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- // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <memory>
- #include "common/bit_field.h"
- #include "common/common_types.h"
- #include "core/hle/service/nvdrv/nvdata.h"
- #include "video_core/cdma_pusher.h"
- #include "video_core/framebuffer_config.h"
- #include "video_core/rasterizer_download_area.h"
- namespace Core {
- class System;
- } // namespace Core
- namespace VideoCore {
- class RendererBase;
- class ShaderNotify;
- } // namespace VideoCore
- namespace Tegra {
- class DmaPusher;
- struct CommandList;
- // TODO: Implement the commented ones
- enum class RenderTargetFormat : u32 {
- NONE = 0x0,
- R32G32B32A32_FLOAT = 0xC0,
- R32G32B32A32_SINT = 0xC1,
- R32G32B32A32_UINT = 0xC2,
- R32G32B32X32_FLOAT = 0xC3,
- R32G32B32X32_SINT = 0xC4,
- R32G32B32X32_UINT = 0xC5,
- R16G16B16A16_UNORM = 0xC6,
- R16G16B16A16_SNORM = 0xC7,
- R16G16B16A16_SINT = 0xC8,
- R16G16B16A16_UINT = 0xC9,
- R16G16B16A16_FLOAT = 0xCA,
- R32G32_FLOAT = 0xCB,
- R32G32_SINT = 0xCC,
- R32G32_UINT = 0xCD,
- R16G16B16X16_FLOAT = 0xCE,
- A8R8G8B8_UNORM = 0xCF,
- A8R8G8B8_SRGB = 0xD0,
- A2B10G10R10_UNORM = 0xD1,
- A2B10G10R10_UINT = 0xD2,
- A8B8G8R8_UNORM = 0xD5,
- A8B8G8R8_SRGB = 0xD6,
- A8B8G8R8_SNORM = 0xD7,
- A8B8G8R8_SINT = 0xD8,
- A8B8G8R8_UINT = 0xD9,
- R16G16_UNORM = 0xDA,
- R16G16_SNORM = 0xDB,
- R16G16_SINT = 0xDC,
- R16G16_UINT = 0xDD,
- R16G16_FLOAT = 0xDE,
- A2R10G10B10_UNORM = 0xDF,
- B10G11R11_FLOAT = 0xE0,
- R32_SINT = 0xE3,
- R32_UINT = 0xE4,
- R32_FLOAT = 0xE5,
- X8R8G8B8_UNORM = 0xE6,
- X8R8G8B8_SRGB = 0xE7,
- R5G6B5_UNORM = 0xE8,
- A1R5G5B5_UNORM = 0xE9,
- R8G8_UNORM = 0xEA,
- R8G8_SNORM = 0xEB,
- R8G8_SINT = 0xEC,
- R8G8_UINT = 0xED,
- R16_UNORM = 0xEE,
- R16_SNORM = 0xEF,
- R16_SINT = 0xF0,
- R16_UINT = 0xF1,
- R16_FLOAT = 0xF2,
- R8_UNORM = 0xF3,
- R8_SNORM = 0xF4,
- R8_SINT = 0xF5,
- R8_UINT = 0xF6,
- // A8_UNORM = 0xF7,
- X1R5G5B5_UNORM = 0xF8,
- X8B8G8R8_UNORM = 0xF9,
- X8B8G8R8_SRGB = 0xFA,
- /*
- Z1R5G5B5_UNORM = 0xFB,
- O1R5G5B5_UNORM = 0xFC,
- Z8R8G8B8_UNORM = 0xFD,
- O8R8G8B8_UNORM = 0xFE,
- R32_UNORM = 0xFF,
- A16_UNORM = 0x40,
- A16_FLOAT = 0x41,
- A32_FLOAT = 0x42,
- A8R8_UNORM = 0x43,
- R16A16_UNORM = 0x44,
- R16A16_FLOAT = 0x45,
- R32A32_FLOAT = 0x46,
- B8G8R8A8_UNORM = 0x47,
- */
- };
- enum class DepthFormat : u32 {
- Z32_FLOAT = 0xA,
- Z16_UNORM = 0x13,
- Z24_UNORM_S8_UINT = 0x14,
- X8Z24_UNORM = 0x15,
- S8Z24_UNORM = 0x16,
- S8_UINT = 0x17,
- V8Z24_UNORM = 0x18,
- Z32_FLOAT_X24S8_UINT = 0x19,
- /*
- X8Z24_UNORM_X16V8S8_UINT = 0x1D,
- Z32_FLOAT_X16V8X8_UINT = 0x1E,
- Z32_FLOAT_X16V8S8_UINT = 0x1F,
- */
- };
- namespace Engines {
- class Maxwell3D;
- class KeplerCompute;
- } // namespace Engines
- namespace Control {
- struct ChannelState;
- }
- namespace Host1x {
- class Host1x;
- } // namespace Host1x
- class MemoryManager;
- class GPU final {
- public:
- explicit GPU(Core::System& system, bool is_async, bool use_nvdec);
- ~GPU();
- /// Binds a renderer to the GPU.
