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- // Copyright 2016 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <QMessageBox>
- #include "core/core.h"
- #include "ui_configure_system.h"
- #include "yuzu/configuration/configure_system.h"
- #include "yuzu/ui_settings.h"
- static const std::array<int, 12> days_in_month = {{
- 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31,
- }};
- ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
- ui->setupUi(this);
- connect(ui->combo_birthmonth,
- static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
- &ConfigureSystem::updateBirthdayComboBox);
- connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
- &ConfigureSystem::refreshConsoleID);
- this->setConfiguration();
- }
- ConfigureSystem::~ConfigureSystem() {}
- void ConfigureSystem::setConfiguration() {
- enabled = !Core::System::GetInstance().IsPoweredOn();
- }
- void ConfigureSystem::ReadSystemSettings() {}
- void ConfigureSystem::applyConfiguration() {
- if (!enabled)
- return;
- }
- void ConfigureSystem::updateBirthdayComboBox(int birthmonth_index) {
- if (birthmonth_index < 0 || birthmonth_index >= 12)
- return;
- // store current day selection
- int birthday_index = ui->combo_birthday->currentIndex();
- // get number of days in the new selected month
- int days = days_in_month[birthmonth_index];
- // if the selected day is out of range,
- // reset it to 1st
- if (birthday_index < 0 || birthday_index >= days)
- birthday_index = 0;
- // update the day combo box
- ui->combo_birthday->clear();
- for (int i = 1; i <= days; ++i) {
- ui->combo_birthday->addItem(QString::number(i));
- }
- // restore the day selection
- ui->combo_birthday->setCurrentIndex(birthday_index);
- }
- void ConfigureSystem::refreshConsoleID() {
- QMessageBox::StandardButton reply;
- QString warning_text = tr("This will replace your current virtual Switch with a new one. "
- "Your current virtual Switch will not be recoverable. "
- "This might have unexpected effects in games. This might fail, "
- "if you use an outdated config savegame. Continue?");
- reply = QMessageBox::critical(this, tr("Warning"), warning_text,
- QMessageBox::No | QMessageBox::Yes);
- if (reply == QMessageBox::No)
- return;
- u64 console_id{};
- ui->label_console_id->setText(tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
- }
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