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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include "common/file_util.h"
- #include "common/logging/log.h"
- #include "common/string_util.h"
- #include "common/swap.h"
- #include "core/file_sys/archive_systemsavedata.h"
- #include "core/file_sys/file_backend.h"
- #include "core/settings.h"
- #include "core/hle/result.h"
- #include "core/hle/service/cfg/cfg.h"
- #include "core/hle/service/cfg/cfg_i.h"
- #include "core/hle/service/cfg/cfg_s.h"
- #include "core/hle/service/cfg/cfg_u.h"
- #include "core/hle/service/fs/archive.h"
- #include "core/hle/service/service.h"
- namespace Service {
- namespace CFG {
- /// The maximum number of block entries that can exist in the config file
- static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479;
- namespace {
- /**
- * The header of the config savedata file,
- * contains information about the blocks in the file
- */
- struct SaveFileConfig {
- u16 total_entries; ///< The total number of set entries in the config file
- u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware
- SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware
- u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware
- };
- static_assert(sizeof(SaveFileConfig) == 0x455C, "SaveFileConfig header must be exactly 0x455C bytes");
- enum ConfigBlockID {
- StereoCameraSettingsBlockID = 0x00050005,
- SoundOutputModeBlockID = 0x00070001,
- ConsoleUniqueIDBlockID = 0x00090001,
- UsernameBlockID = 0x000A0000,
- BirthdayBlockID = 0x000A0001,
- LanguageBlockID = 0x000A0002,
- CountryInfoBlockID = 0x000B0000,
- CountryNameBlockID = 0x000B0001,
- StateNameBlockID = 0x000B0002,
- EULAVersionBlockID = 0x000D0000,
- ConsoleModelBlockID = 0x000F0004,
- };
- struct UsernameBlock {
- char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary
- u32 zero;
- u32 ng_word;
- };
- static_assert(sizeof(UsernameBlock) == 0x1C, "UsernameBlock must be exactly 0x1C bytes");
- struct BirthdayBlock {
- u8 month; ///< The month of the birthday
- u8 day; ///< The day of the birthday
- };
- static_assert(sizeof(BirthdayBlock) == 2, "BirthdayBlock must be exactly 2 bytes");
- struct ConsoleModelInfo {
- u8 model; ///< The console model (3DS, 2DS, etc)
- u8 unknown[3]; ///< Unknown data
- };
- static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes");
- struct ConsoleCountryInfo {
- u8 unknown[3]; ///< Unknown data
- u8 country_code; ///< The country code of the console
- };
- static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes");
- }
- static const u64 CFG_SAVE_ID = 0x00010017;
- static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
- static const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } };
- static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
- static const UsernameBlock CONSOLE_USERNAME_BLOCK = { u"CITRA", 0, 0 };
- static const BirthdayBlock PROFILE_BIRTHDAY = { 3, 25 }; // March 25th, 2014
- static const u8 SOUND_OUTPUT_MODE = SOUND_SURROUND;
- static const u8 UNITED_STATES_COUNTRY_ID = 49;
- /// TODO(Subv): Find what the other bytes are
- static const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID };
- /**
- * TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games,
- * for example Nintendo Zone
- * Thanks Normmatt for providing this information
- */
- static const std::array<float, 8> STEREO_CAMERA_SETTINGS = {{
- 62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f,
- 10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f
- }};
- static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes");
- static const u32 CONFIG_SAVEFILE_SIZE = 0x8000;
- static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer;
- static Service::FS::ArchiveHandle cfg_system_save_data_archive;
- static const std::vector<u8> cfg_system_savedata_id = { 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x01, 0x00 };
- void GetCountryCodeString(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 country_code_id = cmd_buff[1];
- if (country_code_id >= country_codes.size() || 0 == country_codes[country_code_id]) {
- LOG_ERROR(Service_CFG, "requested country code id=%d is invalid", country_code_id);
- cmd_buff[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent).raw;
- return;
- }
- cmd_buff[1] = 0;
- cmd_buff[2] = country_codes[country_code_id];
- }
- void GetCountryCodeID(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u16 country_code = cmd_buff[1];
- u16 country_code_id = 0;
- // The following algorithm will fail if the first country code isn't 0.
