vi.cpp 26 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837
  1. // Copyright 2017 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/alignment.h"
  5. #include "common/scope_exit.h"
  6. #include "core/core_timing.h"
  7. #include "core/hle/ipc_helpers.h"
  8. #include "core/hle/service/nvdrv/nvdrv_a.h"
  9. #include "core/hle/service/vi/vi.h"
  10. #include "core/hle/service/vi/vi_m.h"
  11. namespace Service {
  12. namespace VI {
  13. constexpr size_t SCREEN_REFRESH_RATE = 60;
  14. constexpr u64 frame_ticks = static_cast<u64>(BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
  15. class Parcel {
  16. public:
  17. // This default size was chosen arbitrarily.
  18. static constexpr size_t DefaultBufferSize = 0x40;
  19. Parcel() : buffer(DefaultBufferSize) {}
  20. Parcel(std::vector<u8> data) : buffer(std::move(data)) {}
  21. virtual ~Parcel() = default;
  22. template <typename T>
  23. T Read() {
  24. T val;
  25. std::memcpy(&val, buffer.data() + read_index, sizeof(T));
  26. read_index += sizeof(T);
  27. read_index = Common::AlignUp(read_index, 4);
  28. return val;
  29. }
  30. template <typename T>
  31. T ReadUnaligned() {
  32. T val;
  33. std::memcpy(&val, buffer.data() + read_index, sizeof(T));
  34. read_index += sizeof(T);
  35. return val;
  36. }
  37. std::vector<u8> ReadBlock(size_t length) {
  38. std::vector<u8> data(length);
  39. std::memcpy(data.data(), buffer.data() + read_index, length);
  40. read_index += length;
  41. read_index = Common::AlignUp(read_index, 4);
  42. return data;
  43. }
  44. std::u16string ReadInterfaceToken() {
  45. u32 unknown = Read<u32_le>();
  46. u32 length = Read<u32_le>();
  47. std::u16string token{};
  48. for (u32 ch = 0; ch < length + 1; ++ch) {
  49. token.push_back(ReadUnaligned<u16_le>());
  50. }
  51. read_index = Common::AlignUp(read_index, 4);
  52. return token;
  53. }
  54. template <typename T>
  55. void Write(const T& val) {
  56. if (buffer.size() < write_index + sizeof(T))
  57. buffer.resize(buffer.size() + sizeof(T) + DefaultBufferSize);
  58. std::memcpy(buffer.data() + write_index, &val, sizeof(T));
  59. write_index += sizeof(T);
  60. write_index = Common::AlignUp(write_index, 4);
  61. }
  62. void Deserialize() {
  63. Header header{};
  64. std::memcpy(&header, buffer.data(), sizeof(Header));
  65. read_index = header.data_offset;
  66. DeserializeData();
  67. }
  68. std::vector<u8> Serialize() {
  69. ASSERT(read_index == 0);
  70. write_index = sizeof(Header);
  71. SerializeData();
  72. Header header{};
  73. header.data_offset = sizeof(Header);
  74. header.data_size = write_index - sizeof(Header);
  75. std::memcpy(buffer.data(), &header, sizeof(Header));
  76. return buffer;
  77. }
  78. protected:
  79. virtual void SerializeData(){};
  80. virtual void DeserializeData(){};
  81. private:
  82. struct Header {
  83. u32_le data_size;
  84. u32_le data_offset;
  85. u32_le objects_size;
  86. u32_le objects_offset;
  87. };
  88. static_assert(sizeof(Header) == 16, "ParcelHeader has wrong size");
  89. std::vector<u8> buffer;
  90. size_t read_index = 0;
  91. size_t write_index = 0;
  92. };
  93. class NativeWindow : public Parcel {
  94. public:
  95. NativeWindow(u32 id) : Parcel() {
  96. data.id = id;
  97. }
  98. ~NativeWindow() override = default;
  99. protected:
  100. void SerializeData() override {
  101. Write(data);
  102. }
