texture_cache.h 78 KB

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  1. // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #pragma once
  4. #include <unordered_set>
  5. #include "common/alignment.h"
  6. #include "common/settings.h"
  7. #include "video_core/dirty_flags.h"
  8. #include "video_core/engines/kepler_compute.h"
  9. #include "video_core/texture_cache/image_view_base.h"
  10. #include "video_core/texture_cache/samples_helper.h"
  11. #include "video_core/texture_cache/texture_cache_base.h"
  12. #include "video_core/texture_cache/util.h"
  13. namespace VideoCommon {
  14. using Tegra::Texture::SwizzleSource;
  15. using Tegra::Texture::TextureType;
  16. using Tegra::Texture::TICEntry;
  17. using Tegra::Texture::TSCEntry;
  18. using VideoCore::Surface::GetFormatType;
  19. using VideoCore::Surface::IsCopyCompatible;
  20. using VideoCore::Surface::PixelFormat;
  21. using VideoCore::Surface::PixelFormatFromDepthFormat;
  22. using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
  23. using VideoCore::Surface::SurfaceType;
  24. using namespace Common::Literals;
  25. template <class P>
  26. TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& rasterizer_,
  27. Tegra::Engines::Maxwell3D& maxwell3d_,
  28. Tegra::Engines::KeplerCompute& kepler_compute_,
  29. Tegra::MemoryManager& gpu_memory_)
  30. : runtime{runtime_}, rasterizer{rasterizer_}, maxwell3d{maxwell3d_},
  31. kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_} {
  32. // Configure null sampler
  33. TSCEntry sampler_descriptor{};
  34. sampler_descriptor.min_filter.Assign(Tegra::Texture::TextureFilter::Linear);
  35. sampler_descriptor.mag_filter.Assign(Tegra::Texture::TextureFilter::Linear);
  36. sampler_descriptor.mipmap_filter.Assign(Tegra::Texture::TextureMipmapFilter::Linear);
  37. sampler_descriptor.cubemap_anisotropy.Assign(1);
  38. // Make sure the first index is reserved for the null resources
  39. // This way the null resource becomes a compile time constant
  40. void(slot_images.insert(NullImageParams{}));
  41. void(slot_image_views.insert(runtime, NullImageViewParams{}));
  42. void(slot_samplers.insert(runtime, sampler_descriptor));
  43. if constexpr (HAS_DEVICE_MEMORY_INFO) {
  44. const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
  45. const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB;
  46. const s64 min_spacing_critical = device_memory - 1_GiB;
  47. const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
  48. const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
  49. const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
  50. expected_memory = static_cast<u64>(
  51. std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
  52. DEFAULT_EXPECTED_MEMORY));
  53. critical_memory = static_cast<u64>(
  54. std::max(std::min(device_memory - min_vacancy_critical, min_spacing_critical),
  55. DEFAULT_CRITICAL_MEMORY));
  56. minimum_memory = static_cast<u64>((device_memory - mem_threshold) / 2);
  57. } else {
  58. expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
  59. critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
  60. minimum_memory = 0;
  61. }
  62. }
  63. template <class P>
  64. void TextureCache<P>::RunGarbageCollector() {
  65. bool high_priority_mode = total_used_memory >= expected_memory;
  66. bool aggressive_mode = total_used_memory >= critical_memory;
  67. const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
  68. size_t num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
  69. const auto clean_up = [this, &num_iterations, &high_priority_mode,
  70. &aggressive_mode](ImageId image_id) {
  71. if (num_iterations == 0) {
  72. return true;
  73. }
  74. --num_iterations;
  75. auto& image = slot_images[image_id];
  76. const bool must_download =
  77. image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
  78. if (!high_priority_mode &&
  79. (must_download || True(image.flags & ImageFlagBits::CostlyLoad))) {
  80. return false;
  81. }
  82. if (must_download) {
  83. auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
  84. const auto copies = FullDownloadCopies(image.info);
  85. image.DownloadMemory(map, copies);
  86. runtime.Finish();
  87. SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span);
  88. }
  89. if (True(image.flags & ImageFlagBits::Tracked)) {
  90. UntrackImage(image, image_id);
  91. }
  92. UnregisterImage(image_id);
  93. DeleteImage(image_id, image.scale_tick > frame_tick + 5);
  94. if (total_used_memory < critical_memory) {
  95. if (aggressive_mode) {
  96. // Sink the aggresiveness.
  97. num_iterations >>= 2;
  98. aggressive_mode = false;
  99. return false;
  100. }
  101. if (high_priority_mode && total_used_memory < expected_memory) {
  102. num_iterations >>= 1;
  103. high_priority_mode = false;
  104. }
  105. }
  106. return false;
  107. };
  108. lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
  109. }
  110. template <class P>
  111. void TextureCache<P>::TickFrame() {
  112. // If we can obtain the memory info, use it instead of the estimate.
  113. if (runtime.CanReportMemoryUsage()) {
  114. total_used_memory = runtime.GetDeviceMemoryUsage();
  115. }
  116. if (total_used_memory > minimum_memory) {
  117. RunGarbageCollector();
  118. }
  119. sentenced_images.Tick();
  120. sentenced_framebuffers.Tick();
  121. sentenced_image_view.Tick();
  122. runtime.TickFrame();
  123. critical_gc = 0;
  124. ++frame_tick;
  125. }
  126. template <class P>
  127. const typename P::ImageView& TextureCache<P>::GetImageView(ImageViewId id) const noexcept {
  128. return slot_image_views[id];
  129. }
  130. template <class P>
  131. typename P::ImageView& TextureCache<P>::GetImageView(ImageViewId id) noexcept {
  132. return slot_image_views[id];
  133. }
  134. template <class P>
  135. void TextureCache<P>::MarkModification(ImageId id) noexcept {
  136. MarkModification(slot_images[id]);
  137. }
  138. template <class P>
  139. template <bool has_blacklists>
  140. void TextureCache<P>::FillGraphicsImageViews(std::span<ImageViewInOut> views) {
  141. FillImageViews<has_blacklists>(graphics_image_table, graphics_image_view_ids, views);
  142. }
  143. template <class P>
  144. void TextureCache<P>::FillComputeImageViews(std::span<ImageViewInOut> views) {
  145. FillImageViews<true>(compute_image_table, compute_image_view_ids, views);
  146. }
  147. template <class P>
  148. typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) {
  149. if (index > graphics_sampler_table.Limit()) {
  150. LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
  151. return &slot_samplers[NULL_SAMPLER_ID];
  152. }
  153. const auto [descriptor, is_new] = graphics_sampler_table.Read(index);
  154. SamplerId& id = graphics_sampler_ids[index];
  155. if (is_new) {
  156. id = FindSampler(descriptor);
  157. }
  158. return &slot_samplers[id];
  159. }
  160. template <class P>
  161. typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) {
  162. if (index > compute_sampler_table.Limit()) {
  163. LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
  164. return &slot_samplers[NULL_SAMPLER_ID];
  165. }
  166. const auto [descriptor, is_new] = compute_sampler_table.Read(index);
  167. SamplerId& id = compute_sampler_ids[index];
  168. if (is_new) {
  169. id = FindSampler(descriptor);
  170. }
  171. return &slot_samplers[id];
  172. }
  173. template <class P>
  174. void TextureCache<P>::SynchronizeGraphicsDescriptors() {
  175. using SamplerIndex = Tegra::Engines::Maxwell3D::Regs::SamplerIndex;
  176. const bool linked_tsc = maxwell3d.regs.sampler_index == SamplerIndex::ViaHeaderIndex;
  177. const u32 tic_limit = maxwell3d.regs.tic.limit;
  178. const u32 tsc_limit = linked_tsc ? tic_limit : maxwell3d.regs.tsc.limit;
  179. if (graphics_sampler_table.Synchornize(maxwell3d.regs.tsc.Address(), tsc_limit)) {
  180. graphics_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
  181. }
  182. if (graphics_image_table.Synchornize(maxwell3d.regs.tic.Address(), tic_limit)) {
  183. graphics_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
  184. }
  185. }
  186. template <class P>
  187. void TextureCache<P>::SynchronizeComputeDescriptors() {
  188. const bool linked_tsc = kepler_compute.launch_description.linked_tsc;
  189. const u32 tic_limit = kepler_compute.regs.tic.limit;
  190. const u32 tsc_limit = linked_tsc ? tic_limit : kepler_compute.regs.tsc.limit;
  191. const GPUVAddr tsc_gpu_addr = kepler_compute.regs.tsc.Address();
  192. if (compute_sampler_table.Synchornize(tsc_gpu_addr, tsc_limit)) {
  193. compute_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
  194. }
  195. if (compute_image_table.Synchornize(kepler_compute.regs.tic.Address(), tic_limit)) {
  196. compute_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
  197. }
  198. }
  199. template <class P>
  200. bool TextureCache<P>::RescaleRenderTargets(bool is_clear) {
  201. auto& flags = maxwell3d.dirty.flags;
  202. u32 scale_rating = 0;
  203. bool rescaled = false;
  204. std::array<ImageId, NUM_RT> tmp_color_images{};
  205. ImageId tmp_depth_image{};
  206. do {
  207. flags[Dirty::RenderTargets] = false;
  208. has_deleted_images = false;
  209. // Render target control is used on all render targets, so force look ups when this one is
  210. // up
  211. const bool force = flags[Dirty::RenderTargetControl];
  212. flags[Dirty::RenderTargetControl] = false;
  213. scale_rating = 0;
  214. bool any_rescaled = false;
  215. bool can_rescale = true;
  216. const auto check_rescale = [&](ImageViewId view_id, ImageId& id_save) {
  217. if (view_id != NULL_IMAGE_VIEW_ID && view_id != ImageViewId{}) {
  218. const auto& view = slot_image_views[view_id];
  219. const auto image_id = view.image_id;
  220. id_save = image_id;
  221. auto& image = slot_images[image_id];
  222. can_rescale &= ImageCanRescale(image);
  223. any_rescaled |= True(image.flags & ImageFlagBits::Rescaled) ||
  224. GetFormatType(image.info.format) != SurfaceType::ColorTexture;
  225. scale_rating = std::max<u32>(scale_rating, image.scale_tick <= frame_tick
  226. ? image.scale_rating + 1U
  227. : image.scale_rating);
  228. } else {
  229. id_save = CORRUPT_ID;
  230. }
