frd_u.cpp 1.2 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2
  3. // Refer to the license.txt file included.
  4. #include "common/log.h"
  5. #include "core/hle/hle.h"
  6. #include "core/hle/service/frd_u.h"
  7. ////////////////////////////////////////////////////////////////////////////////////////////////////
  8. // Namespace FRD_U
  9. namespace FRD_U {
  10. const Interface::FunctionInfo FunctionTable[] = {
  11. {0x00050000, nullptr, "GetFriendKey"},
  12. {0x00080000, nullptr, "GetMyPresence"},
  13. {0x00100040, nullptr, "GetPassword"},
  14. {0x00190042, nullptr, "GetFriendFavoriteGame"},
  15. {0x001A00C4, nullptr, "GetFriendInfo"},
  16. {0x001B0080, nullptr, "IsOnFriendList"},
  17. {0x001C0042, nullptr, "DecodeLocalFriendCode"},
  18. {0x001D0002, nullptr, "SetCurrentlyPlayingText"},
  19. {0x00320042, nullptr, "SetClientSdkVersion"}
  20. };
  21. ////////////////////////////////////////////////////////////////////////////////////////////////////
  22. // Interface class
  23. Interface::Interface() {
  24. Register(FunctionTable, ARRAY_SIZE(FunctionTable));
  25. }
  26. Interface::~Interface() {
  27. }
  28. } // namespace