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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #version 450
- #ifdef VULKAN
- #define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
- #define END_PUSH_CONSTANTS };
- #define UNIFORM(n)
- #define BINDING_INPUT_BUFFER 0
- #define BINDING_OUTPUT_IMAGE 1
- #else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
- #define BEGIN_PUSH_CONSTANTS
- #define END_PUSH_CONSTANTS
- #define UNIFORM(n) layout(location = n) uniform
- #define BINDING_INPUT_BUFFER 0
- #define BINDING_OUTPUT_IMAGE 0
- #endif
- layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
- BEGIN_PUSH_CONSTANTS
- UNIFORM(1) uvec2 block_dims;
- UNIFORM(2) uint layer_stride;
- UNIFORM(3) uint block_size;
- UNIFORM(4) uint x_shift;
- UNIFORM(5) uint block_height;
- UNIFORM(6) uint block_height_mask;
- END_PUSH_CONSTANTS
- struct EncodingData {
- uint encoding;
- uint num_bits;
- uint bit_value;
- uint quint_trit_value;
- };
- struct TexelWeightParams {
- uvec2 size;
- uint max_weight;
- bool dual_plane;
- bool error_state;
- bool void_extent_ldr;
- bool void_extent_hdr;
- };
- layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 {
- uvec4 astc_data[];
- };
- layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image;
- const uint GOB_SIZE_X_SHIFT = 6;
- const uint GOB_SIZE_Y_SHIFT = 3;
- const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
- const uint BYTES_PER_BLOCK_LOG2 = 4;
- const int JUST_BITS = 0;
- const int QUINT = 1;
- const int TRIT = 2;
- // ASTC Encodings data, sorted in ascending order based on their BitLength value
- // (see GetBitLength() function)
- EncodingData encoding_values[22] = EncodingData[](
- EncodingData(JUST_BITS, 0, 0, 0), EncodingData(JUST_BITS, 1, 0, 0), EncodingData(TRIT, 0, 0, 0),
- EncodingData(JUST_BITS, 2, 0, 0), EncodingData(QUINT, 0, 0, 0), EncodingData(TRIT, 1, 0, 0),
- EncodingData(JUST_BITS, 3, 0, 0), EncodingData(QUINT, 1, 0, 0), EncodingData(TRIT, 2, 0, 0),
- EncodingData(JUST_BITS, 4, 0, 0), EncodingData(QUINT, 2, 0, 0), EncodingData(TRIT, 3, 0, 0),
- EncodingData(JUST_BITS, 5, 0, 0), EncodingData(QUINT, 3, 0, 0), EncodingData(TRIT, 4, 0, 0),
- EncodingData(JUST_BITS, 6, 0, 0), EncodingData(QUINT, 4, 0, 0), EncodingData(TRIT, 5, 0, 0),
- EncodingData(JUST_BITS, 7, 0, 0), EncodingData(QUINT, 5, 0, 0), EncodingData(TRIT, 6, 0, 0),
- EncodingData(JUST_BITS, 8, 0, 0)
- );
- // The following constants are expanded variants of the Replicate()
- // function calls corresponding to the following arguments:
- // value: index into the generated table
- // num_bits: the after "REPLICATE" in the table name. i.e. 4 is num_bits in REPLICATE_4.
- // to_bit: the integer after "TO_"
- const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127);
- const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511);
- const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255);
- const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255);
- const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255);
- const uint REPLICATE_4_BIT_TO_8_TABLE[16] =
- uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255);
- const uint REPLICATE_5_BIT_TO_8_TABLE[32] =
- uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165,
- 173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255);
- const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63);
- const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63);
- const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63);
- const uint REPLICATE_4_BIT_TO_6_TABLE[16] =
- uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63);
- const uint REPLICATE_5_BIT_TO_6_TABLE[32] =
- uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45,
- 47, 49, 51, 53, 55, 57, 59, 61, 63);
- const uint REPLICATE_6_BIT_TO_8_TABLE[64] =
- uint[](0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 65, 69, 73, 77, 81, 85, 89,
- 93, 97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138, 142, 146, 150, 154, 158, 162,
- 166, 170, 174, 178, 182, 186, 190, 195, 199, 203, 207, 211, 215, 219, 223, 227, 231, 235,
- 239, 243, 247, 251, 255);
- const uint REPLICATE_7_BIT_TO_8_TABLE[128] =
- uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44,
- 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88,
- 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126,
- 129, 131, 133, 135, 137, 139, 141, 143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163,
- 165, 167, 169, 171, 173, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199,
- 201, 203, 205, 207, 209, 211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231, 233, 235,
- 237, 239, 241, 243, 245, 247, 249, 251, 253, 255);
- // Input ASTC texture globals
- uint current_index = 0;
- int bitsread = 0;
- int total_bitsread = 0;
- uvec4 local_buff;
- // Color data globals
- uvec4 color_endpoint_data;
- int color_bitsread = 0;
- // Four values, two endpoints, four maximum paritions
- uint color_values[32];
- int colvals_index = 0;
- // Weight data globals
- uvec4 texel_weight_data;
- int texel_bitsread = 0;
- bool texel_flag = false;
- // Global "vectors" to be pushed into when decoding
- EncodingData result_vector[144];
- int result_index = 0;
- EncodingData texel_vector[144];
- int texel_vector_index = 0;
- uint unquantized_texel_weights[2][144];
- uint SwizzleOffset(uvec2 pos) {
- uint x = pos.x;
- uint y = pos.y;
- return ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
- (y % 2) * 16 + (x % 16);
- }
- // Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
- // is the same as [(num_bits - 1):0] and repeats all the way down.
