11f, -121.6f, -140.91f, -119.75f,
  1155. -142.55f, -117.77f, -144.0f, -115.63f, -145.18f, -113.34f, -146.17f, -110.95f, -147.05f,
  1156. -108.53f, -147.87f, -106.08f, -148.64f, -103.61f, -149.37f, -101.14f, -149.16f, -100.12f,
  1157. -147.12f, -101.71f, -144.99f, -103.16f, -142.8f, -104.53f, -140.57f, -105.83f, -138.31f,
  1158. -107.08f, -136.02f, -108.27f, -133.71f, -109.42f, -131.38f, -110.53f, -129.04f, -111.61f,
  1159. -126.68f, -112.66f, -124.31f, -113.68f, -121.92f, -114.67f, -119.53f, -115.64f, -117.13f,
  1160. -116.58f, -114.72f, -117.51f, -112.3f, -118.41f, -109.87f, -119.29f, -107.44f, -120.16f,
  1161. -105.0f, -121.0f, -100.11f, -122.65f,
  1162. };
  1163. constexpr std::array<float, 50 * 2> gc_button_x = {
  1164. 142.1f, -50.67f, 142.44f, -48.65f, 142.69f, -46.62f, 142.8f, -44.57f, 143.0f, -42.54f,
  1165. 143.56f, -40.57f, 144.42f, -38.71f, 145.59f, -37.04f, 147.08f, -35.64f, 148.86f, -34.65f,
  1166. 150.84f, -34.11f, 152.88f, -34.03f, 154.89f, -34.38f, 156.79f, -35.14f, 158.49f, -36.28f,
  1167. 159.92f, -37.74f, 161.04f, -39.45f, 161.85f, -41.33f, 162.4f, -43.3f, 162.72f, -45.32f,
  1168. 162.85f, -47.37f, 162.82f, -49.41f, 162.67f, -51.46f, 162.39f, -53.48f, 162.0f, -55.5f,
  1169. 161.51f, -57.48f, 160.9f, -59.44f, 160.17f, -61.35f, 159.25f, -63.18f, 158.19f, -64.93f,
  1170. 157.01f, -66.61f, 155.72f, -68.2f, 154.31f, -69.68f, 152.78f, -71.04f, 151.09f, -72.2f,
  1171. 149.23f, -73.04f, 147.22f, -73.36f, 145.19f, -73.11f, 143.26f, -72.42f, 141.51f, -71.37f,
  1172. 140.0f, -69.99f, 138.82f, -68.32f, 138.13f, -66.4f, 138.09f, -64.36f, 138.39f, -62.34f,
  1173. 139.05f, -60.41f, 139.91f, -58.55f, 140.62f, -56.63f, 141.21f, -54.67f, 141.67f, -52.67f,
  1174. };
  1175. constexpr std::array<float, 50 * 2> gc_button_y = {
  1176. 104.02f, -75.23f, 106.01f, -75.74f, 108.01f, -76.15f, 110.04f, -76.42f, 112.05f, -76.78f,
  1177. 113.97f, -77.49f, 115.76f, -78.49f, 117.33f, -79.79f, 118.6f, -81.39f, 119.46f, -83.25f,
  1178. 119.84f, -85.26f, 119.76f, -87.3f, 119.24f, -89.28f, 118.33f, -91.11f, 117.06f, -92.71f,
  1179. 115.49f, -94.02f, 113.7f, -95.01f, 111.77f, -95.67f, 109.76f, -96.05f, 107.71f, -96.21f,
  1180. 105.67f, -96.18f, 103.63f, -95.99f, 101.61f, -95.67f, 99.61f, -95.24f, 97.63f, -94.69f,
  1181. 95.69f, -94.04f, 93.79f, -93.28f, 91.94f, -92.4f, 90.19f, -91.34f, 88.53f, -90.14f,
  1182. 86.95f, -88.84f, 85.47f, -87.42f, 84.1f, -85.9f, 82.87f, -84.26f, 81.85f, -82.49f,
  1183. 81.15f, -80.57f, 81.0f, -78.54f, 81.41f, -76.54f, 82.24f, -74.67f, 83.43f, -73.01f,
  1184. 84.92f, -71.61f, 86.68f, -70.57f, 88.65f, -70.03f, 90.69f, -70.15f, 92.68f, -70.61f,
  1185. 94.56f, -71.42f, 96.34f, -72.43f, 98.2f, -73.29f, 100.11f, -74.03f, 102.06f, -74.65f,
  1186. };
  1187. constexpr std::array<float, 47 * 2> gc_button_z = {
  1188. 95.74f, -126.41f, 98.34f, -126.38f, 100.94f, -126.24f, 103.53f, -126.01f, 106.11f, -125.7f,
  1189. 108.69f, -125.32f, 111.25f, -124.87f, 113.8f, -124.34f, 116.33f, -123.73f, 118.84f, -123.05f,
  1190. 121.33f, -122.3f, 123.79f, -121.47f, 126.23f, -120.56f, 128.64f, -119.58f, 131.02f, -118.51f,
  1191. 133.35f, -117.37f, 135.65f, -116.14f, 137.9f, -114.84f, 140.1f, -113.46f, 142.25f, -111.99f,
  1192. 144.35f, -110.45f, 146.38f, -108.82f, 148.35f, -107.13f, 150.25f, -105.35f, 151.89f, -103.38f,
  1193. 151.43f, -100.86f, 149.15f, -100.15f, 146.73f, -101.06f, 144.36f, -102.12f, 141.98f, -103.18f,
  1194. 139.6f, -104.23f, 137.22f, -105.29f, 134.85f, -106.35f, 132.47f, -107.41f, 127.72f, -109.53f,
  1195. 125.34f, -110.58f, 122.96f, -111.64f, 120.59f, -112.7f, 118.21f, -113.76f, 113.46f, -115.88f,
  1196. 111.08f, -116.93f, 108.7f, -117.99f, 106.33f, -119.05f, 103.95f, -120.11f, 99.2f, -122.23f,
  1197. 96.82f, -123.29f, 94.44f, -124.34f,
  1198. };
  1199. constexpr std::array<float, 84 * 2> left_joycon_body = {
  1200. -145.0f, -78.9f, -145.0f, -77.9f, -145.0f, 85.6f, -145.0f, 85.6f, -168.3f, 85.5f,
  1201. -169.3f, 85.4f, -171.3f, 85.1f, -172.3f, 84.9f, -173.4f, 84.7f, -174.3f, 84.5f,
  1202. -175.3f, 84.2f, -176.3f, 83.8f, -177.3f, 83.5f, -178.2f, 83.1f, -179.2f, 82.7f,
  1203. -180.1f, 82.2f, -181.0f, 81.8f, -181.9f, 81.3f, -182.8f, 80.7f, -183.7f, 80.2f,
  1204. -184.5f, 79.6f, -186.2f, 78.3f, -186.9f, 77.7f, -187.7f, 77.0f, -189.2f, 75.6f,
  1205. -189.9f, 74.8f, -190.6f, 74.1f, -191.3f, 73.3f, -191.9f, 72.5f, -192.5f, 71.6f,
  1206. -193.1f, 70.8f, -193.7f, 69.9f, -194.3f, 69.1f, -194.8f, 68.2f, -196.2f, 65.5f,
  1207. -196.6f, 64.5f, -197.0f, 63.6f, -197.4f, 62.6f, -198.1f, 60.7f, -198.4f, 59.7f,
  1208. -198.6f, 58.7f, -199.2f, 55.6f, -199.3f, 54.6f, -199.5f, 51.5f, -199.5f, 50.5f,
  1209. -199.5f, -49.4f, -199.4f, -50.5f, -199.3f, -51.5f, -199.1f, -52.5f, -198.2f, -56.5f,
  1210. -197.9f, -57.5f, -197.2f, -59.4f, -196.8f, -60.4f, -196.4f, -61.3f, -195.9f, -62.2f,
  1211. -194.3f, -64.9f, -193.7f, -65.7f, -193.1f, -66.6f, -192.5f, -67.4f, -191.8f, -68.2f,
  1212. -191.2f, -68.9f, -190.4f, -69.7f, -188.2f, -71.8f, -187.4f, -72.5f, -186.6f, -73.1f,
  1213. -185.8f, -73.8f, -185.0f, -74.4f, -184.1f, -74.9f, -183.2f, -75.5f, -182.4f, -76.0f,
  1214. -181.5f, -76.5f, -179.6f, -77.5f, -178.7f, -77.9f, -177.8f, -78.4f, -176.8f, -78.8f,
  1215. -175.9f, -79.1f, -174.9f, -79.5f, -173.9f, -79.8f, -170.9f, -80.6f, -169.9f, -80.8f,
  1216. -167.9f, -81.1f, -166.9f, -81.2f, -165.8f, -81.2f, -145.0f, -80.9f,
  1217. };
  1218. constexpr std::array<float, 84 * 2> left_joycon_trigger = {
  1219. -166.8f, -83.3f, -167.9f, -83.2f, -168.9f, -83.1f, -170.0f, -83.0f, -171.0f, -82.8f,
  1220. -172.1f, -82.6f, -173.1f, -82.4f, -174.2f, -82.1f, -175.2f, -81.9f, -176.2f, -81.5f,
  1221. -177.2f, -81.2f, -178.2f, -80.8f, -180.1f, -80.0f, -181.1f, -79.5f, -182.0f, -79.0f,
  1222. -183.0f, -78.5f, -183.9f, -78.0f, -184.8f, -77.4f, -185.7f, -76.9f, -186.6f, -76.3f,
  1223. -187.4f, -75.6f, -188.3f, -75.0f, -189.1f, -74.3f, -192.2f, -71.5f, -192.9f, -70.7f,
  1224. -193.7f, -69.9f, -194.3f, -69.1f, -195.0f, -68.3f, -195.6f, -67.4f, -196.8f, -65.7f,
  1225. -197.3f, -64.7f, -197.8f, -63.8f, -198.2f, -62.8f, -198.9f, -60.8f, -198.6f, -59.8f,
  1226. -197.6f, -59.7f, -196.6f, -60.0f, -195.6f, -60.5f, -194.7f, -60.9f, -193.7f, -61.4f,
  1227. -192.8f, -61.9f, -191.8f, -62.4f, -190.9f, -62.8f, -189.9f, -63.3f, -189.0f, -63.8f,
  1228. -187.1f, -64.8f, -186.2f, -65.2f, -185.2f, -65.7f, -184.3f, -66.2f, -183.3f, -66.7f,
  1229. -182.4f, -67.1f, -181.4f, -67.6f, -180.5f, -68.1f, -179.5f, -68.6f, -178.6f, -69.0f,
  1230. -177.6f, -69.5f, -176.7f, -70.0f, -175.7f, -70.5f, -174.8f, -70.9f, -173.8f, -71.4f,
  1231. -172.9f, -71.9f, -171.9f, -72.4f, -171.0f, -72.8f, -170.0f, -73.3f, -169.1f, -73.8f,
  1232. -168.1f, -74.3f, -167.2f, -74.7f, -166.2f, -75.2f, -165.3f, -75.7f, -164.3f, -76.2f,
  1233. -163.4f, -76.6f, -162.4f, -77.1f, -161.5f, -77.6f, -160.5f, -78.1f, -159.6f, -78.5f,
  1234. -158.7f, -79.0f, -157.7f, -79.5f, -156.8f, -80.0f, -155.8f, -80.4f, -154.9f, -80.9f,
  1235. -154.2f, -81.6f, -154.3f, -82.6f, -155.2f, -83.3f, -156.2f, -83.3f,
  1236. };
  1237. constexpr std::array<float, 70 * 2> handheld_body = {
  1238. -137.3f, -81.9f, -137.6f, -81.8f, -137.8f, -81.6f, -138.0f, -81.3f, -138.1f, -81.1f,
  1239. -138.1f, -80.8f, -138.2f, -78.7f, -138.2f, -78.4f, -138.3f, -78.1f, -138.7f, -77.3f,
  1240. -138.9f, -77.0f, -139.0f, -76.8f, -139.2f, -76.5f, -139.5f, -76.3f, -139.7f, -76.1f,
  1241. -139.9f, -76.0f, -140.2f, -75.8f, -140.5f, -75.7f, -140.7f, -75.6f, -141.0f, -75.5f,
  1242. -141.9f, -75.3f, -142.2f, -75.3f, -142.5f, -75.2f, -143.0f, -74.9f, -143.2f, -74.7f,
  1243. -143.3f, -74.4f, -143.0f, -74.1f, -143.0f, 85.3f, -143.0f, 85.6f, -142.7f, 85.8f,
  1244. -142.4f, 85.9f, -142.2f, 85.9f, 143.0f, 85.6f, 143.1f, 85.4f, 143.3f, 85.1f,
  1245. 143.0f, 84.8f, 143.0f, -74.9f, 142.8f, -75.1f, 142.5f, -75.2f, 141.9f, -75.3f,
  1246. 141.6f, -75.3f, 141.3f, -75.4f, 141.1f, -75.4f, 140.8f, -75.5f, 140.5f, -75.7f,
  1247. 140.2f, -75.8f, 140.0f, -76.0f, 139.7f, -76.1f, 139.5f, -76.3f, 139.1f, -76.8f,
  1248. 138.9f, -77.0f, 138.6f, -77.5f, 138.4f, -77.8f, 138.3f, -78.1f, 138.3f, -78.3f,
  1249. 138.2f, -78.6f, 138.2f, -78.9f, 138.1f, -79.2f, 138.1f, -79.5f, 138.0f, -81.3f,
  1250. 137.8f, -81.6f, 137.6f, -81.8f, 137.3f, -81.9f, 137.1f, -81.9f, 120.0f, -70.0f,
  1251. -120.0f, -70.0f, -120.0f, 70.0f, 120.0f, 70.0f, 120.0f, -70.0f, 137.1f, -81.9f,
  1252. };
  1253. constexpr std::array<float, 40 * 2> handheld_bezel = {
  1254. -131.4f, -75.9f, -132.2f, -75.7f, -132.9f, -75.3f, -134.2f, -74.3f, -134.7f, -73.6f,
  1255. -135.1f, -72.8f, -135.4f, -72.0f, -135.5f, -71.2f, -135.5f, -70.4f, -135.2f, 76.7f,
  1256. -134.8f, 77.5f, -134.3f, 78.1f, -133.7f, 78.8f, -133.1f, 79.2f, -132.3f, 79.6f,
  1257. -131.5f, 79.9f, -130.7f, 80.0f, -129.8f, 80.0f, 132.2f, 79.7f, 133.0f, 79.3f,
  1258. 133.7f, 78.8f, 134.3f, 78.3f, 134.8f, 77.6f, 135.1f, 76.8f, 135.5f, 75.2f,
  1259. 135.5f, 74.3f, 135.2f, -72.7f, 134.8f, -73.5f, 134.4f, -74.2f, 133.8f, -74.8f,
  1260. 133.1f, -75.3f, 132.3f, -75.6f, 130.7f, -76.0f, 129.8f, -76.0f, -112.9f, -62.2f,
  1261. 112.9f, -62.2f, 112.9f, 62.2f, -112.9f, 62.2f, -112.9f, -62.2f, 129.8f, -76.0f,
  1262. };
  1263. constexpr std::array<float, 58 * 2> handheld_buttons = {
  1264. -82.48f, -82.95f, -82.53f, -82.95f, -106.69f, -82.96f, -106.73f, -82.98f, -106.78f, -83.01f,
  1265. -106.81f, -83.05f, -106.83f, -83.1f, -106.83f, -83.15f, -106.82f, -83.93f, -106.81f, -83.99f,
  1266. -106.8f, -84.04f, -106.78f, -84.08f, -106.76f, -84.13f, -106.73f, -84.18f, -106.7f, -84.22f,
  1267. -106.6f, -84.34f, -106.56f, -84.37f, -106.51f, -84.4f, -106.47f, -84.42f, -106.42f, -84.45f,
  1268. -106.37f, -84.47f, -106.32f, -84.48f, -106.17f, -84.5f, -98.9f, -84.48f, -98.86f, -84.45f,
  1269. -98.83f, -84.41f, -98.81f, -84.36f, -98.8f, -84.31f, -98.8f, -84.26f, -98.79f, -84.05f,
