config.cpp 64 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <array>
  5. #include <QKeySequence>
  6. #include <QSettings>
  7. #include "common/fs/fs.h"
  8. #include "common/fs/path_util.h"
  9. #include "core/core.h"
  10. #include "core/hle/service/acc/profile_manager.h"
  11. #include "core/hle/service/hid/controllers/npad.h"
  12. #include "input_common/main.h"
  13. #include "yuzu/configuration/config.h"
  14. namespace FS = Common::FS;
  15. Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
  16. : type(config_type), system{system_} {
  17. global = config_type == ConfigType::GlobalConfig;
  18. Initialize(config_name);
  19. }
  20. Config::~Config() {
  21. if (global) {
  22. Save();
  23. }
  24. }
  25. const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
  26. Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
  27. Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
  28. Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
  29. Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
  30. };
  31. const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
  32. Qt::Key_7,
  33. Qt::Key_8,
  34. };
  35. const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
  36. {
  37. Qt::Key_W,
  38. Qt::Key_S,
  39. Qt::Key_A,
  40. Qt::Key_D,
  41. },
  42. {
  43. Qt::Key_I,
  44. Qt::Key_K,
  45. Qt::Key_J,
  46. Qt::Key_L,
  47. },
  48. }};
  49. const std::array<int, 2> Config::default_stick_mod = {
  50. Qt::Key_Shift,
  51. 0,
  52. };
  53. const std::array<int, 2> Config::default_ringcon_analogs{{
  54. Qt::Key_A,
  55. Qt::Key_D,
  56. }};
  57. // This shouldn't have anything except static initializers (no functions). So
  58. // QKeySequence(...).toString() is NOT ALLOWED HERE.
  59. // This must be in alphabetical order according to action name as it must have the same order as
  60. // UISetting::values.shortcuts, which is alphabetically ordered.
  61. // clang-format off
  62. const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
  63. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut}},
  64. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut}},
  65. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("+"), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut}},
  66. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}},
  67. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut}},
  68. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut}},
  69. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut}},
  70. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut}},
  71. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
  72. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
  73. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}},
  74. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}},
  75. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
  76. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}},
  77. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}},
  78. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut}},
  79. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
  80. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
  81. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}},
  82. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}},
  83. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}},
  84. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut}},
  85. }};
  86. // clang-format on
  87. void Config::Initialize(const std::string& config_name) {
  88. const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
  89. const auto config_file = fmt::format("{}.ini", config_name);
  90. switch (type) {
  91. case ConfigType::GlobalConfig:
  92. qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
  93. void(FS::CreateParentDir(qt_config_loc));
  94. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  95. QSettings::IniFormat);
  96. Reload();
  97. break;
  98. case ConfigType::PerGameConfig:
  99. qt_config_loc =
  100. FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
  101. void(FS::CreateParentDir(qt_config_loc));
  102. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  103. QSettings::IniFormat);
  104. Reload();
  105. break;
  106. case ConfigType::InputProfile:
  107. qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
  108. void(FS::CreateParentDir(qt_config_loc));
  109. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  110. QSettings::IniFormat);
  111. break;
  112. }
  113. }
  114. /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
  115. * usages later in this file. This allows explicit definition of some types that don't work
  116. * nicely with the general version.
  117. */
  118. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
  119. // can it implicitly convert a QVariant back to a {std::,Q}string
  120. template <>
  121. void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
  122. const QString name = QString::fromStdString(setting.GetLabel());
  123. const auto default_value = QString::fromStdString(setting.GetDefault());
  124. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  125. setting.SetValue(default_value.toStdString());
  126. } else {
  127. setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
  128. }
  129. }
  130. template <typename Type, bool ranged>
  131. void Config::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
  132. const QString name = QString::fromStdString(setting.GetLabel());
  133. const Type default_value = setting.GetDefault();
  134. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  135. setting.SetValue(default_value);
  136. } else {
  137. setting.SetValue(
  138. static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
  139. }
  140. }
  141. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
  142. template <>
  143. void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
  144. const QString name = QString::fromStdString(setting.GetLabel());
  145. const std::string& value = setting.GetValue();
  146. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  147. qt_config->setValue(name, QString::fromStdString(value));
  148. }
  149. template <typename Type, bool ranged>
  150. void Config::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
  151. const QString name = QString::fromStdString(setting.GetLabel());
  152. const Type value = setting.GetValue();
  153. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  154. qt_config->setValue(name, value);
  155. }
  156. template <typename Type, bool ranged>
  157. void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting) {
  158. const QString name = QString::fromStdString(setting.GetLabel());
  159. const Type& value = setting.GetValue(global);
  160. if (!global) {
  161. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  162. }
  163. if (global || !setting.UsingGlobal()) {
  164. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  165. qt_config->setValue(name, value);
  166. }
  167. }
  168. void Config::ReadPlayerValue(std::size_t player_index) {