- uint Replicate(uint val, uint num_bits, uint to_bit) {
- const uint v = val & uint((1 << num_bits) - 1);
- uint res = v;
- uint reslen = num_bits;
- while (reslen < to_bit) {
- uint comp = 0;
- if (num_bits > to_bit - reslen) {
- uint newshift = to_bit - reslen;
- comp = num_bits - newshift;
- num_bits = newshift;
- }
- res = uint(res << num_bits);
- res = uint(res | (v >> comp));
- reslen += num_bits;
- }
- return res;
- }
- uvec4 ReplicateByteTo16(uvec4 value) {
- return value * 0x101;
- }
- uint ReplicateBitTo7(uint value) {
- return REPLICATE_BIT_TO_7_TABLE[value];
- }
- uint ReplicateBitTo9(uint value) {
- return REPLICATE_1_BIT_TO_9_TABLE[value];
- }
- uint FastReplicate(uint value, uint num_bits, uint to_bit) {
- if (num_bits == 0) {
- return 0;
- }
- if (num_bits == to_bit) {
- return value;
- }
- if (to_bit == 6) {
- switch (num_bits) {
- case 1:
- return REPLICATE_1_BIT_TO_6_TABLE[value];
- case 2:
- return REPLICATE_2_BIT_TO_6_TABLE[value];
- case 3:
- return REPLICATE_3_BIT_TO_6_TABLE[value];
- case 4:
- return REPLICATE_4_BIT_TO_6_TABLE[value];
- case 5:
- return REPLICATE_5_BIT_TO_6_TABLE[value];
- default:
- break;
- }
- } else { /* if (to_bit == 8) */
- switch (num_bits) {
- case 1:
- return REPLICATE_1_BIT_TO_8_TABLE[value];
- case 2:
- return REPLICATE_2_BIT_TO_8_TABLE[value];
- case 3:
- return REPLICATE_3_BIT_TO_8_TABLE[value];
- case 4:
- return REPLICATE_4_BIT_TO_8_TABLE[value];
- case 5:
- return REPLICATE_5_BIT_TO_8_TABLE[value];
- case 6:
- return REPLICATE_6_BIT_TO_8_TABLE[value];
- case 7:
- return REPLICATE_7_BIT_TO_8_TABLE[value];
- default:
- break;
- }
- }
- return Replicate(value, num_bits, to_bit);
- }
- uint FastReplicateTo8(uint value, uint num_bits) {
- return FastReplicate(value, num_bits, 8);
- }
- uint FastReplicateTo6(uint value, uint num_bits) {
- return FastReplicate(value, num_bits, 6);
- }
- uint Div3Floor(uint v) {
- return (v * 0x5556) >> 16;
- }
- uint Div3Ceil(uint v) {
- return Div3Floor(v + 2);
- }
- uint Div5Floor(uint v) {
- return (v * 0x3334) >> 16;
- }
- uint Div5Ceil(uint v) {
- return Div5Floor(v + 4);
- }
- uint Hash52(uint p) {
- p ^= p >> 15;
- p -= p << 17;
- p += p << 7;
- p += p << 4;
- p ^= p >> 5;
- p += p << 16;
- p ^= p >> 7;
- p ^= p >> 3;
- p ^= p << 6;
- p ^= p >> 17;
- return p;
- }
- uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
- if (small_block) {
- x <<= 1;
- y <<= 1;
- }
- seed += (partition_count - 1) * 1024;
- uint rnum = Hash52(uint(seed));
- uint seed1 = uint(rnum & 0xF);
- uint seed2 = uint((rnum >> 4) & 0xF);
- uint seed3 = uint((rnum >> 8) & 0xF);
- uint seed4 = uint((rnum >> 12) & 0xF);
- uint seed5 = uint((rnum >> 16) & 0xF);
- uint seed6 = uint((rnum >> 20) & 0xF);
- uint seed7 = uint((rnum >> 24) & 0xF);
- uint seed8 = uint((rnum >> 28) & 0xF);
- seed1 = (seed1 * seed1);
- seed2 = (seed2 * seed2);
- seed3 = (seed3 * seed3);
- seed4 = (seed4 * seed4);
- seed5 = (seed5 * seed5);
- seed6 = (seed6 * seed6);
- seed7 = (seed7 * seed7);
- seed8 = (seed8 * seed8);
- uint sh1, sh2;
- if ((seed & 1) > 0) {
- sh1 = (seed & 2) > 0 ? 4 : 5;
- sh2 = (partition_count == 3) ? 6 : 5;
- } else {
- sh1 = (partition_count == 3) ? 6 : 5;
- sh2 = (seed & 2) > 0 ? 4 : 5;
- }
- seed1 >>= sh1;
- seed2 >>= sh2;
- seed3 >>= sh1;
- seed4 >>= sh2;
- seed5 >>= sh1;
- seed6 >>= sh2;
- seed7 >>= sh1;
- seed8 >>= sh2;
- uint a = seed1 * x + seed2 * y + (rnum >> 14);
- uint b = seed3 * x + seed4 * y + (rnum >> 10);
- uint c = seed5 * x + seed6 * y + (rnum >> 6);
- uint d = seed7 * x + seed8 * y + (rnum >> 2);
- a &= 0x3F;
- b &= 0x3F;
- c &= 0x3F;
- d &= 0x3F;
- if (partition_count < 4) {
- d = 0;
- }
- if (partition_count < 3) {
- c = 0;
- }
- if (a >= b && a >= c && a >= d) {
- return 0;
- } else if (b >= c && b >= d) {
- return 1;
- } else if (c >= d) {
- return 2;
- } else {
- return 3;
- }
- }
- uint ExtractBits(uvec4 payload, int offset, int bits) {
