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- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <optional>
- #include <vector>
- #include "common/bit_field.h"
- #include "common/common_types.h"
- #include "video_core/macro/macro.h"
- namespace Tegra {
- namespace Engines {
- class Maxwell3D;
- }
- class MacroInterpreter final : public MacroEngine {
- public:
- explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d_);
- protected:
- std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) override;
- private:
- Engines::Maxwell3D& maxwell3d;
- };
- class MacroInterpreterImpl : public CachedMacro {
- public:
- explicit MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d_, const std::vector<u32>& code_);
- void Execute(const std::vector<u32>& params, u32 method) override;
- private:
- /// Resets the execution engine state, zeroing registers, etc.
- void Reset();
- /**
- * Executes a single macro instruction located at the current program counter. Returns whether
- * the interpreter should keep running.
- *
- * @param is_delay_slot Whether the current step is being executed due to a delay slot in a
- * previous instruction.
- */
- bool Step(bool is_delay_slot);
- /// Calculates the result of an ALU operation. src_a OP src_b;
- u32 GetALUResult(Macro::ALUOperation operation, u32 src_a, u32 src_b);
- /// Performs the result operation on the input result and stores it in the specified register
- /// (if necessary).
- void ProcessResult(Macro::ResultOperation operation, u32 reg, u32 result);
- /// Evaluates the branch condition and returns whether the branch should be taken or not.
- bool EvaluateBranchCondition(Macro::BranchCondition cond, u32 value) const;
- /// Reads an opcode at the current program counter location.
- Macro::Opcode GetOpcode() const;
- /// Returns the specified register's value. Register 0 is hardcoded to always return 0.
- u32 GetRegister(u32 register_id) const;
- /// Sets the register to the input value.
- void SetRegister(u32 register_id, u32 value);
- /// Sets the method address to use for the next Send instruction.
- void SetMethodAddress(u32 address);
- /// Calls a GPU Engine method with the input parameter.
- void Send(u32 value);
- /// Reads a GPU register located at the method address.
- u32 Read(u32 method) const;
- /// Returns the next parameter in the parameter queue.
- u32 FetchParameter();
- Engines::Maxwell3D& maxwell3d;
- /// Current program counter
- u32 pc;
- /// Program counter to execute at after the delay slot is executed.
- std::optional<u32> delayed_pc;
- /// General purpose macro registers.
- std::array<u32, Macro::NUM_MACRO_REGISTERS> registers = {};
- /// Method address to use for the next Send instruction.
- Macro::MethodAddress method_address = {};
- /// Input parameters of the current macro.
- std::unique_ptr<u32[]> parameters;
- std::size_t num_parameters = 0;
- std::size_t parameters_capacity = 0;
- /// Index of the next parameter that will be fetched by the 'parm' instruction.
- u32 next_parameter_index = 0;
- bool carry_flag = false;
- const std::vector<u32>& code;
- };
- } // namespace Tegra
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