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- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <memory>
- #include <set>
- #include <tuple>
- #include <unordered_map>
- #include <vector>
- #include <boost/icl/interval_map.hpp>
- #include <boost/range/iterator_range.hpp>
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "common/math_util.h"
- #include "core/memory.h"
- #include "video_core/engines/fermi_2d.h"
- #include "video_core/engines/maxwell_3d.h"
- #include "video_core/gpu.h"
- #include "video_core/memory_manager.h"
- #include "video_core/rasterizer_interface.h"
- #include "video_core/surface.h"
- #include "video_core/texture_cache/copy_params.h"
- #include "video_core/texture_cache/surface_base.h"
- #include "video_core/texture_cache/surface_params.h"
- #include "video_core/texture_cache/surface_view.h"
- namespace Core {
- class System;
- }
- namespace Tegra::Texture {
- struct FullTextureInfo;
- }
- namespace VideoCore {
- class RasterizerInterface;
- }
- namespace VideoCommon {
- using VideoCore::Surface::SurfaceTarget;
- using RenderTargetConfig = Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig;
- template <typename TSurface, typename TView>
- class TextureCache {
- using IntervalMap = boost::icl::interval_map<CacheAddr, std::set<TSurface>>;
- using IntervalType = typename IntervalMap::interval_type;
- public:
- void InitMemoryMananger(Tegra::MemoryManager& memory_manager) {
- this->memory_manager = &memory_manager;
- }
- void InvalidateRegion(CacheAddr addr, std::size_t size) {
- for (const auto& surface : GetSurfacesInRegion(addr, size)) {
- Unregister(surface);
- }
- }
- void FlushRegion(CacheAddr addr, std::size_t size) {
- auto surfaces = GetSurfacesInRegion(addr, size);
- if (surfaces.empty()) {
- return;
- }
- std::sort(surfaces.begin(), surfaces.end(),
- [](const TSurface& a, const TSurface& b) -> bool {
- return a->GetModificationTick() < b->GetModificationTick();
- });
- for (const auto& surface : surfaces) {
- FlushSurface(surface);
- }
- }
- TView GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
- const VideoCommon::Shader::Sampler& entry) {
- const auto gpu_addr{config.tic.Address()};
- if (!gpu_addr) {
- return {};
- }
- if (gpu_addr == 0x1b7ec0000) {
- // __debugbreak();
- }
- const auto params{SurfaceParams::CreateForTexture(system, config, entry)};
- return GetSurface(gpu_addr, params, true).second;
- }
- TView GetDepthBufferSurface(bool preserve_contents) {
- const auto& regs{system.GPU().Maxwell3D().regs};
- const auto gpu_addr{regs.zeta.Address()};
- if (!gpu_addr || !regs.zeta_enable) {
- return {};
- }
- const auto depth_params{SurfaceParams::CreateForDepthBuffer(
- system, regs.zeta_width, regs.zeta_height, regs.zeta.format,
- regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
- regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
- auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents);
- if (depth_buffer.target)
- depth_buffer.target->MarkAsProtected(false);
- if (depth_buffer.target)
- depth_buffer.target->MarkAsProtected(true);
- return surface_view.second;
- }
- TView GetColorBufferSurface(std::size_t index, bool preserve_contents) {
- ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets);
- const auto& regs{system.GPU().Maxwell3D().regs};
- if (index >= regs.rt_control.count || regs.rt[index].Address() == 0 ||
- regs.rt[index].format == Tegra::RenderTargetFormat::NONE) {
- SetEmptyColorBuffer(index);
- return {};
- }
- const auto& config{regs.rt[index]};
- const auto gpu_addr{config.Address()};
- if (!gpu_addr) {
- SetEmptyColorBuffer(index);
- return {};
- }
- auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
- preserve_contents);
- if (render_targets[index].target)
- render_targets[index].target->MarkAsProtected(false);