- DEBUG_ASSERT(country_codes[0] == 0);
- for (u16 id = 0; id < country_codes.size(); ++id) {
- if (country_codes[id] == country_code) {
- country_code_id = id;
- break;
- }
- }
- if (0 == country_code_id) {
- LOG_ERROR(Service_CFG, "requested country code name=%c%c is invalid", country_code & 0xff, country_code >> 8);
- cmd_buff[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent).raw;
- cmd_buff[2] = 0xFFFF;
- return;
- }
- cmd_buff[1] = 0;
- cmd_buff[2] = country_code_id;
- }
- void SecureInfoGetRegion(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = Settings::values.region_value;
- }
- void GenHashConsoleUnique(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 app_id_salt = cmd_buff[1];
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = 0x33646D6F ^ (app_id_salt & 0xFFFFF); // 3dmoo hash
- cmd_buff[3] = 0x6F534841 ^ (app_id_salt & 0xFFFFF);
- LOG_WARNING(Service_CFG, "(STUBBED) called app_id_salt=0x%X", app_id_salt);
- }
- void GetRegionCanadaUSA(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- cmd_buff[1] = RESULT_SUCCESS.raw;
- u8 canada_or_usa = 1;
- if (canada_or_usa == Settings::values.region_value) {
- cmd_buff[2] = 1;
- } else {
- cmd_buff[2] = 0;
- }
- }
- void GetSystemModel(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 data;
- // TODO(Subv): Find out the correct error codes
- cmd_buff[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8,
- reinterpret_cast<u8*>(&data)).raw;
- cmd_buff[2] = data & 0xFF;
- }
- void GetModelNintendo2DS(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 data;
- // TODO(Subv): Find out the correct error codes
- cmd_buff[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8,
- reinterpret_cast<u8*>(&data)).raw;
- u8 model = data & 0xFF;
- if (model == Service::CFG::NINTENDO_2DS)
- cmd_buff[2] = 0;
- else
- cmd_buff[2] = 1;
- }
- void GetConfigInfoBlk2(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 size = cmd_buff[1];
- u32 block_id = cmd_buff[2];
- VAddr data_pointer = cmd_buff[4];
- if (!Memory::IsValidVirtualAddress(data_pointer)) {
- cmd_buff[1] = -1; // TODO(Subv): Find the right error code
- return;
- }
- std::vector<u8> data(size);
- cmd_buff[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x2, data.data()).raw;
- Memory::WriteBlock(data_pointer, data.data(), data.size());
- }
- void GetConfigInfoBlk8(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 size = cmd_buff[1];
- u32 block_id = cmd_buff[2];
- VAddr data_pointer = cmd_buff[4];
- if (!Memory::IsValidVirtualAddress(data_pointer)) {
- cmd_buff[1] = -1; // TODO(Subv): Find the right error code
- return;
- }
- std::vector<u8> data(size);
- cmd_buff[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x8, data.data()).raw;
- Memory::WriteBlock(data_pointer, data.data(), data.size());
- }
- void SetConfigInfoBlk4(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 block_id = cmd_buff[1];
- u32 size = cmd_buff[2];
- VAddr data_pointer = cmd_buff[4];
- if (!Memory::IsValidVirtualAddress(data_pointer)) {
- cmd_buff[1] = -1; // TODO(Subv): Find the right error code
- return;
- }
- std::vector<u8> data(size);
- Memory::ReadBlock(data_pointer, data.data(), data.size());
- cmd_buff[1] = Service::CFG::SetConfigInfoBlock(block_id, size, 0x4, data.data()).raw;
- }
- void UpdateConfigNANDSavegame(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- cmd_buff[1] = Service::CFG::UpdateConfigNANDSavegame().raw;
- }
- void FormatConfig(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- cmd_buff[1] = Service::CFG::FormatConfig().raw;
- }
- static ResultVal<void*> GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 flag) {
- // Read the header
- SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
- auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries),
- [&](const SaveConfigBlockEntry& entry) {
- return entry.block_id == block_id;
- });
- if (itr == std::end(config->block_entries)) {
- LOG_ERROR(Service_CFG, "Config block 0x%X with flags %u and size %u was not found", block_id, flag, size);
- return ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
- }
- if ((itr->flags & flag) == 0) {
- LOG_ERROR(Service_CFG, "Invalid flag %u for config block 0x%X with size %u", flag, block_id, size);
- return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
- }
- if (itr->size != size) {
- LOG_ERROR(Service_CFG, "Invalid size %u for config block 0x%X with flags %u", size, block_id, flag);
- return ResultCode(ErrorDescription::InvalidSize, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
- }
- void* pointer;
- // The data is located in the block header itself if the size is less than 4 bytes
- if (itr->size <= 4)
- pointer = &itr->offset_or_data;
- else
- pointer = &cfg_config_file_buffer[itr->offset_or_data];
