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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <boost/container/static_vector.hpp>
- namespace Shader {
- struct Info {
- struct ConstantBuffer {
- };
- struct {
- bool workgroup_id{};
- bool local_invocation_id{};
- bool fp16{};
- bool fp64{};
- } uses;
- std::array<18
- };
- } // namespace Shader
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