- render_targets[index].target = surface_view.first;
- if (render_targets[index].target)
- render_targets[index].target->MarkAsProtected(true);
- return surface_view.second;
- }
- void MarkColorBufferInUse(std::size_t index) {
- if (render_targets[index].target)
- render_targets[index].target->MarkAsModified(true, Tick());
- }
- void MarkDepthBufferInUse() {
- if (depth_buffer.target)
- depth_buffer.target->MarkAsModified(true, Tick());
- }
- void SetEmptyDepthBuffer() {
- if (depth_buffer.target != nullptr) {
- depth_buffer.target->MarkAsProtected(false);
- depth_buffer.target = nullptr;
- depth_buffer.view = nullptr;
- }
- }
- void SetEmptyColorBuffer(std::size_t index) {
- if (render_targets[index].target != nullptr) {
- render_targets[index].target->MarkAsProtected(false);
- std::memset(&render_targets[index].config, sizeof(RenderTargetConfig), 0);
- render_targets[index].target = nullptr;
- render_targets[index].view = nullptr;
- }
- }
- void DoFermiCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
- const Tegra::Engines::Fermi2D::Regs::Surface& dst_config,
- const Common::Rectangle<u32>& src_rect,
- const Common::Rectangle<u32>& dst_rect) {
- TSurface dst_surface = GetFermiSurface(dst_config);
- ImageBlit(GetFermiSurface(src_config), dst_surface, src_rect, dst_rect);
- dst_surface->MarkAsModified(true, Tick());
- }
- TSurface TryFindFramebufferSurface(const u8* host_ptr) {
- const CacheAddr cache_addr = ToCacheAddr(host_ptr);
- if (!cache_addr) {
- return nullptr;
- }
- const CacheAddr page = cache_addr >> registry_page_bits;
- std::vector<TSurface>& list = registry[page];
- for (auto& s : list) {
- if (s->GetCacheAddr() == cache_addr) {
- return s;
- }
- }
- return nullptr;
- }
- u64 Tick() {
- return ++ticks;
- }
- bool ConsumeReconfigurationFlag() {
- const bool result = force_reconfiguration;
- force_reconfiguration = false;
- return result;
- }
- protected:
- TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
- : system{system}, rasterizer{rasterizer} {
- for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
- SetEmptyColorBuffer(i);
- }
- SetEmptyDepthBuffer();
- }
- ~TextureCache() = default;
- virtual TSurface CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) = 0;
- virtual void ImageCopy(TSurface src_surface, TSurface dst_surface,
- const CopyParams& copy_params) = 0;
- virtual void ImageBlit(TSurface src, TSurface dst, const Common::Rectangle<u32>& src_rect,
- const Common::Rectangle<u32>& dst_rect) = 0;
- void Register(TSurface surface) {
- const GPUVAddr gpu_addr = surface->GetGpuAddr();
- const CacheAddr cache_ptr = ToCacheAddr(memory_manager->GetPointer(gpu_addr));
- const std::size_t size = surface->GetSizeInBytes();
- const std::optional<VAddr> cpu_addr = memory_manager->GpuToCpuAddress(gpu_addr);
- if (!cache_ptr || !cpu_addr) {
- LOG_CRITICAL(HW_GPU, "Failed to register surface with unmapped gpu_address 0x{:016x}",
- gpu_addr);
- return;
- }
- surface->SetCacheAddr(cache_ptr);
- surface->SetCpuAddr(*cpu_addr);
- RegisterInnerCache(surface);
- surface->MarkAsRegistered(true);
- rasterizer.UpdatePagesCachedCount(*cpu_addr, size, 1);
- }
- void Unregister(TSurface surface, const bool force_unregister = false) {
- if (surface->IsProtected() && !force_unregister) {
- return;
- }
- const GPUVAddr gpu_addr = surface->GetGpuAddr();
- const CacheAddr cache_ptr = surface->GetCacheAddr();
- const std::size_t size = surface->GetSizeInBytes();
- const VAddr cpu_addr = surface->GetCpuAddr();
- rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
- UnregisterInnerCache(surface);
- surface->MarkAsRegistered(false);
- ReserveSurface(surface->GetSurfaceParams(), surface);
- }
- TSurface GetUncachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params) {