- void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer);
- /// Flush all current written commands into the host GPU for execution.
- void FlushCommands();
- /// Synchronizes CPU writes with Host GPU memory.
- void InvalidateGPUCache();
- /// Signal the ending of command list.
- void OnCommandListEnd();
- std::shared_ptr<Control::ChannelState> AllocateChannel();
- void InitChannel(Control::ChannelState& to_init, u64 program_id);
- void BindChannel(s32 channel_id);
- void ReleaseChannel(Control::ChannelState& to_release);
- void InitAddressSpace(Tegra::MemoryManager& memory_manager);
- /// Request a host GPU memory flush from the CPU.
- [[nodiscard]] u64 RequestFlush(DAddr addr, std::size_t size);
- /// Obtains current flush request fence id.
- [[nodiscard]] u64 CurrentSyncRequestFence() const;
- void WaitForSyncOperation(u64 fence);
- /// Tick pending requests within the GPU.
- void TickWork();
- /// Gets a mutable reference to the Host1x interface
- [[nodiscard]] Host1x::Host1x& Host1x();
- /// Gets an immutable reference to the Host1x interface.
- [[nodiscard]] const Host1x::Host1x& Host1x() const;
- /// Returns a reference to the Maxwell3D GPU engine.
- [[nodiscard]] Engines::Maxwell3D& Maxwell3D();
- /// Returns a const reference to the Maxwell3D GPU engine.
- [[nodiscard]] const Engines::Maxwell3D& Maxwell3D() const;
- /// Returns a reference to the KeplerCompute GPU engine.
- [[nodiscard]] Engines::KeplerCompute& KeplerCompute();
- /// Returns a reference to the KeplerCompute GPU engine.
- [[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const;
- /// Returns a reference to the GPU DMA pusher.
- [[nodiscard]] Tegra::DmaPusher& DmaPusher();
- /// Returns a const reference to the GPU DMA pusher.
- [[nodiscard]] const Tegra::DmaPusher& DmaPusher() const;
- /// Returns a reference to the underlying renderer.
- [[nodiscard]] VideoCore::RendererBase& Renderer();
- /// Returns a const reference to the underlying renderer.
- [[nodiscard]] const VideoCore::RendererBase& Renderer() const;
- /// Returns a reference to the shader notifier.
- [[nodiscard]] VideoCore::ShaderNotify& ShaderNotify();
- /// Returns a const reference to the shader notifier.
- [[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const;
- [[nodiscard]] u64 GetTicks() const;
- [[nodiscard]] bool IsAsync() const;
- [[nodiscard]] bool UseNvdec() const;
- void RendererFrameEndNotify();
- void RequestComposite(std::vector<Tegra::FramebufferConfig>&& layers,
- std::vector<Service::Nvidia::NvFence>&& fences);
- std::vector<u8> GetAppletCaptureBuffer();
- /// Performs any additional setup necessary in order to begin GPU emulation.
- /// This can be used to launch any necessary threads and register any necessary
- /// core timing events.
- void Start();
- /// Performs any additional necessary steps to shutdown GPU emulation.
- void NotifyShutdown();
- /// Obtain the CPU Context
- void ObtainContext();
- /// Release the CPU Context
- void ReleaseContext();
- /// Push GPU command entries to be processed
- void PushGPUEntries(s32 channel, Tegra::CommandList&& entries);
- /// Push GPU command buffer entries to be processed
- void PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries);
- /// Frees the CDMAPusher instance to free up resources
- void ClearCdmaInstance(u32 id);
- /// Swap buffers (render frame)
- void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
- /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- [[nodiscard]] VideoCore::RasterizerDownloadArea OnCPURead(DAddr addr, u64 size);
- /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- void FlushRegion(DAddr addr, u64 size);
- /// Notify rasterizer that any caches of the specified region should be invalidated
- void InvalidateRegion(DAddr addr, u64 size);
- /// Notify rasterizer that CPU is trying to write this area. It returns true if the area is
- /// sensible, false otherwise
- bool OnCPUWrite(DAddr addr, u64 size);
- /// Notify rasterizer that any caches of the specified region should be flushed and invalidated
- void FlushAndInvalidateRegion(DAddr addr, u64 size);
- private:
- struct Impl;
- mutable std::unique_ptr<Impl> impl;
- };
- } // namespace Tegra
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