- if (bits <= 0) {
- return 0;
- }
- int last_offset = offset + bits - 1;
- int shifted_offset = offset >> 5;
- if ((last_offset >> 5) == shifted_offset) {
- return bitfieldExtract(payload[shifted_offset], offset & 31, bits);
- }
- int first_bits = 32 - (offset & 31);
- int result_first = int(bitfieldExtract(payload[shifted_offset], offset & 31, first_bits));
- int result_second = int(bitfieldExtract(payload[shifted_offset + 1], 0, bits - first_bits));
- return result_first | (result_second << first_bits);
- }
- uint StreamBits(uint num_bits) {
- int int_bits = int(num_bits);
- uint ret = ExtractBits(local_buff, total_bitsread, int_bits);
- total_bitsread += int_bits;
- return ret;
- }
- uint StreamColorBits(uint num_bits) {
- uint ret = 0;
- int int_bits = int(num_bits);
- if (texel_flag) {
- ret = ExtractBits(texel_weight_data, texel_bitsread, int_bits);
- texel_bitsread += int_bits;
- } else {
- ret = ExtractBits(color_endpoint_data, color_bitsread, int_bits);
- color_bitsread += int_bits;
- }
- return ret;
- }
- void ResultEmplaceBack(EncodingData val) {
- if (texel_flag) {
- texel_vector[texel_vector_index] = val;
- ++texel_vector_index;
- } else {
- result_vector[result_index] = val;
- ++result_index;
- }
- }
- // Returns the number of bits required to encode n_vals values.
- uint GetBitLength(uint n_vals, uint encoding_index) {
- uint total_bits = encoding_values[encoding_index].num_bits * n_vals;
- if (encoding_values[encoding_index].encoding == TRIT) {
- total_bits += Div5Ceil(n_vals * 8);
- } else if (encoding_values[encoding_index].encoding == QUINT) {
- total_bits += Div3Ceil(n_vals * 7);
- }
- return total_bits;
- }
- uint GetNumWeightValues(uvec2 size, bool dual_plane) {
- uint n_vals = size.x * size.y;
- if (dual_plane) {
- n_vals *= 2;
- }
- return n_vals;
- }
- uint GetPackedBitSize(uvec2 size, bool dual_plane, uint max_weight) {
- uint n_vals = GetNumWeightValues(size, dual_plane);
- return GetBitLength(n_vals, max_weight);
- }
- uint BitsBracket(uint bits, uint pos) {
- return ((bits >> pos) & 1);
- }
- uint BitsOp(uint bits, uint start, uint end) {
- if (start == end) {
- return BitsBracket(bits, start);
- } else if (start > end) {
- uint t = start;
- start = end;
- end = t;
- }
- uint mask = (1 << (end - start + 1)) - 1;
- return ((bits >> start) & mask);
- }
- void DecodeQuintBlock(uint num_bits) {
- uint m[3];
- uint q[3];
- uint Q;
- m[0] = StreamColorBits(num_bits);
- Q = StreamColorBits(3);
- m[1] = StreamColorBits(num_bits);
- Q |= StreamColorBits(2) << 3;
- m[2] = StreamColorBits(num_bits);
- Q |= StreamColorBits(2) << 5;
- if (BitsOp(Q, 1, 2) == 3 && BitsOp(Q, 5, 6) == 0) {
- q[0] = 4;
- q[1] = 4;
- q[2] = (BitsBracket(Q, 0) << 2) | ((BitsBracket(Q, 4) & ~BitsBracket(Q, 0)) << 1) |
- (BitsBracket(Q, 3) & ~BitsBracket(Q, 0));
- } else {
- uint C = 0;
- if (BitsOp(Q, 1, 2) == 3) {
- q[2] = 4;
- C = (BitsOp(Q, 3, 4) << 3) | ((~BitsOp(Q, 5, 6) & 3) << 1) | BitsBracket(Q, 0);
- } else {
- q[2] = BitsOp(Q, 5, 6);
- C = BitsOp(Q, 0, 4);
- }
- if (BitsOp(C, 0, 2) == 5) {
- q[1] = 4;
- q[0] = BitsOp(C, 3, 4);
- } else {
- q[1] = BitsOp(C, 3, 4);
- q[0] = BitsOp(C, 0, 2);
- }
- }
- for (uint i = 0; i < 3; i++) {
- EncodingData val;
- val.encoding = QUINT;
- val.num_bits = num_bits;
- val.bit_value = m[i];
- val.quint_trit_value = q[i];
- ResultEmplaceBack(val);
- }
- }
- void DecodeTritBlock(uint num_bits) {
- uint m[5];
- uint t[5];
- uint T;
- m[0] = StreamColorBits(num_bits);
- T = StreamColorBits(2);
- m[1] = StreamColorBits(num_bits);
- T |= StreamColorBits(2) << 2;
- m[2] = StreamColorBits(num_bits);
- T |= StreamColorBits(1) << 4;
- m[3] = StreamColorBits(num_bits);
- T |= StreamColorBits(2) << 5;
- m[4] = StreamColorBits(num_bits);
- T |= StreamColorBits(1) << 7;
- uint C = 0;
- if (BitsOp(T, 2, 4) == 7) {
- C = (BitsOp(T, 5, 7) << 2) | BitsOp(T, 0, 1);
