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- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <bitset>
- #include <memory>
- #include <utility>
- #include <vector>
- #include <boost/container/static_vector.hpp>
- #include "common/common_types.h"
- #include "video_core/rasterizer_accelerated.h"
- #include "video_core/rasterizer_interface.h"
- #include "video_core/renderer_vulkan/blit_image.h"
- #include "video_core/renderer_vulkan/fixed_pipeline_state.h"
- #include "video_core/renderer_vulkan/vk_buffer_cache.h"
- #include "video_core/renderer_vulkan/vk_compute_pass.h"
- #include "video_core/renderer_vulkan/vk_descriptor_pool.h"
- #include "video_core/renderer_vulkan/vk_fence_manager.h"
- #include "video_core/renderer_vulkan/vk_memory_manager.h"
- #include "video_core/renderer_vulkan/vk_pipeline_cache.h"
- #include "video_core/renderer_vulkan/vk_query_cache.h"
- #include "video_core/renderer_vulkan/vk_scheduler.h"
- #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
- #include "video_core/renderer_vulkan/vk_stream_buffer.h"
- #include "video_core/renderer_vulkan/vk_texture_cache.h"
- #include "video_core/renderer_vulkan/vk_update_descriptor.h"
- #include "video_core/renderer_vulkan/wrapper.h"
- #include "video_core/shader/async_shaders.h"
- namespace Core {
- class System;
- }
- namespace Core::Frontend {
- class EmuWindow;
- }
- namespace Tegra::Engines {
- class Maxwell3D;
- }
- namespace Vulkan {
- struct VKScreenInfo;
- class StateTracker;
- class BufferBindings;
- class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
- public:
- explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
- Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
- VKScreenInfo& screen_info_, const VKDevice& device_,
- VKMemoryManager& memory_manager_, StateTracker& state_tracker_,
- VKScheduler& scheduler_);
- ~RasterizerVulkan() override;
- void Draw(bool is_indexed, bool is_instanced) override;
- void Clear() override;
- void DispatchCompute(GPUVAddr code_addr) override;
- void ResetCounter(VideoCore::QueryType type) override;
- void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
- void FlushAll() override;
- void FlushRegion(VAddr addr, u64 size) override;
- bool MustFlushRegion(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size) override;
- void OnCPUWrite(VAddr addr, u64 size) override;
- void SyncGuestHost() override;
- void UnmapMemory(VAddr addr, u64 size) override;
- void SignalSemaphore(GPUVAddr addr, u32 value) override;
- void SignalSyncPoint(u32 value) override;
- void ReleaseFences() override;
- void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
- void WaitForIdle() override;
- void FragmentBarrier() override;
- void TiledCacheBarrier() override;
- void FlushCommands() override;
- void TickFrame() override;
- bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
- const Tegra::Engines::Fermi2D::Surface& dst,
- const Tegra::Engines::Fermi2D::Config& copy_config) override;
- bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
- u32 pixel_stride) override;
- VideoCommon::Shader::AsyncShaders& GetAsyncShaders() {
- return async_shaders;
- }
- const VideoCommon::Shader::AsyncShaders& GetAsyncShaders() const {
- return async_shaders;
- }
- /// Maximum supported size that a constbuffer can have in bytes.
- static constexpr size_t MaxConstbufferSize = 0x10000;
- static_assert(MaxConstbufferSize % (4 * sizeof(float)) == 0,
- "The maximum size of a constbuffer must be a multiple of the size of GLvec4");
- private:
- static constexpr size_t MAX_TEXTURES = 192;
- static constexpr size_t MAX_IMAGES = 48;
- static constexpr size_t MAX_IMAGE_VIEWS = MAX_TEXTURES + MAX_IMAGES;
- static constexpr VkDeviceSize DEFAULT_BUFFER_SIZE = 4 * sizeof(float);
- struct DrawParameters {
- void Draw(vk::CommandBuffer cmdbuf) const;
- u32 base_instance = 0;
- u32 num_instances = 0;
- u32 base_vertex = 0;
- u32 num_vertices = 0;
- bool is_indexed = 0;
- };
- void FlushWork();
- /// Setups geometry buffers and state.
- DrawParameters SetupGeometry(FixedPipelineState& fixed_state, BufferBindings& buffer_bindings,
- bool is_indexed, bool is_instanced);
- /// Setup descriptors in the graphics pipeline.
