gsp_gpu.cpp 16 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/log.h"
  5. #include "common/bit_field.h"
  6. #include "core/mem_map.h"
  7. #include "core/hle/kernel/event.h"
  8. #include "core/hle/kernel/shared_memory.h"
  9. #include "gsp_gpu.h"
  10. #include "core/hw/gpu.h"
  11. #include "video_core/gpu_debugger.h"
  12. // Main graphics debugger object - TODO: Here is probably not the best place for this
  13. GraphicsDebugger g_debugger;
  14. ////////////////////////////////////////////////////////////////////////////////////////////////////
  15. // Namespace GSP_GPU
  16. namespace GSP_GPU {
  17. Handle g_interrupt_event = 0; ///< Handle to event triggered when GSP interrupt has been signalled
  18. Handle g_shared_memory = 0; ///< Handle to GSP shared memorys
  19. u32 g_thread_id = 1; ///< Thread index into interrupt relay queue, 1 is arbitrary
  20. /// Gets a pointer to a thread command buffer in GSP shared memory
  21. static inline u8* GetCommandBuffer(u32 thread_id) {
  22. ResultVal<u8*> ptr = Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * sizeof(CommandBuffer)));
  23. return ptr.ValueOr(nullptr);
  24. }
  25. static inline FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
  26. _dbg_assert_msg_(Service_GSP, screen_index < 2, "Invalid screen index");
  27. // For each thread there are two FrameBufferUpdate fields
  28. u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate);
  29. ResultVal<u8*> ptr = Kernel::GetSharedMemoryPointer(g_shared_memory, offset);
  30. return reinterpret_cast<FrameBufferUpdate*>(ptr.ValueOr(nullptr));
  31. }
  32. /// Gets a pointer to the interrupt relay queue for a given thread index
  33. static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) {
  34. ResultVal<u8*> ptr = Kernel::GetSharedMemoryPointer(g_shared_memory, sizeof(InterruptRelayQueue) * thread_id);
  35. return reinterpret_cast<InterruptRelayQueue*>(ptr.ValueOr(nullptr));
  36. }
  37. static void WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* data) {
  38. // TODO: Return proper error codes
  39. if (base_address + size_in_bytes >= 0x420000) {
  40. LOG_ERROR(Service_GSP, "Write address out of range! (address=0x%08x, size=0x%08x)",
  41. base_address, size_in_bytes);
  42. return;
  43. }
  44. // size should be word-aligned
  45. if ((size_in_bytes % 4) != 0) {
  46. LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size_in_bytes);
  47. return;
  48. }
  49. while (size_in_bytes > 0) {
  50. GPU::Write<u32>(base_address + 0x1EB00000, *data);
  51. size_in_bytes -= 4;
  52. ++data;
  53. base_address += 4;
  54. }
  55. }
  56. /// Write a GSP GPU hardware register
  57. static void WriteHWRegs(Service::Interface* self) {
  58. u32* cmd_buff = Kernel::GetCommandBuffer();
  59. u32 reg_addr = cmd_buff[1];
  60. u32 size = cmd_buff[2];
  61. u32* src = (u32*)Memory::GetPointer(cmd_buff[0x4]);
  62. WriteHWRegs(reg_addr, size, src);
  63. }
  64. /// Read a GSP GPU hardware register
  65. static void ReadHWRegs(Service::Interface* self) {
  66. u32* cmd_buff = Kernel::GetCommandBuffer();
  67. u32 reg_addr = cmd_buff[1];
  68. u32 size = cmd_buff[2];
  69. // TODO: Return proper error codes
  70. if (reg_addr + size >= 0x420000) {
  71. LOG_ERROR(Service_GSP, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
  72. return;
  73. }
  74. // size should be word-aligned
  75. if ((size % 4) != 0) {
  76. LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size);
  77. return;
  78. }
  79. u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
  80. while (size > 0) {
  81. GPU::Read<u32>(*dst, reg_addr + 0x1EB00000);
  82. size -= 4;
  83. ++dst;
  84. reg_addr += 4;
  85. }
  86. }
  87. static void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
  88. u32 base_address = 0x400000;
  89. if (info.active_fb == 0) {
  90. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_left1), 4, &info.address_left);
  91. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_right1), 4, &info.address_right);
  92. } else {
  93. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_left2), 4, &info.address_left);
  94. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_right2), 4, &info.address_right);
  95. }
  96. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].stride), 4, &info.stride);
  97. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].color_format), 4, &info.format);
  98. WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].active_fb), 4, &info.shown_fb);
  99. }
  100. /**
  101. * GSP_GPU::SetBufferSwap service function
  102. *
  103. * Updates GPU display framebuffer configuration using the specified parameters.
