FernandoS27 ee61ec2c39 shader: Optimize NVN Fallthrough 5 gadi atpakaļ
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collect_shader_info_pass.cpp ee61ec2c39 shader: Optimize NVN Fallthrough 5 gadi atpakaļ
constant_propagation_pass.cpp 20e86fd615 shader: Fix BFE s32 undefined check 5 gadi atpakaļ
dead_code_elimination_pass.cpp 92a01984e6 shader: Remove invalidated blocks in dead code elimination pass 5 gadi atpakaļ
dual_vertex_pass.cpp c49d56c931 shader: Address feedback 5 gadi atpakaļ
global_memory_to_storage_buffer_pass.cpp b541f5e5e3 shader: Implement VertexA stage 5 gadi atpakaļ
identity_removal_pass.cpp 050e81500c shader: Move microinstruction header to the value header 5 gadi atpakaļ
lower_fp16_to_fp32.cpp 050e81500c shader: Move microinstruction header to the value header 5 gadi atpakaļ
passes.h b541f5e5e3 shader: Implement VertexA stage 5 gadi atpakaļ
ssa_rewrite_pass.cpp 25949b864c shader: Fix forward referencing identity instructions when inserting phi 5 gadi atpakaļ
texture_pass.cpp 7ecc6de56a shader: Implement Int32 SUATOM/SURED 5 gadi atpakaļ
verification_pass.cpp 0c7230a606 shader: Add more strict validation the pass 5 gadi atpakaļ