- if (const auto surface = TryGetReservedSurface(params); surface) {
- surface->SetGpuAddr(gpu_addr);
- return surface;
- }
- // No reserved surface available, create a new one and reserve it
- auto new_surface{CreateSurface(gpu_addr, params)};
- return new_surface;
- }
- TSurface GetFermiSurface(const Tegra::Engines::Fermi2D::Regs::Surface& config) {
- SurfaceParams params = SurfaceParams::CreateForFermiCopySurface(config);
- const GPUVAddr gpu_addr = config.Address();
- return GetSurface(gpu_addr, params, true).first;
- }
- Core::System& system;
- private:
- enum class RecycleStrategy : u32 {
- Ignore = 0,
- Flush = 1,
- BufferCopy = 3,
- };
- RecycleStrategy PickStrategy(std::vector<TSurface>& overlaps, const SurfaceParams& params,
- const GPUVAddr gpu_addr, const bool untopological) {
- // 3D Textures decision
- if (params.block_depth > 1 || params.target == SurfaceTarget::Texture3D) {
- return RecycleStrategy::Flush;
- }
- for (auto s : overlaps) {
- const auto& s_params = s->GetSurfaceParams();
- if (s_params.block_depth > 1 || s_params.target == SurfaceTarget::Texture3D) {
- return RecycleStrategy::Flush;
- }
- }
- // Untopological decision
- if (untopological) {
- return RecycleStrategy::Ignore;
- }
- return RecycleStrategy::Ignore;
- }
- std::pair<TSurface, TView> RecycleSurface(std::vector<TSurface>& overlaps,
- const SurfaceParams& params, const GPUVAddr gpu_addr,
- const bool preserve_contents,
- const bool untopological) {
- for (auto surface : overlaps) {
- Unregister(surface);
- }
- RecycleStrategy strategy = !Settings::values.use_accurate_gpu_emulation
- ? PickStrategy(overlaps, params, gpu_addr, untopological)
- : RecycleStrategy::Flush;
- switch (strategy) {
- case RecycleStrategy::Ignore: {
- return InitializeSurface(gpu_addr, params, preserve_contents);
- }
- case RecycleStrategy::Flush: {
- std::sort(overlaps.begin(), overlaps.end(),
- [](const TSurface& a, const TSurface& b) -> bool {
- return a->GetModificationTick() < b->GetModificationTick();
- });
- for (auto surface : overlaps) {
- FlushSurface(surface);
- }
- return InitializeSurface(gpu_addr, params, preserve_contents);
- }
- default: {
- UNIMPLEMENTED_MSG("Unimplemented Texture Cache Recycling Strategy!");
- return InitializeSurface(gpu_addr, params, preserve_contents);
- }
- }
- }
- std::pair<TSurface, TView> RebuildSurface(TSurface current_surface,
- const SurfaceParams& params) {
- const auto gpu_addr = current_surface->GetGpuAddr();
- TSurface new_surface = GetUncachedSurface(gpu_addr, params);
- std::vector<CopyParams> bricks = current_surface->BreakDown(params);
- for (auto& brick : bricks) {
- ImageCopy(current_surface, new_surface, brick);
- }
- Unregister(current_surface);
- Register(new_surface);
- new_surface->MarkAsModified(current_surface->IsModified(), Tick());
- return {new_surface, new_surface->GetMainView()};
- }
- std::pair<TSurface, TView> ManageStructuralMatch(TSurface current_surface,
- const SurfaceParams& params) {
- const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
- if (is_mirage) {
- return RebuildSurface(current_surface, params);
- }
- const bool matches_target = current_surface->MatchTarget(params.target);
- if (matches_target) {
- return {current_surface, current_surface->GetMainView()};
- }
- return {current_surface, current_surface->EmplaceOverview(params)};
- }
- std::optional<std::pair<TSurface, TView>> ReconstructSurface(std::vector<TSurface>& overlaps,
- const SurfaceParams& params,
- const GPUVAddr gpu_addr,
- const u8* host_ptr) {
- if (params.target == SurfaceTarget::Texture3D) {
- return {};
- }
- bool modified = false;
- TSurface new_surface = GetUncachedSurface(gpu_addr, params);
- for (auto surface : overlaps) {
- const SurfaceParams& src_params = surface->GetSurfaceParams();