- void SetupShaderDescriptors(const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders);
- void UpdateDynamicStates();
- void BeginTransformFeedback();
- void EndTransformFeedback();
- void SetupVertexArrays(BufferBindings& buffer_bindings);
- void SetupIndexBuffer(BufferBindings& buffer_bindings, DrawParameters& params, bool is_indexed);
- /// Setup constant buffers in the graphics pipeline.
- void SetupGraphicsConstBuffers(const ShaderEntries& entries, std::size_t stage);
- /// Setup global buffers in the graphics pipeline.
- void SetupGraphicsGlobalBuffers(const ShaderEntries& entries, std::size_t stage);
- /// Setup uniform texels in the graphics pipeline.
- void SetupGraphicsUniformTexels(const ShaderEntries& entries, std::size_t stage);
- /// Setup textures in the graphics pipeline.
- void SetupGraphicsTextures(const ShaderEntries& entries, std::size_t stage);
- /// Setup storage texels in the graphics pipeline.
- void SetupGraphicsStorageTexels(const ShaderEntries& entries, std::size_t stage);
- /// Setup images in the graphics pipeline.
- void SetupGraphicsImages(const ShaderEntries& entries, std::size_t stage);
- /// Setup constant buffers in the compute pipeline.
- void SetupComputeConstBuffers(const ShaderEntries& entries);
- /// Setup global buffers in the compute pipeline.
- void SetupComputeGlobalBuffers(const ShaderEntries& entries);
- /// Setup texel buffers in the compute pipeline.
- void SetupComputeUniformTexels(const ShaderEntries& entries);
- /// Setup textures in the compute pipeline.
- void SetupComputeTextures(const ShaderEntries& entries);
- /// Setup storage texels in the compute pipeline.
- void SetupComputeStorageTexels(const ShaderEntries& entries);
- /// Setup images in the compute pipeline.
- void SetupComputeImages(const ShaderEntries& entries);
- void SetupConstBuffer(const ConstBufferEntry& entry,
- const Tegra::Engines::ConstBufferInfo& buffer);
- void SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAddr address);
- void UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateBlendConstants(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateDepthBounds(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateDepthBoundsTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
- size_t CalculateGraphicsStreamBufferSize(bool is_indexed) const;
- size_t CalculateComputeStreamBufferSize() const;
- size_t CalculateVertexArraysSize() const;
- size_t CalculateIndexBufferSize() const;
- size_t CalculateConstBufferSize(const ConstBufferEntry& entry,
- const Tegra::Engines::ConstBufferInfo& buffer) const;
- VkBuffer DefaultBuffer();
- Tegra::GPU& gpu;
- Tegra::MemoryManager& gpu_memory;
- Tegra::Engines::Maxwell3D& maxwell3d;
- Tegra::Engines::KeplerCompute& kepler_compute;
- VKScreenInfo& screen_info;
- const VKDevice& device;
- VKMemoryManager& memory_manager;
- StateTracker& state_tracker;
- VKScheduler& scheduler;
- VKStreamBuffer stream_buffer;
- VKStagingBufferPool staging_pool;
- VKDescriptorPool descriptor_pool;
- VKUpdateDescriptorQueue update_descriptor_queue;
- BlitImageHelper blit_image;
- QuadArrayPass quad_array_pass;
- QuadIndexedPass quad_indexed_pass;
- Uint8Pass uint8_pass;
- TextureCacheRuntime texture_cache_runtime;
- TextureCache texture_cache;
- VKPipelineCache pipeline_cache;
- VKBufferCache buffer_cache;
- VKQueryCache query_cache;
- VKFenceManager fence_manager;
- vk::Buffer default_buffer;
- VKMemoryCommit default_buffer_commit;
- vk::Event wfi_event;
- VideoCommon::Shader::AsyncShaders async_shaders;
- boost::container::static_vector<u32, MAX_IMAGE_VIEWS> image_view_indices;
- std::array<VideoCommon::ImageViewId, MAX_IMAGE_VIEWS> image_view_ids;
- boost::container::static_vector<VkSampler, MAX_TEXTURES> sampler_handles;
- u32 draw_counter = 0;
- };
- } // namespace Vulkan
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