  103. private:
  104. struct Data {
  105. u32_le magic = 2;
  106. u32_le process_id;
  107. u32_le id;
  108. INSERT_PADDING_BYTES(0xC);
  109. std::array<u8, 8> dspdrv = {'d', 's', 'p', 'd', 'r', 'v'};
  110. INSERT_PADDING_BYTES(8);
  111. };
  112. static_assert(sizeof(Data) == 0x28, "ParcelData has wrong size");
  113. Data data{};
  114. };
  115. class IGBPConnectRequestParcel : public Parcel {
  116. public:
  117. IGBPConnectRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
  118. Deserialize();
  119. }
  120. ~IGBPConnectRequestParcel() override = default;
  121. void DeserializeData() {
  122. std::u16string token = ReadInterfaceToken();
  123. data = Read<Data>();
  124. }
  125. struct Data {
  126. u32_le unk;
  127. u32_le api;
  128. u32_le producer_controlled_by_app;
  129. };
  130. Data data;
  131. };
  132. class IGBPConnectResponseParcel : public Parcel {
  133. public:
  134. IGBPConnectResponseParcel(u32 width, u32 height) : Parcel() {
  135. data.width = width;
  136. data.height = height;
  137. }
  138. ~IGBPConnectResponseParcel() override = default;
  139. protected:
  140. void SerializeData() override {
  141. Write(data);
  142. }
  143. private:
  144. struct Data {
  145. u32_le width;
  146. u32_le height;
  147. u32_le transform_hint;
  148. u32_le num_pending_buffers;
  149. u32_le status;
  150. };
  151. static_assert(sizeof(Data) == 20, "ParcelData has wrong size");
  152. Data data{};
  153. };
  154. class IGBPSetPreallocatedBufferRequestParcel : public Parcel {
  155. public:
  156. IGBPSetPreallocatedBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
  157. Deserialize();
  158. }
  159. ~IGBPSetPreallocatedBufferRequestParcel() override = default;
  160. void DeserializeData() {
  161. std::u16string token = ReadInterfaceToken();
  162. data = Read<Data>();
  163. ASSERT(data.graphic_buffer_length == sizeof(IGBPBuffer));
  164. buffer = Read<IGBPBuffer>();
  165. }
  166. struct Data {
  167. u32_le slot;
  168. INSERT_PADDING_WORDS(1);
  169. u32_le graphic_buffer_length;
  170. INSERT_PADDING_WORDS(1);
  171. };
  172. Data data;
  173. IGBPBuffer buffer;
  174. };
  175. class IGBPSetPreallocatedBufferResponseParcel : public Parcel {
  176. public:
  177. IGBPSetPreallocatedBufferResponseParcel() : Parcel() {}
  178. ~IGBPSetPreallocatedBufferResponseParcel() override = default;
  179. protected:
  180. void SerializeData() override {
  181. // TODO(Subv): Find out what this means
  182. Write<u32>(0);
  183. }
  184. };
  185. class IGBPDequeueBufferRequestParcel : public Parcel {
  186. public:
  187. IGBPDequeueBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
  188. Deserialize();
  189. }
  190. ~IGBPDequeueBufferRequestParcel() override = default;
  191. void DeserializeData() {
  192. std::u16string token = ReadInterfaceToken();
  193. data = Read<Data>();
  194. }
  195. struct Data {
  196. u32_le pixel_format;
  197. u32_le width;
  198. u32_le height;
  199. u32_le get_frame_timestamps;
  200. u32_le usage;
  201. };
  202. Data data;
  203. };
  204. class IGBPDequeueBufferResponseParcel : public Parcel {
  205. public:
  206. IGBPDequeueBufferResponseParcel(u32 slot) : Parcel(), slot(slot) {}
  207. ~IGBPDequeueBufferResponseParcel() override = default;
  208. protected:
  209. void SerializeData() override {
  210. Write(slot);
  211. // TODO(Subv): Find out how this Fence is used.