  169. const QString player_prefix = [this, player_index] {
  170. if (type == ConfigType::InputProfile) {
  171. return QString{};
  172. } else {
  173. return QStringLiteral("player_%1_").arg(player_index);
  174. }
  175. }();
  176. auto& player = Settings::values.players.GetValue()[player_index];
  177. if (player_prefix.isEmpty()) {
  178. const auto controller = static_cast<Settings::ControllerType>(
  179. qt_config
  180. ->value(QStringLiteral("%1type").arg(player_prefix),
  181. static_cast<u8>(Settings::ControllerType::ProController))
  182. .toUInt());
  183. if (controller == Settings::ControllerType::LeftJoycon ||
  184. controller == Settings::ControllerType::RightJoycon) {
  185. player.controller_type = controller;
  186. }
  187. } else {
  188. player.connected =
  189. ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
  190. .toBool();
  191. player.controller_type = static_cast<Settings::ControllerType>(
  192. qt_config
  193. ->value(QStringLiteral("%1type").arg(player_prefix),
  194. static_cast<u8>(Settings::ControllerType::ProController))
  195. .toUInt());
  196. player.vibration_enabled =
  197. qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
  198. .toBool();
  199. player.vibration_strength =
  200. qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
  201. .toInt();
  202. player.body_color_left = qt_config
  203. ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
  204. Settings::JOYCON_BODY_NEON_BLUE)
  205. .toUInt();
  206. player.body_color_right =
  207. qt_config
  208. ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
  209. Settings::JOYCON_BODY_NEON_RED)
  210. .toUInt();
  211. player.button_color_left =
  212. qt_config
  213. ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
  214. Settings::JOYCON_BUTTONS_NEON_BLUE)
  215. .toUInt();
  216. player.button_color_right =
  217. qt_config
  218. ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
  219. Settings::JOYCON_BUTTONS_NEON_RED)
  220. .toUInt();
  221. }
  222. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  223. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  224. auto& player_buttons = player.buttons[i];
  225. player_buttons = qt_config
  226. ->value(QStringLiteral("%1").arg(player_prefix) +
  227. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  228. QString::fromStdString(default_param))
  229. .toString()
  230. .toStdString();
  231. if (player_buttons.empty()) {
  232. player_buttons = default_param;
  233. }
  234. }
  235. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  236. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  237. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  238. default_analogs[i][3], default_stick_mod[i], 0.5f);
  239. auto& player_analogs = player.analogs[i];
  240. player_analogs = qt_config
  241. ->value(QStringLiteral("%1").arg(player_prefix) +
  242. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  243. QString::fromStdString(default_param))
  244. .toString()
  245. .toStdString();
  246. if (player_analogs.empty()) {
  247. player_analogs = default_param;
  248. }
  249. }
  250. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  251. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  252. auto& player_motions = player.motions[i];
  253. player_motions = qt_config
  254. ->value(QStringLiteral("%1").arg(player_prefix) +
  255. QString::fromUtf8(Settings::NativeMotion::mapping[i]),
  256. QString::fromStdString(default_param))
  257. .toString()
  258. .toStdString();
  259. if (player_motions.empty()) {
  260. player_motions = default_param;
  261. }
  262. }
  263. }
  264. void Config::ReadDebugValues() {
  265. ReadBasicSetting(Settings::values.debug_pad_enabled);
  266. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  267. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  268. auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
  269. debug_pad_buttons = qt_config
  270. ->value(QStringLiteral("debug_pad_") +
  271. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  272. QString::fromStdString(default_param))
  273. .toString()
  274. .toStdString();
  275. if (debug_pad_buttons.empty()) {
  276. debug_pad_buttons = default_param;
  277. }
  278. }
  279. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  280. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  281. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  282. default_analogs[i][3], default_stick_mod[i], 0.5f);
  283. auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
  284. debug_pad_analogs = qt_config
  285. ->value(QStringLiteral("debug_pad_") +
  286. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  287. QString::fromStdString(default_param))
  288. .toString()
  289. .toStdString();
  290. if (debug_pad_analogs.empty()) {
  291. debug_pad_analogs = default_param;
  292. }
  293. }
  294. }
  295. void Config::ReadKeyboardValues() {
  296. ReadBasicSetting(Settings::values.keyboard_enabled);
  297. }
  298. void Config::ReadMouseValues() {
  299. ReadBasicSetting(Settings::values.mouse_enabled);
  300. }
  301. void Config::ReadTouchscreenValues() {
  302. Settings::values.touchscreen.enabled =
  303. ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
  304. Settings::values.touchscreen.rotation_angle =
  305. ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
  306. Settings::values.touchscreen.diameter_x =
  307. ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
  308. Settings::values.touchscreen.diameter_y =
  309. ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
  310. }
  311. void Config::ReadHidbusValues() {
  312. Settings::values.enable_ring_controller =
  313. ReadSetting(QStringLiteral("enable_ring_controller"), true).toBool();
  314. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  315. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  316. auto& ringcon_analogs = Settings::values.ringcon_analogs;
  317. ringcon_analogs =
  318. qt_config->value(QStringLiteral("ring_controller"), QString::fromStdString(default_param))
  319. .toString()
  320. .toStdString();
  321. if (ringcon_analogs.empty()) {
  322. ringcon_analogs = default_param;
  323. }
  324. }
  325. void Config::ReadAudioValues() {
  326. qt_config->beginGroup(QStringLiteral("Audio"));
  327. if (global) {
  328. ReadBasicSetting(Settings::values.audio_device_id);
  329. ReadBasicSetting(Settings::values.sink_id);
  330. }
  331. ReadGlobalSetting(Settings::values.volume);
  332. qt_config->endGroup();
  333. }
  334. void Config::ReadControlValues() {
  335. qt_config->beginGroup(QStringLiteral("Controls"));
  336. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  337. ReadPlayerValue(p);
  338. }
  339. ReadDebugValues();
  340. ReadKeyboardValues();
  341. ReadMouseValues();
  342. ReadTouchscreenValues();
  343. ReadMotionTouchValues();
  344. ReadHidbusValues();
  345. #ifdef _WIN32
  346. ReadBasicSetting(Settings::values.enable_raw_input);
  347. #else
  348. Settings::values.enable_raw_input = false;
  349. #endif