  1270. -90.26f, -84.1f, -90.26f, -84.15f, -90.25f, -84.36f, -90.23f, -84.41f, -90.2f, -84.45f,
  1271. -90.16f, -84.48f, -90.11f, -84.5f, -82.79f, -84.49f, -82.74f, -84.48f, -82.69f, -84.46f,
  1272. -82.64f, -84.45f, -82.59f, -84.42f, -82.55f, -84.4f, -82.5f, -84.37f, -82.46f, -84.33f,
  1273. -82.42f, -84.3f, -82.39f, -84.26f, -82.3f, -84.13f, -82.28f, -84.08f, -82.25f, -83.98f,
  1274. -82.24f, -83.93f, -82.23f, -83.83f, -82.23f, -83.78f, -82.24f, -83.1f, -82.26f, -83.05f,
  1275. -82.29f, -83.01f, -82.33f, -82.97f, -82.38f, -82.95f,
  1276. };
  1277. constexpr std::array<float, 47 * 2> left_joycon_slider = {
  1278. -23.7f, -118.2f, -23.7f, -117.3f, -23.7f, 96.6f, -22.8f, 96.6f, -21.5f, 97.2f, -21.5f,
  1279. 98.1f, -21.2f, 106.7f, -20.8f, 107.5f, -20.1f, 108.2f, -19.2f, 108.2f, -16.4f, 108.1f,
  1280. -15.8f, 107.5f, -15.8f, 106.5f, -15.8f, 62.8f, -16.3f, 61.9f, -15.8f, 61.0f, -17.3f,
  1281. 60.3f, -19.1f, 58.9f, -19.1f, 58.1f, -19.1f, 57.2f, -19.1f, 34.5f, -17.9f, 33.9f,
  1282. -17.2f, 33.2f, -16.6f, 32.4f, -16.2f, 31.6f, -15.8f, 30.7f, -15.8f, 29.7f, -15.8f,
  1283. 28.8f, -15.8f, -46.4f, -16.3f, -47.3f, -15.8f, -48.1f, -17.4f, -48.8f, -19.1f, -49.4f,
  1284. -19.1f, -50.1f, -19.1f, -51.0f, -19.1f, -51.9f, -19.1f, -73.7f, -19.1f, -74.5f, -17.5f,
  1285. -75.2f, -16.4f, -76.7f, -16.0f, -77.6f, -15.8f, -78.5f, -15.8f, -79.4f, -15.8f, -80.4f,
  1286. -15.8f, -118.2f, -15.8f, -118.2f, -18.3f, -118.2f,
  1287. };
  1288. constexpr std::array<float, 66 * 2> left_joycon_sideview = {
  1289. -158.8f, -133.5f, -159.8f, -133.5f, -173.5f, -133.3f, -174.5f, -133.0f, -175.4f, -132.6f,
  1290. -176.2f, -132.1f, -177.0f, -131.5f, -177.7f, -130.9f, -178.3f, -130.1f, -179.4f, -128.5f,
  1291. -179.8f, -127.6f, -180.4f, -125.7f, -180.6f, -124.7f, -180.7f, -123.8f, -180.7f, -122.8f,
  1292. -180.0f, 128.8f, -179.6f, 129.7f, -179.1f, 130.5f, -177.9f, 132.1f, -177.2f, 132.7f,
  1293. -176.4f, 133.3f, -175.6f, 133.8f, -174.7f, 134.3f, -173.8f, 134.6f, -172.8f, 134.8f,
  1294. -170.9f, 135.0f, -169.9f, 135.0f, -156.1f, 134.8f, -155.2f, 134.6f, -154.2f, 134.3f,
  1295. -153.3f, 134.0f, -152.4f, 133.6f, -151.6f, 133.1f, -150.7f, 132.6f, -149.9f, 132.0f,
  1296. -149.2f, 131.4f, -148.5f, 130.7f, -147.1f, 129.2f, -146.5f, 128.5f, -146.0f, 127.7f,
  1297. -145.5f, 126.8f, -145.0f, 126.0f, -144.6f, 125.1f, -144.2f, 124.1f, -143.9f, 123.2f,
  1298. -143.7f, 122.2f, -143.6f, 121.3f, -143.5f, 120.3f, -143.5f, 119.3f, -144.4f, -123.4f,
  1299. -144.8f, -124.3f, -145.3f, -125.1f, -145.8f, -126.0f, -146.3f, -126.8f, -147.0f, -127.5f,
  1300. -147.6f, -128.3f, -148.3f, -129.0f, -149.0f, -129.6f, -149.8f, -130.3f, -150.6f, -130.8f,
  1301. -151.4f, -131.4f, -152.2f, -131.9f, -153.1f, -132.3f, -155.9f, -133.3f, -156.8f, -133.5f,
  1302. -157.8f, -133.5f,
  1303. };
  1304. constexpr std::array<float, 40 * 2> left_joycon_body_trigger = {
  1305. -146.1f, -124.3f, -146.0f, -122.0f, -145.8f, -119.7f, -145.7f, -117.4f, -145.4f, -112.8f,
  1306. -145.3f, -110.5f, -145.0f, -105.9f, -144.9f, -103.6f, -144.6f, -99.1f, -144.5f, -96.8f,
  1307. -144.5f, -89.9f, -144.5f, -87.6f, -144.5f, -83.0f, -144.5f, -80.7f, -144.5f, -80.3f,
  1308. -142.4f, -82.4f, -141.4f, -84.5f, -140.2f, -86.4f, -138.8f, -88.3f, -137.4f, -90.1f,
  1309. -134.5f, -93.6f, -133.0f, -95.3f, -130.0f, -98.8f, -128.5f, -100.6f, -127.1f, -102.4f,
  1310. -125.8f, -104.3f, -124.7f, -106.3f, -123.9f, -108.4f, -125.1f, -110.2f, -127.4f, -110.3f,
  1311. -129.7f, -110.3f, -134.2f, -110.5f, -136.4f, -111.4f, -138.1f, -112.8f, -139.4f, -114.7f,
  1312. -140.5f, -116.8f, -141.4f, -118.9f, -143.3f, -123.1f, -144.6f, -124.9f, -146.2f, -126.0f,
  1313. };
  1314. constexpr std::array<float, 49 * 2> left_joycon_topview = {
  1315. -184.8f, -20.8f, -185.6f, -21.1f, -186.4f, -21.5f, -187.1f, -22.1f, -187.8f, -22.6f,
  1316. -188.4f, -23.2f, -189.6f, -24.5f, -190.2f, -25.2f, -190.7f, -25.9f, -191.1f, -26.7f,
  1317. -191.4f, -27.5f, -191.6f, -28.4f, -191.7f, -29.2f, -191.7f, -30.1f, -191.5f, -47.7f,
  1318. -191.2f, -48.5f, -191.0f, -49.4f, -190.7f, -50.2f, -190.3f, -51.0f, -190.0f, -51.8f,
  1319. -189.6f, -52.6f, -189.1f, -53.4f, -188.6f, -54.1f, -187.5f, -55.4f, -186.9f, -56.1f,
  1320. -186.2f, -56.7f, -185.5f, -57.2f, -184.0f, -58.1f, -183.3f, -58.5f, -182.5f, -58.9f,
  1321. -181.6f, -59.2f, -180.8f, -59.5f, -179.9f, -59.7f, -179.1f, -59.9f, -178.2f, -60.0f,
  1322. -174.7f, -60.1f, -168.5f, -60.2f, -162.4f, -60.3f, -156.2f, -60.4f, -149.2f, -60.5f,
  1323. -143.0f, -60.6f, -136.9f, -60.7f, -130.7f, -60.8f, -123.7f, -60.9f, -117.5f, -61.0f,
  1324. -110.5f, -61.1f, -94.4f, -60.4f, -94.4f, -59.5f, -94.4f, -20.6f,
  1325. };
  1326. constexpr std::array<float, 41 * 2> left_joycon_slider_topview = {
  1327. -95.1f, -51.5f, -95.0f, -51.5f, -91.2f, -51.6f, -91.2f, -51.7f, -91.1f, -52.4f, -91.1f, -52.6f,
  1328. -91.0f, -54.1f, -86.3f, -54.0f, -86.0f, -53.9f, -85.9f, -53.8f, -85.6f, -53.4f, -85.5f, -53.2f,
  1329. -85.5f, -53.1f, -85.4f, -52.9f, -85.4f, -52.8f, -85.3f, -52.4f, -85.3f, -52.3f, -85.4f, -27.2f,
  1330. -85.4f, -27.1f, -85.5f, -27.0f, -85.5f, -26.9f, -85.6f, -26.7f, -85.6f, -26.6f, -85.7f, -26.5f,
  1331. -85.9f, -26.4f, -86.0f, -26.3f, -86.4f, -26.0f, -86.5f, -25.9f, -86.7f, -25.8f, -87.1f, -25.7f,
  1332. -90.4f, -25.8f, -90.7f, -25.9f, -90.8f, -26.0f, -90.9f, -26.3f, -91.0f, -26.4f, -91.0f, -26.5f,
  1333. -91.1f, -26.7f, -91.1f, -26.9f, -91.2f, -28.9f, -95.2f, -29.1f, -95.2f, -29.2f,
  1334. };
  1335. constexpr std::array<float, 42 * 2> left_joycon_sideview_zl = {
  1336. -148.9f, -128.2f, -148.7f, -126.6f, -148.4f, -124.9f, -148.2f, -123.3f, -147.9f, -121.7f,
  1337. -147.7f, -120.1f, -147.4f, -118.5f, -147.2f, -116.9f, -146.9f, -115.3f, -146.4f, -112.1f,
  1338. -146.1f, -110.5f, -145.9f, -108.9f, -145.6f, -107.3f, -144.2f, -107.3f, -142.6f, -107.5f,
  1339. -141.0f, -107.8f, -137.8f, -108.3f, -136.2f, -108.6f, -131.4f, -109.4f, -129.8f, -109.7f,
  1340. -125.6f, -111.4f, -124.5f, -112.7f, -123.9f, -114.1f, -123.8f, -115.8f, -123.8f, -117.4f,
  1341. -123.9f, -120.6f, -124.5f, -122.1f, -125.8f, -123.1f, -127.4f, -123.4f, -129.0f, -123.6f,
  1342. -130.6f, -124.0f, -132.1f, -124.4f, -133.7f, -124.8f, -135.3f, -125.3f, -136.8f, -125.9f,
  1343. -138.3f, -126.4f, -139.9f, -126.9f, -141.4f, -127.5f, -142.9f, -128.0f, -144.5f, -128.5f,
  1344. -146.0f, -129.0f, -147.6f, -129.4f,
  1345. };
  1346. constexpr std::array<float, 72 * 2> left_joystick_sideview = {
  1347. -14.7f, -3.8f, -15.2f, -5.6f, -15.2f, -7.6f, -15.5f, -17.6f, -17.4f, -18.3f, -19.4f, -18.2f,
  1348. -21.3f, -17.6f, -22.8f, -16.4f, -23.4f, -14.5f, -23.4f, -12.5f, -24.1f, -8.6f, -24.8f, -6.7f,
  1349. -25.3f, -4.8f, -25.7f, -2.8f, -25.9f, -0.8f, -26.0f, 1.2f, -26.0f, 3.2f, -25.8f, 5.2f,
  1350. -25.5f, 7.2f, -25.0f, 9.2f, -24.4f, 11.1f, -23.7f, 13.0f, -23.4f, 14.9f, -23.4f, 16.9f,
  1351. -23.3f, 18.9f, -22.0f, 20.5f, -20.2f, 21.3f, -18.3f, 21.6f, -16.3f, 21.4f, -15.3f, 19.9f,
  1352. -15.3f, 17.8f, -15.2f, 7.8f, -13.5f, 6.4f, -12.4f, 7.2f, -11.4f, 8.9f, -10.2f, 10.5f,
  1353. -8.7f, 11.8f, -7.1f, 13.0f, -5.3f, 14.0f, -3.5f, 14.7f, -1.5f, 15.0f, 0.5f, 15.0f,
  1354. 2.5f, 14.7f, 4.4f, 14.2f, 6.3f, 13.4f, 8.0f, 12.4f, 9.6f, 11.1f, 10.9f, 9.6f,
  1355. 12.0f, 7.9f, 12.7f, 6.0f, 13.2f, 4.1f, 13.3f, 2.1f, 13.2f, 0.1f, 12.9f, -1.9f,
  1356. 12.2f, -3.8f, 11.3f, -5.6f, 10.2f, -7.2f, 8.8f, -8.6f, 7.1f, -9.8f, 5.4f, -10.8f,
  1357. 3.5f, -11.5f, 1.5f, -11.9f, -0.5f, -12.0f, -2.5f, -11.8f, -4.4f, -11.3f, -6.2f, -10.4f,
  1358. -8.0f, -9.4f, -9.6f, -8.2f, -10.9f, -6.7f, -11.9f, -4.9f, -12.8f, -3.2f, -13.5f, -3.8f,
  1359. };
  1360. constexpr std::array<float, 63 * 2> left_joystick_L_topview = {
  1361. -186.7f, -43.7f, -186.4f, -43.7f, -110.6f, -43.4f, -110.6f, -43.1f, -110.7f, -34.3f,
  1362. -110.7f, -34.0f, -110.8f, -33.7f, -111.1f, -32.9f, -111.2f, -32.6f, -111.4f, -32.3f,
  1363. -111.5f, -32.1f, -111.7f, -31.8f, -111.8f, -31.5f, -112.0f, -31.3f, -112.2f, -31.0f,
  1364. -112.4f, -30.8f, -112.8f, -30.3f, -113.0f, -30.1f, -114.1f, -29.1f, -114.3f, -28.9f,
  1365. -114.6f, -28.7f, -114.8f, -28.6f, -115.1f, -28.4f, -115.3f, -28.3f, -115.6f, -28.1f,
  1366. -115.9f, -28.0f, -116.4f, -27.8f, -116.7f, -27.7f, -117.3f, -27.6f, -117.6f, -27.5f,
  1367. -182.9f, -27.6f, -183.5f, -27.7f, -183.8f, -27.8f, -184.4f, -27.9f, -184.6f, -28.1f,
  1368. -184.9f, -28.2f, -185.4f, -28.5f, -185.7f, -28.7f, -185.9f, -28.8f, -186.2f, -29.0f,
  1369. -186.4f, -29.2f, -187.0f, -29.9f, -187.2f, -30.1f, -187.6f, -30.6f, -187.8f, -30.8f,
  1370. -187.9f, -31.1f, -188.1f, -31.3f, -188.2f, -31.6f, -188.4f, -31.9f, -188.5f, -32.1f,
  1371. -188.6f, -32.4f, -188.8f, -33.3f, -188.9f, -33.6f, -188.9f, -33.9f, -188.8f, -39.9f,
  1372. -188.8f, -40.2f, -188.7f, -41.1f, -188.7f, -41.4f, -188.6f, -41.7f, -188.0f, -43.1f,
  1373. -187.9f, -43.4f, -187.6f, -43.6f, -187.3f, -43.7f,
  1374. };
  1375. constexpr std::array<float, 44 * 2> left_joystick_ZL_topview = {
  1376. -179.4f, -53.3f, -177.4f, -53.3f, -111.2f, -53.3f, -111.3f, -53.3f, -111.5f, -58.6f,
  1377. -111.8f, -60.5f, -112.2f, -62.4f, -113.1f, -66.1f, -113.8f, -68.0f, -114.5f, -69.8f,
  1378. -115.3f, -71.5f, -116.3f, -73.2f, -117.3f, -74.8f, -118.5f, -76.4f, -119.8f, -77.8f,
  1379. -121.2f, -79.1f, -122.8f, -80.2f, -124.4f, -81.2f, -126.2f, -82.0f, -128.1f, -82.6f,
  1380. -130.0f, -82.9f, -131.9f, -83.0f, -141.5f, -82.9f, -149.3f, -82.8f, -153.1f, -82.6f,
  1381. -155.0f, -82.1f, -156.8f, -81.6f, -158.7f, -80.9f, -160.4f, -80.2f, -162.2f, -79.3f,
  1382. -163.8f, -78.3f, -165.4f, -77.2f, -166.9f, -76.0f, -168.4f, -74.7f, -169.7f, -73.3f,
  1383. -172.1f, -70.3f, -173.2f, -68.7f, -174.2f, -67.1f, -175.2f, -65.4f, -176.1f, -63.7f,
  1384. -178.7f, -58.5f, -179.6f, -56.8f, -180.4f, -55.1f, -181.3f, -53.3f,
  1385. };
  1386. void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) {
