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gl_buffer_cache.cpp
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76ca2a5f82
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
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пре 6 година |
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gl_buffer_cache.h
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76ca2a5f82
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
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пре 6 година |
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gl_device.cpp
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311d2fc768
renderer_opengl: Detect Nvidia Nsight as a debugging tool
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пре 6 година |
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gl_device.h
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311d2fc768
renderer_opengl: Detect Nvidia Nsight as a debugging tool
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пре 6 година |
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gl_framebuffer_cache.cpp
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b92dfcd7f2
gl_state: Remove completely
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пре 6 година |
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gl_framebuffer_cache.h
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b92dfcd7f2
gl_state: Remove completely
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пре 6 година |
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gl_query_cache.cpp
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bcd348f238
vk_query_cache: Implement generic query cache on Vulkan
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пре 6 година |
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gl_query_cache.h
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6d3a046caa
query_cache: Address feedback
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пре 6 година |
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gl_rasterizer.cpp
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acf328a71f
gl_rasterizer: Silence misc warnings
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пре 6 година |
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gl_rasterizer.h
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8e9f23f393
gl_rasterizer: Implement transform feedback bindings
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пре 6 година |
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gl_resource_manager.cpp
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b92dfcd7f2
gl_state: Remove completely
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пре 6 година |
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gl_resource_manager.h
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d5ab0358b6
gl_state: Remove VAO cache and tracking
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пре 6 година |
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gl_sampler_cache.cpp
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7ee6065178
Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels.
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пре 6 година |
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gl_sampler_cache.h
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4b27680639
video_core: Add missing override specifiers
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пре 7 година |
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gl_shader_cache.cpp
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b1061afed9
gl_shader_decompiler: Add identifier to decompiled code
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пре 6 година |
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gl_shader_cache.h
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e8efd5a901
video_core: Rename "const buffer locker" to "registry"
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пре 6 година |
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gl_shader_decompiler.cpp
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1c45c8086e
Merge pull request #3498 from ReinUsesLisp/texel-fetch-glsl
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пре 6 година |
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gl_shader_decompiler.h
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b1061afed9
gl_shader_decompiler: Add identifier to decompiled code
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пре 6 година |
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gl_shader_disk_cache.cpp
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eb5861e0a2
engines/maxwell_3d: Add TFB registers and store them in shader registry
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пре 6 година |
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gl_shader_disk_cache.h
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0528be5c92
shader/registry: Store graphics and compute metadata
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пре 6 година |
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gl_shader_manager.cpp
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8357908099
gl_shader_manager: Fix interaction between graphics and compute
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пре 6 година |
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gl_shader_manager.h
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8357908099
gl_shader_manager: Fix interaction between graphics and compute
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пре 6 година |
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gl_shader_util.cpp
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56bca83bde
gl_shader_cache: Address review commentaries
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пре 7 година |
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gl_shader_util.h
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8b11368671
gl_shader_util: Add parameter to handle retrievable programs
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пре 7 година |
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gl_state_tracker.cpp
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380fc8d2e1
DirtyFlags: relax need to set render_targets as dirty
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пре 6 година |
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gl_state_tracker.h
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e4bc3c3342
gl_rasterizer: Implement polygon modes and fill rectangles
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пре 6 година |
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gl_stream_buffer.cpp
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b92dfcd7f2
gl_state: Remove completely
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пре 6 година |
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gl_stream_buffer.h
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58c0d37422
video_core: Make ARB_buffer_storage a required extension
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пре 7 година |
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gl_texture_cache.cpp
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4dcca90ef4
video_core: Implement RGBA16_SNORM
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пре 6 година |
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gl_texture_cache.h
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dacf83ac02
renderer_opengl: Reintroduce dirty flags for render targets
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пре 6 година |
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maxwell_to_gl.h
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e4bc3c3342
gl_rasterizer: Implement polygon modes and fill rectangles
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пре 6 година |
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renderer_opengl.cpp
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53d673a7d3
renderer_opengl: Move some logic to an anonymous namespace
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пре 6 година |
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renderer_opengl.h
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dacf83ac02
renderer_opengl: Reintroduce dirty flags for render targets
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пре 6 година |
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utils.cpp
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a5bfc0d045
gl_state_tracker: Track state of index buffers
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пре 6 година |
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utils.h
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a5bfc0d045
gl_state_tracker: Track state of index buffers
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пре 6 година |