  350. ReadBasicSetting(Settings::values.emulate_analog_keyboard);
  351. Settings::values.mouse_panning = false;
  352. ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
  353. ReadBasicSetting(Settings::values.tas_enable);
  354. ReadBasicSetting(Settings::values.tas_loop);
  355. ReadBasicSetting(Settings::values.pause_tas_on_load);
  356. ReadGlobalSetting(Settings::values.use_docked_mode);
  357. // Disable docked mode if handheld is selected
  358. const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
  359. if (controller_type == Settings::ControllerType::Handheld) {
  360. Settings::values.use_docked_mode.SetValue(false);
  361. }
  362. ReadGlobalSetting(Settings::values.vibration_enabled);
  363. ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
  364. ReadGlobalSetting(Settings::values.motion_enabled);
  365. ReadBasicSetting(Settings::values.controller_navigation);
  366. qt_config->endGroup();
  367. }
  368. void Config::ReadMotionTouchValues() {
  369. int num_touch_from_button_maps =
  370. qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
  371. if (num_touch_from_button_maps > 0) {
  372. const auto append_touch_from_button_map = [this] {
  373. Settings::TouchFromButtonMap map;
  374. map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
  375. .toString()
  376. .toStdString();
  377. const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
  378. map.buttons.reserve(num_touch_maps);
  379. for (int i = 0; i < num_touch_maps; i++) {
  380. qt_config->setArrayIndex(i);
  381. std::string touch_mapping =
  382. ReadSetting(QStringLiteral("bind")).toString().toStdString();
  383. map.buttons.emplace_back(std::move(touch_mapping));
  384. }
  385. qt_config->endArray(); // entries
  386. Settings::values.touch_from_button_maps.emplace_back(std::move(map));
  387. };
  388. for (int i = 0; i < num_touch_from_button_maps; ++i) {
  389. qt_config->setArrayIndex(i);
  390. append_touch_from_button_map();
  391. }
  392. } else {
  393. Settings::values.touch_from_button_maps.emplace_back(
  394. Settings::TouchFromButtonMap{"default", {}});
  395. num_touch_from_button_maps = 1;
  396. }
  397. qt_config->endArray();
  398. ReadBasicSetting(Settings::values.touch_device);
  399. ReadBasicSetting(Settings::values.touch_from_button_map_index);
  400. Settings::values.touch_from_button_map_index = std::clamp(
  401. Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
  402. ReadBasicSetting(Settings::values.udp_input_servers);
  403. ReadBasicSetting(Settings::values.enable_udp_controller);
  404. }
  405. void Config::ReadCoreValues() {
  406. qt_config->beginGroup(QStringLiteral("Core"));
  407. ReadGlobalSetting(Settings::values.use_multi_core);
  408. ReadGlobalSetting(Settings::values.use_extended_memory_layout);
  409. qt_config->endGroup();
  410. }
  411. void Config::ReadDataStorageValues() {
  412. qt_config->beginGroup(QStringLiteral("Data Storage"));
  413. ReadBasicSetting(Settings::values.use_virtual_sd);
  414. FS::SetYuzuPath(
  415. FS::YuzuPath::NANDDir,
  416. qt_config
  417. ->value(QStringLiteral("nand_directory"),
  418. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
  419. .toString()
  420. .toStdString());
  421. FS::SetYuzuPath(
  422. FS::YuzuPath::SDMCDir,
  423. qt_config
  424. ->value(QStringLiteral("sdmc_directory"),
  425. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
  426. .toString()
  427. .toStdString());
  428. FS::SetYuzuPath(
  429. FS::YuzuPath::LoadDir,
  430. qt_config
  431. ->value(QStringLiteral("load_directory"),
  432. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
  433. .toString()
  434. .toStdString());
  435. FS::SetYuzuPath(
  436. FS::YuzuPath::DumpDir,
  437. qt_config
  438. ->value(QStringLiteral("dump_directory"),
  439. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
  440. .toString()
  441. .toStdString());
  442. FS::SetYuzuPath(FS::YuzuPath::TASDir,
  443. qt_config
  444. ->value(QStringLiteral("tas_directory"),
  445. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
  446. .toString()
  447. .toStdString());
  448. ReadBasicSetting(Settings::values.gamecard_inserted);
  449. ReadBasicSetting(Settings::values.gamecard_current_game);
  450. ReadBasicSetting(Settings::values.gamecard_path);
  451. qt_config->endGroup();
  452. }
  453. void Config::ReadDebuggingValues() {
  454. qt_config->beginGroup(QStringLiteral("Debugging"));
  455. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  456. Settings::values.record_frame_times =
  457. qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
  458. ReadBasicSetting(Settings::values.use_gdbstub);
  459. ReadBasicSetting(Settings::values.gdbstub_port);
  460. ReadBasicSetting(Settings::values.program_args);
  461. ReadBasicSetting(Settings::values.dump_exefs);
  462. ReadBasicSetting(Settings::values.dump_nso);
  463. ReadBasicSetting(Settings::values.enable_fs_access_log);
  464. ReadBasicSetting(Settings::values.reporting_services);
  465. ReadBasicSetting(Settings::values.quest_flag);
  466. ReadBasicSetting(Settings::values.disable_macro_jit);
  467. ReadBasicSetting(Settings::values.extended_logging);
  468. ReadBasicSetting(Settings::values.use_debug_asserts);
  469. ReadBasicSetting(Settings::values.use_auto_stub);
  470. ReadBasicSetting(Settings::values.enable_all_controllers);
  471. qt_config->endGroup();
  472. }
  473. void Config::ReadServiceValues() {
  474. qt_config->beginGroup(QStringLiteral("Services"));
  475. ReadBasicSetting(Settings::values.network_interface);
  476. qt_config->endGroup();
  477. }
  478. void Config::ReadDisabledAddOnValues() {
  479. const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
  480. for (int i = 0; i < size; ++i) {
  481. qt_config->setArrayIndex(i);
  482. const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
  483. std::vector<std::string> out;
  484. const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
  485. for (int j = 0; j < d_size; ++j) {
  486. qt_config->setArrayIndex(j);
  487. out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
  488. }
  489. qt_config->endArray();
  490. Settings::values.disabled_addons.insert_or_assign(title_id, out);
  491. }
  492. qt_config->endArray();
  493. }
  494. void Config::ReadMiscellaneousValues() {
  495. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  496. ReadBasicSetting(Settings::values.log_filter);
  497. ReadBasicSetting(Settings::values.use_dev_keys);
  498. qt_config->endGroup();
  499. }
  500. void Config::ReadPathValues() {
  501. qt_config->beginGroup(QStringLiteral("Paths"));
  502. UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
  503. UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
  504. UISettings::values.game_dir_deprecated =
  505. ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
  506. UISettings::values.game_dir_deprecated_deepscan =
  507. ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
  508. const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
  509. for (int i = 0; i < gamedirs_size; ++i) {
  510. qt_config->setArrayIndex(i);