  104. *
  105. * Inputs:
  106. * 1 : Screen ID (0 = top screen, 1 = bottom screen)
  107. * 2-7 : FrameBufferInfo structure
  108. * Outputs:
  109. * 1: Result code
  110. */
  111. static void SetBufferSwap(Service::Interface* self) {
  112. u32* cmd_buff = Kernel::GetCommandBuffer();
  113. u32 screen_id = cmd_buff[1];
  114. FrameBufferInfo* fb_info = (FrameBufferInfo*)&cmd_buff[2];
  115. SetBufferSwap(screen_id, *fb_info);
  116. cmd_buff[1] = 0; // No error
  117. }
  118. /**
  119. * GSP_GPU::FlushDataCache service function
  120. *
  121. * This Function is a no-op, We aren't emulating the CPU cache any time soon.
  122. *
  123. * Inputs:
  124. * 1 : Address
  125. * 2 : Size
  126. * 3 : Value 0, some descriptor for the KProcess Handle
  127. * 4 : KProcess handle
  128. * Outputs:
  129. * 1 : Result of function, 0 on success, otherwise error code
  130. */
  131. static void FlushDataCache(Service::Interface* self) {
  132. u32* cmd_buff = Kernel::GetCommandBuffer();
  133. u32 address = cmd_buff[1];
  134. u32 size = cmd_buff[2];
  135. u32 process = cmd_buff[4];
  136. // TODO(purpasmart96): Verify return header on HW
  137. cmd_buff[1] = RESULT_SUCCESS.raw; // No error
  138. }
  139. /**
  140. * GSP_GPU::RegisterInterruptRelayQueue service function
  141. * Inputs:
  142. * 1 : "Flags" field, purpose is unknown
  143. * 3 : Handle to GSP synchronization event
  144. * Outputs:
  145. * 0 : Result of function, 0 on success, otherwise error code
  146. * 2 : Thread index into GSP command buffer
  147. * 4 : Handle to GSP shared memory
  148. */
  149. static void RegisterInterruptRelayQueue(Service::Interface* self) {
  150. u32* cmd_buff = Kernel::GetCommandBuffer();
  151. u32 flags = cmd_buff[1];
  152. g_interrupt_event = cmd_buff[3];
  153. g_shared_memory = Kernel::CreateSharedMemory("GSPSharedMem");
  154. _assert_msg_(GSP, (g_interrupt_event != 0), "handle is not valid!");
  155. cmd_buff[1] = 0x2A07; // Value verified by 3dmoo team, purpose unknown, but needed for GSP init
  156. cmd_buff[2] = g_thread_id++; // Thread ID
  157. cmd_buff[4] = g_shared_memory; // GSP shared memory
  158. Kernel::SignalEvent(g_interrupt_event); // TODO(bunnei): Is this correct?
  159. }
  160. /**
  161. * Signals that the specified interrupt type has occurred to userland code
  162. * @param interrupt_id ID of interrupt that is being signalled
  163. * @todo This should probably take a thread_id parameter and only signal this thread?
  164. * @todo This probably does not belong in the GSP module, instead move to video_core
  165. */
  166. void SignalInterrupt(InterruptId interrupt_id) {
  167. if (0 == g_interrupt_event) {
  168. LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!");
  169. return;
  170. }
  171. if (0 == g_shared_memory) {
  172. LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!");
  173. return;
  174. }
  175. for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
  176. InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id);
  177. interrupt_relay_queue->number_interrupts = interrupt_relay_queue->number_interrupts + 1;
  178. u8 next = interrupt_relay_queue->index;
  179. next += interrupt_relay_queue->number_interrupts;
  180. next = next % 0x34; // 0x34 is the number of interrupt slots
  181. interrupt_relay_queue->slot[next] = interrupt_id;
  182. interrupt_relay_queue->error_code = 0x0; // No error
  183. }
  184. Kernel::SignalEvent(g_interrupt_event);
  185. }
  186. /// Executes the next GSP command
  187. static void ExecuteCommand(const Command& command, u32 thread_id) {
  188. // Utility function to convert register ID to address
  189. auto WriteGPURegister = [](u32 id, u32 data) {
  190. GPU::Write<u32>(0x1EF00000 + 4 * id, data);
  191. };
  192. switch (command.id) {
  193. // GX request DMA - typically used for copying memory from GSP heap to VRAM
  194. case CommandId::REQUEST_DMA:
  195. memcpy(Memory::GetPointer(command.dma_request.dest_address),
  196. Memory::GetPointer(command.dma_request.source_address),
  197. command.dma_request.size);
  198. SignalInterrupt(InterruptId::DMA);
  199. break;
  200. // ctrulib homebrew sends all relevant command list data with this command,
  201. // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
  202. // TODO: This will need some rework in the future.
  203. case CommandId::SET_COMMAND_LIST_LAST:
  204. {
  205. auto& params = command.set_command_list_last;
  206. WriteGPURegister(GPU_REG_INDEX(command_processor_config.address), Memory::VirtualToPhysicalAddress(params.address) >> 3);
  207. WriteGPURegister(GPU_REG_INDEX(command_processor_config.size), params.size);
  208. // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
  209. WriteGPURegister(GPU_REG_INDEX(command_processor_config.trigger), 1);
  210. break;
  211. }
  212. // It's assumed that the two "blocks" behave equivalently.
  213. // Presumably this is done simply to allow two memory fills to run in parallel.
  214. case CommandId::SET_MEMORY_FILL:
  215. {
  216. auto& params = command.memory_fill;
  217. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_start), Memory::VirtualToPhysicalAddress(params.start1) >> 3);
  218. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_end), Memory::VirtualToPhysicalAddress(params.end1) >> 3);
  219. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].size), params.end1 - params.start1);
  220. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].value), params.value1);
  221. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_start), Memory::VirtualToPhysicalAddress(params.start2) >> 3);
  222. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_end), Memory::VirtualToPhysicalAddress(params.end2) >> 3);
  223. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].size), params.end2 - params.start2);
  224. WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].value), params.value2);
  225. SignalInterrupt(InterruptId::PSC0);
  226. break;
  227. }
  228. case CommandId::SET_DISPLAY_TRANSFER:
  229. {
  230. auto& params = command.image_copy;
  231. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
  232. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
  233. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size);
  234. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size);
  235. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
  236. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
  237. // TODO(bunnei): Determine if these interrupts should be signalled here.
  238. SignalInterrupt(InterruptId::PSC1);
  239. SignalInterrupt(InterruptId::PPF);
  240. // Update framebuffer information if requested
  241. for (int screen_id = 0; screen_id < 2; ++screen_id) {
  242. FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
  243. if (info->is_dirty)
  244. SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
  245. info->is_dirty = false;
  246. }
  247. break;
  248. }
  249. // TODO: Check if texture copies are implemented correctly..
  250. case CommandId::SET_TEXTURE_COPY:
  251. {
  252. auto& params = command.image_copy;
  253. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
  254. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
  255. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size);
  256. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size);
  257. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
  258. // TODO: Should this register be set to 1 or should instead its value be OR-ed with 1?
