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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <memory>
- #include <SDL.h>
- #include <inih/cpp/INIReader.h>
- #include "common/file_util.h"
- #include "common/logging/log.h"
- #include "common/param_package.h"
- #include "core/hle/service/acc/profile_manager.h"
- #include "core/settings.h"
- #include "input_common/main.h"
- #include "yuzu_cmd/config.h"
- #include "yuzu_cmd/default_ini.h"
- Config::Config() {
- // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
- sdl2_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-config.ini";
- sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
- Reload();
- }
- Config::~Config() = default;
- bool Config::LoadINI(const std::string& default_contents, bool retry) {
- const char* location = this->sdl2_config_loc.c_str();
- if (sdl2_config->ParseError() < 0) {
- if (retry) {
- LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
- FileUtil::CreateFullPath(location);
- FileUtil::WriteStringToFile(true, default_contents, location);
- sdl2_config = std::make_unique<INIReader>(location); // Reopen file
- return LoadINI(default_contents, false);
- }
- LOG_ERROR(Config, "Failed.");
- return false;
- }
- LOG_INFO(Config, "Successfully loaded {}", location);
- return true;
- }
- static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
- SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
- SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
- SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
- };
- static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
- {
- SDL_SCANCODE_UP,
- SDL_SCANCODE_DOWN,
- SDL_SCANCODE_LEFT,
- SDL_SCANCODE_RIGHT,
- SDL_SCANCODE_D,
- },
- {
- SDL_SCANCODE_I,
- SDL_SCANCODE_K,
- SDL_SCANCODE_J,
- SDL_SCANCODE_L,
- SDL_SCANCODE_D,
- },
- }};
- void Config::ReadValues() {
- // Controls
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- Settings::values.buttons[i] =
- sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param);
- if (Settings::values.buttons[i].empty())
- Settings::values.buttons[i] = default_param;
- }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
- Settings::values.analogs[i] =
- sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param);
- if (Settings::values.analogs[i].empty())
- Settings::values.analogs[i] = default_param;
- }
- Settings::values.motion_device = sdl2_config->Get(
- "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01");
- Settings::values.touch_device =
- sdl2_config->Get("Controls", "touch_device", "engine:emu_window");
- // Core
- Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
- Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
- // Renderer
- Settings::values.resolution_factor =
- (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0);
- Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true);
- Settings::values.frame_limit =
- static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100));
- Settings::values.use_accurate_gpu_emulation =
- sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false);
- Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0);
- Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0);
- Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0);
- // Audio
- Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
- Settings::values.enable_audio_stretching =
- sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
- Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
- Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1);
- // Data Storage
- Settings::values.use_virtual_sd =
- sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
- sdl2_config->Get("Data Storage", "nand_directory",
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
- sdl2_config->Get("Data Storage", "sdmc_directory",
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
- // System
- Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
- Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true);
- const auto size = sdl2_config->GetInteger("System", "users_size", 0);
- Settings::values.current_user = std::clamp<int>(
- sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
- const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
- if (enabled) {
- Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
- } else {
- Settings::values.rng_seed = std::nullopt;
- }
- // Miscellaneous
- Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
- Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
- // Debugging
- Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
- Settings::values.gdbstub_port =
- static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
- Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
- Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
- // Web Service
- Settings::values.enable_telemetry =
- sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
- Settings::values.web_api_url =
- sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org");
- Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", "");
- Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", "");
- }
- void Config::Reload() {
- LoadINI(DefaultINI::sdl2_config_file);
- ReadValues();
- }
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