  231. };
  232. for (size_t index = 0; index < NUM_RT; ++index) {
  233. ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
  234. if (flags[Dirty::ColorBuffer0 + index] || force) {
  235. flags[Dirty::ColorBuffer0 + index] = false;
  236. BindRenderTarget(&color_buffer_id, FindColorBuffer(index, is_clear));
  237. }
  238. check_rescale(color_buffer_id, tmp_color_images[index]);
  239. }
  240. if (flags[Dirty::ZetaBuffer] || force) {
  241. flags[Dirty::ZetaBuffer] = false;
  242. BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
  243. }
  244. check_rescale(render_targets.depth_buffer_id, tmp_depth_image);
  245. if (can_rescale) {
  246. rescaled = any_rescaled || scale_rating >= 2;
  247. const auto scale_up = [this](ImageId image_id) {
  248. if (image_id != CORRUPT_ID) {
  249. Image& image = slot_images[image_id];
  250. ScaleUp(image);
  251. }
  252. };
  253. if (rescaled) {
  254. for (size_t index = 0; index < NUM_RT; ++index) {
  255. scale_up(tmp_color_images[index]);
  256. }
  257. scale_up(tmp_depth_image);
  258. scale_rating = 2;
  259. }
  260. } else {
  261. rescaled = false;
  262. const auto scale_down = [this](ImageId image_id) {
  263. if (image_id != CORRUPT_ID) {
  264. Image& image = slot_images[image_id];
  265. ScaleDown(image);
  266. }
  267. };
  268. for (size_t index = 0; index < NUM_RT; ++index) {
  269. scale_down(tmp_color_images[index]);
  270. }
  271. scale_down(tmp_depth_image);
  272. scale_rating = 1;
  273. }
  274. } while (has_deleted_images);
  275. const auto set_rating = [this, scale_rating](ImageId image_id) {
  276. if (image_id != CORRUPT_ID) {
  277. Image& image = slot_images[image_id];
  278. image.scale_rating = scale_rating;
  279. if (image.scale_tick <= frame_tick) {
  280. image.scale_tick = frame_tick + 1;
  281. }
  282. }
  283. };
  284. for (size_t index = 0; index < NUM_RT; ++index) {
  285. set_rating(tmp_color_images[index]);
  286. }
  287. set_rating(tmp_depth_image);
  288. return rescaled;
  289. }
  290. template <class P>
  291. void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
  292. using namespace VideoCommon::Dirty;
  293. auto& flags = maxwell3d.dirty.flags;
  294. if (!flags[Dirty::RenderTargets]) {
  295. for (size_t index = 0; index < NUM_RT; ++index) {
  296. ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
  297. PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
  298. }
  299. const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
  300. PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
  301. return;
  302. }
  303. const bool rescaled = RescaleRenderTargets(is_clear);
  304. if (is_rescaling != rescaled) {
  305. flags[Dirty::RescaleViewports] = true;
  306. flags[Dirty::RescaleScissors] = true;
  307. is_rescaling = rescaled;
  308. }
  309. for (size_t index = 0; index < NUM_RT; ++index) {
  310. ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
  311. PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
  312. }
  313. const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
  314. PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
  315. for (size_t index = 0; index < NUM_RT; ++index) {
  316. render_targets.draw_buffers[index] = static_cast<u8>(maxwell3d.regs.rt_control.Map(index));
  317. }
  318. u32 up_scale = 1;
  319. u32 down_shift = 0;
  320. if (is_rescaling) {
  321. up_scale = Settings::values.resolution_info.up_scale;
  322. down_shift = Settings::values.resolution_info.down_shift;
  323. }
  324. render_targets.size = Extent2D{
  325. (maxwell3d.regs.render_area.width * up_scale) >> down_shift,
  326. (maxwell3d.regs.render_area.height * up_scale) >> down_shift,
  327. };
  328. flags[Dirty::DepthBiasGlobal] = true;
  329. }
  330. template <class P>
  331. typename P::Framebuffer* TextureCache<P>::GetFramebuffer() {
  332. return &slot_framebuffers[GetFramebufferId(render_targets)];
  333. }
  334. template <class P>
  335. template <bool has_blacklists>
  336. void TextureCache<P>::FillImageViews(DescriptorTable<TICEntry>& table,
  337. std::span<ImageViewId> cached_image_view_ids,
  338. std::span<ImageViewInOut> views) {
  339. bool has_blacklisted = false;
  340. do {
  341. has_deleted_images = false;
  342. if constexpr (has_blacklists) {
  343. has_blacklisted = false;
  344. }
  345. for (ImageViewInOut& view : views) {
  346. view.id = VisitImageView(table, cached_image_view_ids, view.index);
  347. if constexpr (has_blacklists) {
  348. if (view.blacklist && view.id != NULL_IMAGE_VIEW_ID) {
  349. const ImageViewBase& image_view{slot_image_views[view.id]};
  350. auto& image = slot_images[image_view.image_id];
  351. has_blacklisted |= ScaleDown(image);
  352. image.scale_rating = 0;
  353. }
  354. }
  355. }
  356. } while (has_deleted_images || (has_blacklists && has_blacklisted));
  357. }
  358. template <class P>
  359. ImageViewId TextureCache<P>::VisitImageView(DescriptorTable<TICEntry>& table,
  360. std::span<ImageViewId> cached_image_view_ids,
  361. u32 index) {
  362. if (index > table.Limit()) {
  363. LOG_DEBUG(HW_GPU, "Invalid image view index={}", index);
  364. return NULL_IMAGE_VIEW_ID;
  365. }
  366. const auto [descriptor, is_new] = table.Read(index);
  367. ImageViewId& image_view_id = cached_image_view_ids[index];
  368. if (is_new) {
  369. image_view_id = FindImageView(descriptor);
  370. }
  371. if (image_view_id != NULL_IMAGE_VIEW_ID) {
  372. PrepareImageView(image_view_id, false, false);
  373. }
  374. return image_view_id;
  375. }
  376. template <class P>
  377. FramebufferId TextureCache<P>::GetFramebufferId(const RenderTargets& key) {
  378. const auto [pair, is_new] = framebuffers.try_emplace(key);
  379. FramebufferId& framebuffer_id = pair->second;
  380. if (!is_new) {
  381. return framebuffer_id;
  382. }
  383. std::array<ImageView*, NUM_RT> color_buffers;
  384. std::ranges::transform(key.color_buffer_ids, color_buffers.begin(),
  385. [this](ImageViewId id) { return id ? &slot_image_views[id] : nullptr; });
  386. ImageView* const depth_buffer =
  387. key.depth_buffer_id ? &slot_image_views[key.depth_buffer_id] : nullptr;
  388. framebuffer_id = slot_framebuffers.insert(runtime, color_buffers, depth_buffer, key);
  389. return framebuffer_id;
  390. }
  391. template <class P>
  392. void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
  393. ForEachImageInRegion(cpu_addr, size, [this](ImageId image_id, Image& image) {
  394. if (True(image.flags & ImageFlagBits::CpuModified)) {
  395. return;
  396. }
  397. image.flags |= ImageFlagBits::CpuModified;
  398. if (True(image.flags & ImageFlagBits::Tracked)) {
  399. UntrackImage(image, image_id);
  400. }
  401. });
  402. }
  403. template <class P>
  404. void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
  405. std::vector<ImageId> images;
  406. ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
  407. if (!image.IsSafeDownload()) {
  408. return;
  409. }
  410. image.flags &= ~ImageFlagBits::GpuModified;
  411. images.push_back(image_id);
  412. });
  413. if (images.empty()) {
  414. return;
  415. }
  416. std::ranges::sort(images, [this](ImageId lhs, ImageId rhs) {
  417. return slot_images[lhs].modification_tick < slot_images[rhs].modification_tick;
  418. });
  419. for (const ImageId image_id : images) {
  420. Image& image = slot_images[image_id];
  421. auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
  422. const auto copies = FullDownloadCopies(image.info);
  423. image.DownloadMemory(map, copies);
  424. runtime.Finish();
  425. SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span);
  426. }
  427. }
  428. template <class P>
  429. void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
  430. std::vector<ImageId> deleted_images;
  431. ForEachImageInRegion(cpu_addr, size, [&](ImageId id, Image&) { deleted_images.push_back(id); });
  432. for (const ImageId id : deleted_images) {
  433. Image& image = slot_images[id];
  434. if (True(image.flags & ImageFlagBits::Tracked)) {
  435. UntrackImage(image, id);
  436. }
  437. UnregisterImage(id);
  438. DeleteImage(id);
  439. }
  440. }
  441. template <class P>
  442. void TextureCache<P>::UnmapGPUMemory(GPUVAddr gpu_addr, size_t size) {
  443. std::vector<ImageId> deleted_images;
  444. ForEachImageInRegionGPU(gpu_addr, size,
  445. [&](ImageId id, Image&) { deleted_images.push_back(id); });
  446. for (const ImageId id : deleted_images) {
  447. Image& image = slot_images[id];
  448. if (True(image.flags & ImageFlagBits::Remapped)) {
  449. continue;
  450. }
  451. image.flags |= ImageFlagBits::Remapped;
  452. if (True(image.flags & ImageFlagBits::Tracked)) {
  453. UntrackImage(image, id);
  454. }
  455. }
  456. }
  457. template <class P>
  458. void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
  459. const Tegra::Engines::Fermi2D::Surface& src,
  460. const Tegra::Engines::Fermi2D::Config& copy) {
  461. const BlitImages images = GetBlitImages(dst, src, copy);
  462. const ImageId dst_id = images.dst_id;
  463. const ImageId src_id = images.src_id;
  464. PrepareImage(src_id, false, false);
  465. PrepareImage(dst_id, true, false);
  466. Image& dst_image = slot_images[dst_id];
  467. Image& src_image = slot_images[src_id];
  468. bool is_src_rescaled = True(src_image.flags & ImageFlagBits::Rescaled);
  469. bool is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
  470. const bool is_resolve = src_image.info.num_samples != 1 && dst_image.info.num_samples == 1;
  471. if (is_src_rescaled != is_dst_rescaled) {
  472. if (ImageCanRescale(src_image)) {
  473. ScaleUp(src_image);
  474. is_src_rescaled = True(src_image.flags & ImageFlagBits::Rescaled);
  475. if (is_resolve) {
  476. dst_image.info.rescaleable = true;
  477. for (const auto& alias : dst_image.aliased_images) {
  478. Image& other_image = slot_images[alias.id];
  479. other_image.info.rescaleable = true;
  480. }
  481. }
  482. }
  483. if (ImageCanRescale(dst_image)) {
  484. ScaleUp(dst_image);
  485. is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
  486. }
  487. }
  488. if (is_resolve && (is_src_rescaled != is_dst_rescaled)) {
  489. // A resolve requires both images to be the same dimensions. Resize down if needed.