  212. std::array<u32_le, 11> fence = {};
  213. Write(fence);
  214. Write<u32_le>(0);
  215. }
  216. u32_le slot;
  217. };
  218. class IGBPRequestBufferRequestParcel : public Parcel {
  219. public:
  220. IGBPRequestBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
  221. Deserialize();
  222. }
  223. ~IGBPRequestBufferRequestParcel() override = default;
  224. void DeserializeData() {
  225. std::u16string token = ReadInterfaceToken();
  226. slot = Read<u32_le>();
  227. }
  228. u32_le slot;
  229. };
  230. class IGBPRequestBufferResponseParcel : public Parcel {
  231. public:
  232. IGBPRequestBufferResponseParcel(IGBPBuffer buffer) : Parcel(), buffer(buffer) {}
  233. ~IGBPRequestBufferResponseParcel() override = default;
  234. protected:
  235. void SerializeData() override {
  236. // TODO(Subv): Find out what this all means
  237. Write<u32_le>(1);
  238. Write<u32_le>(sizeof(IGBPBuffer));
  239. Write<u32_le>(0); // Unknown
  240. Write(buffer);
  241. Write<u32_le>(0);
  242. }
  243. IGBPBuffer buffer;
  244. };
  245. class IGBPQueueBufferRequestParcel : public Parcel {
  246. public:
  247. IGBPQueueBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
  248. Deserialize();
  249. }
  250. ~IGBPQueueBufferRequestParcel() override = default;
  251. void DeserializeData() {
  252. std::u16string token = ReadInterfaceToken();
  253. data = Read<Data>();
  254. }
  255. struct Data {
  256. u32_le slot;
  257. INSERT_PADDING_WORDS(2);
  258. u32_le timestamp;
  259. INSERT_PADDING_WORDS(20);
  260. };
  261. static_assert(sizeof(Data) == 96, "ParcelData has wrong size");
  262. Data data;
  263. };
  264. class IGBPQueueBufferResponseParcel : public Parcel {
  265. public:
  266. IGBPQueueBufferResponseParcel(u32 width, u32 height) : Parcel() {
  267. data.width = width;
  268. data.height = height;
  269. }
  270. ~IGBPQueueBufferResponseParcel() override = default;
  271. protected:
  272. void SerializeData() override {
  273. Write(data);
  274. }
  275. private:
  276. struct Data {
  277. u32_le width;
  278. u32_le height;
  279. u32_le transform_hint;
  280. u32_le num_pending_buffers;
  281. u32_le status;
  282. };
  283. static_assert(sizeof(Data) == 20, "ParcelData has wrong size");
  284. Data data{};
  285. };
  286. class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
  287. public:
  288. IHOSBinderDriver(std::shared_ptr<NVFlinger> nv_flinger)
  289. : ServiceFramework("IHOSBinderDriver"), nv_flinger(std::move(nv_flinger)) {
  290. static const FunctionInfo functions[] = {
  291. {0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
  292. {1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
  293. {2, nullptr, "GetNativeHandle"},
  294. {3, nullptr, "TransactParcelAuto"},
  295. };
  296. RegisterHandlers(functions);
  297. }
  298. ~IHOSBinderDriver() = default;
  299. private:
  300. enum class TransactionId {
  301. RequestBuffer = 1,
  302. SetBufferCount = 2,
  303. DequeueBuffer = 3,
  304. DetachBuffer = 4,
  305. DetachNextBuffer = 5,
  306. AttachBuffer = 6,
  307. QueueBuffer = 7,
  308. CancelBuffer = 8,
  309. Query = 9,
  310. Connect = 10,
  311. Disconnect = 11,
  312. AllocateBuffers = 13,
  313. SetPreallocatedBuffer = 14
  314. };
  315. void TransactParcel(Kernel::HLERequestContext& ctx) {
  316. IPC::RequestParser rp{ctx};
  317. u32 id = rp.Pop<u32>();
  318. auto transaction = static_cast<TransactionId>(rp.Pop<u32>());
  319. u32 flags = rp.Pop<u32>();
  320. auto& input_buffer = ctx.BufferDescriptorA()[0];
  321. std::vector<u8> input_data(input_buffer.Size());
  322. Memory::ReadBlock(input_buffer.Address(), input_data.data(), input_buffer.Size());
  323. auto& output_buffer = ctx.BufferDescriptorB()[0];
  324. auto buffer_queue = nv_flinger->GetBufferQueue(id);
  325. if (transaction == TransactionId::Connect) {
  326. IGBPConnectRequestParcel request{input_data};
  327. IGBPConnectResponseParcel response{1280, 720};
  328. auto response_buffer = response.Serialize();
  329. Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
  330. output_buffer.Size());
  331. } else if (transaction == TransactionId::SetPreallocatedBuffer) {
  332. IGBPSetPreallocatedBufferRequestParcel request{input_data};
