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- // Copyright 2016 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "yuzu/debugger/wait_tree.h"
- #include "yuzu/util/util.h"
- #include "common/assert.h"
- #include "core/core.h"
- #include "core/hle/kernel/handle_table.h"
- #include "core/hle/kernel/mutex.h"
- #include "core/hle/kernel/process.h"
- #include "core/hle/kernel/readable_event.h"
- #include "core/hle/kernel/scheduler.h"
- #include "core/hle/kernel/thread.h"
- #include "core/hle/kernel/timer.h"
- #include "core/hle/kernel/wait_object.h"
- #include "core/memory.h"
- WaitTreeItem::WaitTreeItem() = default;
- WaitTreeItem::~WaitTreeItem() = default;
- QColor WaitTreeItem::GetColor() const {
- return QColor(Qt::GlobalColor::black);
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
- return {};
- }
- void WaitTreeItem::Expand() {
- if (IsExpandable() && !expanded) {
- children = GetChildren();
- for (std::size_t i = 0; i < children.size(); ++i) {
- children[i]->parent = this;
- children[i]->row = i;
- }
- expanded = true;
- }
- }
- WaitTreeItem* WaitTreeItem::Parent() const {
- return parent;
- }
- const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
- return children;
- }
- bool WaitTreeItem::IsExpandable() const {
- return false;
- }
- std::size_t WaitTreeItem::Row() const {
- return row;
- }
- std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
- std::vector<std::unique_ptr<WaitTreeThread>> item_list;
- std::size_t row = 0;
- auto add_threads = [&](const std::vector<Kernel::SharedPtr<Kernel::Thread>>& threads) {
- for (std::size_t i = 0; i < threads.size(); ++i) {
- item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
- item_list.back()->row = row;
- ++row;
- }
- };
- const auto& system = Core::System::GetInstance();
- add_threads(system.Scheduler(0).GetThreadList());
- add_threads(system.Scheduler(1).GetThreadList());
- add_threads(system.Scheduler(2).GetThreadList());
- add_threads(system.Scheduler(3).GetThreadList());
- return item_list;
- }
- WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
- WaitTreeText::~WaitTreeText() = default;
- QString WaitTreeText::GetText() const {
- return text;
- }
- WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_address) {
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
- mutex_value = Memory::Read32(mutex_address);
- owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
- owner = handle_table.Get<Kernel::Thread>(owner_handle);
- }
- WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
- QString WaitTreeMutexInfo::GetText() const {
- return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char('0'));
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list;
- bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
- list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
- list.push_back(std::make_unique<WaitTreeText>(
- tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char('0'))));
- if (owner != nullptr)
- list.push_back(std::make_unique<WaitTreeThread>(*owner));
- return list;
- }
- WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
- WaitTreeCallstack::~WaitTreeCallstack() = default;
- QString WaitTreeCallstack::GetText() const {
- return tr("Call stack");
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list;
- constexpr std::size_t BaseRegister = 29;
- u64 base_pointer = thread.GetContext().cpu_registers[BaseRegister];
- while (base_pointer != 0) {
- u64 lr = Memory::Read64(base_pointer + sizeof(u64));
- if (lr == 0)
- break;
- list.push_back(
- std::make_unique<WaitTreeText>(tr("0x%1").arg(lr - sizeof(u32), 16, 16, QChar('0'))));
- base_pointer = Memory::Read64(base_pointer);
- }
- return list;
- }
- WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
- WaitTreeWaitObject::~WaitTreeWaitObject() = default;
- WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
- WaitTreeExpandableItem::~WaitTreeExpandableItem() = default;
- bool WaitTreeExpandableItem::IsExpandable() const {
- return true;
- }
- QString WaitTreeWaitObject::GetText() const {
- return tr("[%1]%2 %3")
- .arg(object.GetObjectId())
- .arg(QString::fromStdString(object.GetTypeName()),
- QString::fromStdString(object.GetName()));
- }
- std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
- switch (object.GetHandleType()) {
- case Kernel::HandleType::Event:
- return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
- case Kernel::HandleType::Timer:
- return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
- case Kernel::HandleType::Thread:
- return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
- default:
