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- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <memory>
- #include "core/frontend/input.h"
- #include "input_common/gcadapter/gc_adapter.h"
- namespace InputCommon {
- /**
- * A button device factory representing a gcpad. It receives gcpad events and forward them
- * to all button devices it created.
- */
- class GCButtonFactory final : public Input::Factory<Input::ButtonDevice> {
- public:
- explicit GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
- /**
- * Creates a button device from a button press
- * @param params contains parameters for creating the device:
- * - "code": the code of the key to bind with the button
- */
- std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
- Common::ParamPackage GetNextInput() const;
- /// For device input configuration/polling
- void BeginConfiguration();
- void EndConfiguration();
- bool IsPolling() const {
- return polling;
- }
- private:
- std::shared_ptr<GCAdapter::Adapter> adapter;
- bool polling = false;
- };
- /// An analog device factory that creates analog devices from GC Adapter
- class GCAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
- public:
- explicit GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
- std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
- Common::ParamPackage GetNextInput();
- /// For device input configuration/polling
- void BeginConfiguration();
- void EndConfiguration();
- bool IsPolling() const {
- return polling;
- }
- private:
- std::shared_ptr<GCAdapter::Adapter> adapter;
- int analog_x_axis = -1;
- int analog_y_axis = -1;
- int controller_number = -1;
- bool polling = false;
- };
- } // namespace InputCommon
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