  333. buffer_queue->SetPreallocatedBuffer(request.data.slot, request.buffer);
  334. IGBPSetPreallocatedBufferResponseParcel response{};
  335. auto response_buffer = response.Serialize();
  336. Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
  337. output_buffer.Size());
  338. } else if (transaction == TransactionId::DequeueBuffer) {
  339. IGBPDequeueBufferRequestParcel request{input_data};
  340. u32 slot = buffer_queue->DequeueBuffer(request.data.pixel_format, request.data.width,
  341. request.data.height);
  342. IGBPDequeueBufferResponseParcel response{slot};
  343. auto response_buffer = response.Serialize();
  344. Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
  345. output_buffer.Size());
  346. } else if (transaction == TransactionId::RequestBuffer) {
  347. IGBPRequestBufferRequestParcel request{input_data};
  348. auto& buffer = buffer_queue->RequestBuffer(request.slot);
  349. IGBPRequestBufferResponseParcel response{buffer};
  350. auto response_buffer = response.Serialize();
  351. Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
  352. output_buffer.Size());
  353. } else if (transaction == TransactionId::QueueBuffer) {
  354. IGBPQueueBufferRequestParcel request{input_data};
  355. buffer_queue->QueueBuffer(request.data.slot);
  356. IGBPQueueBufferResponseParcel response{1280, 720};
  357. auto response_buffer = response.Serialize();
  358. Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
  359. output_buffer.Size());
  360. } else {
  361. ASSERT_MSG(false, "Unimplemented");
  362. }
  363. LOG_WARNING(Service, "(STUBBED) called");
  364. IPC::RequestBuilder rb{ctx, 2};
  365. rb.Push(RESULT_SUCCESS);
  366. }
  367. void AdjustRefcount(Kernel::HLERequestContext& ctx) {
  368. IPC::RequestParser rp{ctx};
  369. u32 id = rp.Pop<u32>();
  370. s32 addval = rp.PopRaw<s32>();
  371. u32 type = rp.Pop<u32>();
  372. LOG_WARNING(Service, "(STUBBED) called id=%u, addval=%08X, type=%08X", id, addval, type);
  373. IPC::RequestBuilder rb{ctx, 2};
  374. rb.Push(RESULT_SUCCESS);
  375. }
  376. std::shared_ptr<NVFlinger> nv_flinger;
  377. };
  378. class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
  379. public:
  380. ISystemDisplayService() : ServiceFramework("ISystemDisplayService") {
  381. static const FunctionInfo functions[] = {
  382. {1200, nullptr, "GetZOrderCountMin"},
  383. {2205, &ISystemDisplayService::SetLayerZ, "SetLayerZ"},
  384. };
  385. RegisterHandlers(functions);
  386. }
  387. ~ISystemDisplayService() = default;
  388. private:
  389. void SetLayerZ(Kernel::HLERequestContext& ctx) {
  390. LOG_WARNING(Service, "(STUBBED) called");
  391. IPC::RequestParser rp{ctx};
  392. u64 layer_id = rp.Pop<u64>();
  393. u64 z_value = rp.Pop<u64>();
  394. IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
  395. rb.Push(RESULT_SUCCESS);
  396. }
  397. };
  398. class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
  399. public:
  400. IManagerDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
  401. : ServiceFramework("IManagerDisplayService"), nv_flinger(std::move(nv_flinger)) {
  402. static const FunctionInfo functions[] = {
  403. {1102, nullptr, "GetDisplayResolution"},
  404. {2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
  405. {6000, &IManagerDisplayService::AddToLayerStack, "AddToLayerStack"},
  406. };
  407. RegisterHandlers(functions);
  408. }
  409. ~IManagerDisplayService() = default;
  410. private:
  411. void CreateManagedLayer(Kernel::HLERequestContext& ctx) {
  412. LOG_WARNING(Service, "(STUBBED) called");
  413. IPC::RequestParser rp{ctx};
  414. u32 unknown = rp.Pop<u32>();
  415. rp.Skip(1, false);
  416. u64 display = rp.Pop<u64>();
  417. u64 aruid = rp.Pop<u64>();
  418. u64 layer_id = nv_flinger->CreateLayer(display);
  419. IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
  420. rb.Push(RESULT_SUCCESS);
  421. rb.Push(layer_id);
  422. }
  423. void AddToLayerStack(Kernel::HLERequestContext& ctx) {
  424. LOG_WARNING(Service, "(STUBBED) called");
  425. IPC::RequestParser rp{ctx};
  426. u32 stack = rp.Pop<u32>();
  427. u64 layer_id = rp.Pop<u64>();
  428. IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
  429. rb.Push(RESULT_SUCCESS);
  430. }
  431. std::shared_ptr<NVFlinger> nv_flinger;