  490. ScaleDown(src_image);
  491. ScaleDown(dst_image);
  492. is_src_rescaled = True(src_image.flags & ImageFlagBits::Rescaled);
  493. is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
  494. }
  495. const auto& resolution = Settings::values.resolution_info;
  496. const auto scale_region = [&](Region2D& region) {
  497. region.start.x = resolution.ScaleUp(region.start.x);
  498. region.start.y = resolution.ScaleUp(region.start.y);
  499. region.end.x = resolution.ScaleUp(region.end.x);
  500. region.end.y = resolution.ScaleUp(region.end.y);
  501. };
  502. // TODO: Deduplicate
  503. const std::optional src_base = src_image.TryFindBase(src.Address());
  504. const SubresourceRange src_range{.base = src_base.value(), .extent = {1, 1}};
  505. const ImageViewInfo src_view_info(ImageViewType::e2D, images.src_format, src_range);
  506. const auto [src_framebuffer_id, src_view_id] = RenderTargetFromImage(src_id, src_view_info);
  507. const auto [src_samples_x, src_samples_y] = SamplesLog2(src_image.info.num_samples);
  508. Region2D src_region{
  509. Offset2D{.x = copy.src_x0 >> src_samples_x, .y = copy.src_y0 >> src_samples_y},
  510. Offset2D{.x = copy.src_x1 >> src_samples_x, .y = copy.src_y1 >> src_samples_y},
  511. };
  512. if (is_src_rescaled) {
  513. scale_region(src_region);
  514. }
  515. const std::optional dst_base = dst_image.TryFindBase(dst.Address());
  516. const SubresourceRange dst_range{.base = dst_base.value(), .extent = {1, 1}};
  517. const ImageViewInfo dst_view_info(ImageViewType::e2D, images.dst_format, dst_range);
  518. const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
  519. const auto [dst_samples_x, dst_samples_y] = SamplesLog2(dst_image.info.num_samples);
  520. Region2D dst_region{
  521. Offset2D{.x = copy.dst_x0 >> dst_samples_x, .y = copy.dst_y0 >> dst_samples_y},
  522. Offset2D{.x = copy.dst_x1 >> dst_samples_x, .y = copy.dst_y1 >> dst_samples_y},
  523. };
  524. if (is_dst_rescaled) {
  525. scale_region(dst_region);
  526. }
  527. // Always call this after src_framebuffer_id was queried, as the address might be invalidated.
  528. Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
  529. if constexpr (FRAMEBUFFER_BLITS) {
  530. // OpenGL blits from framebuffers, not images
  531. Framebuffer* const src_framebuffer = &slot_framebuffers[src_framebuffer_id];
  532. runtime.BlitFramebuffer(dst_framebuffer, src_framebuffer, dst_region, src_region,
  533. copy.filter, copy.operation);
  534. } else {
  535. // Vulkan can blit images, but it lacks format reinterpretations
  536. // Provide a framebuffer in case it's necessary
  537. ImageView& dst_view = slot_image_views[dst_view_id];
  538. ImageView& src_view = slot_image_views[src_view_id];
  539. runtime.BlitImage(dst_framebuffer, dst_view, src_view, dst_region, src_region, copy.filter,
  540. copy.operation);
  541. }
  542. }
  543. template <class P>
  544. typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_addr) {
  545. // TODO: Properly implement this
  546. const auto it = page_table.find(cpu_addr >> YUZU_PAGEBITS);
  547. if (it == page_table.end()) {
  548. return nullptr;
  549. }
  550. const auto& image_map_ids = it->second;
  551. for (const ImageMapId map_id : image_map_ids) {
  552. const ImageMapView& map = slot_map_views[map_id];
  553. const ImageBase& image = slot_images[map.image_id];
  554. if (image.cpu_addr != cpu_addr) {
  555. continue;
  556. }
  557. if (image.image_view_ids.empty()) {
  558. continue;
  559. }
  560. return &slot_image_views[image.image_view_ids.at(0)];
  561. }
  562. return nullptr;
  563. }
  564. template <class P>
  565. bool TextureCache<P>::HasUncommittedFlushes() const noexcept {
  566. return !uncommitted_downloads.empty();
  567. }
  568. template <class P>
  569. bool TextureCache<P>::ShouldWaitAsyncFlushes() const noexcept {
  570. return !committed_downloads.empty() && !committed_downloads.front().empty();
  571. }
  572. template <class P>
  573. void TextureCache<P>::CommitAsyncFlushes() {
  574. // This is intentionally passing the value by copy
  575. committed_downloads.push(uncommitted_downloads);
  576. uncommitted_downloads.clear();
  577. }
  578. template <class P>
  579. void TextureCache<P>::PopAsyncFlushes() {
  580. if (committed_downloads.empty()) {
  581. return;
  582. }
  583. const std::span<const ImageId> download_ids = committed_downloads.front();
  584. if (download_ids.empty()) {
  585. committed_downloads.pop();
  586. return;
  587. }
  588. size_t total_size_bytes = 0;
  589. for (const ImageId image_id : download_ids) {
  590. total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
  591. }
  592. auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
  593. const size_t original_offset = download_map.offset;
  594. for (const ImageId image_id : download_ids) {
  595. Image& image = slot_images[image_id];
  596. const auto copies = FullDownloadCopies(image.info);
  597. image.DownloadMemory(download_map, copies);
  598. download_map.offset += image.unswizzled_size_bytes;
  599. }
  600. // Wait for downloads to finish
  601. runtime.Finish();
  602. download_map.offset = original_offset;
  603. std::span<u8> download_span = download_map.mapped_span;
  604. for (const ImageId image_id : download_ids) {
  605. const ImageBase& image = slot_images[image_id];
  606. const auto copies = FullDownloadCopies(image.info);
  607. SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, download_span);
  608. download_map.offset += image.unswizzled_size_bytes;
  609. download_span = download_span.subspan(image.unswizzled_size_bytes);
  610. }
  611. committed_downloads.pop();
  612. }
  613. template <class P>
  614. bool TextureCache<P>::IsRescaling() const noexcept {
  615. return is_rescaling;
  616. }
  617. template <class P>
  618. bool TextureCache<P>::IsRescaling(const ImageViewBase& image_view) const noexcept {
  619. if (image_view.type == ImageViewType::Buffer) {
  620. return false;
  621. }
  622. const ImageBase& image = slot_images[image_view.image_id];
  623. return True(image.flags & ImageFlagBits::Rescaled);
  624. }
  625. template <class P>
  626. bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
  627. bool is_modified = false;
  628. ForEachImageInRegion(addr, size, [&is_modified](ImageId, ImageBase& image) {
  629. if (False(image.flags & ImageFlagBits::GpuModified)) {
  630. return false;
  631. }
  632. is_modified = true;
  633. return true;
  634. });
  635. return is_modified;
  636. }
  637. template <class P>
  638. void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
  639. if (False(image.flags & ImageFlagBits::CpuModified)) {
  640. // Only upload modified images
  641. return;
  642. }
  643. image.flags &= ~ImageFlagBits::CpuModified;
  644. TrackImage(image, image_id);
  645. if (image.info.num_samples > 1) {
  646. LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
  647. return;
  648. }
  649. auto staging = runtime.UploadStagingBuffer(MapSizeBytes(image));
  650. UploadImageContents(image, staging);
  651. runtime.InsertUploadMemoryBarrier();
  652. }
  653. template <class P>
  654. template <typename StagingBuffer>
  655. void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging) {
  656. const std::span<u8> mapped_span = staging.mapped_span;
  657. const GPUVAddr gpu_addr = image.gpu_addr;
  658. if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
  659. gpu_memory.ReadBlockUnsafe(gpu_addr, mapped_span.data(), mapped_span.size_bytes());
  660. const auto uploads = FullUploadSwizzles(image.info);
  661. runtime.AccelerateImageUpload(image, staging, uploads);
  662. } else if (True(image.flags & ImageFlagBits::Converted)) {
  663. std::vector<u8> unswizzled_data(image.unswizzled_size_bytes);
  664. auto copies = UnswizzleImage(gpu_memory, gpu_addr, image.info, unswizzled_data);
  665. ConvertImage(unswizzled_data, image.info, mapped_span, copies);
  666. image.UploadMemory(staging, copies);
  667. } else {
  668. const auto copies = UnswizzleImage(gpu_memory, gpu_addr, image.info, mapped_span);
  669. image.UploadMemory(staging, copies);
  670. }
  671. }
  672. template <class P>
  673. ImageViewId TextureCache<P>::FindImageView(const TICEntry& config) {
  674. if (!IsValidEntry(gpu_memory, config)) {
  675. return NULL_IMAGE_VIEW_ID;
  676. }
  677. const auto [pair, is_new] = image_views.try_emplace(config);
  678. ImageViewId& image_view_id = pair->second;
  679. if (is_new) {
  680. image_view_id = CreateImageView(config);
  681. }
  682. return image_view_id;
  683. }
  684. template <class P>
  685. ImageViewId TextureCache<P>::CreateImageView(const TICEntry& config) {
  686. const ImageInfo info(config);
  687. if (info.type == ImageType::Buffer) {