- return std::make_unique<WaitTreeWaitObject>(object);
- }
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list;
- const auto& threads = object.GetWaitingThreads();
- if (threads.empty()) {
- list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
- } else {
- list.push_back(std::make_unique<WaitTreeThreadList>(threads));
- }
- return list;
- }
- QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
- switch (reset_type) {
- case Kernel::ResetType::OneShot:
- return tr("one shot");
- case Kernel::ResetType::Sticky:
- return tr("sticky");
- case Kernel::ResetType::Pulse:
- return tr("pulse");
- }
- UNREACHABLE();
- return {};
- }
- WaitTreeObjectList::WaitTreeObjectList(
- const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
- : object_list(list), wait_all(w_all) {}
- WaitTreeObjectList::~WaitTreeObjectList() = default;
- QString WaitTreeObjectList::GetText() const {
- if (wait_all)
- return tr("waiting for all objects");
- return tr("waiting for one of the following objects");
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
- std::transform(object_list.begin(), object_list.end(), list.begin(),
- [](const auto& t) { return WaitTreeWaitObject::make(*t); });
- return list;
- }
- WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
- WaitTreeThread::~WaitTreeThread() = default;
- QString WaitTreeThread::GetText() const {
- const auto& thread = static_cast<const Kernel::Thread&>(object);
- QString status;
- switch (thread.GetStatus()) {
- case Kernel::ThreadStatus::Running:
- status = tr("running");
- break;
- case Kernel::ThreadStatus::Ready:
- status = tr("ready");
- break;
- case Kernel::ThreadStatus::Paused:
- status = tr("paused");
- break;
- case Kernel::ThreadStatus::WaitHLEEvent:
- status = tr("waiting for HLE return");
- break;
- case Kernel::ThreadStatus::WaitSleep:
- status = tr("sleeping");
- break;
- case Kernel::ThreadStatus::WaitIPC:
- status = tr("waiting for IPC reply");
- break;
- case Kernel::ThreadStatus::WaitSynchAll:
- case Kernel::ThreadStatus::WaitSynchAny:
- status = tr("waiting for objects");
- break;
- case Kernel::ThreadStatus::WaitMutex:
- status = tr("waiting for mutex");
- break;
- case Kernel::ThreadStatus::WaitArb:
- status = tr("waiting for address arbiter");
- break;
- case Kernel::ThreadStatus::Dormant:
- status = tr("dormant");
- break;
- case Kernel::ThreadStatus::Dead:
- status = tr("dead");
- break;
- }
- const auto& context = thread.GetContext();
- const QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
- .arg(context.pc, 8, 16, QLatin1Char('0'))
- .arg(context.cpu_registers[30], 8, 16, QLatin1Char('0'));
- return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") ";
- }
- QColor WaitTreeThread::GetColor() const {
- const auto& thread = static_cast<const Kernel::Thread&>(object);
- switch (thread.GetStatus()) {
- case Kernel::ThreadStatus::Running:
- return QColor(Qt::GlobalColor::darkGreen);
- case Kernel::ThreadStatus::Ready:
- return QColor(Qt::GlobalColor::darkBlue);
- case Kernel::ThreadStatus::Paused:
- return QColor(Qt::GlobalColor::lightGray);
- case Kernel::ThreadStatus::WaitHLEEvent:
- case Kernel::ThreadStatus::WaitIPC:
- return QColor(Qt::GlobalColor::darkRed);
- case Kernel::ThreadStatus::WaitSleep:
- return QColor(Qt::GlobalColor::darkYellow);
- case Kernel::ThreadStatus::WaitSynchAll:
- case Kernel::ThreadStatus::WaitSynchAny:
- case Kernel::ThreadStatus::WaitMutex:
- case Kernel::ThreadStatus::WaitArb:
- return QColor(Qt::GlobalColor::red);
- case Kernel::ThreadStatus::Dormant:
- return QColor(Qt::GlobalColor::darkCyan);
- case Kernel::ThreadStatus::Dead:
- return QColor(Qt::GlobalColor::gray);
- default:
- return WaitTreeItem::GetColor();
- }
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
- const auto& thread = static_cast<const Kernel::Thread&>(object);
- QString processor;
- switch (thread.GetProcessorID()) {
- case Kernel::ThreadProcessorId::THREADPROCESSORID_DEFAULT:
- processor = tr("default");
- break;
- case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
- case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
- case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
- case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
- processor = tr("core %1").arg(thread.GetProcessorID());
- break;
- default:
- processor = tr("Unknown processor %1").arg(thread.GetProcessorID());
- break;
- }
- list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
- list.push_back(
- std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.GetIdealCore())));
- list.push_back(
- std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.GetAffinityMask())));