  432. };
  433. void IApplicationDisplayService::GetRelayService(Kernel::HLERequestContext& ctx) {
  434. LOG_WARNING(Service, "(STUBBED) called");
  435. IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
  436. rb.Push(RESULT_SUCCESS);
  437. rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
  438. }
  439. void IApplicationDisplayService::GetSystemDisplayService(Kernel::HLERequestContext& ctx) {
  440. LOG_WARNING(Service, "(STUBBED) called");
  441. IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
  442. rb.Push(RESULT_SUCCESS);
  443. rb.PushIpcInterface<ISystemDisplayService>();
  444. }
  445. void IApplicationDisplayService::GetManagerDisplayService(Kernel::HLERequestContext& ctx) {
  446. LOG_WARNING(Service, "(STUBBED) called");
  447. IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
  448. rb.Push(RESULT_SUCCESS);
  449. rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
  450. }
  451. void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
  452. LOG_WARNING(Service, "(STUBBED) called");
  453. IPC::RequestParser rp{ctx};
  454. auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
  455. auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
  456. std::string name(name_buf.begin(), end);
  457. ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
  458. IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
  459. rb.Push(RESULT_SUCCESS);
  460. rb.Push<u64>(nv_flinger->OpenDisplay(name));
  461. }
  462. void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
  463. LOG_WARNING(Service, "(STUBBED) called");
  464. IPC::RequestParser rp{ctx};
  465. auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
  466. auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
  467. std::string display_name(name_buf.begin(), end);
  468. u64 layer_id = rp.Pop<u64>();
  469. u64 aruid = rp.Pop<u64>();
  470. auto& buffer = ctx.BufferDescriptorB()[0];
  471. u64 display_id = nv_flinger->OpenDisplay(display_name);
  472. u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
  473. NativeWindow native_window{buffer_queue_id};
  474. auto data = native_window.Serialize();
  475. Memory::WriteBlock(buffer.Address(), data.data(), data.size());
  476. IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
  477. rb.Push(RESULT_SUCCESS);
  478. rb.Push<u64>(data.size());
  479. }
  480. void IApplicationDisplayService::SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
  481. LOG_WARNING(Service, "(STUBBED) called");
  482. IPC::RequestParser rp{ctx};
  483. u32 scaling_mode = rp.Pop<u32>();
  484. u64 unknown = rp.Pop<u64>();
  485. IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
  486. rb.Push(RESULT_SUCCESS);
  487. }
  488. void IApplicationDisplayService::GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx) {
  489. LOG_WARNING(Service, "(STUBBED) called");
  490. IPC::RequestParser rp{ctx};
  491. u64 display_id = rp.Pop<u64>();
  492. auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
  493. IPC::RequestBuilder rb = rp.MakeBuilder(2, 1, 0, 0);
  494. rb.Push(RESULT_SUCCESS);
  495. rb.PushCopyObjects(vsync_event);
  496. }
  497. IApplicationDisplayService::IApplicationDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
  498. : ServiceFramework("IApplicationDisplayService"), nv_flinger(std::move(nv_flinger)) {
  499. static const FunctionInfo functions[] = {
  500. {100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
  501. {101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
  502. {102, &IApplicationDisplayService::GetManagerDisplayService, "GetManagerDisplayService"},
  503. {103, nullptr, "GetIndirectDisplayTransactionService"},
  504. {1000, nullptr, "ListDisplays"},
  505. {1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
  506. {2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
  507. {2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
  508. {5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
  509. };
  510. RegisterHandlers(functions);
  511. }
  512. void InstallInterfaces(SM::ServiceManager& service_manager) {
  513. std::make_shared<VI_M>()->InstallAsService(service_manager);
  514. }
  515. NVFlinger::NVFlinger() {
  516. // Add the different displays to the list of displays.
  517. Display default_{0, "Default"};
  518. Display external{1, "External"};
  519. Display edid{2, "Edid"};
  520. Display internal{3, "Internal"};
  521. displays.emplace_back(default_);
  522. displays.emplace_back(external);
  523. displays.emplace_back(edid);
  524. displays.emplace_back(internal);
  525. // Schedule the screen composition events
  526. composition_event =
  527. CoreTiming::RegisterEvent("ScreenCompositioin", [this](u64 userdata, int cycles_late) {
  528. Compose();
  529. CoreTiming::ScheduleEvent(frame_ticks - cycles_late, composition_event);
  530. });
  531. CoreTiming::ScheduleEvent(frame_ticks, composition_event);
  532. }
  533. NVFlinger::~NVFlinger() {
  534. CoreTiming::UnscheduleEvent(composition_event, 0);
  535. }
  536. u64 NVFlinger::OpenDisplay(const std::string& name) {
  537. LOG_WARNING(Service, "Opening display %s", name.c_str());
  538. // TODO(Subv): Currently we only support the Default display.
  539. ASSERT(name == "Default");
  540. auto itr = std::find_if(displays.begin(), displays.end(),
  541. [&](const Display& display) { return display.name == name; });
  542. ASSERT(itr != displays.end());
  543. return itr->id;
  544. }
  545. u64 NVFlinger::CreateLayer(u64 display_id) {
  546. auto& display = GetDisplay(display_id);
  547. ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment");
  548. u64 layer_id = next_layer_id++;
  549. u32 buffer_queue_id = next_buffer_queue_id++;
  550. auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
  551. display.layers.emplace_back(layer_id, buffer_queue);
  552. buffer_queues.emplace_back(std::move(buffer_queue));
  553. return layer_id;
  554. }
  555. u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
  556. const auto& layer = GetLayer(display_id, layer_id);
  557. return layer.buffer_queue->GetId();
  558. }
  559. Kernel::SharedPtr<Kernel::Event> NVFlinger::GetVsyncEvent(u64 display_id) {
  560. const auto& display = GetDisplay(display_id);
  561. return display.vsync_event;
  562. }
  563. std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
  564. auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
  565. [&](const auto& queue) { return queue->GetId() == id; });
  566. ASSERT(itr != buffer_queues.end());
  567. return *itr;
  568. }
  569. Display& NVFlinger::GetDisplay(u64 display_id) {
  570. auto itr = std::find_if(displays.begin(), displays.end(),
  571. [&](const Display& display) { return display.id == display_id; });
  572. ASSERT(itr != displays.end());
  573. return *itr;
  574. }
  575. Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
  576. auto& display = GetDisplay(display_id);
  577. auto itr = std::find_if(display.layers.begin(), display.layers.end(),
  578. [&](const Layer& layer) { return layer.id == layer_id; });
  579. ASSERT(itr != display.layers.end());
  580. return *itr;
  581. }
  582. void NVFlinger::Compose() {
  583. for (auto& display : displays) {
  584. // Trigger vsync for this display at the end of drawing
  585. SCOPE_EXIT({ display.vsync_event->Signal(); });
  586. // Don't do anything for displays without layers.
  587. if (display.layers.empty())
  588. continue;
  589. // TODO(Subv): Support more than 1 layer.
