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- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <optional>
- #include <vector>
- #include "common/common_funcs.h"
- #include "common/common_types.h"
- #include "video_core/texture_cache/image_info.h"
- #include "video_core/texture_cache/image_view_info.h"
- #include "video_core/texture_cache/types.h"
- namespace VideoCommon {
- enum class ImageFlagBits : u32 {
- AcceleratedUpload = 1 << 0, ///< Upload can be accelerated in the GPU
- Converted = 1 << 1, ///< Guest format is not supported natively and it has to be converted
- CpuModified = 1 << 2, ///< Contents have been modified from the CPU
- GpuModified = 1 << 3, ///< Contents have been modified from the GPU
- Tracked = 1 << 4, ///< Writes and reads are being hooked from the CPU JIT
- Strong = 1 << 5, ///< Exists in the image table, the dimensions are can be trusted
- Registered = 1 << 6, ///< True when the image is registered
- Picked = 1 << 7, ///< Temporary flag to mark the image as picked
- };
- DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
- struct ImageViewInfo;
- struct AliasedImage {
- std::vector<ImageCopy> copies;
- ImageId id;
- };
- struct ImageBase {
- explicit ImageBase(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
- [[nodiscard]] std::optional<SubresourceBase> TryFindBase(GPUVAddr other_addr) const noexcept;
- [[nodiscard]] ImageViewId FindView(const ImageViewInfo& view_info) const noexcept;
- void InsertView(const ImageViewInfo& view_info, ImageViewId image_view_id);
- [[nodiscard]] bool IsSafeDownload() const noexcept;
- [[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept {
- const VAddr overlap_end = overlap_cpu_addr + overlap_size;
- return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
- }
- ImageInfo info;
- u32 guest_size_bytes = 0;
- u32 unswizzled_size_bytes = 0;
- u32 converted_size_bytes = 0;
- ImageFlagBits flags = ImageFlagBits::CpuModified;
- GPUVAddr gpu_addr = 0;
- VAddr cpu_addr = 0;
- VAddr cpu_addr_end = 0;
- u64 modification_tick = 0;
- u64 frame_tick = 0;
- std::array<u32, MAX_MIP_LEVELS> mip_level_offsets{};
- std::vector<ImageViewInfo> image_view_infos;
- std::vector<ImageViewId> image_view_ids;
- std::vector<u32> slice_offsets;
- std::vector<SubresourceBase> slice_subresources;
- std::vector<AliasedImage> aliased_images;
- };
- struct ImageAllocBase {
- std::vector<ImageId> images;
- };
- void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id);
- } // namespace VideoCommon
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