  259. WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
  260. break;
  261. }
  262. // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
  263. // are supposed to do.
  264. case CommandId::SET_COMMAND_LIST_FIRST:
  265. {
  266. break;
  267. }
  268. default:
  269. LOG_ERROR(Service_GSP, "unknown command 0x%08X", (int)command.id.Value());
  270. }
  271. }
  272. /// This triggers handling of the GX command written to the command buffer in shared memory.
  273. static void TriggerCmdReqQueue(Service::Interface* self) {
  274. LOG_TRACE(Service_GSP, "called");
  275. // Iterate through each thread's command queue...
  276. for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) {
  277. CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id);
  278. // Iterate through each command...
  279. for (unsigned i = 0; i < command_buffer->number_commands; ++i) {
  280. g_debugger.GXCommandProcessed((u8*)&command_buffer->commands[i]);
  281. // Decode and execute command
  282. ExecuteCommand(command_buffer->commands[i], thread_id);
  283. // Indicates that command has completed
  284. command_buffer->number_commands = command_buffer->number_commands - 1;
  285. }
  286. }
  287. u32* cmd_buff = Kernel::GetCommandBuffer();
  288. cmd_buff[1] = 0; // No error
  289. }
  290. const Interface::FunctionInfo FunctionTable[] = {
  291. {0x00010082, WriteHWRegs, "WriteHWRegs"},
  292. {0x00020084, nullptr, "WriteHWRegsWithMask"},
  293. {0x00030082, nullptr, "WriteHWRegRepeat"},
  294. {0x00040080, ReadHWRegs, "ReadHWRegs"},
  295. {0x00050200, SetBufferSwap, "SetBufferSwap"},
  296. {0x00060082, nullptr, "SetCommandList"},
  297. {0x000700C2, nullptr, "RequestDma"},
  298. {0x00080082, FlushDataCache, "FlushDataCache"},
  299. {0x00090082, nullptr, "InvalidateDataCache"},
  300. {0x000A0044, nullptr, "RegisterInterruptEvents"},
  301. {0x000B0040, nullptr, "SetLcdForceBlack"},
  302. {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
  303. {0x000D0140, nullptr, "SetDisplayTransfer"},
  304. {0x000E0180, nullptr, "SetTextureCopy"},
  305. {0x000F0200, nullptr, "SetMemoryFill"},
  306. {0x00100040, nullptr, "SetAxiConfigQoSMode"},
  307. {0x00110040, nullptr, "SetPerfLogMode"},
  308. {0x00120000, nullptr, "GetPerfLog"},
  309. {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
  310. {0x00140000, nullptr, "UnregisterInterruptRelayQueue"},
  311. {0x00150002, nullptr, "TryAcquireRight"},
  312. {0x00160042, nullptr, "AcquireRight"},
  313. {0x00170000, nullptr, "ReleaseRight"},
  314. {0x00180000, nullptr, "ImportDisplayCaptureInfo"},
  315. {0x00190000, nullptr, "SaveVramSysArea"},
  316. {0x001A0000, nullptr, "RestoreVramSysArea"},
  317. {0x001B0000, nullptr, "ResetGpuCore"},
  318. {0x001C0040, nullptr, "SetLedForceOff"},
  319. {0x001D0040, nullptr, "SetTestCommand"},
  320. {0x001E0080, nullptr, "SetInternalPriorities"},
  321. {0x001F0082, nullptr, "StoreDataCache"},
  322. };
  323. ////////////////////////////////////////////////////////////////////////////////////////////////////
  324. // Interface class
  325. Interface::Interface() {
  326. Register(FunctionTable, ARRAY_SIZE(FunctionTable));
  327. g_interrupt_event = 0;
  328. g_shared_memory = 0;
  329. g_thread_id = 1;
  330. }
  331. } // namespace