  1387. std::array<QPointF, pro_left_handle.size() / 2> qleft_handle;
  1388. std::array<QPointF, pro_left_handle.size() / 2> qright_handle;
  1389. std::array<QPointF, pro_body.size()> qbody;
  1390. constexpr int radius1 = 32;
  1391. for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) {
  1392. const float left_x = pro_left_handle[point * 2 + 0];
  1393. const float left_y = pro_left_handle[point * 2 + 1];
  1394. qleft_handle[point] = center + QPointF(left_x, left_y);
  1395. qright_handle[point] = center + QPointF(-left_x, left_y);
  1396. }
  1397. for (std::size_t point = 0; point < pro_body.size() / 2; ++point) {
  1398. const float body_x = pro_body[point * 2 + 0];
  1399. const float body_y = pro_body[point * 2 + 1];
  1400. qbody[point] = center + QPointF(body_x, body_y);
  1401. qbody[pro_body.size() - 1 - point] = center + QPointF(-body_x, body_y);
  1402. }
  1403. // Draw left handle body
  1404. p.setPen(colors.outline);
  1405. p.setBrush(colors.left);
  1406. DrawPolygon(p, qleft_handle);
  1407. // Draw right handle body
  1408. p.setBrush(colors.right);
  1409. DrawPolygon(p, qright_handle);
  1410. // Draw body
  1411. p.setBrush(colors.primary);
  1412. DrawPolygon(p, qbody);
  1413. // Draw joycon circles
  1414. p.setBrush(colors.transparent);
  1415. p.drawEllipse(center + QPoint(-111, -55), radius1, radius1);
  1416. p.drawEllipse(center + QPoint(51, 0), radius1, radius1);
  1417. }
  1418. void PlayerControlPreview::DrawGCBody(QPainter& p, const QPointF center) {
  1419. std::array<QPointF, gc_left_body.size() / 2> qleft_handle;
  1420. std::array<QPointF, gc_left_body.size() / 2> qright_handle;
  1421. std::array<QPointF, gc_body.size()> qbody;
  1422. std::array<QPointF, 8> left_hex;
  1423. std::array<QPointF, 8> right_hex;
  1424. constexpr float angle = 2 * 3.1415f / 8;
  1425. for (std::size_t point = 0; point < gc_left_body.size() / 2; ++point) {
  1426. const float body_x = gc_left_body[point * 2 + 0];
  1427. const float body_y = gc_left_body[point * 2 + 1];
  1428. qleft_handle[point] = center + QPointF(body_x, body_y);
  1429. qright_handle[point] = center + QPointF(-body_x, body_y);
  1430. }
  1431. for (std::size_t point = 0; point < gc_body.size() / 2; ++point) {
  1432. const float body_x = gc_body[point * 2 + 0];
  1433. const float body_y = gc_body[point * 2 + 1];
  1434. qbody[point] = center + QPointF(body_x, body_y);
  1435. qbody[gc_body.size() - 1 - point] = center + QPointF(-body_x, body_y);
  1436. }
  1437. for (std::size_t point = 0; point < 8; ++point) {
  1438. const float point_cos = std::cos(point * angle);
  1439. const float point_sin = std::sin(point * angle);
  1440. left_hex[point] = center + QPointF(34 * point_cos - 111, 34 * point_sin - 44);
  1441. right_hex[point] = center + QPointF(26 * point_cos + 61, 26 * point_sin + 37);
  1442. }
  1443. // Draw body
  1444. p.setPen(colors.outline);
  1445. p.setBrush(colors.primary);
  1446. DrawPolygon(p, qbody);
  1447. // Draw left handle body
  1448. p.setBrush(colors.left);
  1449. DrawPolygon(p, qleft_handle);
  1450. // Draw right handle body
  1451. p.setBrush(colors.right);
  1452. DrawPolygon(p, qright_handle);
  1453. DrawText(p, center + QPoint(0, -58), 4.7f, tr("START/PAUSE"));
  1454. // Draw right joystick body
  1455. p.setBrush(colors.button);
  1456. DrawCircle(p, center + QPointF(61, 37), 23.5f);
  1457. // Draw joystick details
  1458. p.setBrush(colors.transparent);
  1459. DrawPolygon(p, left_hex);
  1460. DrawPolygon(p, right_hex);
  1461. }
  1462. void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) {
  1463. const std::size_t body_outline_end = handheld_body.size() / 2 - 6;
  1464. const std::size_t bezel_outline_end = handheld_bezel.size() / 2 - 6;
  1465. const std::size_t bezel_inline_size = 4;
  1466. const std::size_t bezel_inline_start = 35;
  1467. std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
  1468. std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
  1469. std::array<QPointF, handheld_body.size() / 2> qhandheld_body;
  1470. std::array<QPointF, body_outline_end> qhandheld_body_outline;
  1471. std::array<QPointF, handheld_bezel.size() / 2> qhandheld_bezel;
  1472. std::array<QPointF, bezel_inline_size> qhandheld_bezel_inline;
  1473. std::array<QPointF, bezel_outline_end> qhandheld_bezel_outline;
  1474. std::array<QPointF, handheld_buttons.size() / 2> qhandheld_buttons;
  1475. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  1476. left_joycon[point] =
  1477. center + QPointF(left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
  1478. right_joycon[point] =
  1479. center + QPointF(-left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
  1480. }
  1481. for (std::size_t point = 0; point < body_outline_end; ++point) {
  1482. qhandheld_body_outline[point] =
  1483. center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
  1484. }
  1485. for (std::size_t point = 0; point < handheld_body.size() / 2; ++point) {
  1486. qhandheld_body[point] =
  1487. center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
  1488. }
  1489. for (std::size_t point = 0; point < handheld_bezel.size() / 2; ++point) {
  1490. qhandheld_bezel[point] =
  1491. center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
  1492. }
  1493. for (std::size_t point = 0; point < bezel_outline_end; ++point) {
  1494. qhandheld_bezel_outline[point] =
  1495. center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
  1496. }
  1497. for (std::size_t point = 0; point < bezel_inline_size; ++point) {
  1498. qhandheld_bezel_inline[point] =
  1499. center + QPointF(handheld_bezel[(point + bezel_inline_start) * 2],
  1500. handheld_bezel[(point + bezel_inline_start) * 2 + 1]);
  1501. }
  1502. for (std::size_t point = 0; point < handheld_buttons.size() / 2; ++point) {
  1503. qhandheld_buttons[point] =
  1504. center + QPointF(handheld_buttons[point * 2], handheld_buttons[point * 2 + 1]);
  1505. }
  1506. // Draw left joycon
  1507. p.setPen(colors.outline);
  1508. p.setBrush(colors.left);
  1509. DrawPolygon(p, left_joycon);
  1510. // Draw right joycon
  1511. p.setPen(colors.outline);
  1512. p.setBrush(colors.right);
  1513. DrawPolygon(p, right_joycon);
  1514. // Draw Handheld buttons
  1515. p.setPen(colors.outline);
  1516. p.setBrush(colors.button);
  1517. DrawPolygon(p, qhandheld_buttons);
  1518. // Draw handheld body
  1519. p.setPen(colors.transparent);
  1520. p.setBrush(colors.primary);
  1521. DrawPolygon(p, qhandheld_body);
  1522. p.setPen(colors.outline);
  1523. p.setBrush(colors.transparent);
  1524. DrawPolygon(p, qhandheld_body_outline);
  1525. // Draw Handheld bezel
  1526. p.setPen(colors.transparent);
  1527. p.setBrush(colors.button);
  1528. DrawPolygon(p, qhandheld_bezel);
  1529. p.setPen(colors.outline);
  1530. p.setBrush(colors.transparent);
  1531. DrawPolygon(p, qhandheld_bezel_outline);
  1532. DrawPolygon(p, qhandheld_bezel_inline);
  1533. }
  1534. void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) {
  1535. std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
  1536. std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
  1537. std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
  1538. std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
  1539. std::array<QPointF, left_joycon_slider_topview.size() / 2> qleft_joycon_slider_topview;
  1540. std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview;
  1541. std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview;
  1542. std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview;
  1543. constexpr float size = 1.61f;
  1544. constexpr float size2 = 0.9f;
  1545. constexpr float offset = 209.3f;
  1546. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  1547. const float body_x = left_joycon_body[point * 2 + 0];
  1548. const float body_y = left_joycon_body[point * 2 + 1];
  1549. left_joycon[point] = center + QPointF(body_x * size + offset, body_y * size - 1);
  1550. right_joycon[point] = center + QPointF(-body_x * size - offset, body_y * size - 1);
  1551. }
  1552. for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
  1553. const float slider_x = left_joycon_slider[point * 2 + 0];
  1554. const float slider_y = left_joycon_slider[point * 2 + 1];
  1555. qleft_joycon_slider[point] = center + QPointF(slider_x, slider_y);
  1556. qright_joycon_slider[point] = center + QPointF(-slider_x, slider_y);
  1557. }
  1558. for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
  1559. const float top_view_x = left_joycon_topview[point * 2 + 0];
  1560. const float top_view_y = left_joycon_topview[point * 2 + 1];
  1561. qleft_joycon_topview[point] =
  1562. center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52);
  1563. qright_joycon_topview[point] =
  1564. center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52);
  1565. }
  1566. for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
  1567. const float top_view_x = left_joycon_slider_topview[point * 2 + 0];
  1568. const float top_view_y = left_joycon_slider_topview[point * 2 + 1];
  1569. qleft_joycon_slider_topview[point] =
  1570. center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52);
  1571. qright_joycon_slider_topview[point] =
  1572. center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52);
  1573. }
  1574. // right joycon body
  1575. p.setPen(colors.outline);
  1576. p.setBrush(colors.right);
  1577. DrawPolygon(p, right_joycon);
  1578. // Left joycon body
  1579. p.setPen(colors.outline);
  1580. p.setBrush(colors.left);
  1581. DrawPolygon(p, left_joycon);
  1582. // Slider release button top view
  1583. p.setBrush(colors.button);
  1584. DrawRoundRectangle(p, center + QPoint(-149, -108), 12, 11, 2);
  1585. DrawRoundRectangle(p, center + QPoint(149, -108), 12, 11, 2);
