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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include "common/emu_window.h"
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- namespace System {
- // State of the full emulator
- enum State {
- STATE_NULL = 0, ///< System is in null state, nothing initialized
- STATE_IDLE, ///< System is in an initialized state, but not running
- STATE_RUNNING, ///< System is running
- STATE_LOADING, ///< System is loading a ROM
- STATE_HALTED, ///< System is halted (error)
- STATE_STALLED, ///< System is stalled (unused)
- STATE_DEBUG, ///< System is in a special debug mode (unused)
- STATE_DIE ///< System is shutting down
- };
- extern volatile State g_state;
- void UpdateState(State state);
- void Init(EmuWindow* emu_window);
- void RunLoopFor(int cycles);
- void RunLoopUntil(u64 global_cycles);
- void Shutdown();
- }
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