- t[4] = 2;
- t[3] = 2;
- } else {
- C = BitsOp(T, 0, 4);
- if (BitsOp(T, 5, 6) == 3) {
- t[4] = 2;
- t[3] = BitsBracket(T, 7);
- } else {
- t[4] = BitsBracket(T, 7);
- t[3] = BitsOp(T, 5, 6);
- }
- }
- if (BitsOp(C, 0, 1) == 3) {
- t[2] = 2;
- t[1] = BitsBracket(C, 4);
- t[0] = (BitsBracket(C, 3) << 1) | (BitsBracket(C, 2) & ~BitsBracket(C, 3));
- } else if (BitsOp(C, 2, 3) == 3) {
- t[2] = 2;
- t[1] = 2;
- t[0] = BitsOp(C, 0, 1);
- } else {
- t[2] = BitsBracket(C, 4);
- t[1] = BitsOp(C, 2, 3);
- t[0] = (BitsBracket(C, 1) << 1) | (BitsBracket(C, 0) & ~BitsBracket(C, 1));
- }
- for (uint i = 0; i < 5; i++) {
- EncodingData val;
- val.encoding = TRIT;
- val.num_bits = num_bits;
- val.bit_value = m[i];
- val.quint_trit_value = t[i];
- ResultEmplaceBack(val);
- }
- }
- void DecodeIntegerSequence(uint max_range, uint num_values) {
- EncodingData val = encoding_values[max_range];
- uint vals_decoded = 0;
- while (vals_decoded < num_values) {
- switch (val.encoding) {
- case QUINT:
- DecodeQuintBlock(val.num_bits);
- vals_decoded += 3;
- break;
- case TRIT:
- DecodeTritBlock(val.num_bits);
- vals_decoded += 5;
- break;
- case JUST_BITS:
- val.bit_value = StreamColorBits(val.num_bits);
- ResultEmplaceBack(val);
- vals_decoded++;
- break;
- }
- }
- }
- void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
- uint num_values = 0;
- for (uint i = 0; i < num_partitions; i++) {
- num_values += ((modes[i] >> 2) + 1) << 1;
- }
- // Find the largest encoding that's within color_data_bits
- // TODO(ameerj): profile with binary search
- int range = 0;
- while (++range < encoding_values.length()) {
- uint bit_length = GetBitLength(num_values, range);
- if (bit_length > color_data_bits) {
- break;
- }
- }
- DecodeIntegerSequence(range - 1, num_values);
- uint out_index = 0;
- for (int itr = 0; itr < result_index; ++itr) {
- if (out_index >= num_values) {
- break;
- }
- EncodingData val = result_vector[itr];
- uint bitlen = val.num_bits;
- uint bitval = val.bit_value;
- uint A = 0, B = 0, C = 0, D = 0;
- A = ReplicateBitTo9((bitval & 1));
- switch (val.encoding) {
- case JUST_BITS:
- color_values[out_index++] = FastReplicateTo8(bitval, bitlen);
- break;
- case TRIT: {
- D = val.quint_trit_value;
- switch (bitlen) {
- case 1:
- C = 204;
- break;
- case 2: {
- C = 93;
- uint b = (bitval >> 1) & 1;
- B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
- break;
- }
- case 3: {
- C = 44;
- uint cb = (bitval >> 1) & 3;
- B = (cb << 7) | (cb << 2) | cb;
- break;
- }
- case 4: {
- C = 22;
- uint dcb = (bitval >> 1) & 7;
- B = (dcb << 6) | dcb;
- break;
- }
- case 5: {
- C = 11;
- uint edcb = (bitval >> 1) & 0xF;
- B = (edcb << 5) | (edcb >> 2);
- break;
- }
- case 6: {
- C = 5;
- uint fedcb = (bitval >> 1) & 0x1F;
- B = (fedcb << 4) | (fedcb >> 4);
- break;
- }
- }
- break;
- }
- case QUINT: {
- D = val.quint_trit_value;
- switch (bitlen) {
- case 1:
- C = 113;
- break;
- case 2: {
- C = 54;
- uint b = (bitval >> 1) & 1;
- B = (b << 8) | (b << 3) | (b << 2);
- break;
- }
- case 3: {
- C = 26;
- uint cb = (bitval >> 1) & 3;
- B = (cb << 7) | (cb << 1) | (cb >> 1);
- break;
- }
- case 4: {
- C = 13;
- uint dcb = (bitval >> 1) & 7;
- B = (dcb << 6) | (dcb >> 1);
- break;
- }
- case 5: {
- C = 6;
- uint edcb = (bitval >> 1) & 0xF;
- B = (edcb << 5) | (edcb >> 3);
- break;
- }
- }
- break;
- }
- }
- if (val.encoding != JUST_BITS) {
- uint T = (D * C) + B;
- T ^= A;
- T = (A & 0x80) | (T >> 2);
- color_values[out_index++] = T;
- }
- }
- }
- ivec2 BitTransferSigned(int a, int b) {
- ivec2 transferred;
- transferred.y = b >> 1;
- transferred.y |= a & 0x80;
- transferred.x = a >> 1;
- transferred.x &= 0x3F;
- if ((transferred.x & 0x20) > 0) {
- transferred.x -= 0x40;
- }
- return transferred;
- }
- uvec4 ClampByte(ivec4 color) {
- for (uint i = 0; i < 4; ++i) {
- color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]);
