memory_manager.cpp 18 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/alignment.h"
  5. #include "common/assert.h"
  6. #include "common/logging/log.h"
  7. #include "core/memory.h"
  8. #include "video_core/memory_manager.h"
  9. #include "video_core/rasterizer_interface.h"
  10. namespace Tegra {
  11. MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {
  12. std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
  13. std::fill(page_table.attributes.begin(), page_table.attributes.end(),
  14. Common::PageType::Unmapped);
  15. page_table.Resize(address_space_width);
  16. // Initialize the map with a single free region covering the entire managed space.
  17. VirtualMemoryArea initial_vma;
  18. initial_vma.size = address_space_end;
  19. vma_map.emplace(initial_vma.base, initial_vma);
  20. UpdatePageTableForVMA(initial_vma);
  21. }
  22. GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
  23. const u64 aligned_size{Common::AlignUp(size, page_size)};
  24. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  25. AllocateMemory(gpu_addr, 0, aligned_size);
  26. return gpu_addr;
  27. }
  28. GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
  29. const u64 aligned_size{Common::AlignUp(size, page_size)};
  30. AllocateMemory(gpu_addr, 0, aligned_size);
  31. return gpu_addr;
  32. }
  33. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
  34. const u64 aligned_size{Common::AlignUp(size, page_size)};
  35. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  36. MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
  37. return gpu_addr;
  38. }
  39. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
  40. ASSERT((gpu_addr & page_mask) == 0);
  41. const u64 aligned_size{Common::AlignUp(size, page_size)};
  42. MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
  43. return gpu_addr;
  44. }
  45. GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
  46. ASSERT((gpu_addr & page_mask) == 0);
  47. const u64 aligned_size{Common::AlignUp(size, page_size)};
  48. const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
  49. rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
  50. UnmapRange(gpu_addr, aligned_size);
  51. return gpu_addr;
  52. }
  53. GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) const {
  54. // Find the first Free VMA.
  55. const VMAHandle vma_handle{
  56. std::find_if(vma_map.begin(), vma_map.end(), [region_start, size](const auto& vma) {
  57. if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
  58. return false;
  59. }
  60. const VAddr vma_end{vma.second.base + vma.second.size};
  61. return vma_end > region_start && vma_end >= region_start + size;
  62. })};
  63. if (vma_handle == vma_map.end()) {
  64. return {};
  65. }
  66. return std::max(region_start, vma_handle->second.base);
  67. }
  68. bool MemoryManager::IsAddressValid(GPUVAddr addr) const {
  69. return (addr >> page_bits) < page_table.pointers.size();
  70. }
  71. std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const {
  72. if (!IsAddressValid(addr)) {
  73. return {};
  74. }
  75. const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
  76. if (cpu_addr) {
  77. return cpu_addr + (addr & page_mask);
  78. }
  79. return {};
  80. }
  81. template <typename T>
  82. T MemoryManager::Read(GPUVAddr addr) const {
  83. if (!IsAddressValid(addr)) {
  84. return {};
  85. }
  86. const u8* page_pointer{page_table.pointers[addr >> page_bits]};
  87. if (page_pointer) {
  88. // NOTE: Avoid adding any extra logic to this fast-path block
  89. T value;
  90. std::memcpy(&value, &page_pointer[addr & page_mask], sizeof(T));
  91. return value;
  92. }
  93. switch (page_table.attributes[addr >> page_bits]) {
  94. case Common::PageType::Unmapped:
  95. LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, addr);
  96. return 0;
  97. case Common::PageType::Memory:
  98. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  99. break;
  100. default:
  101. UNREACHABLE();
  102. }
  103. return {};
  104. }
  105. template <typename T>
  106. void MemoryManager::Write(GPUVAddr addr, T data) {
  107. if (!IsAddressValid(addr)) {
  108. return;
  109. }
  110. u8* page_pointer{page_table.pointers[addr >> page_bits]};
  111. if (page_pointer) {
  112. // NOTE: Avoid adding any extra logic to this fast-path block
  113. std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
  114. return;
  115. }
  116. switch (page_table.attributes[addr >> page_bits]) {
  117. case Common::PageType::Unmapped:
  118. LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
  119. static_cast<u32>(data), addr);
  120. return;
  121. case Common::PageType::Memory:
  122. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  123. break;
  124. default:
  125. UNREACHABLE();
  126. }
  127. }
  128. template u8 MemoryManager::Read<u8>(GPUVAddr addr) const;
  129. template u16 MemoryManager::Read<u16>(GPUVAddr addr) const;
  130. template u32 MemoryManager::Read<u32>(GPUVAddr addr) const;
  131. template u64 MemoryManager::Read<u64>(GPUVAddr addr) const;
  132. template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
  133. template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
  134. template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
  135. template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
  136. u8* MemoryManager::GetPointer(GPUVAddr addr) {
  137. if (!IsAddressValid(addr)) {
  138. return {};
  139. }
  140. u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  141. if (page_pointer != nullptr) {
  142. return page_pointer + (addr & page_mask);
  143. }
  144. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  145. return {};
  146. }
  147. const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
