StringShaderHeader.cmake 344 B

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  1. set(SOURCE_FILE ${CMAKE_ARGV3})
  2. set(HEADER_FILE ${CMAKE_ARGV4})
  3. set(INPUT_FILE ${CMAKE_ARGV5})
  4. get_filename_component(CONTENTS_NAME ${SOURCE_FILE} NAME)
  5. string(REPLACE "." "_" CONTENTS_NAME ${CONTENTS_NAME})
  6. string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME)
  7. file(READ ${SOURCE_FILE} CONTENTS)
  8. configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY)