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- // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include <array>
- #include <cstring>
- #include <vector>
- #include "audio_core/out/audio_out_system.h"
- #include "audio_core/renderer/audio_device.h"
- #include "common/common_funcs.h"
- #include "common/logging/log.h"
- #include "common/scratch_buffer.h"
- #include "common/string_util.h"
- #include "common/swap.h"
- #include "core/core.h"
- #include "core/hle/kernel/k_event.h"
- #include "core/hle/service/audio/audout_u.h"
- #include "core/hle/service/audio/errors.h"
- #include "core/hle/service/ipc_helpers.h"
- #include "core/memory.h"
- namespace Service::Audio {
- using namespace AudioCore::AudioOut;
- class IAudioOut final : public ServiceFramework<IAudioOut> {
- public:
- explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
- size_t session_id, const std::string& device_name,
- const AudioOutParameter& in_params, u32 handle, u64 applet_resource_user_id)
- : ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"},
- event{service_context.CreateEvent("AudioOutEvent")},
- impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
- {1, &IAudioOut::Start, "Start"},
- {2, &IAudioOut::Stop, "Stop"},
- {3, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBuffer"},
- {4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
- {5, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffers"},
- {6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
- {7, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBufferAuto"},
- {8, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffersAuto"},
- {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
- {10, &IAudioOut::GetAudioOutPlayedSampleCount, "GetAudioOutPlayedSampleCount"},
- {11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
- {12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
- {13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- ~IAudioOut() override {
- impl->Free();
- service_context.CloseEvent(event);
- }
- [[nodiscard]] std::shared_ptr<AudioCore::AudioOut::Out> GetImpl() {
- return impl;
- }
- private:
- void GetAudioOutState(HLERequestContext& ctx) {
- const auto state = static_cast<u32>(impl->GetState());
- LOG_DEBUG(Service_Audio, "called. State={}", state);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(state);
- }
- void Start(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- auto result = impl->StartSystem();
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
- void Stop(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- auto result = impl->StopSystem();
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
- void AppendAudioOutBuffer(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- u64 tag = rp.PopRaw<u64>();
- const auto in_buffer_size{ctx.GetReadBufferSize()};
- if (in_buffer_size < sizeof(AudioOutBuffer)) {
- LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!");
- }
- const auto& in_buffer = ctx.ReadBuffer();
- AudioOutBuffer buffer{};
- std::memcpy(&buffer, in_buffer.data(), sizeof(AudioOutBuffer));
- LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}",
- impl->GetSystem().GetSessionId(), tag);
- auto result = impl->AppendBuffer(buffer, tag);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
- void RegisterBufferEvent(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
- auto& buffer_event = impl->GetBufferEvent();
- IPC::ResponseBuilder rb{ctx, 2, 1};
- rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event);
- }
- void GetReleasedAudioOutBuffers(HLERequestContext& ctx) {
- const auto write_buffer_size = ctx.GetWriteBufferNumElements<u64>();
- released_buffer.resize_destructive(write_buffer_size);
- released_buffer[0] = 0;
- const auto count = impl->GetReleasedBuffers(released_buffer);
- ctx.WriteBuffer(released_buffer);
- LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
- impl->GetSystem().GetSessionId(), count);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(count);
- }
- void ContainsAudioOutBuffer(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u64 tag{rp.Pop<u64>()};
- const auto buffer_queued{impl->ContainsAudioBuffer(tag)};
- LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", tag, buffer_queued);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(buffer_queued);
- }
- void GetAudioOutBufferCount(HLERequestContext& ctx) {
- const auto buffer_count = impl->GetBufferCount();
- LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(buffer_count);
- }
- void GetAudioOutPlayedSampleCount(HLERequestContext& ctx) {
- const auto samples_played = impl->GetPlayedSampleCount();
- LOG_DEBUG(Service_Audio, "called. Played samples={}", samples_played);
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push(samples_played);
- }
- void FlushAudioOutBuffers(HLERequestContext& ctx) {
- bool flushed{impl->FlushAudioOutBuffers()};
- LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", flushed);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(flushed);
- }
- void SetAudioOutVolume(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto volume = rp.Pop<f32>();
- LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
- impl->SetVolume(volume);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void GetAudioOutVolume(HLERequestContext& ctx) {
- const auto volume = impl->GetVolume();
- LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(volume);
- }
- KernelHelpers::ServiceContext service_context;
- Kernel::KEvent* event;
- std::shared_ptr<AudioCore::AudioOut::Out> impl;
- Common::ScratchBuffer<u64> released_buffer;
- };
- AudOutU::AudOutU(Core::System& system_)
- : ServiceFramework{system_, "audout:u"}, service_context{system_, "AudOutU"},
- impl{std::make_unique<AudioCore::AudioOut::Manager>(system_)} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &AudOutU::ListAudioOuts, "ListAudioOuts"},
- {1, &AudOutU::OpenAudioOut, "OpenAudioOut"},
- {2, &AudOutU::ListAudioOuts, "ListAudioOutsAuto"},
- {3, &AudOutU::OpenAudioOut, "OpenAudioOutAuto"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- AudOutU::~AudOutU() = default;
- void AudOutU::ListAudioOuts(HLERequestContext& ctx) {
- using namespace AudioCore::AudioRenderer;
- std::scoped_lock l{impl->mutex};
- const auto write_count =
- static_cast<u32>(ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>());
- std::vector<AudioDevice::AudioDeviceName> device_names{};
- if (write_count > 0) {
- device_names.emplace_back("DeviceOut");
- LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut");
- } else {
- LOG_DEBUG(Service_Audio, "called. Empty buffer passed in.");
- }
- ctx.WriteBuffer(device_names);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u32>(static_cast<u32>(device_names.size()));
- }
- void AudOutU::OpenAudioOut(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- auto in_params{rp.PopRaw<AudioOutParameter>()};
- auto applet_resource_user_id{rp.PopRaw<u64>()};
- const auto device_name_data{ctx.ReadBuffer()};
- auto device_name = Common::StringFromBuffer(device_name_data);
- auto handle{ctx.GetCopyHandle(0)};
- auto link{impl->LinkToManager()};
- if (link.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to link Audio Out to Audio Manager");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(link);
- return;
- }
- size_t new_session_id{};
- auto result{impl->AcquireSessionId(new_session_id)};
- if (result.IsError()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
- LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
- impl->num_free_sessions);
- auto audio_out = std::make_shared<IAudioOut>(system, *impl, new_session_id, device_name,
- in_params, handle, applet_resource_user_id);
- result = audio_out->GetImpl()->GetSystem().Initialize(device_name, in_params, handle,
- applet_resource_user_id);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to initialize the AudioOut System!");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
- impl->sessions[new_session_id] = audio_out->GetImpl();
- impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
- auto& out_system = impl->sessions[new_session_id]->GetSystem();
- AudioOutParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
- .channel_count = out_system.GetChannelCount(),
- .sample_format =
- static_cast<u32>(out_system.GetSampleFormat()),
- .state = static_cast<u32>(out_system.GetState())};
- IPC::ResponseBuilder rb{ctx, 6, 0, 1};
- ctx.WriteBuffer(out_system.GetName());
- rb.Push(ResultSuccess);
- rb.PushRaw<AudioOutParameterInternal>(out_params);
- rb.PushIpcInterface<IAudioOut>(audio_out);
- }
- } // namespace Service::Audio
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