  688. const ImageViewInfo view_info(config, 0);
  689. return slot_image_views.insert(runtime, info, view_info, config.Address());
  690. }
  691. const u32 layer_offset = config.BaseLayer() * info.layer_stride;
  692. const GPUVAddr image_gpu_addr = config.Address() - layer_offset;
  693. const ImageId image_id = FindOrInsertImage(info, image_gpu_addr);
  694. if (!image_id) {
  695. return NULL_IMAGE_VIEW_ID;
  696. }
  697. ImageBase& image = slot_images[image_id];
  698. const SubresourceBase base = image.TryFindBase(config.Address()).value();
  699. ASSERT(base.level == 0);
  700. const ImageViewInfo view_info(config, base.layer);
  701. const ImageViewId image_view_id = FindOrEmplaceImageView(image_id, view_info);
  702. ImageViewBase& image_view = slot_image_views[image_view_id];
  703. image_view.flags |= ImageViewFlagBits::Strong;
  704. image.flags |= ImageFlagBits::Strong;
  705. return image_view_id;
  706. }
  707. template <class P>
  708. ImageId TextureCache<P>::FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
  709. RelaxedOptions options) {
  710. if (const ImageId image_id = FindImage(info, gpu_addr, options); image_id) {
  711. return image_id;
  712. }
  713. return InsertImage(info, gpu_addr, options);
  714. }
  715. template <class P>
  716. ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
  717. RelaxedOptions options) {
  718. std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
  719. if (!cpu_addr) {
  720. cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info));
  721. if (!cpu_addr) {
  722. return ImageId{};
  723. }
  724. }
  725. const bool broken_views =
  726. runtime.HasBrokenTextureViewFormats() || True(options & RelaxedOptions::ForceBrokenViews);
  727. const bool native_bgr = runtime.HasNativeBgr();
  728. const bool flexible_formats = True(options & RelaxedOptions::Format);
  729. ImageId image_id{};
  730. boost::container::small_vector<ImageId, 1> image_ids;
  731. const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
  732. if (True(existing_image.flags & ImageFlagBits::Remapped)) {
  733. return false;
  734. }
  735. if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear)
  736. [[unlikely]] {
  737. const bool strict_size = False(options & RelaxedOptions::Size) &&
  738. True(existing_image.flags & ImageFlagBits::Strong);
  739. const ImageInfo& existing = existing_image.info;
  740. if (existing_image.gpu_addr == gpu_addr && existing.type == info.type &&
  741. existing.pitch == info.pitch &&
  742. IsPitchLinearSameSize(existing, info, strict_size) &&
  743. IsViewCompatible(existing.format, info.format, broken_views, native_bgr)) {
  744. image_id = existing_image_id;
  745. image_ids.push_back(existing_image_id);
  746. return !flexible_formats && existing.format == info.format;
  747. }
  748. } else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views,
  749. native_bgr)) {
  750. image_id = existing_image_id;
  751. image_ids.push_back(existing_image_id);
  752. return !flexible_formats && existing_image.info.format == info.format;
  753. }
  754. return false;
  755. };
  756. ForEachImageInRegion(*cpu_addr, CalculateGuestSizeInBytes(info), lambda);
  757. if (image_ids.size() <= 1) [[likely]] {
  758. return image_id;
  759. }
  760. auto image_ids_compare = [this](ImageId a, ImageId b) {
  761. auto& image_a = slot_images[a];
  762. auto& image_b = slot_images[b];
  763. return image_a.modification_tick < image_b.modification_tick;
  764. };
  765. return *std::ranges::max_element(image_ids, image_ids_compare);
  766. }
  767. template <class P>
  768. bool TextureCache<P>::ImageCanRescale(ImageBase& image) {
  769. if (!image.info.rescaleable) {
  770. return false;
  771. }
  772. if (Settings::values.resolution_info.downscale && !image.info.downscaleable) {
  773. return false;
  774. }
  775. if (True(image.flags & (ImageFlagBits::Rescaled | ImageFlagBits::CheckingRescalable))) {
  776. return true;
  777. }
  778. if (True(image.flags & ImageFlagBits::IsRescalable)) {
  779. return true;
  780. }
  781. image.flags |= ImageFlagBits::CheckingRescalable;
  782. for (const auto& alias : image.aliased_images) {
  783. Image& other_image = slot_images[alias.id];
  784. if (!ImageCanRescale(other_image)) {
  785. image.flags &= ~ImageFlagBits::CheckingRescalable;
  786. return false;
  787. }
  788. }
  789. image.flags &= ~ImageFlagBits::CheckingRescalable;
  790. image.flags |= ImageFlagBits::IsRescalable;
  791. return true;
  792. }
  793. template <class P>
  794. void TextureCache<P>::InvalidateScale(Image& image) {
  795. if (image.scale_tick <= frame_tick) {
  796. image.scale_tick = frame_tick + 1;
  797. }
  798. const std::span<const ImageViewId> image_view_ids = image.image_view_ids;
  799. auto& dirty = maxwell3d.dirty.flags;
  800. dirty[Dirty::RenderTargets] = true;
  801. dirty[Dirty::ZetaBuffer] = true;
  802. for (size_t rt = 0; rt < NUM_RT; ++rt) {
  803. dirty[Dirty::ColorBuffer0 + rt] = true;
  804. }
  805. for (const ImageViewId image_view_id : image_view_ids) {
  806. std::ranges::replace(render_targets.color_buffer_ids, image_view_id, ImageViewId{});
  807. if (render_targets.depth_buffer_id == image_view_id) {
  808. render_targets.depth_buffer_id = ImageViewId{};
  809. }
  810. }
  811. RemoveImageViewReferences(image_view_ids);
  812. RemoveFramebuffers(image_view_ids);
  813. for (const ImageViewId image_view_id : image_view_ids) {
  814. sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
  815. slot_image_views.erase(image_view_id);
  816. }
  817. image.image_view_ids.clear();
  818. image.image_view_infos.clear();
  819. if constexpr (ENABLE_VALIDATION) {
  820. std::ranges::fill(graphics_image_view_ids, CORRUPT_ID);
  821. std::ranges::fill(compute_image_view_ids, CORRUPT_ID);
  822. }
  823. graphics_image_table.Invalidate();
  824. compute_image_table.Invalidate();
  825. has_deleted_images = true;
  826. }
  827. template <class P>
  828. u64 TextureCache<P>::GetScaledImageSizeBytes(ImageBase& image) {
  829. const u64 scale_up = static_cast<u64>(Settings::values.resolution_info.up_scale *
  830. Settings::values.resolution_info.up_scale);
  831. const u64 down_shift = static_cast<u64>(Settings::values.resolution_info.down_shift +
  832. Settings::values.resolution_info.down_shift);
  833. const u64 image_size_bytes =
  834. static_cast<u64>(std::max(image.guest_size_bytes, image.unswizzled_size_bytes));
  835. const u64 tentative_size = (image_size_bytes * scale_up) >> down_shift;
  836. const u64 fitted_size = Common::AlignUp(tentative_size, 1024);
  837. return fitted_size;
  838. }
  839. template <class P>
  840. bool TextureCache<P>::ScaleUp(Image& image) {
  841. const bool has_copy = image.HasScaled();
  842. const bool rescaled = image.ScaleUp();
  843. if (!rescaled) {
  844. return false;
  845. }
  846. if (!has_copy) {
  847. total_used_memory += GetScaledImageSizeBytes(image);
  848. }
  849. InvalidateScale(image);
  850. return true;
  851. }
  852. template <class P>
  853. bool TextureCache<P>::ScaleDown(Image& image) {
  854. const bool rescaled = image.ScaleDown();
  855. if (!rescaled) {
  856. return false;
  857. }
  858. InvalidateScale(image);
  859. return true;
  860. }
  861. template <class P>
  862. ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
  863. RelaxedOptions options) {
  864. std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
  865. if (!cpu_addr) {
  866. const auto size = CalculateGuestSizeInBytes(info);
  867. cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, size);
  868. if (!cpu_addr) {
  869. const VAddr fake_addr = ~(1ULL << 40ULL) + virtual_invalid_space;
  870. virtual_invalid_space += Common::AlignUp(size, 32);
  871. cpu_addr = std::optional<VAddr>(fake_addr);
  872. }
  873. }
  874. ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr);
  875. const ImageId image_id = JoinImages(info, gpu_addr, *cpu_addr);
  876. const Image& image = slot_images[image_id];
  877. // Using "image.gpu_addr" instead of "gpu_addr" is important because it might be different
  878. const auto [it, is_new] = image_allocs_table.try_emplace(image.gpu_addr);
  879. if (is_new) {
  880. it->second = slot_image_allocs.insert();
  881. }
  882. slot_image_allocs[it->second].images.push_back(image_id);
  883. return image_id;
  884. }
  885. template <class P>
  886. ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr) {
  887. ImageInfo new_info = info;
  888. const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
  889. const bool broken_views = runtime.HasBrokenTextureViewFormats();
  890. const bool native_bgr = runtime.HasNativeBgr();
  891. std::vector<ImageId> overlap_ids;
