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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <string>
- #include <tuple>
- #include "shader_recompiler/backend/bindings.h"
- #include "shader_recompiler/backend/glasm/emit_context.h"
- #include "shader_recompiler/backend/glasm/emit_glasm.h"
- #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
- #include "shader_recompiler/frontend/ir/program.h"
- #include "shader_recompiler/profile.h"
- namespace Shader::Backend::GLASM {
- namespace {
- template <class Func>
- struct FuncTraits {};
- template <class ReturnType_, class... Args>
- struct FuncTraits<ReturnType_ (*)(Args...)> {
- using ReturnType = ReturnType_;
- static constexpr size_t NUM_ARGS = sizeof...(Args);
- template <size_t I>
- using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
- };
- template <typename T>
- struct Identity {
- Identity(const T& data_) : data{data_} {}
- const T& Extract() {
- return data;
- }
- T data;
- };
- template <bool scalar>
- struct RegWrapper {
- RegWrapper(EmitContext& ctx, Value value)
- : reg_alloc{ctx.reg_alloc}, allocated{value.type != Type::Register} {
- reg = allocated ? reg_alloc.AllocReg() : Register{value};
- switch (value.type) {
- case Type::Register:
- break;
- case Type::U32:
- ctx.Add("MOV.U {}.x,{};", reg, value.imm_u32);
- break;
- case Type::S32:
- ctx.Add("MOV.S {}.x,{};", reg, value.imm_s32);
- break;
- case Type::F32:
- ctx.Add("MOV.F {}.x,{};", reg, value.imm_f32);
- break;
- }
- }
- ~RegWrapper() {
- if (allocated) {
- reg_alloc.FreeReg(reg);
- }
- }
- auto Extract() {
- return std::conditional_t<scalar, ScalarRegister, Register>{Value{reg}};
- }
- RegAlloc& reg_alloc;
- Register reg{};
- bool allocated{};
- };
- template <typename ArgType>
- auto Arg(EmitContext& ctx, const IR::Value& arg) {
- if constexpr (std::is_same_v<ArgType, Register>) {
- return RegWrapper<false>{ctx, ctx.reg_alloc.Consume(arg)};
- } else if constexpr (std::is_same_v<ArgType, ScalarRegister>) {
- return RegWrapper<true>{ctx, ctx.reg_alloc.Consume(arg)};
- } else if constexpr (std::is_base_of_v<Value, ArgType>) {
- return Identity{ArgType{ctx.reg_alloc.Consume(arg)}};
- } else if constexpr (std::is_same_v<ArgType, const IR::Value&>) {
- return Identity{arg};
- } else if constexpr (std::is_same_v<ArgType, u32>) {
- return Identity{arg.U32()};
- } else if constexpr (std::is_same_v<ArgType, IR::Block*>) {
- return Identity{arg.Label()};
- } else if constexpr (std::is_same_v<ArgType, IR::Attribute>) {
- return Identity{arg.Attribute()};
- } else if constexpr (std::is_same_v<ArgType, IR::Patch>) {
- return Identity{arg.Patch()};
- } else if constexpr (std::is_same_v<ArgType, IR::Reg>) {
- return Identity{arg.Reg()};
- }
- }
- template <auto func, bool is_first_arg_inst, typename... Args>
- void InvokeCall(EmitContext& ctx, IR::Inst* inst, Args&&... args) {
- if constexpr (is_first_arg_inst) {
- func(ctx, *inst, std::forward<Args>(args.Extract())...);
- } else {
- func(ctx, std::forward<Args>(args.Extract())...);
- }
- }
- template <auto func, bool is_first_arg_inst, size_t... I>
- void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
- using Traits = FuncTraits<decltype(func)>;
- if constexpr (is_first_arg_inst) {
- func(ctx, *inst,
- Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I)).Extract()...);
- } else {
- func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I)).Extract()...);
- }
- }
- template <auto func>
- void Invoke(EmitContext& ctx, IR::Inst* inst) {
- using Traits = FuncTraits<decltype(func)>;
- static_assert(Traits::NUM_ARGS >= 1, "Insufficient arguments");
- if constexpr (Traits::NUM_ARGS == 1) {
- Invoke<func, false>(ctx, inst, std::make_index_sequence<0>{});
- } else {
- using FirstArgType = typename Traits::template ArgType<1>;
- static constexpr bool is_first_arg_inst = std::is_same_v<FirstArgType, IR::Inst&>;
- using Indices = std::make_index_sequence<Traits::NUM_ARGS - (is_first_arg_inst ? 2 : 1)>;
- Invoke<func, is_first_arg_inst>(ctx, inst, Indices{});
- }
- }
- void EmitInst(EmitContext& ctx, IR::Inst* inst) {
- switch (inst->GetOpcode()) {
- #define OPCODE(name, result_type, ...) \
- case IR::Opcode::name: \
- return Invoke<&Emit##name>(ctx, inst);
- #include "shader_recompiler/frontend/ir/opcodes.inc"
- #undef OPCODE
- }
- throw LogicError("Invalid opcode {}", inst->GetOpcode());
- }
- } // Anonymous namespace
- std::string EmitGLASM(const Profile&, IR::Program& program, Bindings&) {
- EmitContext ctx{program};
- for (IR::Block* const block : program.blocks) {
- for (IR::Inst& inst : block->Instructions()) {
- EmitInst(ctx, &inst);
- }
- }
- std::string header = "!!NVcp5.0\n"
- "OPTION NV_internal;";
- switch (program.stage) {
- case Stage::Compute:
- header += fmt::format("GROUP_SIZE {} {} {};", program.workgroup_size[0],
- program.workgroup_size[1], program.workgroup_size[2]);
- break;
- default:
- break;
- }
- header += "TEMP ";
- for (size_t index = 0; index < ctx.reg_alloc.NumUsedRegisters(); ++index) {
- header += fmt::format("R{},", index);
- }
- header += "RC;";
- if (!program.info.storage_buffers_descriptors.empty()) {
- header += "LONG TEMP LC;";
- }
- ctx.code.insert(0, header);
- ctx.code += "END";
- return ctx.code;
- }
- } // namespace Shader::Backend::GLASM
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