- }
- return uvec4(color);
- }
- ivec4 BlueContract(int a, int r, int g, int b) {
- return ivec4(a, (r + b) >> 1, (g + b) >> 1, b);
- }
- void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode) {
- #define READ_UINT_VALUES(N) \
- uint v[N]; \
- for (uint i = 0; i < N; i++) { \
- v[i] = color_values[colvals_index++]; \
- }
- #define READ_INT_VALUES(N) \
- int v[N]; \
- for (uint i = 0; i < N; i++) { \
- v[i] = int(color_values[colvals_index++]); \
- }
- switch (color_endpoint_mode) {
- case 0: {
- READ_UINT_VALUES(2)
- ep1 = uvec4(0xFF, v[0], v[0], v[0]);
- ep2 = uvec4(0xFF, v[1], v[1], v[1]);
- break;
- }
- case 1: {
- READ_UINT_VALUES(2)
- uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
- uint L1 = min(L0 + (v[1] & 0x3F), 0xFFU);
- ep1 = uvec4(0xFF, L0, L0, L0);
- ep2 = uvec4(0xFF, L1, L1, L1);
- break;
- }
- case 4: {
- READ_UINT_VALUES(4)
- ep1 = uvec4(v[2], v[0], v[0], v[0]);
- ep2 = uvec4(v[3], v[1], v[1], v[1]);
- break;
- }
- case 5: {
- READ_INT_VALUES(4)
- ivec2 transferred = BitTransferSigned(v[1], v[0]);
- v[1] = transferred.x;
- v[0] = transferred.y;
- transferred = BitTransferSigned(v[3], v[2]);
- v[3] = transferred.x;
- v[2] = transferred.y;
- ep1 = ClampByte(ivec4(v[2], v[0], v[0], v[0]));
- ep2 = ClampByte(ivec4(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1]));
- break;
- }
- case 6: {
- READ_UINT_VALUES(4)
- ep1 = uvec4(0xFF, (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8);
- ep2 = uvec4(0xFF, v[0], v[1], v[2]);
- break;
- }
- case 8: {
- READ_UINT_VALUES(6)
- if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) {
- ep1 = uvec4(0xFF, v[0], v[2], v[4]);
- ep2 = uvec4(0xFF, v[1], v[3], v[5]);
- } else {
- ep1 = uvec4(BlueContract(0xFF, int(v[1]), int(v[3]), int(v[5])));
- ep2 = uvec4(BlueContract(0xFF, int(v[0]), int(v[2]), int(v[4])));
- }
- break;
- }
- case 9: {
- READ_INT_VALUES(6)
- ivec2 transferred = BitTransferSigned(v[1], v[0]);
- v[1] = transferred.x;
- v[0] = transferred.y;
- transferred = BitTransferSigned(v[3], v[2]);
- v[3] = transferred.x;
- v[2] = transferred.y;
- transferred = BitTransferSigned(v[5], v[4]);
- v[5] = transferred.x;
- v[4] = transferred.y;
- if ((v[1] + v[3] + v[5]) >= 0) {
- ep1 = ClampByte(ivec4(0xFF, v[0], v[2], v[4]));
- ep2 = ClampByte(ivec4(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
- } else {
- ep1 = ClampByte(BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
- ep2 = ClampByte(BlueContract(0xFF, v[0], v[2], v[4]));
- }
- break;
- }
- case 10: {
- READ_UINT_VALUES(6)
- ep1 = uvec4(v[4], (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8);
- ep2 = uvec4(v[5], v[0], v[1], v[2]);
- break;
- }
- case 12: {
- READ_UINT_VALUES(8)
- if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) {
- ep1 = uvec4(v[6], v[0], v[2], v[4]);
- ep2 = uvec4(v[7], v[1], v[3], v[5]);
- } else {
- ep1 = uvec4(BlueContract(int(v[7]), int(v[1]), int(v[3]), int(v[5])));
- ep2 = uvec4(BlueContract(int(v[6]), int(v[0]), int(v[2]), int(v[4])));
- }
- break;
- }
- case 13: {
- READ_INT_VALUES(8)
- ivec2 transferred = BitTransferSigned(v[1], v[0]);
- v[1] = transferred.x;
- v[0] = transferred.y;
- transferred = BitTransferSigned(v[3], v[2]);
- v[3] = transferred.x;
- v[2] = transferred.y;
- transferred = BitTransferSigned(v[5], v[4]);
- v[5] = transferred.x;
- v[4] = transferred.y;
- transferred = BitTransferSigned(v[7], v[6]);
- v[7] = transferred.x;
- v[6] = transferred.y;
- if ((v[1] + v[3] + v[5]) >= 0) {
- ep1 = ClampByte(ivec4(v[6], v[0], v[2], v[4]));
- ep2 = ClampByte(ivec4(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
- } else {
- ep1 = ClampByte(BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
- ep2 = ClampByte(BlueContract(v[6], v[0], v[2], v[4]));
- }
- break;
- }
- default: {
- // HDR mode, or more likely a bug computing the color_endpoint_mode
- ep1 = uvec4(0xFF, 0xFF, 0, 0);