- if (src_params.is_layered || src_params.num_levels > 1) {
- // We send this cases to recycle as they are more complex to handle
- return {};
- }
- const std::size_t candidate_size = surface->GetSizeInBytes();
- auto mipmap_layer{new_surface->GetLayerMipmap(surface->GetGpuAddr())};
- if (!mipmap_layer) {
- return {};
- }
- const u32 layer{mipmap_layer->first};
- const u32 mipmap{mipmap_layer->second};
- if (new_surface->GetMipmapSize(mipmap) != candidate_size) {
- return {};
- }
- modified |= surface->IsModified();
- // Now we got all the data set up
- const u32 dst_width{params.GetMipWidth(mipmap)};
- const u32 dst_height{params.GetMipHeight(mipmap)};
- const CopyParams copy_params(0, 0, 0, 0, 0, layer, 0, mipmap,
- std::min(src_params.width, dst_width),
- std::min(src_params.height, dst_height), 1);
- ImageCopy(surface, new_surface, copy_params);
- }
- force_reconfiguration = false;
- for (auto surface : overlaps) {
- force_reconfiguration |= surface->IsProtected();
- Unregister(surface, true);
- }
- new_surface->MarkAsModified(modified, Tick());
- Register(new_surface);
- return {{new_surface, new_surface->GetMainView()}};
- }
- std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const SurfaceParams& params,
- bool preserve_contents) {
- const auto host_ptr{memory_manager->GetPointer(gpu_addr)};
- const auto cache_addr{ToCacheAddr(host_ptr)};
- if (l1_cache.count(cache_addr) > 0) {
- TSurface current_surface = l1_cache[cache_addr];
- if (!current_surface->MatchesTopology(params)) {
- std::vector<TSurface> overlaps{current_surface};
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, true);
- }
- MatchStructureResult s_result = current_surface->MatchesStructure(params);
- if (s_result != MatchStructureResult::None &&
- current_surface->GetGpuAddr() == gpu_addr &&
- (params.target != SurfaceTarget::Texture3D ||
- current_surface->MatchTarget(params.target))) {
- if (s_result == MatchStructureResult::FullMatch) {
- return ManageStructuralMatch(current_surface, params);
- } else {
- return RebuildSurface(current_surface, params);
- }
- }
- }
- const std::size_t candidate_size = params.GetGuestSizeInBytes();
- auto overlaps{GetSurfacesInRegion(cache_addr, candidate_size)};
- if (overlaps.empty()) {
- return InitializeSurface(gpu_addr, params, preserve_contents);
- }
- for (auto surface : overlaps) {
- if (!surface->MatchesTopology(params)) {
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, true);
- }
- }
- if (overlaps.size() == 1) {
- TSurface current_surface = overlaps[0];
- if (!current_surface->IsInside(gpu_addr, gpu_addr + candidate_size)) {
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
- }
- std::optional<TView> view =
- current_surface->EmplaceView(params, gpu_addr, candidate_size);
- if (view.has_value()) {
- const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
- if (is_mirage) {
- LOG_CRITICAL(HW_GPU, "Mirage View Unsupported");
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
- }
- return {current_surface, *view};
- }
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
- } else {
- std::optional<std::pair<TSurface, TView>> view =
- ReconstructSurface(overlaps, params, gpu_addr, host_ptr);
- if (view.has_value()) {
- return *view;
- }
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
- }
- }
- std::pair<TSurface, TView> InitializeSurface(GPUVAddr gpu_addr, const SurfaceParams& params,
- bool preserve_contents) {
- auto new_surface{GetUncachedSurface(gpu_addr, params)};
- Register(new_surface);
- if (preserve_contents) {
- LoadSurface(new_surface);
- }
- return {new_surface, new_surface->GetMainView()};
- }
- void LoadSurface(const TSurface& surface) {
- staging_buffer.resize(surface->GetHostSizeInBytes());
- surface->LoadBuffer(*memory_manager, staging_buffer);