  1586. // Joycon slider top view
  1587. p.setBrush(colors.slider);
  1588. DrawPolygon(p, qleft_joycon_slider_topview);
  1589. p.drawLine(center + QPointF(-133.8f, -99.0f), center + QPointF(-133.8f, -78.5f));
  1590. DrawPolygon(p, qright_joycon_slider_topview);
  1591. p.drawLine(center + QPointF(133.8f, -99.0f), center + QPointF(133.8f, -78.5f));
  1592. // Joycon body top view
  1593. p.setBrush(colors.left);
  1594. DrawPolygon(p, qleft_joycon_topview);
  1595. p.setBrush(colors.right);
  1596. DrawPolygon(p, qright_joycon_topview);
  1597. // Right Sideview body
  1598. p.setBrush(colors.slider);
  1599. DrawPolygon(p, qright_joycon_slider);
  1600. // Left Sideview body
  1601. p.setBrush(colors.slider);
  1602. DrawPolygon(p, qleft_joycon_slider);
  1603. }
  1604. void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
  1605. std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
  1606. std::array<QPointF, left_joycon_sideview.size() / 2> qleft_joycon_sideview;
  1607. std::array<QPointF, left_joycon_body_trigger.size() / 2> qleft_joycon_trigger;
  1608. std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
  1609. std::array<QPointF, left_joycon_slider_topview.size() / 2> qleft_joycon_slider_topview;
  1610. std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview;
  1611. constexpr float size = 1.78f;
  1612. constexpr float size2 = 1.1115f;
  1613. constexpr float offset = 312.39f;
  1614. constexpr float offset2 = 335;
  1615. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  1616. left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset,
  1617. left_joycon_body[point * 2 + 1] * size - 1);
  1618. }
  1619. for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
  1620. qleft_joycon_sideview[point] =
  1621. center + QPointF(left_joycon_sideview[point * 2] * size2 + offset2,
  1622. left_joycon_sideview[point * 2 + 1] * size2 + 2);
  1623. }
  1624. for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
  1625. qleft_joycon_slider[point] = center + QPointF(left_joycon_slider[point * 2] * size2 + 81,
  1626. left_joycon_slider[point * 2 + 1] * size2);
  1627. }
  1628. for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
  1629. qleft_joycon_trigger[point] =
  1630. center + QPointF(left_joycon_body_trigger[point * 2] * size2 + offset2,
  1631. left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
  1632. }
  1633. for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
  1634. qleft_joycon_topview[point] =
  1635. center + QPointF(left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]);
  1636. }
  1637. for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
  1638. qleft_joycon_slider_topview[point] =
  1639. center + QPointF(left_joycon_slider_topview[point * 2],
  1640. left_joycon_slider_topview[point * 2 + 1]);
  1641. }
  1642. // Joycon body
  1643. p.setPen(colors.outline);
  1644. p.setBrush(colors.left);
  1645. DrawPolygon(p, left_joycon);
  1646. DrawPolygon(p, qleft_joycon_trigger);
  1647. // Slider release button top view
  1648. p.setBrush(colors.button);
  1649. DrawRoundRectangle(p, center + QPoint(-107, -62), 14, 12, 2);
  1650. // Joycon slider top view
  1651. p.setBrush(colors.slider);
  1652. DrawPolygon(p, qleft_joycon_slider_topview);
  1653. p.drawLine(center + QPointF(-91.1f, -51.7f), center + QPointF(-91.1f, -26.5f));
  1654. // Joycon body top view
  1655. p.setBrush(colors.left);
  1656. DrawPolygon(p, qleft_joycon_topview);
  1657. // Slider release button
  1658. p.setBrush(colors.button);
  1659. DrawRoundRectangle(p, center + QPoint(175, -110), 12, 14, 2);
  1660. // Sideview body
  1661. p.setBrush(colors.left);
  1662. DrawPolygon(p, qleft_joycon_sideview);
  1663. p.setBrush(colors.slider);
  1664. DrawPolygon(p, qleft_joycon_slider);
  1665. const QPointF sideview_center = QPointF(155, 0) + center;
  1666. // Sideview slider body
  1667. p.setBrush(colors.slider);
  1668. DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
  1669. p.setBrush(colors.button2);
  1670. DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
  1671. // Slider decorations
  1672. p.setPen(colors.outline);
  1673. p.setBrush(colors.slider_arrow);
  1674. DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
  1675. DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
  1676. DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
  1677. DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
  1678. // LED indicators
  1679. const float led_size = 5.0f;
  1680. const QPointF led_position = sideview_center + QPointF(0, -36);
  1681. int led_count = 0;
  1682. p.setBrush(led_pattern.position1 ? colors.led_on : colors.led_off);
  1683. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1684. p.setBrush(led_pattern.position2 ? colors.led_on : colors.led_off);
  1685. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1686. p.setBrush(led_pattern.position3 ? colors.led_on : colors.led_off);
  1687. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1688. p.setBrush(led_pattern.position4 ? colors.led_on : colors.led_off);
  1689. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1690. }
  1691. void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
  1692. std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
  1693. std::array<QPointF, left_joycon_sideview.size() / 2> qright_joycon_sideview;
  1694. std::array<QPointF, left_joycon_body_trigger.size() / 2> qright_joycon_trigger;
  1695. std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
  1696. std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview;
  1697. std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview;
  1698. constexpr float size = 1.78f;
  1699. constexpr float size2 = 1.1115f;
  1700. constexpr float offset = 312.39f;
  1701. constexpr float offset2 = 335;
  1702. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  1703. right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset,
  1704. left_joycon_body[point * 2 + 1] * size - 1);
  1705. }
  1706. for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
  1707. qright_joycon_sideview[point] =
  1708. center + QPointF(-left_joycon_sideview[point * 2] * size2 - offset2,
  1709. left_joycon_sideview[point * 2 + 1] * size2 + 2);
  1710. }
  1711. for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
  1712. qright_joycon_trigger[point] =
  1713. center + QPointF(-left_joycon_body_trigger[point * 2] * size2 - offset2,
  1714. left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
  1715. }
  1716. for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
  1717. qright_joycon_slider[point] = center + QPointF(-left_joycon_slider[point * 2] * size2 - 81,
  1718. left_joycon_slider[point * 2 + 1] * size2);
  1719. }
  1720. for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
  1721. qright_joycon_topview[point] =
  1722. center + QPointF(-left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]);
  1723. }
  1724. for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
  1725. qright_joycon_slider_topview[point] =
  1726. center + QPointF(-left_joycon_slider_topview[point * 2],
  1727. left_joycon_slider_topview[point * 2 + 1]);
  1728. }
  1729. // Joycon body
  1730. p.setPen(colors.outline);
  1731. p.setBrush(colors.left);
  1732. DrawPolygon(p, right_joycon);
  1733. DrawPolygon(p, qright_joycon_trigger);
  1734. // Slider release button top view
  1735. p.setBrush(colors.button);
  1736. DrawRoundRectangle(p, center + QPoint(107, -62), 14, 12, 2);
  1737. // Joycon slider top view
  1738. p.setBrush(colors.slider);
  1739. DrawPolygon(p, qright_joycon_slider_topview);
  1740. p.drawLine(center + QPointF(91.1f, -51.7f), center + QPointF(91.1f, -26.5f));
  1741. // Joycon body top view
  1742. p.setBrush(colors.left);
  1743. DrawPolygon(p, qright_joycon_topview);
  1744. // Slider release button
  1745. p.setBrush(colors.button);
  1746. DrawRoundRectangle(p, center + QPoint(-175, -110), 12, 14, 2);
  1747. // Sideview body
  1748. p.setBrush(colors.left);
  1749. DrawPolygon(p, qright_joycon_sideview);
  1750. p.setBrush(colors.slider);
  1751. DrawPolygon(p, qright_joycon_slider);
  1752. const QPointF sideview_center = QPointF(-155, 0) + center;
  1753. // Sideview slider body
  1754. p.setBrush(colors.slider);
  1755. DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
  1756. p.setBrush(colors.button2);
  1757. DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
  1758. // Slider decorations
  1759. p.setPen(colors.outline);
  1760. p.setBrush(colors.slider_arrow);
  1761. DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
  1762. DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
  1763. DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
  1764. DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
  1765. // LED indicators
  1766. const float led_size = 5.0f;
  1767. const QPointF led_position = sideview_center + QPointF(0, -36);
  1768. int led_count = 0;
  1769. p.setBrush(led_pattern.position1 ? colors.led_on : colors.led_off);
  1770. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1771. p.setBrush(led_pattern.position2 ? colors.led_on : colors.led_off);
  1772. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1773. p.setBrush(led_pattern.position3 ? colors.led_on : colors.led_off);
  1774. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1775. p.setBrush(led_pattern.position4 ? colors.led_on : colors.led_off);
  1776. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1777. }
  1778. void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center,
  1779. const Common::Input::ButtonStatus& left_pressed,
  1780. const Common::Input::ButtonStatus& right_pressed) {
  1781. std::array<QPointF, pro_left_trigger.size() / 2> qleft_trigger;
