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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "core/core.h"
- #include "core/memory.h"
- #include "video_core/dma_pusher.h"
- #include "video_core/engines/maxwell_3d.h"
- #include "video_core/gpu.h"
- namespace Tegra {
- DmaPusher::DmaPusher(GPU& gpu) : gpu(gpu) {}
- DmaPusher::~DmaPusher() = default;
- void DmaPusher::DispatchCalls() {
- // On entering GPU code, assume all memory may be touched by the ARM core.
- gpu.Maxwell3D().dirty_flags.OnMemoryWrite();
- while (Core::System::GetInstance().IsPoweredOn()) {
- if (!Step()) {
- break;
- }
- }
- }
- bool DmaPusher::Step() {
- if (dma_get != dma_put) {
- // Push buffer non-empty, read a word
- const CommandHeader command_header{
- Memory::Read32(*gpu.MemoryManager().GpuToCpuAddress(dma_get))};
- dma_get += sizeof(u32);
- if (!non_main) {
- dma_mget = dma_get;
- }
- // now, see if we're in the middle of a command
- if (dma_state.length_pending) {
- // Second word of long non-inc methods command - method count
- dma_state.length_pending = 0;
- dma_state.method_count = command_header.method_count_;
- } else if (dma_state.method_count) {
- // Data word of methods command
- CallMethod(command_header.argument);
- if (!dma_state.non_incrementing) {
- dma_state.method++;
- }
- if (dma_increment_once) {
- dma_state.non_incrementing = true;
- }
- dma_state.method_count--;
- } else {
- // No command active - this is the first word of a new one
- switch (command_header.mode) {
- case SubmissionMode::Increasing:
- SetState(command_header);
- dma_state.non_incrementing = false;
- dma_increment_once = false;
- break;
- case SubmissionMode::NonIncreasing:
- SetState(command_header);
- dma_state.non_incrementing = true;
- dma_increment_once = false;
- break;
- case SubmissionMode::Inline:
- dma_state.method = command_header.method;
- dma_state.subchannel = command_header.subchannel;
- CallMethod(command_header.arg_count);
- dma_state.non_incrementing = true;
- dma_increment_once = false;
- break;
- case SubmissionMode::IncreaseOnce:
- SetState(command_header);
- dma_state.non_incrementing = false;
- dma_increment_once = true;
- break;
- }
- }
- } else if (ib_enable && !dma_pushbuffer.empty()) {
- // Current pushbuffer empty, but we have more IB entries to read
- const CommandListHeader& command_list_header{dma_pushbuffer.front()};
- dma_get = command_list_header.addr;
- dma_put = dma_get + command_list_header.size * sizeof(u32);
- non_main = command_list_header.is_non_main;
- dma_pushbuffer.pop();
- } else {
- // Otherwise, pushbuffer empty and IB empty or nonexistent - nothing to do
- return {};
- }
- return true;
- }
- void DmaPusher::SetState(const CommandHeader& command_header) {
- dma_state.method = command_header.method;
- dma_state.subchannel = command_header.subchannel;
- dma_state.method_count = command_header.method_count;
- }
- void DmaPusher::CallMethod(u32 argument) const {
- gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
- }
- } // namespace Tegra
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