- ep2 = uvec4(0xFF, 0xFF, 0, 0);
- break;
- }
- }
- #undef READ_UINT_VALUES
- #undef READ_INT_VALUES
- }
- uint UnquantizeTexelWeight(EncodingData val) {
- uint bitval = val.bit_value;
- uint bitlen = val.num_bits;
- uint A = ReplicateBitTo7((bitval & 1));
- uint B = 0, C = 0, D = 0;
- uint result = 0;
- switch (val.encoding) {
- case JUST_BITS:
- result = FastReplicateTo6(bitval, bitlen);
- break;
- case TRIT: {
- D = val.quint_trit_value;
- switch (bitlen) {
- case 0: {
- uint results[3] = {0, 32, 63};
- result = results[D];
- break;
- }
- case 1: {
- C = 50;
- break;
- }
- case 2: {
- C = 23;
- uint b = (bitval >> 1) & 1;
- B = (b << 6) | (b << 2) | b;
- break;
- }
- case 3: {
- C = 11;
- uint cb = (bitval >> 1) & 3;
- B = (cb << 5) | cb;
- break;
- }
- default:
- break;
- }
- break;
- }
- case QUINT: {
- D = val.quint_trit_value;
- switch (bitlen) {
- case 0: {
- uint results[5] = {0, 16, 32, 47, 63};
- result = results[D];
- break;
- }
- case 1: {
- C = 28;
- break;
- }
- case 2: {
- C = 13;
- uint b = (bitval >> 1) & 1;
- B = (b << 6) | (b << 1);
- break;
- }
- }
- break;
- }
- }
- if (val.encoding != JUST_BITS && bitlen > 0) {
- result = D * C + B;
- result ^= A;
- result = (A & 0x20) | (result >> 2);
- }
- if (result > 32) {
- result += 1;
- }
- return result;
- }
- void UnquantizeTexelWeights(bool dual_plane, uvec2 size) {
- uint weight_idx = 0;
- uint unquantized[2][144];
- uint area = size.x * size.y;
- for (uint itr = 0; itr < texel_vector_index; itr++) {
- unquantized[0][weight_idx] = UnquantizeTexelWeight(texel_vector[itr]);
- if (dual_plane) {
- ++itr;
- unquantized[1][weight_idx] = UnquantizeTexelWeight(texel_vector[itr]);
- if (itr == texel_vector_index) {
- break;
- }
- }
- if (++weight_idx >= (area))
- break;
- }
- const uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1));
- const uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1));
- const uint k_plane_scale = dual_plane ? 2 : 1;
- for (uint plane = 0; plane < k_plane_scale; plane++) {
- for (uint t = 0; t < block_dims.y; t++) {
- for (uint s = 0; s < block_dims.x; s++) {
- uint cs = Ds * s;
- uint ct = Dt * t;
- uint gs = (cs * (size.x - 1) + 32) >> 6;
- uint gt = (ct * (size.y - 1) + 32) >> 6;
- uint js = gs >> 4;
- uint fs = gs & 0xF;
- uint jt = gt >> 4;
- uint ft = gt & 0x0F;
- uint w11 = (fs * ft + 8) >> 4;
- uint w10 = ft - w11;
- uint w01 = fs - w11;
- uint w00 = 16 - fs - ft + w11;
- uvec4 w = uvec4(w00, w01, w10, w11);
- uint v0 = jt * size.x + js;
- uvec4 p = uvec4(0);
- if (v0 < area) {
- p.x = unquantized[plane][v0];
- }
- if ((v0 + 1) < (area)) {
- p.y = unquantized[plane][v0 + 1];
- }
- if ((v0 + size.x) < (area)) {
- p.z = unquantized[plane][(v0 + size.x)];
- }
- if ((v0 + size.x + 1) < (area)) {
- p.w = unquantized[plane][(v0 + size.x + 1)];
- }
- unquantized_texel_weights[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4;
- }
- }
- }
- }
- int FindLayout(uint mode) {
- if ((mode & 3) != 0) {
- if ((mode & 8) != 0) {
- if ((mode & 4) != 0) {
- if ((mode & 0x100) != 0) {
- return 4;
- }
- return 3;
- }
- return 2;
- }
- if ((mode & 4) != 0) {
- return 1;
- }
- return 0;
- }
- if ((mode & 0x100) != 0) {
- if ((mode & 0x80) != 0) {
- if ((mode & 0x20) != 0) {
- return 8;
- }
- return 7;
- }
- return 9;
- }
- if ((mode & 0x80) != 0) {
- return 6;
- }
- return 5;
- }
- TexelWeightParams DecodeBlockInfo() {
- TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false);
- uint mode = StreamBits(11);
- if ((mode & 0x1ff) == 0x1fc) {
- if ((mode & 0x200) != 0) {
- params.void_extent_hdr = true;
- } else {
- params.void_extent_ldr = true;
- }
- if ((mode & 0x400) == 0 || StreamBits(1) == 0) {
- params.error_state = true;
- }
- return params;
- }
- if ((mode & 0xf) == 0) {
- params.error_state = true;
- return params;
- }
- if ((mode & 3) == 0 && (mode & 0x1c0) == 0x1c0) {
- params.error_state = true;
