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- // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <atomic>
- #include <map>
- #include <mutex>
- #include <optional>
- #include <vector>
- #include <boost/container/small_vector.hpp>
- #include "common/common_types.h"
- #include "common/multi_level_page_table.h"
- #include "common/range_map.h"
- #include "common/scratch_buffer.h"
- #include "common/virtual_buffer.h"
- #include "video_core/cache_types.h"
- #include "video_core/host1x/gpu_device_memory_manager.h"
- #include "video_core/pte_kind.h"
- namespace VideoCore {
- class RasterizerInterface;
- }
- namespace VideoCommon {
- class InvalidationAccumulator;
- }
- namespace Core {
- class System;
- } // namespace Core
- namespace Tegra {
- class MemoryManager final {
- public:
- explicit MemoryManager(Core::System& system_, u64 address_space_bits_ = 40,
- GPUVAddr split_address = 1ULL << 34, u64 big_page_bits_ = 16,
- u64 page_bits_ = 12);
- explicit MemoryManager(Core::System& system_, MaxwellDeviceMemoryManager& memory_,
- u64 address_space_bits_ = 40, GPUVAddr split_address = 1ULL << 34,
- u64 big_page_bits_ = 16, u64 page_bits_ = 12);
- ~MemoryManager();
- size_t GetID() const {
- return unique_identifier;
- }
- /// Binds a renderer to the memory manager.
- void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
- [[nodiscard]] std::optional<DAddr> GpuToCpuAddress(GPUVAddr addr) const;
- [[nodiscard]] std::optional<DAddr> GpuToCpuAddress(GPUVAddr addr, std::size_t size) const;
- template <typename T>
- [[nodiscard]] T Read(GPUVAddr addr) const;
- template <typename T>
- void Write(GPUVAddr addr, T data);
- [[nodiscard]] u8* GetPointer(GPUVAddr addr);
- [[nodiscard]] const u8* GetPointer(GPUVAddr addr) const;
- template <typename T>
- [[nodiscard]] T* GetPointer(GPUVAddr addr) {
- const auto address{GpuToCpuAddress(addr)};
- if (!address) {
- return {};
- }
- return memory.GetPointer<T>(*address);
- }
- template <typename T>
- [[nodiscard]] const T* GetPointer(GPUVAddr addr) const {
- return GetPointer<T*>(addr);
- }
- /**
- * ReadBlock and WriteBlock are full read and write operations over virtual
- * GPU Memory. It's important to use these when GPU memory may not be continuous
- * in the Host Memory counterpart. Note: This functions cause Host GPU Memory
- * Flushes and Invalidations, respectively to each operation.
- */
- void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
- VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
- void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
- VideoCommon::CacheType which = VideoCommon::CacheType::All);
- void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size,
- VideoCommon::CacheType which = VideoCommon::CacheType::All);
- /**
- * ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
- * WriteBlock respectively. In this versions, no flushing or invalidation is actually
- * done and their performance is similar to a memcpy. This functions can be used
- * on either of this 2 scenarios instead of their safe counterpart:
- * - Memory which is sure to never be represented in the Host GPU.
- * - Memory Managed by a Cache Manager. Example: Texture Flushing should use
- * WriteBlockUnsafe instead of WriteBlock since it shouldn't invalidate the texture
- * being flushed.
- */
- void ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
- void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
- void WriteBlockCached(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
- /**
- * Checks if a gpu region can be simply read with a pointer.
- */
- [[nodiscard]] bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const;
- /**
- * Checks if a gpu region is mapped by a single range of device addresses.
- */
- [[nodiscard]] bool IsContinuousRange(GPUVAddr gpu_addr, std::size_t size) const;
- /**
- * Checks if a gpu region is mapped entirely.
- */
- [[nodiscard]] bool IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const;
- /**
- * Returns a vector with all the subranges of device addresses mapped beneath.