- list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
- list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
- .arg(thread.GetPriority())
- .arg(thread.GetNominalPriority())));
- list.push_back(std::make_unique<WaitTreeText>(
- tr("last running ticks = %1").arg(thread.GetLastRunningTicks())));
- const VAddr mutex_wait_address = thread.GetMutexWaitAddress();
- if (mutex_wait_address != 0) {
- list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address));
- } else {
- list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
- }
- if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAny ||
- thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAll) {
- list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjects(),
- thread.IsSleepingOnWaitAll()));
- }
- list.push_back(std::make_unique<WaitTreeCallstack>(thread));
- return list;
- }
- WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
- WaitTreeEvent::~WaitTreeEvent() = default;
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
- list.push_back(std::make_unique<WaitTreeText>(
- tr("reset type = %1")
- .arg(GetResetTypeQString(
- static_cast<const Kernel::ReadableEvent&>(object).GetResetType()))));
- return list;
- }
- WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {}
- WaitTreeTimer::~WaitTreeTimer() = default;
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
- const auto& timer = static_cast<const Kernel::Timer&>(object);
- list.push_back(std::make_unique<WaitTreeText>(
- tr("reset type = %1").arg(GetResetTypeQString(timer.GetResetType()))));
- list.push_back(
- std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.GetInitialDelay())));
- list.push_back(
- std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.GetIntervalDelay())));
- return list;
- }
- WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
- : thread_list(list) {}
- WaitTreeThreadList::~WaitTreeThreadList() = default;
- QString WaitTreeThreadList::GetText() const {
- return tr("waited by thread");
- }
- std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
- std::transform(thread_list.begin(), thread_list.end(), list.begin(),
- [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
- return list;
- }
- WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
- WaitTreeModel::~WaitTreeModel() = default;
- QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
- if (!hasIndex(row, column, parent))
- return {};
- if (parent.isValid()) {
- WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
- parent_item->Expand();
- return createIndex(row, column, parent_item->Children()[row].get());
- }
- return createIndex(row, column, thread_items[row].get());
- }
- QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
- if (!index.isValid())
- return {};
- WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
- if (!parent_item) {
- return QModelIndex();
- }
- return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
- }
- int WaitTreeModel::rowCount(const QModelIndex& parent) const {
- if (!parent.isValid())
- return static_cast<int>(thread_items.size());
- WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
- parent_item->Expand();
- return static_cast<int>(parent_item->Children().size());
- }
- int WaitTreeModel::columnCount(const QModelIndex&) const {
- return 1;
- }
- QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
- if (!index.isValid())
- return {};
- switch (role) {
- case Qt::DisplayRole:
- return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
- case Qt::ForegroundRole:
- return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
- default:
- return {};
- }
- }
- void WaitTreeModel::ClearItems() {
- thread_items.clear();
- }
- void WaitTreeModel::InitItems() {
- thread_items = WaitTreeItem::MakeThreadItemList();
- }
- WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
- setObjectName("WaitTreeWidget");
- view = new QTreeView(this);
- view->setHeaderHidden(true);
- setWidget(view);
- setEnabled(false);
- }
- WaitTreeWidget::~WaitTreeWidget() = default;
- void WaitTreeWidget::OnDebugModeEntered() {
- if (!Core::System::GetInstance().IsPoweredOn())
- return;
- model->InitItems();
- view->setModel(model);
- setEnabled(true);
- }
- void WaitTreeWidget::OnDebugModeLeft() {
- setEnabled(false);
- view->setModel(nullptr);
- model->ClearItems();
- }
- void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
- model = new WaitTreeModel(this);
- view->setModel(model);
- setEnabled(false);
- }
- void WaitTreeWidget::OnEmulationStopping() {
- view->setModel(nullptr);
- delete model;
- setEnabled(false);
- }
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