wait_tree.cpp 16 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "yuzu/debugger/wait_tree.h"
  5. #include "yuzu/util/util.h"
  6. #include "common/assert.h"
  7. #include "core/core.h"
  8. #include "core/hle/kernel/handle_table.h"
  9. #include "core/hle/kernel/mutex.h"
  10. #include "core/hle/kernel/process.h"
  11. #include "core/hle/kernel/readable_event.h"
  12. #include "core/hle/kernel/scheduler.h"
  13. #include "core/hle/kernel/thread.h"
  14. #include "core/hle/kernel/timer.h"
  15. #include "core/hle/kernel/wait_object.h"
  16. #include "core/memory.h"
  17. WaitTreeItem::WaitTreeItem() = default;
  18. WaitTreeItem::~WaitTreeItem() = default;
  19. QColor WaitTreeItem::GetColor() const {
  20. return QColor(Qt::GlobalColor::black);
  21. }
  22. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
  23. return {};
  24. }
  25. void WaitTreeItem::Expand() {
  26. if (IsExpandable() && !expanded) {
  27. children = GetChildren();
  28. for (std::size_t i = 0; i < children.size(); ++i) {
  29. children[i]->parent = this;
  30. children[i]->row = i;
  31. }
  32. expanded = true;
  33. }
  34. }
  35. WaitTreeItem* WaitTreeItem::Parent() const {
  36. return parent;
  37. }
  38. const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
  39. return children;
  40. }
  41. bool WaitTreeItem::IsExpandable() const {
  42. return false;
  43. }
  44. std::size_t WaitTreeItem::Row() const {
  45. return row;
  46. }
  47. std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
  48. std::vector<std::unique_ptr<WaitTreeThread>> item_list;
  49. std::size_t row = 0;
  50. auto add_threads = [&](const std::vector<Kernel::SharedPtr<Kernel::Thread>>& threads) {
  51. for (std::size_t i = 0; i < threads.size(); ++i) {
  52. item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
  53. item_list.back()->row = row;
  54. ++row;
  55. }
  56. };
  57. const auto& system = Core::System::GetInstance();
  58. add_threads(system.Scheduler(0).GetThreadList());
  59. add_threads(system.Scheduler(1).GetThreadList());
  60. add_threads(system.Scheduler(2).GetThreadList());
  61. add_threads(system.Scheduler(3).GetThreadList());
  62. return item_list;
  63. }
  64. WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
  65. WaitTreeText::~WaitTreeText() = default;
  66. QString WaitTreeText::GetText() const {
  67. return text;
  68. }
  69. WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_address) {
  70. const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
  71. mutex_value = Memory::Read32(mutex_address);
  72. owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
  73. owner = handle_table.Get<Kernel::Thread>(owner_handle);
  74. }
  75. WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
  76. QString WaitTreeMutexInfo::GetText() const {
  77. return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char('0'));
  78. }
  79. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
  80. std::vector<std::unique_ptr<WaitTreeItem>> list;
  81. bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
  82. list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
  83. list.push_back(std::make_unique<WaitTreeText>(
  84. tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char('0'))));
  85. if (owner != nullptr)
  86. list.push_back(std::make_unique<WaitTreeThread>(*owner));
  87. return list;
  88. }
  89. WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
  90. WaitTreeCallstack::~WaitTreeCallstack() = default;
  91. QString WaitTreeCallstack::GetText() const {
  92. return tr("Call stack");
  93. }
  94. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
  95. std::vector<std::unique_ptr<WaitTreeItem>> list;
  96. constexpr std::size_t BaseRegister = 29;
  97. u64 base_pointer = thread.GetContext().cpu_registers[BaseRegister];
  98. while (base_pointer != 0) {
  99. u64 lr = Memory::Read64(base_pointer + sizeof(u64));
  100. if (lr == 0)
  101. break;
  102. list.push_back(
  103. std::make_unique<WaitTreeText>(tr("0x%1").arg(lr - sizeof(u32), 16, 16, QChar('0'))));
  104. base_pointer = Memory::Read64(base_pointer);
  105. }
  106. return list;
  107. }
  108. WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
  109. WaitTreeWaitObject::~WaitTreeWaitObject() = default;
  110. WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
  111. WaitTreeExpandableItem::~WaitTreeExpandableItem() = default;
  112. bool WaitTreeExpandableItem::IsExpandable() const {
  113. return true;
  114. }
  115. QString WaitTreeWaitObject::GetText() const {
  116. return tr("[%1]%2 %3")
  117. .arg(object.GetObjectId())
  118. .arg(QString::fromStdString(object.GetTypeName()),
  119. QString::fromStdString(object.GetName()));
  120. }
  121. std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
  122. switch (object.GetHandleType()) {
  123. case Kernel::HandleType::Event:
  124. return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
  125. case Kernel::HandleType::Timer:
  126. return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
  127. case Kernel::HandleType::Thread:
  128. return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
  129. default:
  130. return std::make_unique<WaitTreeWaitObject>(object);
  131. }
  132. }
  133. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const {
  134. std::vector<std::unique_ptr<WaitTreeItem>> list;
