CMakeLists.txt 18 KB

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  1. cmake_minimum_required(VERSION 3.7)
  2. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
  3. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
  4. include(DownloadExternals)
  5. include(CMakeDependentOption)
  6. project(yuzu)
  7. # Set bundled sdl2/qt as dependent options.
  8. # OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
  9. option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
  10. CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
  11. option(ENABLE_QT "Enable the Qt frontend" ON)
  12. CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
  13. option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
  14. option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
  15. option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
  16. option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
  17. option(ENABLE_VULKAN "Enables Vulkan backend" ON)
  18. option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
  19. if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
  20. message(STATUS "Copying pre-commit hook")
  21. file(COPY hooks/pre-commit
  22. DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
  23. endif()
  24. # Sanity check : Check that all submodules are present
  25. # =======================================================================
  26. function(check_submodules_present)
  27. file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
  28. string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
  29. foreach(module ${gitmodules})
  30. string(REGEX REPLACE "path *= *" "" module ${module})
  31. if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
  32. message(FATAL_ERROR "Git submodule ${module} not found. "
  33. "Please run: git submodule update --init --recursive")
  34. endif()
  35. endforeach()
  36. endfunction()
  37. check_submodules_present()
  38. configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
  39. ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
  40. COPYONLY)
  41. if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
  42. message(STATUS "Downloading compatibility list for yuzu...")
  43. file(DOWNLOAD
  44. https://api.yuzu-emu.org/gamedb/
  45. "${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
  46. endif()
  47. if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
  48. file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
  49. endif()
  50. # Detect current compilation architecture and create standard definitions
  51. # =======================================================================
  52. include(CheckSymbolExists)
  53. function(detect_architecture symbol arch)
  54. if (NOT DEFINED ARCHITECTURE)
  55. set(CMAKE_REQUIRED_QUIET 1)
  56. check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
  57. unset(CMAKE_REQUIRED_QUIET)
  58. # The output variable needs to be unique across invocations otherwise
  59. # CMake's crazy scope rules will keep it defined
  60. if (ARCHITECTURE_${arch})
  61. set(ARCHITECTURE "${arch}" PARENT_SCOPE)
  62. set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
  63. add_definitions(-DARCHITECTURE_${arch}=1)
  64. endif()
  65. endif()
  66. endfunction()
  67. if (NOT ENABLE_GENERIC)
  68. if (MSVC)
  69. detect_architecture("_M_AMD64" x86_64)
  70. detect_architecture("_M_IX86" x86)
  71. detect_architecture("_M_ARM" ARM)
  72. detect_architecture("_M_ARM64" ARM64)
  73. else()
  74. detect_architecture("__x86_64__" x86_64)
  75. detect_architecture("__i386__" x86)
  76. detect_architecture("__arm__" ARM)
  77. detect_architecture("__aarch64__" ARM64)
  78. endif()
  79. endif()
  80. if (NOT DEFINED ARCHITECTURE)
  81. set(ARCHITECTURE "GENERIC")
  82. set(ARCHITECTURE_GENERIC 1)
  83. add_definitions(-DARCHITECTURE_GENERIC=1)
  84. endif()
  85. message(STATUS "Target architecture: ${ARCHITECTURE}")
  86. # Configure compilation flags
  87. # ===========================
  88. set(CMAKE_CXX_STANDARD 17)
  89. set(CMAKE_CXX_STANDARD_REQUIRED ON)
  90. if (NOT MSVC)
  91. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-attributes")
  92. set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
  93. if (MINGW)
  94. add_definitions(-DMINGW_HAS_SECURE_API)
  95. if (MINGW_STATIC_BUILD)
  96. add_definitions(-DQT_STATICPLUGIN)
  97. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static")
  98. set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
  99. endif()
  100. endif()
  101. else()
  102. # Silence "deprecation" warnings
  103. add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE /D_SCL_SECURE_NO_WARNINGS)
  104. # Avoid windows.h junk
  105. add_definitions(/DNOMINMAX)
  106. # Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
  107. add_definitions(/DWIN32_LEAN_AND_MEAN)
  108. set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
  109. # Tweak optimization settings
  110. # As far as I can tell, there's no way to override the CMake defaults while leaving user
  111. # changes intact, so we'll just clobber everything and say sorry.
  112. message(STATUS "Cache compiler flags ignored, please edit CMakeLists.txt to change the flags.")