  511. UISettings::GameDir game_dir;
  512. game_dir.path = ReadSetting(QStringLiteral("path")).toString();
  513. game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
  514. game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
  515. UISettings::values.game_dirs.append(game_dir);
  516. }
  517. qt_config->endArray();
  518. // create NAND and SD card directories if empty, these are not removable through the UI,
  519. // also carries over old game list settings if present
  520. if (UISettings::values.game_dirs.isEmpty()) {
  521. UISettings::GameDir game_dir;
  522. game_dir.path = QStringLiteral("SDMC");
  523. game_dir.expanded = true;
  524. UISettings::values.game_dirs.append(game_dir);
  525. game_dir.path = QStringLiteral("UserNAND");
  526. UISettings::values.game_dirs.append(game_dir);
  527. game_dir.path = QStringLiteral("SysNAND");
  528. UISettings::values.game_dirs.append(game_dir);
  529. if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
  530. game_dir.path = UISettings::values.game_dir_deprecated;
  531. game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
  532. UISettings::values.game_dirs.append(game_dir);
  533. }
  534. }
  535. UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
  536. UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
  537. qt_config->endGroup();
  538. }
  539. void Config::ReadCpuValues() {
  540. qt_config->beginGroup(QStringLiteral("Cpu"));
  541. ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
  542. if (Settings::values.cpu_accuracy_first_time) {
  543. Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
  544. Settings::values.cpu_accuracy_first_time.SetValue(false);
  545. } else {
  546. ReadGlobalSetting(Settings::values.cpu_accuracy);
  547. }
  548. ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  549. ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  550. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  551. ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  552. ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  553. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  554. if (global) {
  555. ReadBasicSetting(Settings::values.cpu_debug_mode);
  556. ReadBasicSetting(Settings::values.cpuopt_page_tables);
  557. ReadBasicSetting(Settings::values.cpuopt_block_linking);
  558. ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  559. ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  560. ReadBasicSetting(Settings::values.cpuopt_context_elimination);
  561. ReadBasicSetting(Settings::values.cpuopt_const_prop);
  562. ReadBasicSetting(Settings::values.cpuopt_misc_ir);
  563. ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  564. ReadBasicSetting(Settings::values.cpuopt_fastmem);
  565. ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  566. ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  567. }
  568. qt_config->endGroup();
  569. }
  570. void Config::ReadRendererValues() {
  571. qt_config->beginGroup(QStringLiteral("Renderer"));
  572. ReadGlobalSetting(Settings::values.renderer_backend);
  573. ReadGlobalSetting(Settings::values.vulkan_device);
  574. ReadGlobalSetting(Settings::values.fullscreen_mode);
  575. ReadGlobalSetting(Settings::values.aspect_ratio);
  576. ReadGlobalSetting(Settings::values.resolution_setup);
  577. ReadGlobalSetting(Settings::values.scaling_filter);
  578. ReadGlobalSetting(Settings::values.anti_aliasing);
  579. ReadGlobalSetting(Settings::values.max_anisotropy);
  580. ReadGlobalSetting(Settings::values.use_speed_limit);
  581. ReadGlobalSetting(Settings::values.speed_limit);
  582. ReadGlobalSetting(Settings::values.fps_cap);
  583. ReadGlobalSetting(Settings::values.use_disk_shader_cache);
  584. ReadGlobalSetting(Settings::values.gpu_accuracy);
  585. ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  586. ReadGlobalSetting(Settings::values.nvdec_emulation);
  587. ReadGlobalSetting(Settings::values.accelerate_astc);
  588. ReadGlobalSetting(Settings::values.use_vsync);
  589. ReadGlobalSetting(Settings::values.shader_backend);
  590. ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
  591. ReadGlobalSetting(Settings::values.use_fast_gpu_time);
  592. ReadGlobalSetting(Settings::values.bg_red);
  593. ReadGlobalSetting(Settings::values.bg_green);
  594. ReadGlobalSetting(Settings::values.bg_blue);
  595. if (!global && UISettings::values.has_broken_vulkan &&
  596. Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan &&
  597. !Settings::values.renderer_backend.UsingGlobal()) {
  598. Settings::values.renderer_backend.SetGlobal(true);
  599. }
  600. if (global) {
  601. ReadBasicSetting(Settings::values.renderer_debug);
  602. ReadBasicSetting(Settings::values.renderer_shader_feedback);
  603. ReadBasicSetting(Settings::values.enable_nsight_aftermath);
  604. ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  605. }
  606. qt_config->endGroup();
  607. }
  608. void Config::ReadScreenshotValues() {
  609. qt_config->beginGroup(QStringLiteral("Screenshots"));
  610. UISettings::values.enable_screenshot_save_as =
  611. ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
  612. FS::SetYuzuPath(
  613. FS::YuzuPath::ScreenshotsDir,
  614. qt_config
  615. ->value(QStringLiteral("screenshot_path"),
  616. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
  617. .toString()
  618. .toStdString());
  619. qt_config->endGroup();
  620. }
  621. void Config::ReadShortcutValues() {
  622. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  623. for (const auto& [name, group, shortcut] : default_hotkeys) {
  624. qt_config->beginGroup(group);
  625. qt_config->beginGroup(name);
  626. // No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
  627. // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
  628. // a file dialog in windowed mode
  629. UISettings::values.shortcuts.push_back(
  630. {name,
  631. group,
  632. {ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
  633. ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
  634. .toString(),
  635. shortcut.context}});
  636. qt_config->endGroup();
  637. qt_config->endGroup();
  638. }
  639. qt_config->endGroup();
  640. }
  641. void Config::ReadSystemValues() {
  642. qt_config->beginGroup(QStringLiteral("System"));
  643. ReadGlobalSetting(Settings::values.language_index);
  644. ReadGlobalSetting(Settings::values.region_index);
  645. ReadGlobalSetting(Settings::values.time_zone_index);
  646. bool rng_seed_enabled;
  647. ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
  648. bool rng_seed_global =
  649. global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
  650. Settings::values.rng_seed.SetGlobal(rng_seed_global);
  651. if (global || !rng_seed_global) {
  652. if (rng_seed_enabled) {
  653. Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
  654. } else {
  655. Settings::values.rng_seed.SetValue(std::nullopt);
  656. }
  657. }
  658. if (global) {
  659. ReadBasicSetting(Settings::values.current_user);
  660. Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
  661. Service::Account::MAX_USERS - 1);