- surface->UploadTexture(staging_buffer);
- surface->MarkAsModified(false, Tick());
- }
- void FlushSurface(const TSurface& surface) {
- if (!surface->IsModified()) {
- return;
- }
- staging_buffer.resize(surface->GetHostSizeInBytes());
- surface->DownloadTexture(staging_buffer);
- surface->FlushBuffer(*memory_manager, staging_buffer);
- surface->MarkAsModified(false, Tick());
- }
- void RegisterInnerCache(TSurface& surface) {
- const CacheAddr cache_addr = surface->GetCacheAddr();
- CacheAddr start = cache_addr >> registry_page_bits;
- const CacheAddr end = (surface->GetCacheAddrEnd() - 1) >> registry_page_bits;
- l1_cache[cache_addr] = surface;
- while (start <= end) {
- registry[start].push_back(surface);
- start++;
- }
- }
- void UnregisterInnerCache(TSurface& surface) {
- const CacheAddr cache_addr = surface->GetCacheAddr();
- CacheAddr start = cache_addr >> registry_page_bits;
- const CacheAddr end = (surface->GetCacheAddrEnd() - 1) >> registry_page_bits;
- l1_cache.erase(cache_addr);
- while (start <= end) {
- auto& reg{registry[start]};
- reg.erase(std::find(reg.begin(), reg.end(), surface));
- start++;
- }
- }
- std::vector<TSurface> GetSurfacesInRegion(const CacheAddr cache_addr, const std::size_t size) {
- if (size == 0) {
- return {};
- }
- const CacheAddr cache_addr_end = cache_addr + size;
- CacheAddr start = cache_addr >> registry_page_bits;
- const CacheAddr end = (cache_addr_end - 1) >> registry_page_bits;
- std::vector<TSurface> surfaces;
- while (start <= end) {
- std::vector<TSurface>& list = registry[start];
- for (auto& s : list) {
- if (!s->IsPicked() && s->Overlaps(cache_addr, cache_addr_end)) {
- s->MarkAsPicked(true);
- surfaces.push_back(s);
- }
- }
- start++;
- }
- for (auto& s : surfaces) {
- s->MarkAsPicked(false);
- }
- return surfaces;
- }
- void ReserveSurface(const SurfaceParams& params, TSurface surface) {
- surface_reserve[params].push_back(std::move(surface));
- }
- TSurface TryGetReservedSurface(const SurfaceParams& params) {
- auto search{surface_reserve.find(params)};
- if (search == surface_reserve.end()) {
- return {};
- }
- for (auto& surface : search->second) {
- if (!surface->IsRegistered()) {
- return surface;
- }
- }
- return {};
- }
- struct RenderInfo {
- RenderTargetConfig config;
- TSurface target;
- TView view;
- };
- struct DepthBufferInfo {
- TSurface target;
- TView view;
- };
- VideoCore::RasterizerInterface& rasterizer;
- Tegra::MemoryManager* memory_manager;
- u64 ticks{};
- // Sometimes Setup Textures can hit a surface that's on the render target, when this happens
- // we force a reconfiguration of the frame buffer after setup.
- bool force_reconfiguration;
- // The internal Cache is different for the Texture Cache. It's based on buckets
- // of 1MB. This fits better for the purpose of this cache as textures are normaly
- // large in size.
- static constexpr u64 registry_page_bits{20};
- static constexpr u64 registry_page_size{1 << registry_page_bits};
- std::unordered_map<CacheAddr, std::vector<TSurface>> registry;
- // The L1 Cache is used for fast texture lookup before checking the overlaps
- // This avoids calculating size and other stuffs.
- std::unordered_map<CacheAddr, TSurface> l1_cache;
- /// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
- /// previously been used. This is to prevent surfaces from being constantly created and
- /// destroyed when used with different surface parameters.
- std::unordered_map<SurfaceParams, std::vector<TSurface>> surface_reserve;
- std::array<RenderInfo, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> render_targets;
- DepthBufferInfo depth_buffer;
- std::vector<u8> staging_buffer;
- };
- } // namespace VideoCommon
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