  113. # /W3 - Level 3 warnings
  114. # /MP - Multi-threaded compilation
  115. # /Zi - Output debugging information
  116. # /Zo - enhanced debug info for optimized builds
  117. # /permissive- - enables stricter C++ standards conformance checks
  118. set(CMAKE_C_FLAGS "/W3 /MP /Zi /Zo /permissive-" CACHE STRING "" FORCE)
  119. # /EHsc - C++-only exception handling semantics
  120. # /Zc:throwingNew - let codegen assume `operator new` will never return null
  121. # /Zc:inline - let codegen omit inline functions in object files
  122. set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc /std:c++latest /Zc:throwingNew,inline" CACHE STRING "" FORCE)
  123. # /MDd - Multi-threaded Debug Runtime DLL
  124. set(CMAKE_C_FLAGS_DEBUG "/Od /MDd" CACHE STRING "" FORCE)
  125. set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}" CACHE STRING "" FORCE)
  126. # /O2 - Optimization level 2
  127. # /GS- - No stack buffer overflow checks
  128. # /MD - Multi-threaded runtime DLL
  129. set(CMAKE_C_FLAGS_RELEASE "/O2 /GS- /MD" CACHE STRING "" FORCE)
  130. set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "" FORCE)
  131. set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
  132. set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
  133. endif()
  134. # Set file offset size to 64 bits.
  135. #
  136. # On modern Unixes, this is typically already the case. The lone exception is
  137. # glibc, which may default to 32 bits. glibc allows this to be configured
  138. # by setting _FILE_OFFSET_BITS.
  139. if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
  140. add_definitions(-D_FILE_OFFSET_BITS=64)
  141. endif()
  142. # CMake seems to only define _DEBUG on Windows
  143. set_property(DIRECTORY APPEND PROPERTY
  144. COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
  145. # System imported libraries
  146. # ======================
  147. find_package(Boost 1.64.0 QUIET)
  148. if (NOT Boost_FOUND)
  149. message(STATUS "Boost 1.64.0 or newer not found, falling back to externals")
  150. set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
  151. set(Boost_NO_SYSTEM_PATHS OFF)
  152. find_package(Boost QUIET REQUIRED)
  153. endif()
  154. # Output binaries to bin/
  155. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
  156. # Prefer the -pthread flag on Linux.
  157. set(THREADS_PREFER_PTHREAD_FLAG ON)
  158. find_package(Threads REQUIRED)
  159. if (ENABLE_SDL2)
  160. if (YUZU_USE_BUNDLED_SDL2)
  161. # Detect toolchain and platform
  162. if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
  163. set(SDL2_VER "SDL2-2.0.8")
  164. else()
  165. message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
  166. endif()
  167. if (DEFINED SDL2_VER)
  168. download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
  169. endif()
  170. set(SDL2_FOUND YES)
  171. set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
  172. set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
  173. set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
  174. else()
  175. find_package(SDL2 REQUIRED)
  176. endif()
  177. if (SDL2_FOUND)
  178. # TODO(yuriks): Make FindSDL2.cmake export an IMPORTED library instead
  179. add_library(SDL2 INTERFACE)
  180. target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
  181. target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
  182. endif()
  183. else()
  184. set(SDL2_FOUND NO)
  185. endif()
  186. # If unicorn isn't found, msvc -> download bundled unicorn; everyone else -> build external
  187. if (YUZU_USE_BUNDLED_UNICORN)
  188. if (MSVC)
  189. message(STATUS "unicorn not found, falling back to bundled")
  190. # Detect toolchain and platform
  191. if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
  192. set(UNICORN_VER "unicorn-yuzu")
  193. else()
  194. message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
  195. endif()
  196. if (DEFINED UNICORN_VER)
  197. download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
  198. endif()
  199. if (DEFINED UNICORN_VER)
  200. download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
  201. endif()
  202. set(UNICORN_FOUND YES)
  203. set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
  204. set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/lib/x64/unicorn_dynload.lib" CACHE PATH "Path to Unicorn library" FORCE)
  205. set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/lib/x64/" CACHE PATH "Path to unicorn.dll" FORCE)
  206. else()
  207. message(STATUS "unicorn not found, falling back to externals")
  208. if (MINGW)
  209. set(UNICORN_LIB_NAME "unicorn.a")
  210. else()
  211. set(UNICORN_LIB_NAME "libunicorn.a")
  212. endif()
  213. set(UNICORN_FOUND YES)
  214. set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn)
  215. set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
  216. set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
  217. set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
  218. find_package(PythonInterp 2.7 REQUIRED)
  219. if (MINGW)
  220. add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
  221. COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh cross-win64
  222. WORKING_DIRECTORY ${UNICORN_PREFIX}
  223. )
  224. else()
  225. add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
  226. COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh macos-universal-no
  227. WORKING_DIRECTORY ${UNICORN_PREFIX}
  228. )
  229. endif()
  230. # ALL makes this custom target build every time
  231. # but it won't actually build if LIBUNICORN_LIBRARY is up to date
  232. add_custom_target(unicorn-build ALL
  233. DEPENDS ${LIBUNICORN_LIBRARY}
  234. )
  235. unset(UNICORN_LIB_NAME)
  236. endif()
  237. else()
  238. find_package(Unicorn REQUIRED)
  239. endif()
  240. if (UNICORN_FOUND)
  241. add_library(unicorn INTERFACE)
  242. add_dependencies(unicorn unicorn-build)
  243. target_link_libraries(unicorn INTERFACE "${LIBUNICORN_LIBRARY}")
  244. target_include_directories(unicorn INTERFACE "${LIBUNICORN_INCLUDE_DIR}")
  245. else()
  246. message(FATAL_ERROR "Could not find or build unicorn which is required.")