  662. const auto custom_rtc_enabled =
  663. ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
  664. if (custom_rtc_enabled) {
  665. Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
  666. } else {
  667. Settings::values.custom_rtc = std::nullopt;
  668. }
  669. }
  670. ReadGlobalSetting(Settings::values.sound_index);
  671. qt_config->endGroup();
  672. }
  673. void Config::ReadUIValues() {
  674. qt_config->beginGroup(QStringLiteral("UI"));
  675. UISettings::values.theme =
  676. ReadSetting(
  677. QStringLiteral("theme"),
  678. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
  679. .toString();
  680. ReadBasicSetting(UISettings::values.enable_discord_presence);
  681. ReadBasicSetting(UISettings::values.select_user_on_boot);
  682. ReadUIGamelistValues();
  683. ReadUILayoutValues();
  684. ReadPathValues();
  685. ReadScreenshotValues();
  686. ReadShortcutValues();
  687. ReadBasicSetting(UISettings::values.single_window_mode);
  688. ReadBasicSetting(UISettings::values.fullscreen);
  689. ReadBasicSetting(UISettings::values.display_titlebar);
  690. ReadBasicSetting(UISettings::values.show_filter_bar);
  691. ReadBasicSetting(UISettings::values.show_status_bar);
  692. ReadBasicSetting(UISettings::values.confirm_before_closing);
  693. ReadBasicSetting(UISettings::values.first_start);
  694. ReadBasicSetting(UISettings::values.callout_flags);
  695. ReadBasicSetting(UISettings::values.show_console);
  696. ReadBasicSetting(UISettings::values.pause_when_in_background);
  697. ReadBasicSetting(UISettings::values.mute_when_in_background);
  698. ReadBasicSetting(UISettings::values.hide_mouse);
  699. ReadBasicSetting(UISettings::values.has_broken_vulkan);
  700. ReadBasicSetting(UISettings::values.disable_web_applet);
  701. qt_config->endGroup();
  702. }
  703. void Config::ReadUIGamelistValues() {
  704. qt_config->beginGroup(QStringLiteral("UIGameList"));
  705. ReadBasicSetting(UISettings::values.show_add_ons);
  706. ReadBasicSetting(UISettings::values.game_icon_size);
  707. ReadBasicSetting(UISettings::values.folder_icon_size);
  708. ReadBasicSetting(UISettings::values.row_1_text_id);
  709. ReadBasicSetting(UISettings::values.row_2_text_id);
  710. ReadBasicSetting(UISettings::values.cache_game_list);
  711. ReadBasicSetting(UISettings::values.favorites_expanded);
  712. const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
  713. for (int i = 0; i < favorites_size; i++) {
  714. qt_config->setArrayIndex(i);
  715. UISettings::values.favorited_ids.append(
  716. ReadSetting(QStringLiteral("program_id")).toULongLong());
  717. }
  718. qt_config->endArray();
  719. qt_config->endGroup();
  720. }
  721. void Config::ReadUILayoutValues() {
  722. qt_config->beginGroup(QStringLiteral("UILayout"));
  723. UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
  724. UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
  725. UISettings::values.renderwindow_geometry =
  726. ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
  727. UISettings::values.gamelist_header_state =
  728. ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
  729. UISettings::values.microprofile_geometry =
  730. ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
  731. ReadBasicSetting(UISettings::values.microprofile_visible);
  732. qt_config->endGroup();
  733. }
  734. void Config::ReadWebServiceValues() {
  735. qt_config->beginGroup(QStringLiteral("WebService"));
  736. ReadBasicSetting(Settings::values.enable_telemetry);
  737. ReadBasicSetting(Settings::values.web_api_url);
  738. ReadBasicSetting(Settings::values.yuzu_username);
  739. ReadBasicSetting(Settings::values.yuzu_token);
  740. qt_config->endGroup();
  741. }
  742. void Config::ReadValues() {
  743. if (global) {
  744. ReadControlValues();
  745. ReadDataStorageValues();
  746. ReadDebuggingValues();
  747. ReadDisabledAddOnValues();
  748. ReadServiceValues();
  749. ReadUIValues();
  750. ReadWebServiceValues();
  751. ReadMiscellaneousValues();
  752. }
  753. ReadCoreValues();
  754. ReadCpuValues();
  755. ReadRendererValues();
  756. ReadAudioValues();
  757. ReadSystemValues();
  758. }
  759. void Config::SavePlayerValue(std::size_t player_index) {
  760. const QString player_prefix = [this, player_index] {
  761. if (type == ConfigType::InputProfile) {
  762. return QString{};
  763. } else {
  764. return QStringLiteral("player_%1_").arg(player_index);
  765. }
  766. }();
  767. const auto& player = Settings::values.players.GetValue()[player_index];
  768. WriteSetting(QStringLiteral("%1type").arg(player_prefix),
  769. static_cast<u8>(player.controller_type),
  770. static_cast<u8>(Settings::ControllerType::ProController));
  771. if (!player_prefix.isEmpty()) {
  772. WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
  773. player_index == 0);
  774. WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
  775. player.vibration_enabled, true);
  776. WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
  777. player.vibration_strength, 100);
  778. WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
  779. Settings::JOYCON_BODY_NEON_BLUE);
  780. WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
  781. player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
  782. WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
  783. player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
  784. WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
  785. player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
  786. }
  787. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  788. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  789. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  790. QString::fromStdString(Settings::NativeButton::mapping[i]),
  791. QString::fromStdString(player.buttons[i]),
  792. QString::fromStdString(default_param));
  793. }
  794. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  795. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  796. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  797. default_analogs[i][3], default_stick_mod[i], 0.5f);
  798. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  799. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  800. QString::fromStdString(player.analogs[i]),
  801. QString::fromStdString(default_param));
  802. }
  803. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  804. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  805. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  806. QString::fromStdString(Settings::NativeMotion::mapping[i]),
  807. QString::fromStdString(player.motions[i]),
  808. QString::fromStdString(default_param));
  809. }
  810. }
  811. void Config::SaveDebugValues() {
  812. WriteBasicSetting(Settings::values.debug_pad_enabled);
  813. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  814. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  815. WriteSetting(QStringLiteral("debug_pad_") +
  816. QString::fromStdString(Settings::NativeButton::mapping[i]),