- return params;
- }
- uint A, B;
- uint mode_layout = FindLayout(mode);
- switch (mode_layout) {
- case 0:
- A = (mode >> 5) & 0x3;
- B = (mode >> 7) & 0x3;
- params.size = uvec2(B + 4, A + 2);
- break;
- case 1:
- A = (mode >> 5) & 0x3;
- B = (mode >> 7) & 0x3;
- params.size = uvec2(B + 8, A + 2);
- break;
- case 2:
- A = (mode >> 5) & 0x3;
- B = (mode >> 7) & 0x3;
- params.size = uvec2(A + 2, B + 8);
- break;
- case 3:
- A = (mode >> 5) & 0x3;
- B = (mode >> 7) & 0x1;
- params.size = uvec2(A + 2, B + 6);
- break;
- case 4:
- A = (mode >> 5) & 0x3;
- B = (mode >> 7) & 0x1;
- params.size = uvec2(B + 2, A + 2);
- break;
- case 5:
- A = (mode >> 5) & 0x3;
- params.size = uvec2(12, A + 2);
- break;
- case 6:
- A = (mode >> 5) & 0x3;
- params.size = uvec2(A + 2, 12);
- break;
- case 7:
- params.size = uvec2(6, 10);
- break;
- case 8:
- params.size = uvec2(10, 6);
- break;
- case 9:
- A = (mode >> 5) & 0x3;
- B = (mode >> 9) & 0x3;
- params.size = uvec2(A + 6, B + 6);
- break;
- default:
- params.error_state = true;
- break;
- }
- params.dual_plane = (mode_layout != 9) && ((mode & 0x400) != 0);
- uint weight_index = (mode & 0x10) != 0 ? 1 : 0;
- if (mode_layout < 5) {
- weight_index |= (mode & 0x3) << 1;
- } else {
- weight_index |= (mode & 0xc) >> 1;
- }
- weight_index -= 2;
- if ((mode_layout != 9) && ((mode & 0x200) != 0)) {
- const int max_weights[6] = int[6](7, 8, 9, 10, 11, 12);
- params.max_weight = max_weights[weight_index];
- } else {
- const int max_weights[6] = int[6](1, 2, 3, 4, 5, 6);
- params.max_weight = max_weights[weight_index];
- }
- return params;
- }
- void FillError(ivec3 coord) {
- for (uint j = 0; j < block_dims.y; j++) {
- for (uint i = 0; i < block_dims.x; i++) {
- imageStore(dest_image, coord + ivec3(i, j, 0), vec4(1.0, 1.0, 0.0, 1.0));
- }
- }
- }
- void FillVoidExtentLDR(ivec3 coord) {
- StreamBits(52);
- uint r_u = StreamBits(16);
- uint g_u = StreamBits(16);
- uint b_u = StreamBits(16);
- uint a_u = StreamBits(16);
- float a = float(a_u) / 65535.0f;
- float r = float(r_u) / 65535.0f;
- float g = float(g_u) / 65535.0f;
- float b = float(b_u) / 65535.0f;
- for (uint j = 0; j < block_dims.y; j++) {
- for (uint i = 0; i < block_dims.x; i++) {
- imageStore(dest_image, coord + ivec3(i, j, 0), vec4(r, g, b, a));
- }
- }
- }
- void DecompressBlock(ivec3 coord) {
- TexelWeightParams params = DecodeBlockInfo();
- if (params.error_state) {
- FillError(coord);
- return;
- }
- if (params.void_extent_hdr) {
- FillError(coord);
- return;
- }
- if (params.void_extent_ldr) {
- FillVoidExtentLDR(coord);
- return;
- }
- if ((params.size.x > block_dims.x) || (params.size.y > block_dims.y)) {
- FillError(coord);
- return;
- }
- uint num_partitions = StreamBits(2) + 1;
- if (num_partitions > 4 || (num_partitions == 4 && params.dual_plane)) {
- FillError(coord);
- return;
- }
- int plane_index = -1;
- uint partition_index = 1;
- uvec4 color_endpoint_mode = uvec4(0);
- uint ced_pointer = 0;
- uint base_cem = 0;
- if (num_partitions == 1) {
- color_endpoint_mode.x = StreamBits(4);
- partition_index = 0;
- } else {
- partition_index = StreamBits(10);
- base_cem = StreamBits(6);
- }
- uint base_mode = base_cem & 3;
- uint weight_bits = GetPackedBitSize(params.size, params.dual_plane, params.max_weight);
- uint remaining_bits = 128 - weight_bits - total_bitsread;
- uint extra_cem_bits = 0;
- if (base_mode > 0) {
- switch (num_partitions) {
- case 2:
- extra_cem_bits += 2;
- break;
- case 3:
- extra_cem_bits += 5;
- break;
- case 4:
- extra_cem_bits += 8;
- break;
- default:
- return;
- }
- }
- remaining_bits -= extra_cem_bits;
- uint plane_selector_bits = 0;
- if (params.dual_plane) {
- plane_selector_bits = 2;
- }
- remaining_bits -= plane_selector_bits;
- if (remaining_bits > 128) {
- // Bad data, more remaining bits than 4 bytes
- // return early
- return;
- }
- // Read color data...