  1782. std::array<QPointF, pro_left_trigger.size() / 2> qright_trigger;
  1783. std::array<QPointF, pro_body_top.size()> qbody_top;
  1784. for (std::size_t point = 0; point < pro_left_trigger.size() / 2; ++point) {
  1785. const float trigger_x = pro_left_trigger[point * 2 + 0];
  1786. const float trigger_y = pro_left_trigger[point * 2 + 1];
  1787. qleft_trigger[point] =
  1788. center + QPointF(trigger_x, trigger_y + (left_pressed.value ? 2 : 0));
  1789. qright_trigger[point] =
  1790. center + QPointF(-trigger_x, trigger_y + (right_pressed.value ? 2 : 0));
  1791. }
  1792. for (std::size_t point = 0; point < pro_body_top.size() / 2; ++point) {
  1793. const float top_x = pro_body_top[point * 2 + 0];
  1794. const float top_y = pro_body_top[point * 2 + 1];
  1795. qbody_top[pro_body_top.size() - 1 - point] = center + QPointF(-top_x, top_y);
  1796. qbody_top[point] = center + QPointF(top_x, top_y);
  1797. }
  1798. // Pro body detail
  1799. p.setPen(colors.outline);
  1800. p.setBrush(colors.primary);
  1801. DrawPolygon(p, qbody_top);
  1802. // Left trigger
  1803. p.setBrush(left_pressed.value ? colors.highlight : colors.button);
  1804. DrawPolygon(p, qleft_trigger);
  1805. // Right trigger
  1806. p.setBrush(right_pressed.value ? colors.highlight : colors.button);
  1807. DrawPolygon(p, qright_trigger);
  1808. }
  1809. void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center,
  1810. Common::Input::TriggerStatus left_trigger,
  1811. Common::Input::TriggerStatus right_trigger) {
  1812. std::array<QPointF, left_gc_trigger.size() / 2> qleft_trigger;
  1813. std::array<QPointF, left_gc_trigger.size() / 2> qright_trigger;
  1814. for (std::size_t point = 0; point < left_gc_trigger.size() / 2; ++point) {
  1815. const float trigger_x = left_gc_trigger[point * 2 + 0];
  1816. const float trigger_y = left_gc_trigger[point * 2 + 1];
  1817. qleft_trigger[point] =
  1818. center + QPointF(trigger_x, trigger_y + (left_trigger.analog.value * 10.0f));
  1819. qright_trigger[point] =
  1820. center + QPointF(-trigger_x, trigger_y + (right_trigger.analog.value * 10.0f));
  1821. }
  1822. // Left trigger
  1823. p.setPen(colors.outline);
  1824. p.setBrush(left_trigger.pressed.value ? colors.highlight : colors.button);
  1825. DrawPolygon(p, qleft_trigger);
  1826. // Right trigger
  1827. p.setBrush(right_trigger.pressed.value ? colors.highlight : colors.button);
  1828. DrawPolygon(p, qright_trigger);
  1829. // Draw L text
  1830. p.setPen(colors.transparent);
  1831. p.setBrush(colors.font);
  1832. DrawSymbol(p, center + QPointF(-132, -119 + (left_trigger.analog.value * 10.0f)), Symbol::L,
  1833. 1.7f);
  1834. // Draw R text
  1835. p.setPen(colors.transparent);
  1836. p.setBrush(colors.font);
  1837. DrawSymbol(p, center + QPointF(121.5f, -119 + (right_trigger.analog.value * 10.0f)), Symbol::R,
  1838. 1.7f);
  1839. }
  1840. void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF center,
  1841. const Common::Input::ButtonStatus& left_pressed,
  1842. const Common::Input::ButtonStatus& right_pressed) {
  1843. std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
  1844. std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
  1845. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  1846. const float left_trigger_x = left_joycon_trigger[point * 2 + 0];
  1847. const float left_trigger_y = left_joycon_trigger[point * 2 + 1];
  1848. qleft_trigger[point] =
  1849. center + QPointF(left_trigger_x, left_trigger_y + (left_pressed.value ? 0.5f : 0));
  1850. qright_trigger[point] =
  1851. center + QPointF(-left_trigger_x, left_trigger_y + (right_pressed.value ? 0.5f : 0));
  1852. }
  1853. // Left trigger
  1854. p.setPen(colors.outline);
  1855. p.setBrush(left_pressed.value ? colors.highlight : colors.button);
  1856. DrawPolygon(p, qleft_trigger);
  1857. // Right trigger
  1858. p.setBrush(right_pressed.value ? colors.highlight : colors.button);
  1859. DrawPolygon(p, qright_trigger);
  1860. }
  1861. void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center,
  1862. const Common::Input::ButtonStatus& left_pressed,
  1863. const Common::Input::ButtonStatus& right_pressed) {
  1864. std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
  1865. std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
  1866. constexpr float size = 1.62f;
  1867. constexpr float offset = 210.6f;
  1868. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  1869. const float left_trigger_x = left_joycon_trigger[point * 2 + 0];
  1870. const float left_trigger_y = left_joycon_trigger[point * 2 + 1];
  1871. qleft_trigger[point] =
  1872. center + QPointF(left_trigger_x * size + offset,
  1873. left_trigger_y * size + (left_pressed.value ? 0.5f : 0));
  1874. qright_trigger[point] =
  1875. center + QPointF(-left_trigger_x * size - offset,
  1876. left_trigger_y * size + (right_pressed.value ? 0.5f : 0));
  1877. }
  1878. // Left trigger
  1879. p.setPen(colors.outline);
  1880. p.setBrush(left_pressed.value ? colors.highlight : colors.button);
  1881. DrawPolygon(p, qleft_trigger);
  1882. // Right trigger
  1883. p.setBrush(right_pressed.value ? colors.highlight : colors.button);
  1884. DrawPolygon(p, qright_trigger);
  1885. }
  1886. void PlayerControlPreview::DrawDualTriggersTopView(
  1887. QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed,
  1888. const Common::Input::ButtonStatus& right_pressed) {
  1889. std::array<QPointF, left_joystick_L_topview.size() / 2> qleft_trigger;
  1890. std::array<QPointF, left_joystick_L_topview.size() / 2> qright_trigger;
  1891. constexpr float size = 0.9f;
  1892. for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
  1893. const float top_view_x = left_joystick_L_topview[point * 2 + 0];
  1894. const float top_view_y = left_joystick_L_topview[point * 2 + 1];
  1895. qleft_trigger[point] = center + QPointF(top_view_x * size - 50, top_view_y * size - 52);
  1896. }
  1897. for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
  1898. const float top_view_x = left_joystick_L_topview[point * 2 + 0];
  1899. const float top_view_y = left_joystick_L_topview[point * 2 + 1];
  1900. qright_trigger[point] = center + QPointF(-top_view_x * size + 50, top_view_y * size - 52);
  1901. }
  1902. p.setPen(colors.outline);
  1903. p.setBrush(left_pressed.value ? colors.highlight : colors.button);
  1904. DrawPolygon(p, qleft_trigger);
  1905. p.setBrush(right_pressed.value ? colors.highlight : colors.button);
  1906. DrawPolygon(p, qright_trigger);
  1907. // Draw L text
  1908. p.setPen(colors.transparent);
  1909. p.setBrush(colors.font2);
  1910. DrawSymbol(p, center + QPointF(-183, -84), Symbol::L, 1.0f);
  1911. // Draw R text
  1912. p.setPen(colors.transparent);
  1913. p.setBrush(colors.font2);
  1914. DrawSymbol(p, center + QPointF(177, -84), Symbol::R, 1.0f);
  1915. }
  1916. void PlayerControlPreview::DrawDualZTriggersTopView(
  1917. QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed,
  1918. const Common::Input::ButtonStatus& right_pressed) {
  1919. std::array<QPointF, left_joystick_ZL_topview.size() / 2> qleft_trigger;
  1920. std::array<QPointF, left_joystick_ZL_topview.size() / 2> qright_trigger;
  1921. constexpr float size = 0.9f;
  1922. for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
  1923. qleft_trigger[point] =
  1924. center + QPointF(left_joystick_ZL_topview[point * 2] * size - 52,
  1925. left_joystick_ZL_topview[point * 2 + 1] * size - 52);
  1926. }
  1927. for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
  1928. qright_trigger[point] =
  1929. center + QPointF(-left_joystick_ZL_topview[point * 2] * size + 52,
  1930. left_joystick_ZL_topview[point * 2 + 1] * size - 52);
  1931. }
  1932. p.setPen(colors.outline);
  1933. p.setBrush(left_pressed.value ? colors.highlight : colors.button);
  1934. DrawPolygon(p, qleft_trigger);
  1935. p.setBrush(right_pressed.value ? colors.highlight : colors.button);
  1936. DrawPolygon(p, qright_trigger);
  1937. // Draw ZL text
  1938. p.setPen(colors.transparent);
  1939. p.setBrush(colors.font2);
  1940. DrawSymbol(p, center + QPointF(-180, -113), Symbol::ZL, 1.0f);
  1941. // Draw ZR text
  1942. p.setPen(colors.transparent);
  1943. p.setBrush(colors.font2);
  1944. DrawSymbol(p, center + QPointF(180, -113), Symbol::ZR, 1.0f);
  1945. }
  1946. void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center,
  1947. const Common::Input::ButtonStatus& left_pressed) {
  1948. std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
  1949. constexpr float size = 1.78f;
  1950. constexpr float offset = 311.5f;
  1951. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  1952. qleft_trigger[point] = center + QPointF(left_joycon_trigger[point * 2] * size + offset,
  1953. left_joycon_trigger[point * 2 + 1] * size -
  1954. (left_pressed.value ? 0.5f : 1.0f));
  1955. }
  1956. p.setPen(colors.outline);
  1957. p.setBrush(left_pressed.value ? colors.highlight : colors.button);
  1958. DrawPolygon(p, qleft_trigger);
  1959. }
  1960. void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center,
  1961. const Common::Input::ButtonStatus& left_pressed) {
  1962. std::array<QPointF, left_joycon_sideview_zl.size() / 2> qleft_trigger;
  1963. constexpr float size = 1.1115f;
  1964. constexpr float offset2 = 335;
  1965. for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
  1966. qleft_trigger[point] = center + QPointF(left_joycon_sideview_zl[point * 2] * size + offset2,
  1967. left_joycon_sideview_zl[point * 2 + 1] * size +
  1968. (left_pressed.value ? 1.5f : 1.0f));
  1969. }
  1970. p.setPen(colors.outline);
  1971. p.setBrush(left_pressed.value ? colors.highlight : colors.button);
  1972. DrawPolygon(p, qleft_trigger);