  817. QString::fromStdString(Settings::values.debug_pad_buttons[i]),
  818. QString::fromStdString(default_param));
  819. }
  820. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  821. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  822. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  823. default_analogs[i][3], default_stick_mod[i], 0.5f);
  824. WriteSetting(QStringLiteral("debug_pad_") +
  825. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  826. QString::fromStdString(Settings::values.debug_pad_analogs[i]),
  827. QString::fromStdString(default_param));
  828. }
  829. }
  830. void Config::SaveMouseValues() {
  831. WriteBasicSetting(Settings::values.mouse_enabled);
  832. }
  833. void Config::SaveTouchscreenValues() {
  834. const auto& touchscreen = Settings::values.touchscreen;
  835. WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
  836. WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
  837. WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
  838. WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
  839. }
  840. void Config::SaveMotionTouchValues() {
  841. WriteBasicSetting(Settings::values.touch_device);
  842. WriteBasicSetting(Settings::values.touch_from_button_map_index);
  843. WriteBasicSetting(Settings::values.udp_input_servers);
  844. WriteBasicSetting(Settings::values.enable_udp_controller);
  845. qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
  846. for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
  847. qt_config->setArrayIndex(static_cast<int>(p));
  848. WriteSetting(QStringLiteral("name"),
  849. QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
  850. QStringLiteral("default"));
  851. qt_config->beginWriteArray(QStringLiteral("entries"));
  852. for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
  853. ++q) {
  854. qt_config->setArrayIndex(static_cast<int>(q));
  855. WriteSetting(
  856. QStringLiteral("bind"),
  857. QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
  858. }
  859. qt_config->endArray();
  860. }
  861. qt_config->endArray();
  862. }
  863. void Config::SaveHidbusValues() {
  864. WriteBasicSetting(Settings::values.enable_ring_controller);
  865. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  866. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  867. WriteSetting(QStringLiteral("ring_controller"),
  868. QString::fromStdString(Settings::values.ringcon_analogs),
  869. QString::fromStdString(default_param));
  870. }
  871. void Config::SaveValues() {
  872. if (global) {
  873. SaveControlValues();
  874. SaveDataStorageValues();
  875. SaveDebuggingValues();
  876. SaveDisabledAddOnValues();
  877. SaveNetworkValues();
  878. SaveUIValues();
  879. SaveWebServiceValues();
  880. SaveMiscellaneousValues();
  881. }
  882. SaveCoreValues();
  883. SaveCpuValues();
  884. SaveRendererValues();
  885. SaveAudioValues();
  886. SaveSystemValues();
  887. }
  888. void Config::SaveAudioValues() {
  889. qt_config->beginGroup(QStringLiteral("Audio"));
  890. if (global) {
  891. WriteBasicSetting(Settings::values.sink_id);
  892. WriteBasicSetting(Settings::values.audio_device_id);
  893. }
  894. WriteGlobalSetting(Settings::values.volume);
  895. qt_config->endGroup();
  896. }
  897. void Config::SaveControlValues() {
  898. qt_config->beginGroup(QStringLiteral("Controls"));
  899. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  900. SavePlayerValue(p);
  901. }
  902. SaveDebugValues();
  903. SaveMouseValues();
  904. SaveTouchscreenValues();
  905. SaveMotionTouchValues();
  906. SaveHidbusValues();
  907. WriteGlobalSetting(Settings::values.use_docked_mode);
  908. WriteGlobalSetting(Settings::values.vibration_enabled);
  909. WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
  910. WriteGlobalSetting(Settings::values.motion_enabled);
  911. WriteBasicSetting(Settings::values.enable_raw_input);
  912. WriteBasicSetting(Settings::values.keyboard_enabled);
  913. WriteBasicSetting(Settings::values.emulate_analog_keyboard);
  914. WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
  915. WriteBasicSetting(Settings::values.controller_navigation);
  916. WriteBasicSetting(Settings::values.tas_enable);
  917. WriteBasicSetting(Settings::values.tas_loop);
  918. WriteBasicSetting(Settings::values.pause_tas_on_load);
  919. qt_config->endGroup();
  920. }
  921. void Config::SaveCoreValues() {
  922. qt_config->beginGroup(QStringLiteral("Core"));
  923. WriteGlobalSetting(Settings::values.use_multi_core);
  924. WriteGlobalSetting(Settings::values.use_extended_memory_layout);
  925. qt_config->endGroup();
  926. }
  927. void Config::SaveDataStorageValues() {
  928. qt_config->beginGroup(QStringLiteral("Data Storage"));
  929. WriteBasicSetting(Settings::values.use_virtual_sd);
  930. WriteSetting(QStringLiteral("nand_directory"),
  931. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
  932. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
  933. WriteSetting(QStringLiteral("sdmc_directory"),
  934. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
  935. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
  936. WriteSetting(QStringLiteral("load_directory"),
  937. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
  938. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
  939. WriteSetting(QStringLiteral("dump_directory"),
  940. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
  941. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
  942. WriteSetting(QStringLiteral("tas_directory"),
  943. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
  944. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
  945. WriteBasicSetting(Settings::values.gamecard_inserted);
  946. WriteBasicSetting(Settings::values.gamecard_current_game);
  947. WriteBasicSetting(Settings::values.gamecard_path);
  948. qt_config->endGroup();
  949. }
  950. void Config::SaveDebuggingValues() {
  951. qt_config->beginGroup(QStringLiteral("Debugging"));
  952. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  953. qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
  954. WriteBasicSetting(Settings::values.use_gdbstub);
  955. WriteBasicSetting(Settings::values.gdbstub_port);
  956. WriteBasicSetting(Settings::values.program_args);
  957. WriteBasicSetting(Settings::values.dump_exefs);
  958. WriteBasicSetting(Settings::values.dump_nso);
  959. WriteBasicSetting(Settings::values.enable_fs_access_log);
  960. WriteBasicSetting(Settings::values.quest_flag);
  961. WriteBasicSetting(Settings::values.use_debug_asserts);
  962. WriteBasicSetting(Settings::values.disable_macro_jit);
  963. WriteBasicSetting(Settings::values.enable_all_controllers);
  964. qt_config->endGroup();
  965. }
  966. void Config::SaveNetworkValues() {
  967. qt_config->beginGroup(QStringLiteral("Services"));
  968. WriteBasicSetting(Settings::values.network_interface);
  969. qt_config->endGroup();
  970. }
  971. void Config::SaveDisabledAddOnValues() {
  972. qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
  973. int i = 0;
  974. for (const auto& elem : Settings::values.disabled_addons) {
