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- // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include <thread>
- #ifdef _MSC_VER
- #include <intrin.h>
- #endif
- #include "common/x64/cpu_detect.h"
- #include "common/x64/cpu_wait.h"
- #include "common/x64/rdtsc.h"
- namespace Common::X64 {
- namespace {
- // 100,000 cycles is a reasonable amount of time to wait to save on CPU resources.
- // For reference:
- // At 1 GHz, 100K cycles is 100us
- // At 2 GHz, 100K cycles is 50us
- // At 4 GHz, 100K cycles is 25us
- constexpr auto PauseCycles = 100'000U;
- } // Anonymous namespace
- #ifdef _MSC_VER
- __forceinline static void TPAUSE() {
- static constexpr auto RequestC02State = 0U;
- _tpause(RequestC02State, FencedRDTSC() + PauseCycles);
- }
- __forceinline static void MWAITX() {
- static constexpr auto EnableWaitTimeFlag = 1U << 1;
- static constexpr auto RequestC1State = 0U;
- // monitor_var should be aligned to a cache line.
- alignas(64) u64 monitor_var{};
- _mm_monitorx(&monitor_var, 0, 0);
- _mm_mwaitx(EnableWaitTimeFlag, RequestC1State, PauseCycles);
- }
- #else
- static void TPAUSE() {
- static constexpr auto RequestC02State = 0U;
- const auto tsc = FencedRDTSC() + PauseCycles;
- const auto eax = static_cast<u32>(tsc & 0xFFFFFFFF);
- const auto edx = static_cast<u32>(tsc >> 32);
- asm volatile("tpause %0" : : "r"(RequestC02State), "d"(edx), "a"(eax));
- }
- static void MWAITX() {
- static constexpr auto EnableWaitTimeFlag = 1U << 1;
- static constexpr auto RequestC1State = 0U;
- // monitor_var should be aligned to a cache line.
- alignas(64) u64 monitor_var{};
- asm volatile("monitorx" : : "a"(&monitor_var), "c"(0), "d"(0));
- asm volatile("mwaitx" : : "a"(RequestC1State), "b"(PauseCycles), "c"(EnableWaitTimeFlag));
- }
- #endif
- void MicroSleep() {
- static const bool has_waitpkg = GetCPUCaps().waitpkg;
- static const bool has_monitorx = GetCPUCaps().monitorx;
- if (has_waitpkg) {
- TPAUSE();
- } else if (has_monitorx) {
- MWAITX();
- } else {
- std::this_thread::yield();
- }
- }
- } // namespace Common::X64
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