  1973. p.drawArc(center.x() + 158, center.y() + (left_pressed.value ? -203.5f : -204.0f), 77, 77,
  1974. 225 * 16, 44 * 16);
  1975. }
  1976. void PlayerControlPreview::DrawLeftTriggersTopView(
  1977. QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed) {
  1978. std::array<QPointF, left_joystick_L_topview.size() / 2> qleft_trigger;
  1979. for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
  1980. qleft_trigger[point] = center + QPointF(left_joystick_L_topview[point * 2],
  1981. left_joystick_L_topview[point * 2 + 1]);
  1982. }
  1983. p.setPen(colors.outline);
  1984. p.setBrush(left_pressed.value ? colors.highlight : colors.button);
  1985. DrawPolygon(p, qleft_trigger);
  1986. // Draw L text
  1987. p.setPen(colors.transparent);
  1988. p.setBrush(colors.font2);
  1989. DrawSymbol(p, center + QPointF(-143, -36), Symbol::L, 1.0f);
  1990. }
  1991. void PlayerControlPreview::DrawLeftZTriggersTopView(
  1992. QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed) {
  1993. std::array<QPointF, left_joystick_ZL_topview.size() / 2> qleft_trigger;
  1994. for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
  1995. qleft_trigger[point] = center + QPointF(left_joystick_ZL_topview[point * 2],
  1996. left_joystick_ZL_topview[point * 2 + 1]);
  1997. }
  1998. p.setPen(colors.outline);
  1999. p.setBrush(left_pressed.value ? colors.highlight : colors.button);
  2000. DrawPolygon(p, qleft_trigger);
  2001. // Draw ZL text
  2002. p.setPen(colors.transparent);
  2003. p.setBrush(colors.font2);
  2004. DrawSymbol(p, center + QPointF(-140, -68), Symbol::ZL, 1.0f);
  2005. }
  2006. void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center,
  2007. const Common::Input::ButtonStatus& right_pressed) {
  2008. std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
  2009. constexpr float size = 1.78f;
  2010. constexpr float offset = 311.5f;
  2011. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  2012. qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset,
  2013. left_joycon_trigger[point * 2 + 1] * size -
  2014. (right_pressed.value ? 0.5f : 1.0f));
  2015. }
  2016. p.setPen(colors.outline);
  2017. p.setBrush(right_pressed.value ? colors.highlight : colors.button);
  2018. DrawPolygon(p, qright_trigger);
  2019. }
  2020. void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center,
  2021. const Common::Input::ButtonStatus& right_pressed) {
  2022. std::array<QPointF, left_joycon_sideview_zl.size() / 2> qright_trigger;
  2023. constexpr float size = 1.1115f;
  2024. constexpr float offset2 = 335;
  2025. for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
  2026. qright_trigger[point] =
  2027. center + QPointF(-left_joycon_sideview_zl[point * 2] * size - offset2,
  2028. left_joycon_sideview_zl[point * 2 + 1] * size +
  2029. (right_pressed.value ? 0.5f : 0) + 1);
  2030. }
  2031. p.setPen(colors.outline);
  2032. p.setBrush(right_pressed.value ? colors.highlight : colors.button);
  2033. DrawPolygon(p, qright_trigger);
  2034. p.drawArc(center.x() - 236, center.y() + (right_pressed.value ? -203.5f : -204.0f), 77, 77,
  2035. 271 * 16, 44 * 16);
  2036. }
  2037. void PlayerControlPreview::DrawRightTriggersTopView(
  2038. QPainter& p, const QPointF center, const Common::Input::ButtonStatus& right_pressed) {
  2039. std::array<QPointF, left_joystick_L_topview.size() / 2> qright_trigger;
  2040. for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
  2041. qright_trigger[point] = center + QPointF(-left_joystick_L_topview[point * 2],
  2042. left_joystick_L_topview[point * 2 + 1]);
  2043. }
  2044. p.setPen(colors.outline);
  2045. p.setBrush(right_pressed.value ? colors.highlight : colors.button);
  2046. DrawPolygon(p, qright_trigger);
  2047. // Draw R text
  2048. p.setPen(colors.transparent);
  2049. p.setBrush(colors.font2);
  2050. DrawSymbol(p, center + QPointF(137, -36), Symbol::R, 1.0f);
  2051. }
  2052. void PlayerControlPreview::DrawRightZTriggersTopView(
  2053. QPainter& p, const QPointF center, const Common::Input::ButtonStatus& right_pressed) {
  2054. std::array<QPointF, left_joystick_ZL_topview.size() / 2> qright_trigger;
  2055. for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
  2056. qright_trigger[point] = center + QPointF(-left_joystick_ZL_topview[point * 2],
  2057. left_joystick_ZL_topview[point * 2 + 1]);
  2058. }
  2059. p.setPen(colors.outline);
  2060. p.setBrush(right_pressed.value ? colors.highlight : colors.button);
  2061. DrawPolygon(p, qright_trigger);
  2062. // Draw ZR text
  2063. p.setPen(colors.transparent);
  2064. p.setBrush(colors.font2);
  2065. DrawSymbol(p, center + QPointF(140, -68), Symbol::ZR, 1.0f);
  2066. }
  2067. void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size,
  2068. const Common::Input::ButtonStatus& pressed) {
  2069. const float radius1 = 13.0f * size;
  2070. const float radius2 = 9.0f * size;
  2071. // Outer circle
  2072. p.setPen(colors.outline);
  2073. p.setBrush(pressed.value ? colors.highlight : colors.button);
  2074. DrawCircle(p, center, radius1);
  2075. // Cross
  2076. p.drawLine(center - QPoint(radius1, 0), center + QPoint(radius1, 0));
  2077. p.drawLine(center - QPoint(0, radius1), center + QPoint(0, radius1));
  2078. // Inner circle
  2079. p.setBrush(pressed.value ? colors.highlight2 : colors.button2);
  2080. DrawCircle(p, center, radius2);
  2081. }
  2082. void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF center, float angle,
  2083. float size,
  2084. const Common::Input::ButtonStatus& pressed) {
  2085. QVector<QPointF> joystick;
  2086. joystick.reserve(static_cast<int>(left_joystick_sideview.size() / 2));
  2087. for (std::size_t point = 0; point < left_joystick_sideview.size() / 2; ++point) {
  2088. joystick.append(QPointF(left_joystick_sideview[point * 2] * size + (pressed.value ? 1 : 0),
  2089. left_joystick_sideview[point * 2 + 1] * size - 1));
  2090. }
  2091. // Rotate joystick
  2092. QTransform t;
  2093. t.translate(center.x(), center.y());
  2094. t.rotate(18 * angle);
  2095. QPolygonF p2 = t.map(QPolygonF(joystick));
  2096. // Draw joystick
  2097. p.setPen(colors.outline);
  2098. p.setBrush(pressed.value ? colors.highlight : colors.button);
  2099. p.drawPolygon(p2);
  2100. p.drawLine(p2.at(1), p2.at(30));
  2101. p.drawLine(p2.at(32), p2.at(71));
  2102. }
  2103. void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, const QPointF offset,
  2104. float offset_scalar,
  2105. const Common::Input::ButtonStatus& pressed) {
  2106. const float radius1 = 24.0f;
  2107. const float radius2 = 17.0f;
  2108. const QPointF offset_center = center + offset * offset_scalar;
  2109. const auto amplitude = static_cast<float>(
  2110. 1.0 - std::sqrt((offset.x() * offset.x()) + (offset.y() * offset.y())) * 0.1f);
  2111. const float rotation =
  2112. ((offset.x() == 0) ? atan(1) * 2 : atan(offset.y() / offset.x())) * (180 / (atan(1) * 4));
  2113. p.save();
  2114. p.translate(offset_center);
  2115. p.rotate(rotation);
  2116. // Outer circle
  2117. p.setPen(colors.outline);
  2118. p.setBrush(pressed.value ? colors.highlight : colors.button);
  2119. p.drawEllipse(QPointF(0, 0), radius1 * amplitude, radius1);
  2120. // Inner circle
  2121. p.setBrush(pressed.value ? colors.highlight2 : colors.button2);
  2122. const float inner_offset =
  2123. (radius1 - radius2) * 0.4f * ((offset.x() == 0 && offset.y() < 0) ? -1.0f : 1.0f);
  2124. const float offset_factor = (1.0f - amplitude) / 0.1f;
  2125. p.drawEllipse(QPointF((offset.x() < 0) ? -inner_offset : inner_offset, 0) * offset_factor,
  2126. radius2 * amplitude, radius2);
  2127. p.restore();
  2128. }
  2129. void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center,
  2130. const Common::Input::ButtonStatus& pressed) {
  2131. // Outer circle
  2132. p.setPen(colors.outline);
  2133. p.setBrush(pressed.value ? colors.highlight : colors.button);
  2134. DrawCircle(p, center, 26.0f);
  2135. // Inner circle
  2136. p.setBrush(pressed.value ? colors.highlight2 : colors.button2);
  2137. DrawCircle(p, center, 19.0f);
  2138. p.setBrush(colors.transparent);
  2139. DrawCircle(p, center, 13.5f);
  2140. DrawCircle(p, center, 7.5f);
  2141. }
  2142. void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) {
  2143. using namespace Settings::NativeAnalog;
  2144. if (center_right != QPointF(0, 0)) {
  2145. DrawJoystickProperties(p, center_right, stick_values[RStick].x.properties);
  2146. p.setPen(colors.indicator);
  2147. p.setBrush(colors.indicator);
  2148. DrawJoystickDot(p, center_right, stick_values[RStick], true);
  2149. p.setPen(colors.indicator2);
  2150. p.setBrush(colors.indicator2);
  2151. DrawJoystickDot(p, center_right, stick_values[RStick], false);
  2152. }
  2153. if (center_left != QPointF(0, 0)) {
  2154. DrawJoystickProperties(p, center_left, stick_values[LStick].x.properties);
  2155. p.setPen(colors.indicator);
  2156. p.setBrush(colors.indicator);
  2157. DrawJoystickDot(p, center_left, stick_values[LStick], true);
  2158. p.setPen(colors.indicator2);
  2159. p.setBrush(colors.indicator2);
  2160. DrawJoystickDot(p, center_left, stick_values[LStick], false);
  2161. }
  2162. }
  2163. void PlayerControlPreview::DrawJoystickProperties(
  2164. QPainter& p, const QPointF center, const Common::Input::AnalogProperties& properties) {
  2165. constexpr float size = 45.0f;
  2166. const float range = size * properties.range;
  2167. const float deadzone = size * properties.deadzone;
  2168. // Max range zone circle
  2169. p.setPen(colors.outline);
  2170. p.setBrush(colors.transparent);
  2171. QPen pen = p.pen();
  2172. pen.setStyle(Qt::DotLine);
  2173. p.setPen(pen);
  2174. DrawCircle(p, center, range);
  2175. // Deadzone circle
  2176. pen.setColor(colors.deadzone);