- return MakeResult<void*>(pointer);
- }
- ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) {
- void* pointer;
- CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
- memcpy(output, pointer, size);
- return RESULT_SUCCESS;
- }
- ResultCode SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input) {
- void* pointer;
- CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
- memcpy(pointer, input, size);
- return RESULT_SUCCESS;
- }
- ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data) {
- SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
- if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES)
- return ResultCode(-1); // TODO(Subv): Find the right error code
- // Insert the block header with offset 0 for now
- config->block_entries[config->total_entries] = { block_id, 0, size, flags };
- if (size > 4) {
- u32 offset = config->data_entries_offset;
- // Perform a search to locate the next offset for the new data
- // use the offset and size of the previous block to determine the new position
- for (int i = config->total_entries - 1; i >= 0; --i) {
- // Ignore the blocks that don't have a separate data offset
- if (config->block_entries[i].size > 4) {
- offset = config->block_entries[i].offset_or_data +
- config->block_entries[i].size;
- break;
- }
- }
- config->block_entries[config->total_entries].offset_or_data = offset;
- // Write the data at the new offset
- memcpy(&cfg_config_file_buffer[offset], data, size);
- }
- else {
- // The offset_or_data field in the header contains the data itself if it's 4 bytes or less
- memcpy(&config->block_entries[config->total_entries].offset_or_data, data, size);
- }
- ++config->total_entries;
- return RESULT_SUCCESS;
- }
- ResultCode DeleteConfigNANDSaveFile() {
- FileSys::Path path("config");
- return Service::FS::DeleteFileFromArchive(cfg_system_save_data_archive, path);
- }
- ResultCode UpdateConfigNANDSavegame() {
- FileSys::Mode mode = {};
- mode.write_flag.Assign(1);
- mode.create_flag.Assign(1);
- FileSys::Path path("config");
- auto config_result = Service::FS::OpenFileFromArchive(cfg_system_save_data_archive, path, mode);
- ASSERT_MSG(config_result.Succeeded(), "could not open file");
- auto config = config_result.MoveFrom();
- config->backend->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data());
- return RESULT_SUCCESS;
- }
- ResultCode FormatConfig() {
- ResultCode res = DeleteConfigNANDSaveFile();
- // The delete command fails if the file doesn't exist, so we have to check that too
- if (!res.IsSuccess() && res.description != ErrorDescription::FS_NotFound)
- return res;
- // Delete the old data
- cfg_config_file_buffer.fill(0);
- // Create the header
- SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
- // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value
- config->data_entries_offset = 0x455C;
- // Insert the default blocks
- u8 zero_buffer[0xC0] = {};
- // 0x00030001 - Unknown
- res = CreateConfigInfoBlk(0x00030001, 0x8, 0xE, zero_buffer);
- if (!res.IsSuccess()) return res;
- res = CreateConfigInfoBlk(StereoCameraSettingsBlockID, sizeof(STEREO_CAMERA_SETTINGS), 0xE, STEREO_CAMERA_SETTINGS.data());
- if (!res.IsSuccess()) return res;
- res = CreateConfigInfoBlk(SoundOutputModeBlockID, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE);
- if (!res.IsSuccess()) return res;
- res = CreateConfigInfoBlk(ConsoleUniqueIDBlockID, sizeof(CONSOLE_UNIQUE_ID), 0xE, &CONSOLE_UNIQUE_ID);
- if (!res.IsSuccess()) return res;
- res = CreateConfigInfoBlk(UsernameBlockID, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, &CONSOLE_USERNAME_BLOCK);
- if (!res.IsSuccess()) return res;
- res = CreateConfigInfoBlk(BirthdayBlockID, sizeof(PROFILE_BIRTHDAY), 0xE, &PROFILE_BIRTHDAY);
- if (!res.IsSuccess()) return res;
- res = CreateConfigInfoBlk(LanguageBlockID, sizeof(CONSOLE_LANGUAGE), 0xE, &CONSOLE_LANGUAGE);
- if (!res.IsSuccess()) return res;
- res = CreateConfigInfoBlk(CountryInfoBlockID, sizeof(COUNTRY_INFO), 0xE, &COUNTRY_INFO);
- if (!res.IsSuccess()) return res;
- u16_le country_name_buffer[16][0x40] = {};
- std::u16string region_name = Common::UTF8ToUTF16("Gensokyo");
- for (size_t i = 0; i < 16; ++i) {
- std::copy(region_name.cbegin(), region_name.cend(), country_name_buffer[i]);
- }
- // 0x000B0001 - Localized names for the profile Country
- res = CreateConfigInfoBlk(CountryNameBlockID, sizeof(country_name_buffer), 0xE, country_name_buffer);
- if (!res.IsSuccess()) return res;
- // 0x000B0002 - Localized names for the profile State/Province
- res = CreateConfigInfoBlk(StateNameBlockID, sizeof(country_name_buffer), 0xE, country_name_buffer);
- if (!res.IsSuccess()) return res;
- // 0x000B0003 - Unknown, related to country/address (zip code?)