  148. if (!IsAddressValid(addr)) {
  149. return {};
  150. }
  151. const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  152. if (page_pointer != nullptr) {
  153. return page_pointer + (addr & page_mask);
  154. }
  155. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  156. return {};
  157. }
  158. void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const {
  159. std::size_t remaining_size{size};
  160. std::size_t page_index{src_addr >> page_bits};
  161. std::size_t page_offset{src_addr & page_mask};
  162. while (remaining_size > 0) {
  163. const std::size_t copy_amount{
  164. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  165. switch (page_table.attributes[page_index]) {
  166. case Common::PageType::Memory: {
  167. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  168. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  169. std::memcpy(dest_buffer, src_ptr, copy_amount);
  170. break;
  171. }
  172. default:
  173. UNREACHABLE();
  174. }
  175. page_index++;
  176. page_offset = 0;
  177. dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
  178. remaining_size -= copy_amount;
  179. }
  180. }
  181. void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
  182. std::size_t remaining_size{size};
  183. std::size_t page_index{dest_addr >> page_bits};
  184. std::size_t page_offset{dest_addr & page_mask};
  185. while (remaining_size > 0) {
  186. const std::size_t copy_amount{
  187. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  188. switch (page_table.attributes[page_index]) {
  189. case Common::PageType::Memory: {
  190. u8* dest_ptr{page_table.pointers[page_index] + page_offset};
  191. rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
  192. std::memcpy(dest_ptr, src_buffer, copy_amount);
  193. break;
  194. }
  195. default:
  196. UNREACHABLE();
  197. }
  198. page_index++;
  199. page_offset = 0;
  200. src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
  201. remaining_size -= copy_amount;
  202. }
  203. }
  204. void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
  205. std::size_t remaining_size{size};
  206. std::size_t page_index{src_addr >> page_bits};
  207. std::size_t page_offset{src_addr & page_mask};
  208. while (remaining_size > 0) {
  209. const std::size_t copy_amount{
  210. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  211. switch (page_table.attributes[page_index]) {
  212. case Common::PageType::Memory: {
  213. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  214. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  215. WriteBlock(dest_addr, src_ptr, copy_amount);
  216. break;
  217. }
  218. default:
  219. UNREACHABLE();
  220. }
  221. page_index++;
  222. page_offset = 0;
  223. dest_addr += static_cast<VAddr>(copy_amount);
  224. src_addr += static_cast<VAddr>(copy_amount);
  225. remaining_size -= copy_amount;
  226. }
  227. }
  228. void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
  229. VAddr backing_addr) {
  230. LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
  231. (base + size) * page_size);
  232. const VAddr end{base + size};
  233. ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
  234. base + page_table.pointers.size());
  235. std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
  236. if (memory == nullptr) {
  237. std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
  238. std::fill(page_table.backing_addr.begin() + base, page_table.backing_addr.begin() + end,
  239. backing_addr);
  240. } else {
  241. while (base != end) {
  242. page_table.pointers[base] = memory;
  243. page_table.backing_addr[base] = backing_addr;
  244. base += 1;
  245. memory += page_size;
  246. backing_addr += page_size;
  247. }
  248. }
  249. }
  250. void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) {
  251. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  252. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  253. MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr);
  254. }
  255. void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) {
  256. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  257. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  258. MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped);
  259. }
  260. bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
  261. ASSERT(base + size == next.base);
  262. if (type != next.type) {
  263. return {};
  264. }
  265. if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) {
  266. return {};
  267. }
  268. if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) {
  269. return {};
  270. }
  271. return true;
  272. }
  273. MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
  274. if (target >= address_space_end) {
  275. return vma_map.end();
  276. } else {
  277. return std::prev(vma_map.upper_bound(target));
  278. }
  279. }
  280. MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) {
  281. VirtualMemoryArea& vma{vma_handle->second};
  282. vma.type = VirtualMemoryArea::Type::Allocated;
  283. vma.backing_addr = 0;
  284. vma.backing_memory = {};
  285. UpdatePageTableForVMA(vma);
  286. return MergeAdjacent(vma_handle);
  287. }
  288. MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
  289. u64 size) {
  290. // This is the appropriately sized VMA that will turn into our allocation.
  291. VMAIter vma_handle{CarveVMA(target, size)};
  292. VirtualMemoryArea& vma{vma_handle->second};
  293. ASSERT(vma.size == size);
  294. vma.offset = offset;
  295. return Allocate(vma_handle);
  296. }
  297. MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
  298. VAddr backing_addr) {
  299. // This is the appropriately sized VMA that will turn into our allocation.