- * if the region is continuous, a single pair will be returned. If it's unmapped, an empty
- * vector will be returned;
- */
- boost::container::small_vector<std::pair<GPUVAddr, std::size_t>, 32> GetSubmappedRange(
- GPUVAddr gpu_addr, std::size_t size) const;
- GPUVAddr Map(GPUVAddr gpu_addr, DAddr dev_addr, std::size_t size,
- PTEKind kind = PTEKind::INVALID, bool is_big_pages = true);
- GPUVAddr MapSparse(GPUVAddr gpu_addr, std::size_t size, bool is_big_pages = true);
- void Unmap(GPUVAddr gpu_addr, std::size_t size);
- void FlushRegion(GPUVAddr gpu_addr, size_t size,
- VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
- void InvalidateRegion(GPUVAddr gpu_addr, size_t size,
- VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
- bool IsMemoryDirty(GPUVAddr gpu_addr, size_t size,
- VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
- size_t MaxContinuousRange(GPUVAddr gpu_addr, size_t size) const;
- bool IsWithinGPUAddressRange(GPUVAddr gpu_addr) const {
- return gpu_addr < address_space_size;
- }
- PTEKind GetPageKind(GPUVAddr gpu_addr) const;
- size_t GetMemoryLayoutSize(GPUVAddr gpu_addr,
- size_t max_size = std::numeric_limits<size_t>::max()) const;
- void FlushCaching();
- const u8* GetSpan(const GPUVAddr src_addr, const std::size_t size) const;
- u8* GetSpan(const GPUVAddr src_addr, const std::size_t size);
- private:
- template <bool is_big_pages, typename FuncMapped, typename FuncReserved, typename FuncUnmapped>
- inline void MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, FuncMapped&& func_mapped,
- FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const;
- template <bool is_safe>
- void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
- VideoCommon::CacheType which) const;
- template <bool is_safe>
- void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
- VideoCommon::CacheType which);
- template <bool is_big_page>
- [[nodiscard]] std::size_t PageEntryIndex(GPUVAddr gpu_addr) const {
- if constexpr (is_big_page) {
- return (gpu_addr >> big_page_bits) & big_page_table_mask;
- } else {
- return (gpu_addr >> page_bits) & page_table_mask;
- }
- }
- inline bool IsBigPageContinuous(size_t big_page_index) const;
- inline void SetBigPageContinuous(size_t big_page_index, bool value);
- template <bool is_gpu_address>
- void GetSubmappedRangeImpl(
- GPUVAddr gpu_addr, std::size_t size,
- boost::container::small_vector<
- std::pair<std::conditional_t<is_gpu_address, GPUVAddr, DAddr>, std::size_t>, 32>&
- result) const;
- Core::System& system;
- MaxwellDeviceMemoryManager& memory;
- const u64 address_space_bits;
- GPUVAddr split_address;
- const u64 page_bits;
- u64 address_space_size;
- u64 page_size;
- u64 page_mask;
- u64 page_table_mask;
- static constexpr u64 cpu_page_bits{12};
- const u64 big_page_bits;
- u64 big_page_size;
- u64 big_page_mask;
- u64 big_page_table_mask;
- VideoCore::RasterizerInterface* rasterizer = nullptr;
- enum class EntryType : u64 {
- Free = 0,
- Reserved = 1,
- Mapped = 2,
- };
- std::vector<u64> entries;
- std::vector<u64> big_entries;
- template <EntryType entry_type>
- GPUVAddr PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size,
- PTEKind kind);
- template <EntryType entry_type>
- GPUVAddr BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size,
- PTEKind kind);
- template <bool is_big_page>
- inline EntryType GetEntry(size_t position) const;
- template <bool is_big_page>
- inline void SetEntry(size_t position, EntryType entry);
- Common::MultiLevelPageTable<u32> page_table;
- Common::RangeMap<GPUVAddr, PTEKind> kind_map;
- Common::VirtualBuffer<u32> big_page_table_dev;
- std::vector<u64> big_page_continuous;
- boost::container::small_vector<std::pair<DAddr, std::size_t>, 32> page_stash{};
- boost::container::small_vector<std::pair<DAddr, std::size_t>, 32> page_stash2{};
- mutable std::mutex guard;
- static constexpr size_t continuous_bits = 64;
- const size_t unique_identifier;
- std::unique_ptr<VideoCommon::InvalidationAccumulator> accumulator;
- static std::atomic<size_t> unique_identifier_generator;
- Common::ScratchBuffer<u8> tmp_buffer;
- };
- } // namespace Tegra
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