  975. qt_config->setArrayIndex(i);
  976. WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
  977. qt_config->beginWriteArray(QStringLiteral("disabled"));
  978. for (std::size_t j = 0; j < elem.second.size(); ++j) {
  979. qt_config->setArrayIndex(static_cast<int>(j));
  980. WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
  981. }
  982. qt_config->endArray();
  983. ++i;
  984. }
  985. qt_config->endArray();
  986. }
  987. void Config::SaveMiscellaneousValues() {
  988. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  989. WriteBasicSetting(Settings::values.log_filter);
  990. WriteBasicSetting(Settings::values.use_dev_keys);
  991. qt_config->endGroup();
  992. }
  993. void Config::SavePathValues() {
  994. qt_config->beginGroup(QStringLiteral("Paths"));
  995. WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
  996. WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
  997. qt_config->beginWriteArray(QStringLiteral("gamedirs"));
  998. for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
  999. qt_config->setArrayIndex(i);
  1000. const auto& game_dir = UISettings::values.game_dirs[i];
  1001. WriteSetting(QStringLiteral("path"), game_dir.path);
  1002. WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
  1003. WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
  1004. }
  1005. qt_config->endArray();
  1006. WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
  1007. WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
  1008. qt_config->endGroup();
  1009. }
  1010. void Config::SaveCpuValues() {
  1011. qt_config->beginGroup(QStringLiteral("Cpu"));
  1012. WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
  1013. WriteSetting(QStringLiteral("cpu_accuracy"),
  1014. static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
  1015. static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
  1016. Settings::values.cpu_accuracy.UsingGlobal());
  1017. WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  1018. WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  1019. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  1020. WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  1021. WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  1022. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  1023. if (global) {
  1024. WriteBasicSetting(Settings::values.cpu_debug_mode);
  1025. WriteBasicSetting(Settings::values.cpuopt_page_tables);
  1026. WriteBasicSetting(Settings::values.cpuopt_block_linking);
  1027. WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  1028. WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  1029. WriteBasicSetting(Settings::values.cpuopt_context_elimination);
  1030. WriteBasicSetting(Settings::values.cpuopt_const_prop);
  1031. WriteBasicSetting(Settings::values.cpuopt_misc_ir);
  1032. WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  1033. WriteBasicSetting(Settings::values.cpuopt_fastmem);
  1034. WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  1035. WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  1036. }
  1037. qt_config->endGroup();
  1038. }
  1039. void Config::SaveRendererValues() {
  1040. qt_config->beginGroup(QStringLiteral("Renderer"));
  1041. WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
  1042. static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
  1043. static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
  1044. Settings::values.renderer_backend.UsingGlobal());
  1045. WriteGlobalSetting(Settings::values.vulkan_device);
  1046. WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
  1047. static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
  1048. static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
  1049. Settings::values.fullscreen_mode.UsingGlobal());
  1050. WriteGlobalSetting(Settings::values.aspect_ratio);
  1051. WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
  1052. static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
  1053. static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
  1054. Settings::values.resolution_setup.UsingGlobal());
  1055. WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
  1056. static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
  1057. static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
  1058. Settings::values.scaling_filter.UsingGlobal());
  1059. WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
  1060. static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
  1061. static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
  1062. Settings::values.anti_aliasing.UsingGlobal());
  1063. WriteGlobalSetting(Settings::values.max_anisotropy);
  1064. WriteGlobalSetting(Settings::values.use_speed_limit);
  1065. WriteGlobalSetting(Settings::values.speed_limit);
  1066. WriteGlobalSetting(Settings::values.fps_cap);
  1067. WriteGlobalSetting(Settings::values.use_disk_shader_cache);
  1068. WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
  1069. static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
  1070. static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
  1071. Settings::values.gpu_accuracy.UsingGlobal());
  1072. WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  1073. WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
  1074. static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
  1075. static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
  1076. Settings::values.nvdec_emulation.UsingGlobal());
  1077. WriteGlobalSetting(Settings::values.accelerate_astc);
  1078. WriteGlobalSetting(Settings::values.use_vsync);
  1079. WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
  1080. static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
  1081. static_cast<u32>(Settings::values.shader_backend.GetDefault()),
  1082. Settings::values.shader_backend.UsingGlobal());
  1083. WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
  1084. WriteGlobalSetting(Settings::values.use_fast_gpu_time);
  1085. WriteGlobalSetting(Settings::values.bg_red);
  1086. WriteGlobalSetting(Settings::values.bg_green);
  1087. WriteGlobalSetting(Settings::values.bg_blue);
  1088. if (global) {
  1089. WriteBasicSetting(Settings::values.renderer_debug);
  1090. WriteBasicSetting(Settings::values.renderer_shader_feedback);
  1091. WriteBasicSetting(Settings::values.enable_nsight_aftermath);
  1092. WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  1093. }
  1094. qt_config->endGroup();
  1095. }
  1096. void Config::SaveScreenshotValues() {
  1097. qt_config->beginGroup(QStringLiteral("Screenshots"));
  1098. WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
  1099. WriteSetting(QStringLiteral("screenshot_path"),
  1100. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
  1101. qt_config->endGroup();
  1102. }
  1103. void Config::SaveShortcutValues() {
  1104. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  1105. // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
  1106. // However, their ordering must also be the same.
