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bunnei aa7472057a Update README.md to correct OS X typo %!s(int64=12) %!d(string=hai) anos
externals 04d53629db Remove documentation for external modules. %!s(int64=12) %!d(string=hai) anos
src a79644c9ba Pica/Rasterizer: Clarify a TODO. %!s(int64=12) %!d(string=hai) anos
vsprops 4e4a028ecd citra_qt: Removed autogenerated files from repo and fixed build issues. %!s(int64=12) %!d(string=hai) anos
.gitignore 4e4a028ecd citra_qt: Removed autogenerated files from repo and fixed build issues. %!s(int64=12) %!d(string=hai) anos
.travis-build.sh 90f23020f5 Add Qt5 option. Use Qt5 by default. %!s(int64=12) %!d(string=hai) anos
.travis-deps.sh 90f23020f5 Add Qt5 option. Use Qt5 by default. %!s(int64=12) %!d(string=hai) anos
.travis.yml 99110dc460 Travis: Added OSX, use default compilers, moved cmds into own scripts %!s(int64=12) %!d(string=hai) anos
CMakeLists.txt c4691b784b Pica: Add support for dumping textures. %!s(int64=12) %!d(string=hai) anos
CONTRIBUTING.md 77c0f9868e Update CONTRIBUTING.md %!s(int64=12) %!d(string=hai) anos
README.md aa7472057a Update README.md to correct OS X typo %!s(int64=12) %!d(string=hai) anos
citra.sln 0727e07462 added video_core as a dependencie for citra in build order %!s(int64=12) %!d(string=hai) anos
license.txt 8dedab0bac added license txt file %!s(int64=12) %!d(string=hai) anos

README.md

citra emulator

Travis CI Build Status

An experimental open-source Nintendo 3DS emulator/debugger written in C++. Citra is written with portability in mind, with builds actively maintained for Windows, Linux and OS X. At this time, it only emulates a subset of 3DS hardware, and therefore is generally only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included. Please read the FAQ before getting started with the project.

For development discussion, please join us @ #citra on freenode.

Development

If you want to contribute please take a took at the Contributor's Guide, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current state of the emulator.

Building