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- // Copyright 2016 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <memory>
- #include <QSignalBlocker>
- #include <QTimer>
- #include "configuration/configure_touchscreen_advanced.h"
- #include "core/core.h"
- #include "core/hle/service/am/am.h"
- #include "core/hle/service/am/applet_ae.h"
- #include "core/hle/service/am/applet_oe.h"
- #include "core/hle/service/hid/controllers/npad.h"
- #include "core/hle/service/sm/sm.h"
- #include "ui_configure_input.h"
- #include "ui_configure_input_player.h"
- #include "yuzu/configuration/configure_input.h"
- #include "yuzu/configuration/configure_input_player.h"
- #include "yuzu/configuration/configure_mouse_advanced.h"
- void OnDockedModeChanged(bool last_state, bool new_state) {
- if (last_state == new_state) {
- return;
- }
- Core::System& system{Core::System::GetInstance()};
- if (!system.IsPoweredOn()) {
- return;
- }
- Service::SM::ServiceManager& sm = system.ServiceManager();
- // Message queue is shared between these services, we just need to signal an operation
- // change to one and it will handle both automatically
- auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
- auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
- bool has_signalled = false;
- if (applet_oe != nullptr) {
- applet_oe->GetMessageQueue()->OperationModeChanged();
- has_signalled = true;
- }
- if (applet_ae != nullptr && !has_signalled) {
- applet_ae->GetMessageQueue()->OperationModeChanged();
- }
- }
- namespace {
- template <typename Dialog, typename... Args>
- void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
- parent.ApplyConfiguration();
- Dialog dialog(&parent, std::forward<Args>(args)...);
- const auto res = dialog.exec();
- if (res == QDialog::Accepted) {
- dialog.ApplyConfiguration();
- }
- }
- } // Anonymous namespace
- ConfigureInput::ConfigureInput(QWidget* parent)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
- ui->setupUi(this);
- players_controller = {
- ui->player1_combobox, ui->player2_combobox, ui->player3_combobox, ui->player4_combobox,
- ui->player5_combobox, ui->player6_combobox, ui->player7_combobox, ui->player8_combobox,
- };
- players_configure = {
- ui->player1_configure, ui->player2_configure, ui->player3_configure, ui->player4_configure,
- ui->player5_configure, ui->player6_configure, ui->player7_configure, ui->player8_configure,
- };
- RetranslateUI();
- LoadConfiguration();
- UpdateUIEnabled();
- connect(ui->restore_defaults_button, &QPushButton::pressed, this,
- &ConfigureInput::RestoreDefaults);
- for (auto* enabled : players_controller) {
- connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureInput::UpdateUIEnabled);
- }
- connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->handheld_connected, &QCheckBox::stateChanged, this,
- &ConfigureInput::UpdateUIEnabled);
- connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
- &ConfigureInput::UpdateUIEnabled);
- for (std::size_t i = 0; i < players_configure.size(); ++i) {
- connect(players_configure[i], &QPushButton::pressed, this,
- [this, i] { CallConfigureDialog<ConfigureInputPlayer>(*this, i, false); });
- }
- connect(ui->handheld_configure, &QPushButton::pressed, this,
- [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 8, false); });
- connect(ui->debug_configure, &QPushButton::pressed, this,
- [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 9, true); });
- connect(ui->mouse_advanced, &QPushButton::pressed, this,
- [this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); });
- connect(ui->touchscreen_advanced, &QPushButton::pressed, this,
- [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
- }
- ConfigureInput::~ConfigureInput() = default;
- void ConfigureInput::ApplyConfiguration() {
- for (std::size_t i = 0; i < players_controller.size(); ++i) {
- const auto controller_type_index = players_controller[i]->currentIndex();
- Settings::values.players[i].connected = controller_type_index != 0;
- if (controller_type_index > 0) {
- Settings::values.players[i].type =
- static_cast<Settings::ControllerType>(controller_type_index - 1);
- } else {
- Settings::values.players[i].type = Settings::ControllerType::DualJoycon;
- }
- }
- const bool pre_docked_mode = Settings::values.use_docked_mode;
- Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
- OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
- Settings::values
- .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)]
- .connected = ui->handheld_connected->isChecked();
- Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
- Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
- Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
- Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
- }
- void ConfigureInput::changeEvent(QEvent* event) {
- if (event->type() == QEvent::LanguageChange) {
- RetranslateUI();
- }
- QDialog::changeEvent(event);
- }
- void ConfigureInput::RetranslateUI() {
- ui->retranslateUi(this);
- RetranslateControllerComboBoxes();
- }
- void ConfigureInput::RetranslateControllerComboBoxes() {
- for (auto* controller_box : players_controller) {
- [[maybe_unused]] const QSignalBlocker blocker(controller_box);
- controller_box->clear();
- controller_box->addItems({tr("None"), tr("Pro Controller"), tr("Dual Joycons"),
- tr("Single Right Joycon"), tr("Single Left Joycon")});
- }
- LoadPlayerControllerIndices();
- }
- void ConfigureInput::UpdateUIEnabled() {
- bool hit_disabled = false;
- for (auto* player : players_controller) {
- player->setDisabled(hit_disabled);
- if (hit_disabled) {
- player->setCurrentIndex(0);
- }
- if (!hit_disabled && player->currentIndex() == 0) {
- hit_disabled = true;
- }
- }
- for (std::size_t i = 0; i < players_controller.size(); ++i) {
- players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0);
- }
- ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked());
- ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() &&
- !ui->use_docked_mode->isChecked());
- ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked());
- ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
- ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
- }
- void ConfigureInput::LoadConfiguration() {
- std::stable_partition(
- Settings::values.players.begin(),
- Settings::values.players.begin() +
- Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD),
- [](const auto& player) { return player.connected; });
- LoadPlayerControllerIndices();
- ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
- ui->handheld_connected->setChecked(
- Settings::values
- .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)]
- .connected);
- ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled);
- ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
- ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
- ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
- UpdateUIEnabled();
- }
- void ConfigureInput::LoadPlayerControllerIndices() {
- for (std::size_t i = 0; i < players_controller.size(); ++i) {
- const auto connected = Settings::values.players[i].connected;
- players_controller[i]->setCurrentIndex(
- connected ? static_cast<u8>(Settings::values.players[i].type) + 1 : 0);
- }
- }
- void ConfigureInput::RestoreDefaults() {
- players_controller[0]->setCurrentIndex(2);
- for (std::size_t i = 1; i < players_controller.size(); ++i) {
- players_controller[i]->setCurrentIndex(0);
- }
- ui->use_docked_mode->setCheckState(Qt::Unchecked);
- ui->handheld_connected->setCheckState(Qt::Unchecked);
- ui->mouse_enabled->setCheckState(Qt::Unchecked);
- ui->keyboard_enabled->setCheckState(Qt::Unchecked);
- ui->debug_enabled->setCheckState(Qt::Unchecked);
- ui->touchscreen_enabled->setCheckState(Qt::Checked);
- UpdateUIEnabled();
- }
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