  892. std::unordered_set<ImageId> overlaps_found;
  893. std::vector<ImageId> left_aliased_ids;
  894. std::vector<ImageId> right_aliased_ids;
  895. std::unordered_set<ImageId> ignore_textures;
  896. std::vector<ImageId> bad_overlap_ids;
  897. std::vector<ImageId> all_siblings;
  898. const bool this_is_linear = info.type == ImageType::Linear;
  899. const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
  900. if (True(overlap.flags & ImageFlagBits::Remapped)) {
  901. ignore_textures.insert(overlap_id);
  902. return;
  903. }
  904. const bool overlap_is_linear = overlap.info.type == ImageType::Linear;
  905. if (this_is_linear != overlap_is_linear) {
  906. return;
  907. }
  908. if (this_is_linear && overlap_is_linear) {
  909. if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
  910. // Alias linear images with the same pitch
  911. left_aliased_ids.push_back(overlap_id);
  912. }
  913. return;
  914. }
  915. overlaps_found.insert(overlap_id);
  916. static constexpr bool strict_size = true;
  917. const std::optional<OverlapResult> solution = ResolveOverlap(
  918. new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
  919. if (solution) {
  920. gpu_addr = solution->gpu_addr;
  921. cpu_addr = solution->cpu_addr;
  922. new_info.resources = solution->resources;
  923. overlap_ids.push_back(overlap_id);
  924. all_siblings.push_back(overlap_id);
  925. return;
  926. }
  927. static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
  928. const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
  929. if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
  930. left_aliased_ids.push_back(overlap_id);
  931. overlap.flags |= ImageFlagBits::Alias;
  932. all_siblings.push_back(overlap_id);
  933. } else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
  934. broken_views, native_bgr)) {
  935. right_aliased_ids.push_back(overlap_id);
  936. overlap.flags |= ImageFlagBits::Alias;
  937. all_siblings.push_back(overlap_id);
  938. } else {
  939. bad_overlap_ids.push_back(overlap_id);
  940. overlap.flags |= ImageFlagBits::BadOverlap;
  941. }
  942. };
  943. ForEachImageInRegion(cpu_addr, size_bytes, region_check);
  944. const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) {
  945. if (!overlaps_found.contains(overlap_id)) {
  946. if (True(overlap.flags & ImageFlagBits::Remapped)) {
  947. ignore_textures.insert(overlap_id);
  948. }
  949. if (overlap.gpu_addr == gpu_addr && overlap.guest_size_bytes == size_bytes) {
  950. ignore_textures.insert(overlap_id);
  951. }
  952. }
  953. };
  954. ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
  955. bool can_rescale = info.rescaleable;
  956. bool any_rescaled = false;
  957. for (const ImageId sibling_id : all_siblings) {
  958. if (!can_rescale) {
  959. break;
  960. }
  961. Image& sibling = slot_images[sibling_id];
  962. can_rescale &= ImageCanRescale(sibling);
  963. any_rescaled |= True(sibling.flags & ImageFlagBits::Rescaled);
  964. }
  965. can_rescale &= any_rescaled;
  966. if (can_rescale) {
  967. for (const ImageId sibling_id : all_siblings) {
  968. Image& sibling = slot_images[sibling_id];
  969. ScaleUp(sibling);
  970. }
  971. } else {
  972. for (const ImageId sibling_id : all_siblings) {
  973. Image& sibling = slot_images[sibling_id];
  974. ScaleDown(sibling);
  975. }
  976. }
  977. const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
  978. Image& new_image = slot_images[new_image_id];
  979. if (!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
  980. new_image.flags |= ImageFlagBits::Sparse;
  981. }
  982. for (const ImageId overlap_id : ignore_textures) {
  983. Image& overlap = slot_images[overlap_id];
  984. if (True(overlap.flags & ImageFlagBits::GpuModified)) {
  985. UNIMPLEMENTED();
  986. }
  987. if (True(overlap.flags & ImageFlagBits::Tracked)) {
  988. UntrackImage(overlap, overlap_id);
  989. }
  990. UnregisterImage(overlap_id);
  991. DeleteImage(overlap_id);
  992. }
  993. // TODO: Only upload what we need
  994. RefreshContents(new_image, new_image_id);
  995. if (can_rescale) {
  996. ScaleUp(new_image);
  997. } else {
  998. ScaleDown(new_image);
  999. }
  1000. for (const ImageId overlap_id : overlap_ids) {
  1001. Image& overlap = slot_images[overlap_id];
  1002. if (True(overlap.flags & ImageFlagBits::GpuModified)) {
  1003. new_image.flags |= ImageFlagBits::GpuModified;
  1004. }
  1005. if (overlap.info.num_samples != new_image.info.num_samples) {
  1006. LOG_WARNING(HW_GPU, "Copying between images with different samples is not implemented");
  1007. } else {
  1008. const auto& resolution = Settings::values.resolution_info;
  1009. const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value();
  1010. const u32 up_scale = can_rescale ? resolution.up_scale : 1;
  1011. const u32 down_shift = can_rescale ? resolution.down_shift : 0;
  1012. auto copies = MakeShrinkImageCopies(new_info, overlap.info, base, up_scale, down_shift);
  1013. runtime.CopyImage(new_image, overlap, std::move(copies));
  1014. }
  1015. if (True(overlap.flags & ImageFlagBits::Tracked)) {
  1016. UntrackImage(overlap, overlap_id);
  1017. }
  1018. UnregisterImage(overlap_id);
  1019. DeleteImage(overlap_id);
  1020. }
  1021. ImageBase& new_image_base = new_image;
  1022. for (const ImageId aliased_id : right_aliased_ids) {
  1023. ImageBase& aliased = slot_images[aliased_id];
  1024. AddImageAlias(new_image_base, aliased, new_image_id, aliased_id);
  1025. new_image.flags |= ImageFlagBits::Alias;
  1026. }
  1027. for (const ImageId aliased_id : left_aliased_ids) {
  1028. ImageBase& aliased = slot_images[aliased_id];
  1029. AddImageAlias(aliased, new_image_base, aliased_id, new_image_id);
  1030. new_image.flags |= ImageFlagBits::Alias;
  1031. }
  1032. for (const ImageId aliased_id : bad_overlap_ids) {
  1033. ImageBase& aliased = slot_images[aliased_id];
  1034. aliased.overlapping_images.push_back(new_image_id);
  1035. new_image.overlapping_images.push_back(aliased_id);
  1036. new_image.flags |= ImageFlagBits::BadOverlap;
  1037. }
  1038. RegisterImage(new_image_id);
  1039. return new_image_id;
  1040. }
  1041. template <class P>
  1042. typename TextureCache<P>::BlitImages TextureCache<P>::GetBlitImages(
  1043. const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Surface& src,
  1044. const Tegra::Engines::Fermi2D::Config& copy) {
  1045. static constexpr auto FIND_OPTIONS = RelaxedOptions::Samples;
  1046. const GPUVAddr dst_addr = dst.Address();
  1047. const GPUVAddr src_addr = src.Address();
  1048. ImageInfo dst_info(dst);
  1049. ImageInfo src_info(src);
  1050. const bool can_be_depth_blit =
  1051. dst_info.format == src_info.format && copy.filter == Tegra::Engines::Fermi2D::Filter::Point;
  1052. ImageId dst_id;
  1053. ImageId src_id;
  1054. RelaxedOptions try_options = FIND_OPTIONS;
  1055. if (can_be_depth_blit) {
  1056. try_options |= RelaxedOptions::Format;
  1057. }
  1058. do {
  1059. has_deleted_images = false;
  1060. src_id = FindImage(src_info, src_addr, try_options);
  1061. dst_id = FindImage(dst_info, dst_addr, try_options);
  1062. const ImageBase* const src_image = src_id ? &slot_images[src_id] : nullptr;
  1063. if (src_image && src_image->info.num_samples > 1) {
  1064. RelaxedOptions find_options{FIND_OPTIONS | RelaxedOptions::ForceBrokenViews};
  1065. src_id = FindOrInsertImage(src_info, src_addr, find_options);
  1066. dst_id = FindOrInsertImage(dst_info, dst_addr, find_options);
  1067. if (has_deleted_images) {
  1068. continue;
  1069. }
  1070. break;
  1071. }
  1072. if (can_be_depth_blit) {
  1073. const ImageBase* const dst_image = dst_id ? &slot_images[dst_id] : nullptr;
  1074. DeduceBlitImages(dst_info, src_info, dst_image, src_image);
  1075. if (GetFormatType(dst_info.format) != GetFormatType(src_info.format)) {
  1076. continue;
  1077. }
  1078. }
  1079. if (!src_id) {
  1080. src_id = InsertImage(src_info, src_addr, RelaxedOptions{});
  1081. }
  1082. if (!dst_id) {
  1083. dst_id = InsertImage(dst_info, dst_addr, RelaxedOptions{});
  1084. }
  1085. } while (has_deleted_images);
  1086. const ImageBase& src_image = slot_images[src_id];
  1087. const ImageBase& dst_image = slot_images[dst_id];
  1088. const bool native_bgr = runtime.HasNativeBgr();
  1089. if (GetFormatType(dst_info.format) != GetFormatType(dst_image.info.format) ||
  1090. GetFormatType(src_info.format) != GetFormatType(src_image.info.format) ||
  1091. !VideoCore::Surface::IsViewCompatible(dst_info.format, dst_image.info.format, false,
  1092. native_bgr) ||
  1093. !VideoCore::Surface::IsViewCompatible(src_info.format, src_image.info.format, false,
  1094. native_bgr)) {
  1095. // Make sure the images match the expected format.
