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- // Copyright 2016 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <list>
- #include <vector>
- #include <SDL.h>
- #include "audio_core/audio_core.h"
- #include "audio_core/sdl2_sink.h"
- #include "common/assert.h"
- #include "common/logging/log.h"
- #include <numeric>
- namespace AudioCore {
- struct SDL2Sink::Impl {
- unsigned int sample_rate = 0;
- SDL_AudioDeviceID audio_device_id = 0;
- std::list<std::vector<s16>> queue;
- static void Callback(void* impl_, u8* buffer, int buffer_size_in_bytes);
- };
- SDL2Sink::SDL2Sink() : impl(std::make_unique<Impl>()) {
- if (SDL_Init(SDL_INIT_AUDIO) < 0) {
- LOG_CRITICAL(Audio_Sink, "SDL_Init(SDL_INIT_AUDIO) failed");
- impl->audio_device_id = 0;
- return;
- }
- SDL_AudioSpec desired_audiospec;
- SDL_zero(desired_audiospec);
- desired_audiospec.format = AUDIO_S16;
- desired_audiospec.channels = 2;
- desired_audiospec.freq = native_sample_rate;
- desired_audiospec.samples = 512;
- desired_audiospec.userdata = impl.get();
- desired_audiospec.callback = &Impl::Callback;
- SDL_AudioSpec obtained_audiospec;
- SDL_zero(obtained_audiospec);
- impl->audio_device_id = SDL_OpenAudioDevice(nullptr, false, &desired_audiospec, &obtained_audiospec, 0);
- if (impl->audio_device_id <= 0) {
- LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed");
- return;
- }
- impl->sample_rate = obtained_audiospec.freq;
- // SDL2 audio devices start out paused, unpause it:
- SDL_PauseAudioDevice(impl->audio_device_id, 0);
- }
- SDL2Sink::~SDL2Sink() {
- if (impl->audio_device_id <= 0)
- return;
- SDL_CloseAudioDevice(impl->audio_device_id);
- }
- unsigned int SDL2Sink::GetNativeSampleRate() const {
- if (impl->audio_device_id <= 0)
- return native_sample_rate;
- return impl->sample_rate;
- }
- void SDL2Sink::EnqueueSamples(const s16* samples, size_t sample_count) {
- if (impl->audio_device_id <= 0)
- return;
- SDL_LockAudioDevice(impl->audio_device_id);
- impl->queue.emplace_back(samples, samples + sample_count * 2);
- SDL_UnlockAudioDevice(impl->audio_device_id);
- }
- size_t SDL2Sink::SamplesInQueue() const {
- if (impl->audio_device_id <= 0)
- return 0;
- SDL_LockAudioDevice(impl->audio_device_id);
- size_t total_size = std::accumulate(impl->queue.begin(), impl->queue.end(), static_cast<size_t>(0),
- [](size_t sum, const auto& buffer) {
- // Division by two because each stereo sample is made of two s16.
- return sum + buffer.size() / 2;
- });
- SDL_UnlockAudioDevice(impl->audio_device_id);
- return total_size;
- }
- void SDL2Sink::Impl::Callback(void* impl_, u8* buffer, int buffer_size_in_bytes) {
- Impl* impl = reinterpret_cast<Impl*>(impl_);
- size_t remaining_size = static_cast<size_t>(buffer_size_in_bytes) / sizeof(s16); // Keep track of size in 16-bit increments.
- while (remaining_size > 0 && !impl->queue.empty()) {
- if (impl->queue.front().size() <= remaining_size) {
- memcpy(buffer, impl->queue.front().data(), impl->queue.front().size() * sizeof(s16));
- buffer += impl->queue.front().size() * sizeof(s16);
- remaining_size -= impl->queue.front().size();
- impl->queue.pop_front();
- } else {
- memcpy(buffer, impl->queue.front().data(), remaining_size * sizeof(s16));
- buffer += remaining_size * sizeof(s16);
- impl->queue.front().erase(impl->queue.front().begin(), impl->queue.front().begin() + remaining_size);
- remaining_size = 0;
- }
- }
- if (remaining_size > 0) {
- memset(buffer, 0, remaining_size * sizeof(s16));
- }
- }
- } // namespace AudioCore
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