  135. const auto& threads = object.GetWaitingThreads();
  136. if (threads.empty()) {
  137. list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
  138. } else {
  139. list.push_back(std::make_unique<WaitTreeThreadList>(threads));
  140. }
  141. return list;
  142. }
  143. QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
  144. switch (reset_type) {
  145. case Kernel::ResetType::OneShot:
  146. return tr("one shot");
  147. case Kernel::ResetType::Sticky:
  148. return tr("sticky");
  149. case Kernel::ResetType::Pulse:
  150. return tr("pulse");
  151. }
  152. UNREACHABLE();
  153. return {};
  154. }
  155. WaitTreeObjectList::WaitTreeObjectList(
  156. const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
  157. : object_list(list), wait_all(w_all) {}
  158. WaitTreeObjectList::~WaitTreeObjectList() = default;
  159. QString WaitTreeObjectList::GetText() const {
  160. if (wait_all)
  161. return tr("waiting for all objects");
  162. return tr("waiting for one of the following objects");
  163. }
  164. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
  165. std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
  166. std::transform(object_list.begin(), object_list.end(), list.begin(),
  167. [](const auto& t) { return WaitTreeWaitObject::make(*t); });
  168. return list;
  169. }
  170. WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
  171. WaitTreeThread::~WaitTreeThread() = default;
  172. QString WaitTreeThread::GetText() const {
  173. const auto& thread = static_cast<const Kernel::Thread&>(object);
  174. QString status;
  175. switch (thread.GetStatus()) {
  176. case Kernel::ThreadStatus::Running:
  177. status = tr("running");
  178. break;
  179. case Kernel::ThreadStatus::Ready:
  180. status = tr("ready");
  181. break;
  182. case Kernel::ThreadStatus::Paused:
  183. status = tr("paused");
  184. break;
  185. case Kernel::ThreadStatus::WaitHLEEvent:
  186. status = tr("waiting for HLE return");
  187. break;
  188. case Kernel::ThreadStatus::WaitSleep:
  189. status = tr("sleeping");
  190. break;
  191. case Kernel::ThreadStatus::WaitIPC:
  192. status = tr("waiting for IPC reply");
  193. break;
  194. case Kernel::ThreadStatus::WaitSynchAll:
  195. case Kernel::ThreadStatus::WaitSynchAny:
  196. status = tr("waiting for objects");
  197. break;
  198. case Kernel::ThreadStatus::WaitMutex:
  199. status = tr("waiting for mutex");
  200. break;
  201. case Kernel::ThreadStatus::WaitArb:
  202. status = tr("waiting for address arbiter");
  203. break;
  204. case Kernel::ThreadStatus::Dormant:
  205. status = tr("dormant");
  206. break;
  207. case Kernel::ThreadStatus::Dead:
  208. status = tr("dead");
  209. break;
  210. }
  211. const auto& context = thread.GetContext();
  212. const QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
  213. .arg(context.pc, 8, 16, QLatin1Char('0'))
  214. .arg(context.cpu_registers[30], 8, 16, QLatin1Char('0'));
  215. return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") ";
  216. }
  217. QColor WaitTreeThread::GetColor() const {
  218. const auto& thread = static_cast<const Kernel::Thread&>(object);
  219. switch (thread.GetStatus()) {
  220. case Kernel::ThreadStatus::Running:
  221. return QColor(Qt::GlobalColor::darkGreen);
  222. case Kernel::ThreadStatus::Ready:
  223. return QColor(Qt::GlobalColor::darkBlue);
  224. case Kernel::ThreadStatus::Paused:
  225. return QColor(Qt::GlobalColor::lightGray);
  226. case Kernel::ThreadStatus::WaitHLEEvent:
  227. case Kernel::ThreadStatus::WaitIPC:
  228. return QColor(Qt::GlobalColor::darkRed);
  229. case Kernel::ThreadStatus::WaitSleep:
  230. return QColor(Qt::GlobalColor::darkYellow);
  231. case Kernel::ThreadStatus::WaitSynchAll:
  232. case Kernel::ThreadStatus::WaitSynchAny:
  233. case Kernel::ThreadStatus::WaitMutex:
  234. case Kernel::ThreadStatus::WaitArb:
  235. return QColor(Qt::GlobalColor::red);
  236. case Kernel::ThreadStatus::Dormant:
  237. return QColor(Qt::GlobalColor::darkCyan);
  238. case Kernel::ThreadStatus::Dead:
  239. return QColor(Qt::GlobalColor::gray);
  240. default:
  241. return WaitTreeItem::GetColor();
  242. }
  243. }
  244. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
  245. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  246. const auto& thread = static_cast<const Kernel::Thread&>(object);
  247. QString processor;
  248. switch (thread.GetProcessorID()) {
  249. case Kernel::ThreadProcessorId::THREADPROCESSORID_DEFAULT:
  250. processor = tr("default");
  251. break;
  252. case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
  253. case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
  254. case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
  255. case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
  256. processor = tr("core %1").arg(thread.GetProcessorID());
  257. break;
  258. default:
  259. processor = tr("Unknown processor %1").arg(thread.GetProcessorID());
  260. break;
  261. }
  262. list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
  263. list.push_back(
  264. std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.GetIdealCore())));
  265. list.push_back(
  266. std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.GetAffinityMask())));
  267. list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