  1096. do {
  1097. has_deleted_images = false;
  1098. src_id = FindOrInsertImage(src_info, src_addr, RelaxedOptions{});
  1099. dst_id = FindOrInsertImage(dst_info, dst_addr, RelaxedOptions{});
  1100. } while (has_deleted_images);
  1101. }
  1102. return BlitImages{
  1103. .dst_id = dst_id,
  1104. .src_id = src_id,
  1105. .dst_format = dst_info.format,
  1106. .src_format = src_info.format,
  1107. };
  1108. }
  1109. template <class P>
  1110. SamplerId TextureCache<P>::FindSampler(const TSCEntry& config) {
  1111. if (std::ranges::all_of(config.raw, [](u64 value) { return value == 0; })) {
  1112. return NULL_SAMPLER_ID;
  1113. }
  1114. const auto [pair, is_new] = samplers.try_emplace(config);
  1115. if (is_new) {
  1116. pair->second = slot_samplers.insert(runtime, config);
  1117. }
  1118. return pair->second;
  1119. }
  1120. template <class P>
  1121. ImageViewId TextureCache<P>::FindColorBuffer(size_t index, bool is_clear) {
  1122. const auto& regs = maxwell3d.regs;
  1123. if (index >= regs.rt_control.count) {
  1124. return ImageViewId{};
  1125. }
  1126. const auto& rt = regs.rt[index];
  1127. const GPUVAddr gpu_addr = rt.Address();
  1128. if (gpu_addr == 0) {
  1129. return ImageViewId{};
  1130. }
  1131. if (rt.format == Tegra::RenderTargetFormat::NONE) {
  1132. return ImageViewId{};
  1133. }
  1134. const ImageInfo info(regs, index);
  1135. return FindRenderTargetView(info, gpu_addr, is_clear);
  1136. }
  1137. template <class P>
  1138. ImageViewId TextureCache<P>::FindDepthBuffer(bool is_clear) {
  1139. const auto& regs = maxwell3d.regs;
  1140. if (!regs.zeta_enable) {
  1141. return ImageViewId{};
  1142. }
  1143. const GPUVAddr gpu_addr = regs.zeta.Address();
  1144. if (gpu_addr == 0) {
  1145. return ImageViewId{};
  1146. }
  1147. const ImageInfo info(regs);
  1148. return FindRenderTargetView(info, gpu_addr, is_clear);
  1149. }
  1150. template <class P>
  1151. ImageViewId TextureCache<P>::FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
  1152. bool is_clear) {
  1153. const auto options = is_clear ? RelaxedOptions::Samples : RelaxedOptions{};
  1154. ImageId image_id{};
  1155. bool delete_state = has_deleted_images;
  1156. do {
  1157. has_deleted_images = false;
  1158. image_id = FindOrInsertImage(info, gpu_addr, options);
  1159. delete_state |= has_deleted_images;
  1160. } while (has_deleted_images);
  1161. has_deleted_images = delete_state;
  1162. if (!image_id) {
  1163. return NULL_IMAGE_VIEW_ID;
  1164. }
  1165. Image& image = slot_images[image_id];
  1166. const ImageViewType view_type = RenderTargetImageViewType(info);
  1167. SubresourceBase base;
  1168. if (image.info.type == ImageType::Linear) {
  1169. base = SubresourceBase{.level = 0, .layer = 0};
  1170. } else {
  1171. base = image.TryFindBase(gpu_addr).value();
  1172. }
  1173. const s32 layers = image.info.type == ImageType::e3D ? info.size.depth : info.resources.layers;
  1174. const SubresourceRange range{
  1175. .base = base,
  1176. .extent = {.levels = 1, .layers = layers},
  1177. };
  1178. return FindOrEmplaceImageView(image_id, ImageViewInfo(view_type, info.format, range));
  1179. }
  1180. template <class P>
  1181. template <typename Func>
  1182. void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func) {
  1183. using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
  1184. static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
  1185. boost::container::small_vector<ImageId, 32> images;
  1186. boost::container::small_vector<ImageMapId, 32> maps;
  1187. ForEachCPUPage(cpu_addr, size, [this, &images, &maps, cpu_addr, size, func](u64 page) {
  1188. const auto it = page_table.find(page);
  1189. if (it == page_table.end()) {
  1190. if constexpr (BOOL_BREAK) {
  1191. return false;
  1192. } else {
  1193. return;
  1194. }
  1195. }
  1196. for (const ImageMapId map_id : it->second) {
  1197. ImageMapView& map = slot_map_views[map_id];
  1198. if (map.picked) {
  1199. continue;
  1200. }
  1201. if (!map.Overlaps(cpu_addr, size)) {
  1202. continue;
  1203. }
  1204. map.picked = true;
  1205. maps.push_back(map_id);
  1206. Image& image = slot_images[map.image_id];
  1207. if (True(image.flags & ImageFlagBits::Picked)) {
  1208. continue;
  1209. }
  1210. image.flags |= ImageFlagBits::Picked;
  1211. images.push_back(map.image_id);
  1212. if constexpr (BOOL_BREAK) {
  1213. if (func(map.image_id, image)) {
  1214. return true;
  1215. }
  1216. } else {
  1217. func(map.image_id, image);
  1218. }
  1219. }
  1220. if constexpr (BOOL_BREAK) {
  1221. return false;
  1222. }
  1223. });
  1224. for (const ImageId image_id : images) {
  1225. slot_images[image_id].flags &= ~ImageFlagBits::Picked;
  1226. }
  1227. for (const ImageMapId map_id : maps) {
  1228. slot_map_views[map_id].picked = false;
  1229. }
  1230. }
  1231. template <class P>
  1232. template <typename Func>
  1233. void TextureCache<P>::ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func) {
  1234. using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
  1235. static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
  1236. boost::container::small_vector<ImageId, 8> images;
  1237. ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
  1238. const auto it = gpu_page_table.find(page);
  1239. if (it == gpu_page_table.end()) {
  1240. if constexpr (BOOL_BREAK) {
  1241. return false;
  1242. } else {
  1243. return;
  1244. }
  1245. }
  1246. for (const ImageId image_id : it->second) {
  1247. Image& image = slot_images[image_id];
  1248. if (True(image.flags & ImageFlagBits::Picked)) {
  1249. continue;
  1250. }
  1251. if (!image.OverlapsGPU(gpu_addr, size)) {
  1252. continue;
  1253. }
  1254. image.flags |= ImageFlagBits::Picked;
  1255. images.push_back(image_id);
  1256. if constexpr (BOOL_BREAK) {
  1257. if (func(image_id, image)) {
  1258. return true;
  1259. }
  1260. } else {
  1261. func(image_id, image);
  1262. }
  1263. }
  1264. if constexpr (BOOL_BREAK) {
  1265. return false;
  1266. }
  1267. });
  1268. for (const ImageId image_id : images) {
  1269. slot_images[image_id].flags &= ~ImageFlagBits::Picked;
  1270. }
  1271. }
  1272. template <class P>
  1273. template <typename Func>
  1274. void TextureCache<P>::ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func) {
  1275. using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
  1276. static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
  1277. boost::container::small_vector<ImageId, 8> images;
  1278. ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
  1279. const auto it = sparse_page_table.find(page);
  1280. if (it == sparse_page_table.end()) {
  1281. if constexpr (BOOL_BREAK) {
  1282. return false;
  1283. } else {
  1284. return;
  1285. }
  1286. }
  1287. for (const ImageId image_id : it->second) {
  1288. Image& image = slot_images[image_id];
  1289. if (True(image.flags & ImageFlagBits::Picked)) {
  1290. continue;
  1291. }
  1292. if (!image.OverlapsGPU(gpu_addr, size)) {
  1293. continue;
  1294. }
  1295. image.flags |= ImageFlagBits::Picked;
  1296. images.push_back(image_id);
  1297. if constexpr (BOOL_BREAK) {
  1298. if (func(image_id, image)) {
  1299. return true;
  1300. }
  1301. } else {
  1302. func(image_id, image);
  1303. }
  1304. }
  1305. if constexpr (BOOL_BREAK) {
  1306. return false;
  1307. }
  1308. });
  1309. for (const ImageId image_id : images) {
  1310. slot_images[image_id].flags &= ~ImageFlagBits::Picked;
  1311. }
  1312. }
  1313. template <class P>
  1314. template <typename Func>
  1315. void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) {
  1316. using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type;
  1317. static constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>;
  1318. const auto segments = gpu_memory.GetSubmappedRange(image.gpu_addr, image.guest_size_bytes);
  1319. for (const auto& [gpu_addr, size] : segments) {
  1320. std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
  1321. ASSERT(cpu_addr);
  1322. if constexpr (RETURNS_BOOL) {
  1323. if (func(gpu_addr, *cpu_addr, size)) {
  1324. break;
  1325. }
  1326. } else {
  1327. func(gpu_addr, *cpu_addr, size);
  1328. }
  1329. }
  1330. }
  1331. template <class P>
  1332. ImageViewId TextureCache<P>::FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info) {
  1333. Image& image = slot_images[image_id];
  1334. if (const ImageViewId image_view_id = image.FindView(info); image_view_id) {
  1335. return image_view_id;
  1336. }
  1337. const ImageViewId image_view_id =
  1338. slot_image_views.insert(runtime, info, image_id, image, slot_images);
  1339. image.InsertView(info, image_view_id);
  1340. return image_view_id;
  1341. }
  1342. template <class P>
  1343. void TextureCache<P>::RegisterImage(ImageId image_id) {
  1344. ImageBase& image = slot_images[image_id];
  1345. ASSERT_MSG(False(image.flags & ImageFlagBits::Registered),
  1346. "Trying to register an already registered image");
  1347. image.flags |= ImageFlagBits::Registered;
  1348. u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
  1349. if ((IsPixelFormatASTC(image.info.format) &&
  1350. True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
  1351. True(image.flags & ImageFlagBits::Converted)) {
  1352. tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
  1353. }
  1354. total_used_memory += Common::AlignUp(tentative_size, 1024);
  1355. if (total_used_memory > critical_memory && critical_gc < GC_EMERGENCY_COUNTS) {
  1356. RunGarbageCollector();
  1357. critical_gc++;
  1358. }
  1359. image.lru_index = lru_cache.Insert(image_id, frame_tick);
  1360. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
  1361. [this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); });
  1362. if (False(image.flags & ImageFlagBits::Sparse)) {
  1363. auto map_id =
  1364. slot_map_views.insert(image.gpu_addr, image.cpu_addr, image.guest_size_bytes, image_id);
  1365. ForEachCPUPage(image.cpu_addr, image.guest_size_bytes,
  1366. [this, map_id](u64 page) { page_table[page].push_back(map_id); });
  1367. image.map_view_id = map_id;
  1368. return;
  1369. }
  1370. std::vector<ImageViewId> sparse_maps{};
  1371. ForEachSparseSegment(
  1372. image, [this, image_id, &sparse_maps](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
  1373. auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id);
  1374. ForEachCPUPage(cpu_addr, size,