- uint color_data_bits = remaining_bits;
- while (remaining_bits > 0) {
- int nb = int(min(remaining_bits, 32U));
- uint b = StreamBits(nb);
- color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb));
- ++ced_pointer;
- remaining_bits -= nb;
- }
- plane_index = int(StreamBits(plane_selector_bits));
- if (base_mode > 0) {
- uint extra_cem = StreamBits(extra_cem_bits);
- uint cem = (extra_cem << 6) | base_cem;
- cem >>= 2;
- uvec4 C = uvec4(0);
- for (uint i = 0; i < num_partitions; i++) {
- C[i] = (cem & 1);
- cem >>= 1;
- }
- uvec4 M = uvec4(0);
- for (uint i = 0; i < num_partitions; i++) {
- M[i] = cem & 3;
- cem >>= 2;
- }
- for (uint i = 0; i < num_partitions; i++) {
- color_endpoint_mode[i] = base_mode;
- if (C[i] == 0) {
- --color_endpoint_mode[i];
- }
- color_endpoint_mode[i] <<= 2;
- color_endpoint_mode[i] |= M[i];
- }
- } else if (num_partitions > 1) {
- uint cem = base_cem >> 2;
- for (uint i = 0; i < num_partitions; i++) {
- color_endpoint_mode[i] = cem;
- }
- }
- DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits);
- uvec4 endpoints[4][2];
- for (uint i = 0; i < num_partitions; i++) {
- ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]);
- }
- texel_weight_data = local_buff;
- texel_weight_data = bitfieldReverse(texel_weight_data).wzyx;
- uint clear_byte_start =
- (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1;
- uint byte_insert = ExtractBits(texel_weight_data, int(clear_byte_start - 1) * 8, 8) &
- uint(
- ((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
- uint vec_index = (clear_byte_start - 1) >> 2;
- texel_weight_data[vec_index] =
- bitfieldInsert(texel_weight_data[vec_index], byte_insert, int((clear_byte_start - 1) % 4) * 8, 8);
- for (uint i = clear_byte_start; i < 16; ++i) {
- uint idx = i >> 2;
- texel_weight_data[idx] = bitfieldInsert(texel_weight_data[idx], 0, int(i % 4) * 8, 8);
- }
- texel_flag = true; // use texel "vector" and bit stream in integer decoding
- DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
- UnquantizeTexelWeights(params.dual_plane, params.size);
- for (uint j = 0; j < block_dims.y; j++) {
- for (uint i = 0; i < block_dims.x; i++) {
- uint local_partition = 0;
- if (num_partitions > 1) {
- local_partition = Select2DPartition(partition_index, i, j, num_partitions,
- (block_dims.y * block_dims.x) < 32);
- }
- vec4 p;
- uvec4 C0 = ReplicateByteTo16(endpoints[local_partition][0]);
- uvec4 C1 = ReplicateByteTo16(endpoints[local_partition][1]);
- uvec4 plane_vec = uvec4(0);
- uvec4 weight_vec = uvec4(0);
- for (uint c = 0; c < 4; c++) {
- if (params.dual_plane && (((plane_index + 1) & 3) == c)) {
- plane_vec[c] = 1;
- }
- weight_vec[c] = unquantized_texel_weights[plane_vec[c]][j * block_dims.x + i];
- }
- vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) / 64);
- p = (Cf / 65535.0);
- imageStore(dest_image, coord + ivec3(i, j, 0), p.gbar);
- }
- }
- }
- void main() {
- uvec3 pos = gl_GlobalInvocationID;
- pos.x <<= BYTES_PER_BLOCK_LOG2;
- // Read as soon as possible due to its latency
- const uint swizzle = SwizzleOffset(pos.xy);
- const uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
- uint offset = 0;
- offset += pos.z * layer_stride;
- offset += (block_y >> block_height) * block_size;
- offset += (block_y & block_height_mask) << GOB_SIZE_SHIFT;
- offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift;
- offset += swizzle;
- const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1));
- if (any(greaterThanEqual(coord, imageSize(dest_image)))) {
- return;
- }
- current_index = 0;
- bitsread = 0;
- local_buff = astc_data[offset / 16];
- DecompressBlock(coord);
- }
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