  2177. p.setPen(pen);
  2178. DrawCircle(p, center, deadzone);
  2179. }
  2180. void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center,
  2181. const Common::Input::StickStatus& stick, bool raw) {
  2182. constexpr float size = 45.0f;
  2183. const float range = size * stick.x.properties.range;
  2184. if (raw) {
  2185. const QPointF value = QPointF(stick.x.raw_value, stick.y.raw_value) * size;
  2186. DrawCircle(p, center + value, 2);
  2187. return;
  2188. }
  2189. const QPointF value = QPointF(stick.x.value, stick.y.value) * range;
  2190. DrawCircle(p, center + value, 2);
  2191. }
  2192. void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center,
  2193. const Common::Input::ButtonStatus& pressed, float width,
  2194. float height, Direction direction, float radius) {
  2195. if (pressed.value) {
  2196. switch (direction) {
  2197. case Direction::Left:
  2198. center.setX(center.x() - 1);
  2199. break;
  2200. case Direction::Right:
  2201. center.setX(center.x() + 1);
  2202. break;
  2203. case Direction::Down:
  2204. center.setY(center.y() + 1);
  2205. break;
  2206. case Direction::Up:
  2207. center.setY(center.y() - 1);
  2208. break;
  2209. case Direction::None:
  2210. break;
  2211. }
  2212. }
  2213. QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f};
  2214. p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo));
  2215. p.drawRoundedRect(rect, radius, radius);
  2216. }
  2217. void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center,
  2218. const Common::Input::ButtonStatus& pressed,
  2219. int button_size) {
  2220. p.setPen(colors.outline);
  2221. p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
  2222. DrawRectangle(p, center, button_size, button_size / 3.0f);
  2223. }
  2224. void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center,
  2225. const Common::Input::ButtonStatus& pressed,
  2226. int button_size) {
  2227. // Draw outer line
  2228. p.setPen(colors.outline);
  2229. p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
  2230. DrawRectangle(p, center, button_size, button_size / 3.0f);
  2231. DrawRectangle(p, center, button_size / 3.0f, button_size);
  2232. // Scale down size
  2233. button_size *= 0.88f;
  2234. // Draw inner color
  2235. p.setPen(colors.transparent);
  2236. DrawRectangle(p, center, button_size, button_size / 3.0f);
  2237. DrawRectangle(p, center, button_size / 3.0f, button_size);
  2238. }
  2239. void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center,
  2240. const Common::Input::ButtonStatus& pressed) {
  2241. std::array<QPointF, gc_button_x.size() / 2> button_x;
  2242. for (std::size_t point = 0; point < gc_button_x.size() / 2; ++point) {
  2243. button_x[point] = center + QPointF(gc_button_x[point * 2], gc_button_x[point * 2 + 1]);
  2244. }
  2245. p.setPen(colors.outline);
  2246. p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
  2247. DrawPolygon(p, button_x);
  2248. }
  2249. void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center,
  2250. const Common::Input::ButtonStatus& pressed) {
  2251. std::array<QPointF, gc_button_y.size() / 2> button_x;
  2252. for (std::size_t point = 0; point < gc_button_y.size() / 2; ++point) {
  2253. button_x[point] = center + QPointF(gc_button_y[point * 2], gc_button_y[point * 2 + 1]);
  2254. }
  2255. p.setPen(colors.outline);
  2256. p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
  2257. DrawPolygon(p, button_x);
  2258. }
  2259. void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center,
  2260. const Common::Input::ButtonStatus& pressed) {
  2261. std::array<QPointF, gc_button_z.size() / 2> button_x;
  2262. for (std::size_t point = 0; point < gc_button_z.size() / 2; ++point) {
  2263. button_x[point] = center + QPointF(gc_button_z[point * 2],
  2264. gc_button_z[point * 2 + 1] + (pressed.value ? 1 : 0));
  2265. }
  2266. p.setPen(colors.outline);
  2267. p.setBrush(GetButtonColor(colors.button2, pressed.value, pressed.turbo));
  2268. DrawPolygon(p, button_x);
  2269. }
  2270. void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center,
  2271. const Common::Input::ButtonStatus& pressed,
  2272. float button_size) {
  2273. p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo));
  2274. p.drawEllipse(center, button_size, button_size);
  2275. }
  2276. void PlayerControlPreview::DrawArrowButtonOutline(QPainter& p, const QPointF center, float size) {
  2277. const std::size_t arrow_points = up_arrow_button.size() / 2;
  2278. std::array<QPointF, (arrow_points - 1) * 4> arrow_button_outline;
  2279. for (std::size_t point = 0; point < arrow_points - 1; ++point) {
  2280. const float up_arrow_x = up_arrow_button[point * 2 + 0];
  2281. const float up_arrow_y = up_arrow_button[point * 2 + 1];
  2282. arrow_button_outline[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
  2283. arrow_button_outline[(arrow_points - 1) * 2 - point - 1] =
  2284. center + QPointF(up_arrow_y * size, up_arrow_x * size);
  2285. arrow_button_outline[(arrow_points - 1) * 2 + point] =
  2286. center + QPointF(-up_arrow_x * size, -up_arrow_y * size);
  2287. arrow_button_outline[(arrow_points - 1) * 4 - point - 1] =
  2288. center + QPointF(-up_arrow_y * size, -up_arrow_x * size);
  2289. }
  2290. // Draw arrow button outline
  2291. p.setPen(colors.outline);
  2292. p.setBrush(colors.transparent);
  2293. DrawPolygon(p, arrow_button_outline);
  2294. }
  2295. void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
  2296. const Direction direction,
  2297. const Common::Input::ButtonStatus& pressed, float size) {
  2298. std::array<QPointF, up_arrow_button.size() / 2> arrow_button;
  2299. QPoint offset;
  2300. for (std::size_t point = 0; point < up_arrow_button.size() / 2; ++point) {
  2301. const float up_arrow_x = up_arrow_button[point * 2 + 0];
  2302. const float up_arrow_y = up_arrow_button[point * 2 + 1];
  2303. switch (direction) {
  2304. case Direction::Up:
  2305. arrow_button[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
  2306. break;
  2307. case Direction::Right:
  2308. arrow_button[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size);
  2309. break;
  2310. case Direction::Down:
  2311. arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
  2312. break;
  2313. case Direction::Left:
  2314. // Compiler doesn't optimize this correctly check why
  2315. arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
  2316. break;
  2317. case Direction::None:
  2318. break;
  2319. }
  2320. }
  2321. // Draw arrow button
  2322. p.setPen(pressed.value ? colors.highlight : colors.button);
  2323. p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
  2324. DrawPolygon(p, arrow_button);
  2325. switch (direction) {
  2326. case Direction::Up:
  2327. offset = QPoint(0, -20 * size);
  2328. break;
  2329. case Direction::Right:
  2330. offset = QPoint(20 * size, 0);
  2331. break;
  2332. case Direction::Down:
  2333. offset = QPoint(0, 20 * size);
  2334. break;
  2335. case Direction::Left:
  2336. offset = QPoint(-20 * size, 0);
  2337. break;
  2338. case Direction::None:
  2339. offset = QPoint(0, 0);
  2340. break;
  2341. }
  2342. // Draw arrow icon
  2343. p.setPen(colors.font2);
  2344. p.setBrush(colors.font2);
  2345. DrawArrow(p, center + offset, direction, size);
  2346. }
  2347. void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center,
  2348. const Direction direction,
  2349. const Common::Input::ButtonStatus& pressed) {
  2350. std::array<QPointF, trigger_button.size() / 2> qtrigger_button;
  2351. for (std::size_t point = 0; point < trigger_button.size() / 2; ++point) {
  2352. const float trigger_button_x = trigger_button[point * 2 + 0];
  2353. const float trigger_button_y = trigger_button[point * 2 + 1];
  2354. switch (direction) {
  2355. case Direction::Left:
  2356. qtrigger_button[point] = center + QPointF(-trigger_button_x, trigger_button_y);
  2357. break;
  2358. case Direction::Right:
  2359. qtrigger_button[point] = center + QPointF(trigger_button_x, trigger_button_y);
  2360. break;
  2361. case Direction::Up:
  2362. case Direction::Down:
  2363. case Direction::None:
  2364. break;
  2365. }
  2366. }
  2367. // Draw arrow button
  2368. p.setPen(colors.outline);
  2369. p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
  2370. DrawPolygon(p, qtrigger_button);
  2371. }
  2372. QColor PlayerControlPreview::GetButtonColor(QColor default_color, bool is_pressed, bool turbo) {
  2373. if (is_pressed && turbo) {
  2374. return colors.button_turbo;
  2375. }
  2376. if (is_pressed) {
  2377. return colors.highlight;
  2378. }
  2379. return default_color;
  2380. }
  2381. void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center,
  2382. Common::Input::BatteryLevel battery) {
  2383. if (battery == Common::Input::BatteryLevel::None) {
  2384. return;
  2385. }
  2386. // Draw outline
  2387. p.setPen(QPen(colors.button, 5));
  2388. p.setBrush(colors.transparent);
  2389. p.drawRoundedRect(center.x(), center.y(), 34, 16, 2, 2);
  2390. p.setPen(QPen(colors.button, 3));
  2391. p.drawRect(center.x() + 35, center.y() + 4.5f, 4, 7);
  2392. // Draw Battery shape
  2393. p.setPen(QPen(colors.indicator2, 3));
  2394. p.setBrush(colors.transparent);
  2395. p.drawRoundedRect(center.x(), center.y(), 34, 16, 2, 2);
  2396. p.setPen(QPen(colors.indicator2, 1));
  2397. p.setBrush(colors.indicator2);
  2398. p.drawRect(center.x() + 35, center.y() + 4.5f, 4, 7);
  2399. switch (battery) {
  2400. case Common::Input::BatteryLevel::Charging:
  2401. p.drawRect(center.x(), center.y(), 34, 16);
  2402. p.setPen(colors.slider);
  2403. p.setBrush(colors.charging);
  2404. DrawSymbol(p, center + QPointF(17.0f, 8.0f), Symbol::Charging, 2.1f);