  1375. [this, map_id](u64 page) { page_table[page].push_back(map_id); });
  1376. sparse_maps.push_back(map_id);
  1377. });
  1378. sparse_views.emplace(image_id, std::move(sparse_maps));
  1379. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
  1380. [this, image_id](u64 page) { sparse_page_table[page].push_back(image_id); });
  1381. }
  1382. template <class P>
  1383. void TextureCache<P>::UnregisterImage(ImageId image_id) {
  1384. Image& image = slot_images[image_id];
  1385. ASSERT_MSG(True(image.flags & ImageFlagBits::Registered),
  1386. "Trying to unregister an already registered image");
  1387. image.flags &= ~ImageFlagBits::Registered;
  1388. image.flags &= ~ImageFlagBits::BadOverlap;
  1389. lru_cache.Free(image.lru_index);
  1390. const auto& clear_page_table =
  1391. [this, image_id](
  1392. u64 page,
  1393. std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>>& selected_page_table) {
  1394. const auto page_it = selected_page_table.find(page);
  1395. if (page_it == selected_page_table.end()) {
  1396. ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS);
  1397. return;
  1398. }
  1399. std::vector<ImageId>& image_ids = page_it->second;
  1400. const auto vector_it = std::ranges::find(image_ids, image_id);
  1401. if (vector_it == image_ids.end()) {
  1402. ASSERT_MSG(false, "Unregistering unregistered image in page=0x{:x}",
  1403. page << YUZU_PAGEBITS);
  1404. return;
  1405. }
  1406. image_ids.erase(vector_it);
  1407. };
  1408. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
  1409. [this, &clear_page_table](u64 page) { clear_page_table(page, gpu_page_table); });
  1410. if (False(image.flags & ImageFlagBits::Sparse)) {
  1411. const auto map_id = image.map_view_id;
  1412. ForEachCPUPage(image.cpu_addr, image.guest_size_bytes, [this, map_id](u64 page) {
  1413. const auto page_it = page_table.find(page);
  1414. if (page_it == page_table.end()) {
  1415. ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS);
  1416. return;
  1417. }
  1418. std::vector<ImageMapId>& image_map_ids = page_it->second;
  1419. const auto vector_it = std::ranges::find(image_map_ids, map_id);
  1420. if (vector_it == image_map_ids.end()) {
  1421. ASSERT_MSG(false, "Unregistering unregistered image in page=0x{:x}",
  1422. page << YUZU_PAGEBITS);
  1423. return;
  1424. }
  1425. image_map_ids.erase(vector_it);
  1426. });
  1427. slot_map_views.erase(map_id);
  1428. return;
  1429. }
  1430. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) {
  1431. clear_page_table(page, sparse_page_table);
  1432. });
  1433. auto it = sparse_views.find(image_id);
  1434. ASSERT(it != sparse_views.end());
  1435. auto& sparse_maps = it->second;
  1436. for (auto& map_view_id : sparse_maps) {
  1437. const auto& map_range = slot_map_views[map_view_id];
  1438. const VAddr cpu_addr = map_range.cpu_addr;
  1439. const std::size_t size = map_range.size;
  1440. ForEachCPUPage(cpu_addr, size, [this, image_id](u64 page) {
  1441. const auto page_it = page_table.find(page);
  1442. if (page_it == page_table.end()) {
  1443. ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS);
  1444. return;
  1445. }
  1446. std::vector<ImageMapId>& image_map_ids = page_it->second;
  1447. auto vector_it = image_map_ids.begin();
  1448. while (vector_it != image_map_ids.end()) {
  1449. ImageMapView& map = slot_map_views[*vector_it];
  1450. if (map.image_id != image_id) {
  1451. vector_it++;
  1452. continue;
  1453. }
  1454. if (!map.picked) {
  1455. map.picked = true;
  1456. }
  1457. vector_it = image_map_ids.erase(vector_it);
  1458. }
  1459. });
  1460. slot_map_views.erase(map_view_id);
  1461. }
  1462. sparse_views.erase(it);
  1463. }
  1464. template <class P>
  1465. void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
  1466. ASSERT(False(image.flags & ImageFlagBits::Tracked));
  1467. image.flags |= ImageFlagBits::Tracked;
  1468. if (False(image.flags & ImageFlagBits::Sparse)) {
  1469. rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
  1470. return;
  1471. }
  1472. if (True(image.flags & ImageFlagBits::Registered)) {
  1473. auto it = sparse_views.find(image_id);
  1474. ASSERT(it != sparse_views.end());
  1475. auto& sparse_maps = it->second;
  1476. for (auto& map_view_id : sparse_maps) {
  1477. const auto& map = slot_map_views[map_view_id];
  1478. const VAddr cpu_addr = map.cpu_addr;
  1479. const std::size_t size = map.size;
  1480. rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
  1481. }
  1482. return;
  1483. }
  1484. ForEachSparseSegment(image,
  1485. [this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
  1486. rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
  1487. });
  1488. }
  1489. template <class P>
  1490. void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
  1491. ASSERT(True(image.flags & ImageFlagBits::Tracked));
  1492. image.flags &= ~ImageFlagBits::Tracked;
  1493. if (False(image.flags & ImageFlagBits::Sparse)) {
  1494. rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
  1495. return;
  1496. }
  1497. ASSERT(True(image.flags & ImageFlagBits::Registered));
  1498. auto it = sparse_views.find(image_id);
  1499. ASSERT(it != sparse_views.end());
  1500. auto& sparse_maps = it->second;
  1501. for (auto& map_view_id : sparse_maps) {
  1502. const auto& map = slot_map_views[map_view_id];
  1503. const VAddr cpu_addr = map.cpu_addr;
  1504. const std::size_t size = map.size;
  1505. rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
  1506. }
  1507. }
  1508. template <class P>
  1509. void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
  1510. ImageBase& image = slot_images[image_id];
  1511. if (image.HasScaled()) {
  1512. total_used_memory -= GetScaledImageSizeBytes(image);
  1513. }
  1514. u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
  1515. if ((IsPixelFormatASTC(image.info.format) &&
  1516. True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
  1517. True(image.flags & ImageFlagBits::Converted)) {
  1518. tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
  1519. }
  1520. total_used_memory -= Common::AlignUp(tentative_size, 1024);
  1521. const GPUVAddr gpu_addr = image.gpu_addr;
  1522. const auto alloc_it = image_allocs_table.find(gpu_addr);
  1523. if (alloc_it == image_allocs_table.end()) {
  1524. ASSERT_MSG(false, "Trying to delete an image alloc that does not exist in address 0x{:x}",
  1525. gpu_addr);
  1526. return;
  1527. }
  1528. const ImageAllocId alloc_id = alloc_it->second;
  1529. std::vector<ImageId>& alloc_images = slot_image_allocs[alloc_id].images;
  1530. const auto alloc_image_it = std::ranges::find(alloc_images, image_id);
  1531. if (alloc_image_it == alloc_images.end()) {
  1532. ASSERT_MSG(false, "Trying to delete an image that does not exist");
  1533. return;
  1534. }
  1535. ASSERT_MSG(False(image.flags & ImageFlagBits::Tracked), "Image was not untracked");
  1536. ASSERT_MSG(False(image.flags & ImageFlagBits::Registered), "Image was not unregistered");
  1537. // Mark render targets as dirty
  1538. auto& dirty = maxwell3d.dirty.flags;
  1539. dirty[Dirty::RenderTargets] = true;
  1540. dirty[Dirty::ZetaBuffer] = true;
  1541. for (size_t rt = 0; rt < NUM_RT; ++rt) {
  1542. dirty[Dirty::ColorBuffer0 + rt] = true;
  1543. }
  1544. const std::span<const ImageViewId> image_view_ids = image.image_view_ids;
  1545. for (const ImageViewId image_view_id : image_view_ids) {
  1546. std::ranges::replace(render_targets.color_buffer_ids, image_view_id, ImageViewId{});
  1547. if (render_targets.depth_buffer_id == image_view_id) {
  1548. render_targets.depth_buffer_id = ImageViewId{};
  1549. }
  1550. }
  1551. RemoveImageViewReferences(image_view_ids);
  1552. RemoveFramebuffers(image_view_ids);
  1553. for (const AliasedImage& alias : image.aliased_images) {
  1554. ImageBase& other_image = slot_images[alias.id];
  1555. [[maybe_unused]] const size_t num_removed_aliases =
  1556. std::erase_if(other_image.aliased_images, [image_id](const AliasedImage& other_alias) {
  1557. return other_alias.id == image_id;
  1558. });
  1559. other_image.CheckAliasState();
  1560. ASSERT_MSG(num_removed_aliases == 1, "Invalid number of removed aliases: {}",
  1561. num_removed_aliases);
  1562. }
  1563. for (const ImageId overlap_id : image.overlapping_images) {
  1564. ImageBase& other_image = slot_images[overlap_id];
  1565. [[maybe_unused]] const size_t num_removed_overlaps = std::erase_if(
  1566. other_image.overlapping_images,
  1567. [image_id](const ImageId other_overlap_id) { return other_overlap_id == image_id; });
  1568. other_image.CheckBadOverlapState();
  1569. ASSERT_MSG(num_removed_overlaps == 1, "Invalid number of removed overlapps: {}",
  1570. num_removed_overlaps);
  1571. }
  1572. for (const ImageViewId image_view_id : image_view_ids) {
  1573. if (!immediate_delete) {
  1574. sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
  1575. }
  1576. slot_image_views.erase(image_view_id);
  1577. }
  1578. if (!immediate_delete) {
  1579. sentenced_images.Push(std::move(slot_images[image_id]));
  1580. }
  1581. slot_images.erase(image_id);
  1582. alloc_images.erase(alloc_image_it);
  1583. if (alloc_images.empty()) {
  1584. image_allocs_table.erase(alloc_it);
  1585. }
  1586. if constexpr (ENABLE_VALIDATION) {
  1587. std::ranges::fill(graphics_image_view_ids, CORRUPT_ID);
  1588. std::ranges::fill(compute_image_view_ids, CORRUPT_ID);
  1589. }
  1590. graphics_image_table.Invalidate();
  1591. compute_image_table.Invalidate();
  1592. has_deleted_images = true;
  1593. }
  1594. template <class P>
  1595. void TextureCache<P>::RemoveImageViewReferences(std::span<const ImageViewId> removed_views) {
  1596. auto it = image_views.begin();
  1597. while (it != image_views.end()) {
  1598. const auto found = std::ranges::find(removed_views, it->second);
  1599. if (found != removed_views.end()) {
  1600. it = image_views.erase(it);
  1601. } else {
  1602. ++it;
  1603. }
  1604. }
  1605. }
  1606. template <class P>
  1607. void TextureCache<P>::RemoveFramebuffers(std::span<const ImageViewId> removed_views) {
  1608. auto it = framebuffers.begin();
  1609. while (it != framebuffers.end()) {
  1610. if (it->first.Contains(removed_views)) {
  1611. auto framebuffer_id = it->second;
  1612. ASSERT(framebuffer_id);
  1613. sentenced_framebuffers.Push(std::move(slot_framebuffers[framebuffer_id]));
  1614. it = framebuffers.erase(it);