  1107. for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
  1108. const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
  1109. const auto& default_hotkey = default_hotkeys[i].shortcut;
  1110. qt_config->beginGroup(group);
  1111. qt_config->beginGroup(name);
  1112. WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
  1113. WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
  1114. default_hotkey.controller_keyseq);
  1115. WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
  1116. qt_config->endGroup();
  1117. qt_config->endGroup();
  1118. }
  1119. qt_config->endGroup();
  1120. }
  1121. void Config::SaveSystemValues() {
  1122. qt_config->beginGroup(QStringLiteral("System"));
  1123. WriteGlobalSetting(Settings::values.language_index);
  1124. WriteGlobalSetting(Settings::values.region_index);
  1125. WriteGlobalSetting(Settings::values.time_zone_index);
  1126. WriteSetting(QStringLiteral("rng_seed_enabled"),
  1127. Settings::values.rng_seed.GetValue(global).has_value(), false,
  1128. Settings::values.rng_seed.UsingGlobal());
  1129. WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
  1130. 0, Settings::values.rng_seed.UsingGlobal());
  1131. if (global) {
  1132. WriteBasicSetting(Settings::values.current_user);
  1133. WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
  1134. false);
  1135. WriteSetting(QStringLiteral("custom_rtc"),
  1136. QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
  1137. }
  1138. WriteGlobalSetting(Settings::values.sound_index);
  1139. qt_config->endGroup();
  1140. }
  1141. void Config::SaveUIValues() {
  1142. qt_config->beginGroup(QStringLiteral("UI"));
  1143. WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
  1144. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
  1145. WriteBasicSetting(UISettings::values.enable_discord_presence);
  1146. WriteBasicSetting(UISettings::values.select_user_on_boot);
  1147. SaveUIGamelistValues();
  1148. SaveUILayoutValues();
  1149. SavePathValues();
  1150. SaveScreenshotValues();
  1151. SaveShortcutValues();
  1152. WriteBasicSetting(UISettings::values.single_window_mode);
  1153. WriteBasicSetting(UISettings::values.fullscreen);
  1154. WriteBasicSetting(UISettings::values.display_titlebar);
  1155. WriteBasicSetting(UISettings::values.show_filter_bar);
  1156. WriteBasicSetting(UISettings::values.show_status_bar);
  1157. WriteBasicSetting(UISettings::values.confirm_before_closing);
  1158. WriteBasicSetting(UISettings::values.first_start);
  1159. WriteBasicSetting(UISettings::values.callout_flags);
  1160. WriteBasicSetting(UISettings::values.show_console);
  1161. WriteBasicSetting(UISettings::values.pause_when_in_background);
  1162. WriteBasicSetting(UISettings::values.mute_when_in_background);
  1163. WriteBasicSetting(UISettings::values.hide_mouse);
  1164. WriteBasicSetting(UISettings::values.has_broken_vulkan);
  1165. WriteBasicSetting(UISettings::values.disable_web_applet);
  1166. qt_config->endGroup();
  1167. }
  1168. void Config::SaveUIGamelistValues() {
  1169. qt_config->beginGroup(QStringLiteral("UIGameList"));
  1170. WriteBasicSetting(UISettings::values.show_add_ons);
  1171. WriteBasicSetting(UISettings::values.game_icon_size);
  1172. WriteBasicSetting(UISettings::values.folder_icon_size);
  1173. WriteBasicSetting(UISettings::values.row_1_text_id);
  1174. WriteBasicSetting(UISettings::values.row_2_text_id);
  1175. WriteBasicSetting(UISettings::values.cache_game_list);
  1176. WriteBasicSetting(UISettings::values.favorites_expanded);
  1177. qt_config->beginWriteArray(QStringLiteral("favorites"));
  1178. for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
  1179. qt_config->setArrayIndex(i);
  1180. WriteSetting(QStringLiteral("program_id"),
  1181. QVariant::fromValue(UISettings::values.favorited_ids[i]));
  1182. }
  1183. qt_config->endArray();
  1184. qt_config->endGroup();
  1185. }
  1186. void Config::SaveUILayoutValues() {
  1187. qt_config->beginGroup(QStringLiteral("UILayout"));
  1188. WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
  1189. WriteSetting(QStringLiteral("state"), UISettings::values.state);
  1190. WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
  1191. WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
  1192. WriteSetting(QStringLiteral("microProfileDialogGeometry"),
  1193. UISettings::values.microprofile_geometry);
  1194. WriteBasicSetting(UISettings::values.microprofile_visible);
  1195. qt_config->endGroup();
  1196. }
  1197. void Config::SaveWebServiceValues() {
  1198. qt_config->beginGroup(QStringLiteral("WebService"));
  1199. WriteBasicSetting(Settings::values.enable_telemetry);
  1200. WriteBasicSetting(Settings::values.web_api_url);
  1201. WriteBasicSetting(Settings::values.yuzu_username);
  1202. WriteBasicSetting(Settings::values.yuzu_token);
  1203. qt_config->endGroup();
  1204. }
  1205. QVariant Config::ReadSetting(const QString& name) const {
  1206. return qt_config->value(name);
  1207. }
  1208. QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
  1209. QVariant result;
  1210. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  1211. result = default_value;
  1212. } else {
  1213. result = qt_config->value(name, default_value);
  1214. }
  1215. return result;
  1216. }
  1217. template <typename Type, bool ranged>
  1218. void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting) {
  1219. QString name = QString::fromStdString(setting.GetLabel());
  1220. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1221. setting.SetGlobal(use_global);
  1222. if (global || !use_global) {
  1223. setting.SetValue(static_cast<QVariant>(
  1224. ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
  1225. .value<Type>());
  1226. }
  1227. }
  1228. template <typename Type>
  1229. void Config::ReadSettingGlobal(Type& setting, const QString& name,
  1230. const QVariant& default_value) const {
  1231. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1232. if (global || !use_global) {
  1233. setting = ReadSetting(name, default_value).value<Type>();
  1234. }
  1235. }
  1236. void Config::WriteSetting(const QString& name, const QVariant& value) {
  1237. qt_config->setValue(name, value);
  1238. }
  1239. void Config::WriteSetting(const QString& name, const QVariant& value,
  1240. const QVariant& default_value) {
  1241. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1242. qt_config->setValue(name, value);
  1243. }
  1244. void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
  1245. bool use_global) {
  1246. if (!global) {
  1247. qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
  1248. }
  1249. if (global || !use_global) {
  1250. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1251. qt_config->setValue(name, value);
  1252. }
  1253. }
  1254. void Config::Reload() {
  1255. ReadValues();
  1256. // To apply default value changes
  1257. SaveValues();
  1258. system.ApplySettings();
  1259. }
  1260. void Config::Save() {
  1261. SaveValues();
  1262. }
  1263. void Config::ReadControlPlayerValue(std::size_t player_index) {
  1264. qt_config->beginGroup(QStringLiteral("Controls"));
  1265. ReadPlayerValue(player_index);
  1266. qt_config->endGroup();
  1267. }
  1268. void Config::SaveControlPlayerValue(std::size_t player_index) {
  1269. qt_config->beginGroup(QStringLiteral("Controls"));
  1270. SavePlayerValue(player_index);
  1271. qt_config->endGroup();
  1272. }
  1273. const std::string& Config::GetConfigFilePath() const {
  1274. return qt_config_loc;
  1275. }