  2405. break;
  2406. case Common::Input::BatteryLevel::Full:
  2407. p.drawRect(center.x(), center.y(), 34, 16);
  2408. break;
  2409. case Common::Input::BatteryLevel::Medium:
  2410. p.drawRect(center.x(), center.y(), 25, 16);
  2411. break;
  2412. case Common::Input::BatteryLevel::Low:
  2413. p.drawRect(center.x(), center.y(), 17, 16);
  2414. break;
  2415. case Common::Input::BatteryLevel::Critical:
  2416. p.drawRect(center.x(), center.y(), 6, 16);
  2417. break;
  2418. case Common::Input::BatteryLevel::Empty:
  2419. p.drawRect(center.x(), center.y(), 3, 16);
  2420. break;
  2421. default:
  2422. break;
  2423. }
  2424. }
  2425. void PlayerControlPreview::DrawSymbol(QPainter& p, const QPointF center, Symbol symbol,
  2426. float icon_size) {
  2427. std::array<QPointF, house.size() / 2> house_icon;
  2428. std::array<QPointF, symbol_a.size() / 2> a_icon;
  2429. std::array<QPointF, symbol_b.size() / 2> b_icon;
  2430. std::array<QPointF, symbol_x.size() / 2> x_icon;
  2431. std::array<QPointF, symbol_y.size() / 2> y_icon;
  2432. std::array<QPointF, symbol_l.size() / 2> l_icon;
  2433. std::array<QPointF, symbol_r.size() / 2> r_icon;
  2434. std::array<QPointF, symbol_c.size() / 2> c_icon;
  2435. std::array<QPointF, symbol_zl.size() / 2> zl_icon;
  2436. std::array<QPointF, symbol_sl.size() / 2> sl_icon;
  2437. std::array<QPointF, symbol_zr.size() / 2> zr_icon;
  2438. std::array<QPointF, symbol_sr.size() / 2> sr_icon;
  2439. std::array<QPointF, symbol_charging.size() / 2> charging_icon;
  2440. switch (symbol) {
  2441. case Symbol::House:
  2442. for (std::size_t point = 0; point < house.size() / 2; ++point) {
  2443. house_icon[point] = center + QPointF(house[point * 2] * icon_size,
  2444. (house[point * 2 + 1] - 0.025f) * icon_size);
  2445. }
  2446. p.drawPolygon(house_icon.data(), static_cast<int>(house_icon.size()));
  2447. break;
  2448. case Symbol::A:
  2449. for (std::size_t point = 0; point < symbol_a.size() / 2; ++point) {
  2450. a_icon[point] = center + QPointF(symbol_a[point * 2] * icon_size,
  2451. symbol_a[point * 2 + 1] * icon_size);
  2452. }
  2453. p.drawPolygon(a_icon.data(), static_cast<int>(a_icon.size()));
  2454. break;
  2455. case Symbol::B:
  2456. for (std::size_t point = 0; point < symbol_b.size() / 2; ++point) {
  2457. b_icon[point] = center + QPointF(symbol_b[point * 2] * icon_size,
  2458. symbol_b[point * 2 + 1] * icon_size);
  2459. }
  2460. p.drawPolygon(b_icon.data(), static_cast<int>(b_icon.size()));
  2461. break;
  2462. case Symbol::X:
  2463. for (std::size_t point = 0; point < symbol_x.size() / 2; ++point) {
  2464. x_icon[point] = center + QPointF(symbol_x[point * 2] * icon_size,
  2465. symbol_x[point * 2 + 1] * icon_size);
  2466. }
  2467. p.drawPolygon(x_icon.data(), static_cast<int>(x_icon.size()));
  2468. break;
  2469. case Symbol::Y:
  2470. for (std::size_t point = 0; point < symbol_y.size() / 2; ++point) {
  2471. y_icon[point] = center + QPointF(symbol_y[point * 2] * icon_size,
  2472. (symbol_y[point * 2 + 1] - 1.0f) * icon_size);
  2473. }
  2474. p.drawPolygon(y_icon.data(), static_cast<int>(y_icon.size()));
  2475. break;
  2476. case Symbol::L:
  2477. for (std::size_t point = 0; point < symbol_l.size() / 2; ++point) {
  2478. l_icon[point] = center + QPointF(symbol_l[point * 2] * icon_size,
  2479. (symbol_l[point * 2 + 1] - 1.0f) * icon_size);
  2480. }
  2481. p.drawPolygon(l_icon.data(), static_cast<int>(l_icon.size()));
  2482. break;
  2483. case Symbol::R:
  2484. for (std::size_t point = 0; point < symbol_r.size() / 2; ++point) {
  2485. r_icon[point] = center + QPointF(symbol_r[point * 2] * icon_size,
  2486. (symbol_r[point * 2 + 1] - 1.0f) * icon_size);
  2487. }
  2488. p.drawPolygon(r_icon.data(), static_cast<int>(r_icon.size()));
  2489. break;
  2490. case Symbol::C:
  2491. for (std::size_t point = 0; point < symbol_c.size() / 2; ++point) {
  2492. c_icon[point] = center + QPointF(symbol_c[point * 2] * icon_size,
  2493. (symbol_c[point * 2 + 1] - 1.0f) * icon_size);
  2494. }
  2495. p.drawPolygon(c_icon.data(), static_cast<int>(c_icon.size()));
  2496. break;
  2497. case Symbol::ZL:
  2498. for (std::size_t point = 0; point < symbol_zl.size() / 2; ++point) {
  2499. zl_icon[point] = center + QPointF(symbol_zl[point * 2] * icon_size,
  2500. symbol_zl[point * 2 + 1] * icon_size);
  2501. }
  2502. p.drawPolygon(zl_icon.data(), static_cast<int>(zl_icon.size()));
  2503. break;
  2504. case Symbol::SL:
  2505. for (std::size_t point = 0; point < symbol_sl.size() / 2; ++point) {
  2506. sl_icon[point] = center + QPointF(symbol_sl[point * 2] * icon_size,
  2507. symbol_sl[point * 2 + 1] * icon_size);
  2508. }
  2509. p.drawPolygon(sl_icon.data(), static_cast<int>(sl_icon.size()));
  2510. break;
  2511. case Symbol::ZR:
  2512. for (std::size_t point = 0; point < symbol_zr.size() / 2; ++point) {
  2513. zr_icon[point] = center + QPointF(symbol_zr[point * 2] * icon_size,
  2514. symbol_zr[point * 2 + 1] * icon_size);
  2515. }
  2516. p.drawPolygon(zr_icon.data(), static_cast<int>(zr_icon.size()));
  2517. break;
  2518. case Symbol::SR:
  2519. for (std::size_t point = 0; point < symbol_sr.size() / 2; ++point) {
  2520. sr_icon[point] = center + QPointF(symbol_sr[point * 2] * icon_size,
  2521. symbol_sr[point * 2 + 1] * icon_size);
  2522. }
  2523. p.drawPolygon(sr_icon.data(), static_cast<int>(sr_icon.size()));
  2524. break;
  2525. case Symbol::Charging:
  2526. for (std::size_t point = 0; point < symbol_charging.size() / 2; ++point) {
  2527. charging_icon[point] = center + QPointF(symbol_charging[point * 2] * icon_size,
  2528. symbol_charging[point * 2 + 1] * icon_size);
  2529. }
  2530. p.drawPolygon(charging_icon.data(), static_cast<int>(charging_icon.size()));
  2531. break;
  2532. }
  2533. }
  2534. void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Direction direction,
  2535. float size) {
  2536. std::array<QPointF, up_arrow_symbol.size() / 2> arrow_symbol;
  2537. for (std::size_t point = 0; point < up_arrow_symbol.size() / 2; ++point) {
  2538. const float up_arrow_x = up_arrow_symbol[point * 2 + 0];
  2539. const float up_arrow_y = up_arrow_symbol[point * 2 + 1];
  2540. switch (direction) {
  2541. case Direction::Up:
  2542. arrow_symbol[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
  2543. break;
  2544. case Direction::Left:
  2545. arrow_symbol[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
  2546. break;
  2547. case Direction::Right:
  2548. arrow_symbol[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size);
  2549. break;
  2550. case Direction::Down:
  2551. arrow_symbol[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
  2552. break;
  2553. case Direction::None:
  2554. break;
  2555. }
  2556. }
  2557. DrawPolygon(p, arrow_symbol);
  2558. }
  2559. // Draw motion functions
  2560. void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler,
  2561. float size) {
  2562. std::array<Common::Vec3f, 8> cube{
  2563. Common::Vec3f{-0.7f, -1, -0.5f},
  2564. {-0.7f, 1, -0.5f},
  2565. {0.7f, 1, -0.5f},
  2566. {0.7f, -1, -0.5f},
  2567. {-0.7f, -1, 0.5f},
  2568. {-0.7f, 1, 0.5f},
  2569. {0.7f, 1, 0.5f},
  2570. {0.7f, -1, 0.5f},
  2571. };
  2572. for (Common::Vec3f& point : cube) {
  2573. point.RotateFromOrigin(euler.x, euler.y, euler.z);
  2574. point *= size;
  2575. }
  2576. const std::array<QPointF, 4> front_face{
  2577. center + QPointF{cube[0].x, cube[0].y},
  2578. center + QPointF{cube[1].x, cube[1].y},
  2579. center + QPointF{cube[2].x, cube[2].y},
  2580. center + QPointF{cube[3].x, cube[3].y},
  2581. };
  2582. const std::array<QPointF, 4> back_face{
  2583. center + QPointF{cube[4].x, cube[4].y},
  2584. center + QPointF{cube[5].x, cube[5].y},
  2585. center + QPointF{cube[6].x, cube[6].y},
  2586. center + QPointF{cube[7].x, cube[7].y},
  2587. };
  2588. DrawPolygon(p, front_face);
  2589. DrawPolygon(p, back_face);
  2590. p.drawLine(center + QPointF{cube[0].x, cube[0].y}, center + QPointF{cube[4].x, cube[4].y});
  2591. p.drawLine(center + QPointF{cube[1].x, cube[1].y}, center + QPointF{cube[5].x, cube[5].y});
  2592. p.drawLine(center + QPointF{cube[2].x, cube[2].y}, center + QPointF{cube[6].x, cube[6].y});
  2593. p.drawLine(center + QPointF{cube[3].x, cube[3].y}, center + QPointF{cube[7].x, cube[7].y});
  2594. }
  2595. template <size_t N>
  2596. void PlayerControlPreview::DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon) {
  2597. p.drawPolygon(polygon.data(), static_cast<int>(polygon.size()));
  2598. }
  2599. void PlayerControlPreview::DrawCircle(QPainter& p, const QPointF center, float size) {
  2600. p.drawEllipse(center, size, size);
  2601. }
  2602. void PlayerControlPreview::DrawRectangle(QPainter& p, const QPointF center, float width,
  2603. float height) {
  2604. const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
  2605. p.drawRect(rect);
  2606. }
  2607. void PlayerControlPreview::DrawRoundRectangle(QPainter& p, const QPointF center, float width,
  2608. float height, float round) {
  2609. const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
  2610. p.drawRoundedRect(rect, round, round);
  2611. }
  2612. void PlayerControlPreview::DrawText(QPainter& p, const QPointF center, float text_size,
  2613. const QString& text) {
  2614. SetTextFont(p, text_size);
  2615. const QFontMetrics fm(p.font());
  2616. const QPointF offset = {fm.horizontalAdvance(text) / 2.0f, -text_size / 2.0f};
  2617. p.drawText(center - offset, text);
  2618. }
  2619. void PlayerControlPreview::SetTextFont(QPainter& p, float text_size, const QString& font_family) {
  2620. QFont font = p.font();
  2621. font.setPointSizeF(text_size);
  2622. font.setFamily(font_family);
  2623. p.setFont(font);
  2624. }