  1615. } else {
  1616. ++it;
  1617. }
  1618. }
  1619. }
  1620. template <class P>
  1621. void TextureCache<P>::MarkModification(ImageBase& image) noexcept {
  1622. image.flags |= ImageFlagBits::GpuModified;
  1623. image.modification_tick = ++modification_tick;
  1624. }
  1625. template <class P>
  1626. void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
  1627. boost::container::small_vector<const AliasedImage*, 1> aliased_images;
  1628. Image& image = slot_images[image_id];
  1629. bool any_rescaled = True(image.flags & ImageFlagBits::Rescaled);
  1630. u64 most_recent_tick = image.modification_tick;
  1631. for (const AliasedImage& aliased : image.aliased_images) {
  1632. ImageBase& aliased_image = slot_images[aliased.id];
  1633. if (image.modification_tick < aliased_image.modification_tick) {
  1634. most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
  1635. aliased_images.push_back(&aliased);
  1636. any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled);
  1637. if (True(aliased_image.flags & ImageFlagBits::GpuModified)) {
  1638. image.flags |= ImageFlagBits::GpuModified;
  1639. }
  1640. }
  1641. }
  1642. if (aliased_images.empty()) {
  1643. return;
  1644. }
  1645. const bool can_rescale = ImageCanRescale(image);
  1646. if (any_rescaled) {
  1647. if (can_rescale) {
  1648. ScaleUp(image);
  1649. } else {
  1650. ScaleDown(image);
  1651. }
  1652. }
  1653. image.modification_tick = most_recent_tick;
  1654. std::ranges::sort(aliased_images, [this](const AliasedImage* lhs, const AliasedImage* rhs) {
  1655. const ImageBase& lhs_image = slot_images[lhs->id];
  1656. const ImageBase& rhs_image = slot_images[rhs->id];
  1657. return lhs_image.modification_tick < rhs_image.modification_tick;
  1658. });
  1659. const auto& resolution = Settings::values.resolution_info;
  1660. for (const AliasedImage* const aliased : aliased_images) {
  1661. if (!resolution.active || !any_rescaled) {
  1662. CopyImage(image_id, aliased->id, aliased->copies);
  1663. continue;
  1664. }
  1665. Image& aliased_image = slot_images[aliased->id];
  1666. if (!can_rescale) {
  1667. ScaleDown(aliased_image);
  1668. CopyImage(image_id, aliased->id, aliased->copies);
  1669. continue;
  1670. }
  1671. ScaleUp(aliased_image);
  1672. CopyImage(image_id, aliased->id, aliased->copies);
  1673. }
  1674. }
  1675. template <class P>
  1676. void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool invalidate) {
  1677. Image& image = slot_images[image_id];
  1678. if (invalidate) {
  1679. image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
  1680. if (False(image.flags & ImageFlagBits::Tracked)) {
  1681. TrackImage(image, image_id);
  1682. }
  1683. } else {
  1684. RefreshContents(image, image_id);
  1685. SynchronizeAliases(image_id);
  1686. }
  1687. if (is_modification) {
  1688. MarkModification(image);
  1689. }
  1690. lru_cache.Touch(image.lru_index, frame_tick);
  1691. }
  1692. template <class P>
  1693. void TextureCache<P>::PrepareImageView(ImageViewId image_view_id, bool is_modification,
  1694. bool invalidate) {
  1695. if (!image_view_id) {
  1696. return;
  1697. }
  1698. const ImageViewBase& image_view = slot_image_views[image_view_id];
  1699. if (image_view.IsBuffer()) {
  1700. return;
  1701. }
  1702. PrepareImage(image_view.image_id, is_modification, invalidate);
  1703. }
  1704. template <class P>
  1705. void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<ImageCopy> copies) {
  1706. Image& dst = slot_images[dst_id];
  1707. Image& src = slot_images[src_id];
  1708. const bool is_rescaled = True(src.flags & ImageFlagBits::Rescaled);
  1709. if (is_rescaled) {
  1710. ASSERT(True(dst.flags & ImageFlagBits::Rescaled));
  1711. const bool both_2d{src.info.type == ImageType::e2D && dst.info.type == ImageType::e2D};
  1712. const auto& resolution = Settings::values.resolution_info;
  1713. for (auto& copy : copies) {
  1714. copy.src_offset.x = resolution.ScaleUp(copy.src_offset.x);
  1715. copy.dst_offset.x = resolution.ScaleUp(copy.dst_offset.x);
  1716. copy.extent.width = resolution.ScaleUp(copy.extent.width);
  1717. if (both_2d) {
  1718. copy.src_offset.y = resolution.ScaleUp(copy.src_offset.y);
  1719. copy.dst_offset.y = resolution.ScaleUp(copy.dst_offset.y);
  1720. copy.extent.height = resolution.ScaleUp(copy.extent.height);
  1721. }
  1722. }
  1723. }
  1724. const auto dst_format_type = GetFormatType(dst.info.format);
  1725. const auto src_format_type = GetFormatType(src.info.format);
  1726. if (src_format_type == dst_format_type) {
  1727. if constexpr (HAS_EMULATED_COPIES) {
  1728. if (!runtime.CanImageBeCopied(dst, src)) {
  1729. return runtime.EmulateCopyImage(dst, src, copies);
  1730. }
  1731. }
  1732. return runtime.CopyImage(dst, src, copies);
  1733. }
  1734. UNIMPLEMENTED_IF(dst.info.type != ImageType::e2D);
  1735. UNIMPLEMENTED_IF(src.info.type != ImageType::e2D);
  1736. if (runtime.ShouldReinterpret(dst, src)) {
  1737. return runtime.ReinterpretImage(dst, src, copies);
  1738. }
  1739. for (const ImageCopy& copy : copies) {
  1740. UNIMPLEMENTED_IF(copy.dst_subresource.num_layers != 1);
  1741. UNIMPLEMENTED_IF(copy.src_subresource.num_layers != 1);
  1742. UNIMPLEMENTED_IF(copy.src_offset != Offset3D{});
  1743. UNIMPLEMENTED_IF(copy.dst_offset != Offset3D{});
  1744. const SubresourceBase dst_base{
  1745. .level = copy.dst_subresource.base_level,
  1746. .layer = copy.dst_subresource.base_layer,
  1747. };
  1748. const SubresourceBase src_base{
  1749. .level = copy.src_subresource.base_level,
  1750. .layer = copy.src_subresource.base_layer,
  1751. };
  1752. const SubresourceExtent dst_extent{.levels = 1, .layers = 1};
  1753. const SubresourceExtent src_extent{.levels = 1, .layers = 1};
  1754. const SubresourceRange dst_range{.base = dst_base, .extent = dst_extent};
  1755. const SubresourceRange src_range{.base = src_base, .extent = src_extent};
  1756. PixelFormat dst_format = dst.info.format;
  1757. if (GetFormatType(src.info.format) == SurfaceType::DepthStencil &&
  1758. GetFormatType(dst_format) == SurfaceType::ColorTexture &&
  1759. BytesPerBlock(dst_format) == 4) {
  1760. dst_format = PixelFormat::A8B8G8R8_UNORM;
  1761. }
  1762. const ImageViewInfo dst_view_info(ImageViewType::e2D, dst_format, dst_range);
  1763. const ImageViewInfo src_view_info(ImageViewType::e2D, src.info.format, src_range);
  1764. const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
  1765. Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
  1766. const ImageViewId src_view_id = FindOrEmplaceImageView(src_id, src_view_info);
  1767. ImageView& dst_view = slot_image_views[dst_view_id];
  1768. ImageView& src_view = slot_image_views[src_view_id];
  1769. [[maybe_unused]] const Extent3D expected_size{
  1770. .width = std::min(dst_view.size.width, src_view.size.width),
  1771. .height = std::min(dst_view.size.height, src_view.size.height),
  1772. .depth = std::min(dst_view.size.depth, src_view.size.depth),
  1773. };
  1774. const Extent3D scaled_extent = [is_rescaled, expected_size]() {
  1775. if (!is_rescaled) {
  1776. return expected_size;
  1777. }
  1778. const auto& resolution = Settings::values.resolution_info;
  1779. return Extent3D{
  1780. .width = resolution.ScaleUp(expected_size.width),
  1781. .height = resolution.ScaleUp(expected_size.height),
  1782. .depth = expected_size.depth,
  1783. };
  1784. }();
  1785. UNIMPLEMENTED_IF(copy.extent != scaled_extent);
  1786. runtime.ConvertImage(dst_framebuffer, dst_view, src_view);
  1787. }
  1788. }
  1789. template <class P>
  1790. void TextureCache<P>::BindRenderTarget(ImageViewId* old_id, ImageViewId new_id) {
  1791. if (*old_id == new_id) {
  1792. return;
  1793. }
  1794. if (new_id) {
  1795. const ImageViewBase& old_view = slot_image_views[new_id];
  1796. if (True(old_view.flags & ImageViewFlagBits::PreemtiveDownload)) {
  1797. uncommitted_downloads.push_back(old_view.image_id);
  1798. }
  1799. }
  1800. *old_id = new_id;
  1801. }
  1802. template <class P>
  1803. std::pair<FramebufferId, ImageViewId> TextureCache<P>::RenderTargetFromImage(
  1804. ImageId image_id, const ImageViewInfo& view_info) {
  1805. const ImageViewId view_id = FindOrEmplaceImageView(image_id, view_info);
  1806. const ImageBase& image = slot_images[image_id];
  1807. const bool is_rescaled = True(image.flags & ImageFlagBits::Rescaled);
  1808. const bool is_color = GetFormatType(image.info.format) == SurfaceType::ColorTexture;
  1809. const ImageViewId color_view_id = is_color ? view_id : ImageViewId{};
  1810. const ImageViewId depth_view_id = is_color ? ImageViewId{} : view_id;
  1811. Extent3D extent = MipSize(image.info.size, view_info.range.base.level);
  1812. if (is_rescaled) {
  1813. const auto& resolution = Settings::values.resolution_info;
  1814. extent.width = resolution.ScaleUp(extent.width);
  1815. if (image.info.type == ImageType::e2D) {
  1816. extent.height = resolution.ScaleUp(extent.height);
  1817. }
  1818. }
  1819. const u32 num_samples = image.info.num_samples;
  1820. const auto [samples_x, samples_y] = SamplesLog2(num_samples);
  1821. const FramebufferId framebuffer_id = GetFramebufferId(RenderTargets{
  1822. .color_buffer_ids = {color_view_id},
  1823. .depth_buffer_id = depth_view_id,
  1824. .size = {extent.width >> samples_x, extent.height >> samples_y},
  1825. });
  1826. return {framebuffer_id, view_id};
  1827. }
  1828. template <class P>
  1829. bool TextureCache<P>::IsFullClear(ImageViewId id) {
  1830. if (!id) {
  1831. return true;
  1832. }
  1833. const ImageViewBase& image_view = slot_image_views[id];
  1834. const ImageBase& image = slot_images[image_view.image_id];
  1835. const Extent3D size = image_view.size;
  1836. const auto& regs = maxwell3d.regs;
  1837. const auto& scissor = regs.scissor_test[0];
  1838. if (image.info.resources.levels > 1 || image.info.resources.layers > 1) {
  1839. // Images with multiple resources can't be cleared in a single call
  1840. return false;
  1841. }
  1842. if (regs.clear_flags.scissor == 0) {
  1843. // If scissor testing is disabled, the clear is always full
  1844. return true;
  1845. }
  1846. // Make sure the clear covers all texels in the subresource
  1847. return scissor.min_x == 0 && scissor.min_y == 0 && scissor.max_x >= size.width &&
  1848. scissor.max_y >= size.height;
  1849. }
  1850. } // namespace VideoCommon