  300. VMAIter vma_handle{CarveVMA(target, size)};
  301. VirtualMemoryArea& vma{vma_handle->second};
  302. ASSERT(vma.size == size);
  303. vma.type = VirtualMemoryArea::Type::Mapped;
  304. vma.backing_memory = memory;
  305. vma.backing_addr = backing_addr;
  306. UpdatePageTableForVMA(vma);
  307. return MergeAdjacent(vma_handle);
  308. }
  309. void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
  310. VMAIter vma{CarveVMARange(target, size)};
  311. const VAddr target_end{target + size};
  312. const VMAIter end{vma_map.end()};
  313. // The comparison against the end of the range must be done using addresses since VMAs can be
  314. // merged during this process, causing invalidation of the iterators.
  315. while (vma != end && vma->second.base < target_end) {
  316. // Unmapped ranges return to allocated state and can be reused
  317. // This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games
  318. vma = std::next(Allocate(vma));
  319. }
  320. ASSERT(FindVMA(target)->second.size >= size);
  321. }
  322. MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) {
  323. // This uses a neat C++ trick to convert a const_iterator to a regular iterator, given
  324. // non-const access to its container.
  325. return vma_map.erase(iter, iter); // Erases an empty range of elements
  326. }
  327. MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
  328. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  329. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base);
  330. VMAIter vma_handle{StripIterConstness(FindVMA(base))};
  331. if (vma_handle == vma_map.end()) {
  332. // Target address is outside the managed range
  333. return {};
  334. }
  335. const VirtualMemoryArea& vma{vma_handle->second};
  336. if (vma.type == VirtualMemoryArea::Type::Mapped) {
  337. // Region is already allocated
  338. return vma_handle;
  339. }
  340. const VAddr start_in_vma{base - vma.base};
  341. const VAddr end_in_vma{start_in_vma + size};
  342. ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}",
  343. vma.size, end_in_vma);
  344. if (end_in_vma < vma.size) {
  345. // Split VMA at the end of the allocated region
  346. SplitVMA(vma_handle, end_in_vma);
  347. }
  348. if (start_in_vma != 0) {
  349. // Split VMA at the start of the allocated region
  350. vma_handle = SplitVMA(vma_handle, start_in_vma);
  351. }
  352. return vma_handle;
  353. }
  354. MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
  355. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  356. ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target);
  357. const VAddr target_end{target + size};
  358. ASSERT(target_end >= target);
  359. ASSERT(size > 0);
  360. VMAIter begin_vma{StripIterConstness(FindVMA(target))};
  361. const VMAIter i_end{vma_map.lower_bound(target_end)};
  362. if (std::any_of(begin_vma, i_end, [](const auto& entry) {
  363. return entry.second.type == VirtualMemoryArea::Type::Unmapped;
  364. })) {
  365. return {};
  366. }
  367. if (target != begin_vma->second.base) {
  368. begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
  369. }
  370. VMAIter end_vma{StripIterConstness(FindVMA(target_end))};
  371. if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
  372. end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
  373. }
  374. return begin_vma;
  375. }
  376. MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
  377. VirtualMemoryArea& old_vma{vma_handle->second};
  378. VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA
  379. // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
  380. // a bug. This restriction might be removed later.
  381. ASSERT(offset_in_vma < old_vma.size);
  382. ASSERT(offset_in_vma > 0);
  383. old_vma.size = offset_in_vma;
  384. new_vma.base += offset_in_vma;
  385. new_vma.size -= offset_in_vma;
  386. switch (new_vma.type) {
  387. case VirtualMemoryArea::Type::Unmapped:
  388. break;
  389. case VirtualMemoryArea::Type::Allocated:
  390. new_vma.offset += offset_in_vma;
  391. break;
  392. case VirtualMemoryArea::Type::Mapped:
  393. new_vma.backing_memory += offset_in_vma;
  394. break;
  395. }
  396. ASSERT(old_vma.CanBeMergedWith(new_vma));
  397. return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
  398. }
  399. MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
  400. const VMAIter next_vma{std::next(iter)};
  401. if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
  402. iter->second.size += next_vma->second.size;
  403. vma_map.erase(next_vma);
  404. }
  405. if (iter != vma_map.begin()) {
  406. VMAIter prev_vma{std::prev(iter)};
  407. if (prev_vma->second.CanBeMergedWith(iter->second)) {
  408. prev_vma->second.size += iter->second.size;
  409. vma_map.erase(iter);
  410. iter = prev_vma;
  411. }
  412. }
  413. return iter;
  414. }
  415. void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
  416. switch (vma.type) {
  417. case VirtualMemoryArea::Type::Unmapped:
  418. UnmapRegion(vma.base, vma.size);
  419. break;
  420. case VirtualMemoryArea::Type::Allocated:
  421. MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr);
  422. break;
  423. case VirtualMemoryArea::Type::Mapped:
  424. MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr);
  425. break;
  426. }
  427. }
  428. } // namespace Tegra