- res = CreateConfigInfoBlk(0x000B0003, 0x4, 0xE, zero_buffer);
- if (!res.IsSuccess()) return res;
- // 0x000C0000 - Unknown
- res = CreateConfigInfoBlk(0x000C0000, 0xC0, 0xE, zero_buffer);
- if (!res.IsSuccess()) return res;
- // 0x000C0001 - Unknown
- res = CreateConfigInfoBlk(0x000C0001, 0x14, 0xE, zero_buffer);
- if (!res.IsSuccess()) return res;
- // 0x000D0000 - Accepted EULA version
- res = CreateConfigInfoBlk(EULAVersionBlockID, 0x4, 0xE, zero_buffer);
- if (!res.IsSuccess()) return res;
- res = CreateConfigInfoBlk(ConsoleModelBlockID, sizeof(CONSOLE_MODEL), 0xC, &CONSOLE_MODEL);
- if (!res.IsSuccess()) return res;
- // 0x00170000 - Unknown
- res = CreateConfigInfoBlk(0x00170000, 0x4, 0xE, zero_buffer);
- if (!res.IsSuccess()) return res;
- // Save the buffer to the file
- res = UpdateConfigNANDSavegame();
- if (!res.IsSuccess())
- return res;
- return RESULT_SUCCESS;
- }
- ResultCode LoadConfigNANDSaveFile() {
- // Open the SystemSaveData archive 0x00010017
- FileSys::Path archive_path(cfg_system_savedata_id);
- auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path);
- // If the archive didn't exist, create the files inside
- if (archive_result.Code().description == ErrorDescription::FS_NotFormatted) {
- // Format the archive to create the directories
- Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SystemSaveData, FileSys::ArchiveFormatInfo(), archive_path);
- // Open it again to get a valid archive now that the folder exists
- archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path);
- }
- ASSERT_MSG(archive_result.Succeeded(), "Could not open the CFG SystemSaveData archive!");
- cfg_system_save_data_archive = *archive_result;
- FileSys::Path config_path("config");
- FileSys::Mode open_mode = {};
- open_mode.read_flag.Assign(1);
- auto config_result = Service::FS::OpenFileFromArchive(*archive_result, config_path, open_mode);
- // Read the file if it already exists
- if (config_result.Succeeded()) {
- auto config = config_result.MoveFrom();
- config->backend->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data());
- return RESULT_SUCCESS;
- }
- return FormatConfig();
- }
- void Init() {
- AddService(new CFG_I_Interface);
- AddService(new CFG_S_Interface);
- AddService(new CFG_U_Interface);
- LoadConfigNANDSaveFile();
- }
- void Shutdown() {
- }
- void SetUsername(const std::u16string& name) {
- ASSERT(name.size() <= 10);
- UsernameBlock block{};
- name.copy(block.username, name.size());
- SetConfigInfoBlock(UsernameBlockID, sizeof(block), 4, &block);
- }
- std::u16string GetUsername() {
- UsernameBlock block;
- GetConfigInfoBlock(UsernameBlockID, sizeof(block), 8, &block);
- // the username string in the block isn't null-terminated,
- // so we need to find the end manually.
- std::u16string username(block.username, ARRAY_SIZE(block.username));
- const size_t pos = username.find(u'\0');
- if (pos != std::u16string::npos)
- username.erase(pos);
- return username;
- }
- void SetBirthday(u8 month, u8 day) {
- BirthdayBlock block = { month, day };
- SetConfigInfoBlock(BirthdayBlockID, sizeof(block), 4, &block);
- }
- std::tuple<u8, u8> GetBirthday() {
- BirthdayBlock block;
- GetConfigInfoBlock(BirthdayBlockID, sizeof(block), 8, &block);
- return std::make_tuple(block.month, block.day);
- }
- void SetSystemLanguage(SystemLanguage language) {
- u8 block = language;
- SetConfigInfoBlock(LanguageBlockID, sizeof(block), 4, &block);
- }
- SystemLanguage GetSystemLanguage() {
- u8 block;
- GetConfigInfoBlock(LanguageBlockID, sizeof(block), 8, &block);
- return static_cast<SystemLanguage>(block);
- }
- void SetSoundOutputMode(SoundOutputMode mode) {
- u8 block = mode;
- SetConfigInfoBlock(SoundOutputModeBlockID, sizeof(block), 4, &block);
- }
- SoundOutputMode GetSoundOutputMode() {
- u8 block;
- GetConfigInfoBlock(SoundOutputModeBlockID, sizeof(block), 8, &block);
- return static_cast<SoundOutputMode>(block);
- }
- } // namespace CFG
- } // namespace Service
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