  247. endif()
  248. if (ENABLE_QT)
  249. if (YUZU_USE_BUNDLED_QT)
  250. if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
  251. set(QT_VER qt-5.12.0-msvc2017_64)
  252. else()
  253. message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
  254. endif()
  255. if (DEFINED QT_VER)
  256. download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
  257. endif()
  258. set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
  259. else()
  260. # Passing an empty HINTS seems to cause default system paths to get ignored in CMake 2.8 so
  261. # make sure to not pass anything if we don't have one.
  262. set(QT_PREFIX_HINT)
  263. endif()
  264. find_package(Qt5 REQUIRED COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
  265. if (YUZU_USE_QT_WEB_ENGINE)
  266. find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets ${QT_PREFIX_HINT})
  267. endif ()
  268. endif()
  269. # Platform-specific library requirements
  270. # ======================================
  271. IF (APPLE)
  272. find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
  273. set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
  274. if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)
  275. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
  276. set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
  277. endif()
  278. ELSEIF (WIN32)
  279. # WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
  280. add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
  281. set(PLATFORM_LIBRARIES winmm ws2_32)
  282. IF (MINGW)
  283. # PSAPI is the Process Status API
  284. set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
  285. ENDIF (MINGW)
  286. ELSEIF (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
  287. set(PLATFORM_LIBRARIES rt)
  288. ENDIF (APPLE)
  289. # Setup a custom clang-format target (if clang-format can be found) that will run
  290. # against all the src files. This should be used before making a pull request.
  291. # =======================================================================
  292. set(CLANG_FORMAT_POSTFIX "-6.0")
  293. find_program(CLANG_FORMAT
  294. NAMES clang-format${CLANG_FORMAT_POSTFIX}
  295. clang-format
  296. PATHS ${PROJECT_BINARY_DIR}/externals)
  297. # if find_program doesn't find it, try to download from externals
  298. if (NOT CLANG_FORMAT)
  299. if (WIN32)
  300. message(STATUS "Clang format not found! Downloading...")
  301. set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
  302. file(DOWNLOAD
  303. https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
  304. "${CLANG_FORMAT}" SHOW_PROGRESS
  305. STATUS DOWNLOAD_SUCCESS)
  306. if (NOT DOWNLOAD_SUCCESS EQUAL 0)
  307. message(WARNING "Could not download clang format! Disabling the clang format target")
  308. file(REMOVE ${CLANG_FORMAT})
  309. unset(CLANG_FORMAT)
  310. endif()
  311. else()
  312. message(WARNING "Clang format not found! Disabling the clang format target")
  313. endif()
  314. endif()
  315. if (CLANG_FORMAT)
  316. set(SRCS ${PROJECT_SOURCE_DIR}/src)
  317. set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
  318. if (WIN32)
  319. add_custom_target(clang-format
  320. COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
  321. COMMENT ${CCOMMENT})
  322. elseif(MINGW)
  323. add_custom_target(clang-format
  324. COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp | xargs `cygpath -u ${CLANG_FORMAT}` -i
  325. COMMENT ${CCOMMENT})
  326. else()
  327. add_custom_target(clang-format
  328. COMMAND find ${SRCS} -iname *.h -o -iname *.cpp | xargs ${CLANG_FORMAT} -i
  329. COMMENT ${CCOMMENT})
  330. endif()
  331. unset(SRCS)
  332. unset(CCOMMENT)
  333. endif()
  334. # Include source code
  335. # ===================
  336. # This function should be passed a list of all files in a target. It will automatically generate
  337. # file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
  338. # one in the filesystem.
  339. function(create_target_directory_groups target_name)
  340. # Place any files that aren't in the source list in a separate group so that they don't get in
  341. # the way.
  342. source_group("Other Files" REGULAR_EXPRESSION ".")
  343. get_target_property(target_sources "${target_name}" SOURCES)
  344. foreach(file_name IN LISTS target_sources)
  345. get_filename_component(dir_name "${file_name}" PATH)
  346. # Group names use '\' as a separator even though the entire rest of CMake uses '/'...
  347. string(REPLACE "/" "\\" group_name "${dir_name}")
  348. source_group("${group_name}" FILES "${file_name}")
  349. endforeach()
  350. endfunction()
  351. enable_testing()
  352. add_subdirectory(externals)
  353. add_subdirectory(src)
  354. # Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
  355. if(ENABLE_QT)
  356. set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
  357. else()
  358. set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu-cmd)
  359. endif()
  360. # Installation instructions
  361. # =========================
  362. # Install freedesktop.org metadata files, following those specifications:
  363. # http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
  364. # http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
  365. # http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
  366. if(ENABLE_QT AND UNIX AND NOT APPLE)
  367. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
  368. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
  369. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
  370. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
  371. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
  372. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
  373. endif()