  268. list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
  269. .arg(thread.GetPriority())
  270. .arg(thread.GetNominalPriority())));
  271. list.push_back(std::make_unique<WaitTreeText>(
  272. tr("last running ticks = %1").arg(thread.GetLastRunningTicks())));
  273. const VAddr mutex_wait_address = thread.GetMutexWaitAddress();
  274. if (mutex_wait_address != 0) {
  275. list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address));
  276. } else {
  277. list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
  278. }
  279. if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAny ||
  280. thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAll) {
  281. list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjects(),
  282. thread.IsSleepingOnWaitAll()));
  283. }
  284. list.push_back(std::make_unique<WaitTreeCallstack>(thread));
  285. return list;
  286. }
  287. WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
  288. WaitTreeEvent::~WaitTreeEvent() = default;
  289. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
  290. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  291. list.push_back(std::make_unique<WaitTreeText>(
  292. tr("reset type = %1")
  293. .arg(GetResetTypeQString(
  294. static_cast<const Kernel::ReadableEvent&>(object).GetResetType()))));
  295. return list;
  296. }
  297. WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {}
  298. WaitTreeTimer::~WaitTreeTimer() = default;
  299. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
  300. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  301. const auto& timer = static_cast<const Kernel::Timer&>(object);
  302. list.push_back(std::make_unique<WaitTreeText>(
  303. tr("reset type = %1").arg(GetResetTypeQString(timer.GetResetType()))));
  304. list.push_back(
  305. std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.GetInitialDelay())));
  306. list.push_back(
  307. std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.GetIntervalDelay())));
  308. return list;
  309. }
  310. WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
  311. : thread_list(list) {}
  312. WaitTreeThreadList::~WaitTreeThreadList() = default;
  313. QString WaitTreeThreadList::GetText() const {
  314. return tr("waited by thread");
  315. }
  316. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
  317. std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
  318. std::transform(thread_list.begin(), thread_list.end(), list.begin(),
  319. [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
  320. return list;
  321. }
  322. WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
  323. WaitTreeModel::~WaitTreeModel() = default;
  324. QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
  325. if (!hasIndex(row, column, parent))
  326. return {};
  327. if (parent.isValid()) {
  328. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  329. parent_item->Expand();
  330. return createIndex(row, column, parent_item->Children()[row].get());
  331. }
  332. return createIndex(row, column, thread_items[row].get());
  333. }
  334. QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
  335. if (!index.isValid())
  336. return {};
  337. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
  338. if (!parent_item) {
  339. return QModelIndex();
  340. }
  341. return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
  342. }
  343. int WaitTreeModel::rowCount(const QModelIndex& parent) const {
  344. if (!parent.isValid())
  345. return static_cast<int>(thread_items.size());
  346. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  347. parent_item->Expand();
  348. return static_cast<int>(parent_item->Children().size());
  349. }
  350. int WaitTreeModel::columnCount(const QModelIndex&) const {
  351. return 1;
  352. }
  353. QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
  354. if (!index.isValid())
  355. return {};
  356. switch (role) {
  357. case Qt::DisplayRole:
  358. return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
  359. case Qt::ForegroundRole:
  360. return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
  361. default:
  362. return {};
  363. }
  364. }
  365. void WaitTreeModel::ClearItems() {
  366. thread_items.clear();
  367. }
  368. void WaitTreeModel::InitItems() {
  369. thread_items = WaitTreeItem::MakeThreadItemList();
  370. }
  371. WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
  372. setObjectName("WaitTreeWidget");
  373. view = new QTreeView(this);
  374. view->setHeaderHidden(true);
  375. setWidget(view);
  376. setEnabled(false);
  377. }
  378. WaitTreeWidget::~WaitTreeWidget() = default;
  379. void WaitTreeWidget::OnDebugModeEntered() {
  380. if (!Core::System::GetInstance().IsPoweredOn())
  381. return;
  382. model->InitItems();
  383. view->setModel(model);
  384. setEnabled(true);
  385. }
  386. void WaitTreeWidget::OnDebugModeLeft() {
  387. setEnabled(false);
  388. view->setModel(nullptr);
  389. model->ClearItems();
  390. }
  391. void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
  392. model = new WaitTreeModel(this);
  393. view->setModel(model);
  394. setEnabled(false);
  395. }
  396. void WaitTreeWidget::OnEmulationStopping() {
  397. view->setModel(nullptr);
  398. delete model;
  399. setEnabled(false);
  400. }