  590. ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported");
  591. Layer& layer = display.layers[0];
  592. auto& buffer_queue = layer.buffer_queue;
  593. // Search for a queued buffer and acquire it
  594. auto buffer = buffer_queue->AcquireBuffer();
  595. if (buffer == boost::none) {
  596. // There was no queued buffer to draw.
  597. continue;
  598. }
  599. auto& igbp_buffer = buffer->igbp_buffer;
  600. // Now send the buffer to the GPU for drawing.
  601. auto nvdrv = NVDRV::nvdrv_a.lock();
  602. ASSERT(nvdrv);
  603. // TODO(Subv): Support more than just disp0. The display device selection is probably based
  604. // on which display we're drawing (Default, Internal, External, etc)
  605. auto nvdisp = nvdrv->GetDevice<NVDRV::nvdisp_disp0>("/dev/nvdisp_disp0");
  606. ASSERT(nvdisp);
  607. nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
  608. igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride);
  609. buffer_queue->ReleaseBuffer(buffer->slot);
  610. }
  611. }
  612. BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {}
  613. void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
  614. Buffer buffer{};
  615. buffer.slot = slot;
  616. buffer.igbp_buffer = igbp_buffer;
  617. buffer.status = Buffer::Status::Free;
  618. LOG_WARNING(Service, "Adding graphics buffer %u", slot);
  619. queue.emplace_back(buffer);
  620. }
  621. u32 BufferQueue::DequeueBuffer(u32 pixel_format, u32 width, u32 height) {
  622. auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
  623. // Only consider free buffers. Buffers become free once again after they've been Acquired
  624. // and Released by the compositor, see the NVFlinger::Compose method.
  625. if (buffer.status != Buffer::Status::Free)
  626. return false;
  627. // Make sure that the parameters match.
  628. auto& igbp_buffer = buffer.igbp_buffer;
  629. return igbp_buffer.format == pixel_format && igbp_buffer.width == width &&
  630. igbp_buffer.height == height;
  631. });
  632. ASSERT(itr != queue.end());
  633. itr->status = Buffer::Status::Dequeued;
  634. return itr->slot;
  635. }
  636. const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
  637. auto itr = std::find_if(queue.begin(), queue.end(),
  638. [&](const Buffer& buffer) { return buffer.slot == slot; });
  639. ASSERT(itr != queue.end());
  640. ASSERT(itr->status == Buffer::Status::Dequeued);
  641. return itr->igbp_buffer;
  642. }
  643. void BufferQueue::QueueBuffer(u32 slot) {
  644. auto itr = std::find_if(queue.begin(), queue.end(),
  645. [&](const Buffer& buffer) { return buffer.slot == slot; });
  646. ASSERT(itr != queue.end());
  647. ASSERT(itr->status == Buffer::Status::Dequeued);
  648. itr->status = Buffer::Status::Queued;
  649. }
  650. boost::optional<const BufferQueue::Buffer&> BufferQueue::AcquireBuffer() {
  651. auto itr = std::find_if(queue.begin(), queue.end(), [](const Buffer& buffer) {
  652. return buffer.status == Buffer::Status::Queued;
  653. });
  654. if (itr == queue.end())
  655. return boost::none;
  656. itr->status = Buffer::Status::Acquired;
  657. return *itr;
  658. }
  659. void BufferQueue::ReleaseBuffer(u32 slot) {
  660. auto itr = std::find_if(queue.begin(), queue.end(),
  661. [&](const Buffer& buffer) { return buffer.slot == slot; });
  662. ASSERT(itr != queue.end());
  663. ASSERT(itr->status == Buffer::Status::Acquired);
  664. itr->status = Buffer::Status::Free;
  665. }
  666. Layer::Layer(u64 id, std::shared_ptr<BufferQueue> queue) : id(id), buffer_queue(std::move(queue)) {}
  667. Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
  668. vsync_event = Kernel::Event::Create(Kernel::ResetType::Pulse, "Display VSync Event");
  669. }
  670. } // namespace VI
  671. } // namespace Service