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- // Copyright 2014 Citra Emulator Project / PPSSPP Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <functional>
- #include <span>
- #include <string>
- #include <utility>
- #include <vector>
- #include <boost/intrusive/list.hpp>
- #include "common/common_types.h"
- #include "common/intrusive_red_black_tree.h"
- #include "common/spin_lock.h"
- #include "core/arm/arm_interface.h"
- #include "core/hle/kernel/k_affinity_mask.h"
- #include "core/hle/kernel/k_synchronization_object.h"
- #include "core/hle/kernel/object.h"
- #include "core/hle/kernel/svc_common.h"
- #include "core/hle/result.h"
- namespace Common {
- class Fiber;
- }
- namespace Core {
- class ARM_Interface;
- class System;
- } // namespace Core
- namespace Kernel {
- class GlobalSchedulerContext;
- class KernelCore;
- class Process;
- class KScheduler;
- enum ThreadPriority : u32 {
- THREADPRIO_HIGHEST = 0, ///< Highest thread priority
- THREADPRIO_MAX_CORE_MIGRATION = 2, ///< Highest priority for a core migration
- THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
- THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
- THREADPRIO_LOWEST = 63, ///< Lowest thread priority
- THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
- };
- enum ThreadType : u32 {
- THREADTYPE_USER = 0x1,
- THREADTYPE_KERNEL = 0x2,
- THREADTYPE_HLE = 0x4,
- THREADTYPE_IDLE = 0x8,
- THREADTYPE_SUSPEND = 0x10,
- };
- enum ThreadProcessorId : s32 {
- /// Indicates that no particular processor core is preferred.
- THREADPROCESSORID_DONT_CARE = -1,
- /// Run thread on the ideal core specified by the process.
- THREADPROCESSORID_IDEAL = -2,
- /// Indicates that the preferred processor ID shouldn't be updated in
- /// a core mask setting operation.
- THREADPROCESSORID_DONT_UPDATE = -3,
- THREADPROCESSORID_0 = 0, ///< Run thread on core 0
- THREADPROCESSORID_1 = 1, ///< Run thread on core 1
- THREADPROCESSORID_2 = 2, ///< Run thread on core 2
- THREADPROCESSORID_3 = 3, ///< Run thread on core 3
- THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this
- /// Allowed CPU mask
- THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) |
- (1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3)
- };
- enum class ThreadState : u16 {
- Initialized = 0,
- Waiting = 1,
- Runnable = 2,
- Terminated = 3,
- SuspendShift = 4,
- Mask = (1 << SuspendShift) - 1,
- ProcessSuspended = (1 << (0 + SuspendShift)),
- ThreadSuspended = (1 << (1 + SuspendShift)),
- DebugSuspended = (1 << (2 + SuspendShift)),
- BacktraceSuspended = (1 << (3 + SuspendShift)),
- InitSuspended = (1 << (4 + SuspendShift)),
- SuspendFlagMask = ((1 << 5) - 1) << SuspendShift,
- };
- DECLARE_ENUM_FLAG_OPERATORS(ThreadState);
- enum class ThreadWakeupReason {
- Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal.
- Timeout // The thread was woken up due to a wait timeout.
- };
- enum class ThreadActivity : u32 {
- Normal = 0,
- Paused = 1,
- };
- enum class ThreadSchedFlags : u32 {
- ProcessPauseFlag = 1 << 4,
- ThreadPauseFlag = 1 << 5,
- ProcessDebugPauseFlag = 1 << 6,
- KernelInitPauseFlag = 1 << 8,
- };
- class Thread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
- friend class KScheduler;
- friend class Process;
- public:
- explicit Thread(KernelCore& kernel);
- ~Thread() override;
- using MutexWaitingThreads = std::vector<std::shared_ptr<Thread>>;
- using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
- using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
- /**
- * Creates and returns a new thread. The new thread is immediately scheduled
- * @param system The instance of the whole system
- * @param name The friendly name desired for the thread
- * @param entry_point The address at which the thread should start execution
- * @param priority The thread's priority
- * @param arg User data to pass to the thread
- * @param processor_id The ID(s) of the processors on which the thread is desired to be run
- * @param stack_top The address of the thread's stack top
- * @param owner_process The parent process for the thread, if null, it's a kernel thread
- * @return A shared pointer to the newly created thread
- */
- static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point,
- u32 priority, u64 arg, s32 processor_id,
- VAddr stack_top, Process* owner_process);
- /**
- * Creates and returns a new thread. The new thread is immediately scheduled
- * @param system The instance of the whole system
- * @param name The friendly name desired for the thread
- * @param entry_point The address at which the thread should start execution
- * @param priority The thread's priority
- * @param arg User data to pass to the thread
- * @param processor_id The ID(s) of the processors on which the thread is desired to be run
- * @param stack_top The address of the thread's stack top
- * @param owner_process The parent process for the thread, if null, it's a kernel thread
- * @param thread_start_func The function where the host context will start.
- * @param thread_start_parameter The parameter which will passed to host context on init
- * @return A shared pointer to the newly created thread
- */
- static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point,
- u32 priority, u64 arg, s32 processor_id,
- VAddr stack_top, Process* owner_process,
- std::function<void(void*)>&& thread_start_func,
- void* thread_start_parameter);
- std::string GetName() const override {
- return name;
- }
- void SetName(std::string new_name) {
- name = std::move(new_name);
- }
- std::string GetTypeName() const override {
- return "Thread";
- }
- static constexpr HandleType HANDLE_TYPE = HandleType::Thread;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
- /**
- * Gets the thread's current priority
- * @return The current thread's priority
- */
- [[nodiscard]] s32 GetPriority() const {
- return current_priority;
- }
- /**
- * Sets the thread's current priority.
- * @param priority The new priority.
- */
- void SetPriority(s32 priority) {
- current_priority = priority;
- }
- /**
- * Gets the thread's nominal priority.
- * @return The current thread's nominal priority.
- */
- [[nodiscard]] s32 GetBasePriority() const {
- return base_priority;
- }
- /**
- * Sets the thread's nominal priority.
- * @param priority The new priority.
- */
- void SetBasePriority(u32 priority);
- /// Changes the core that the thread is running or scheduled to run on.
- [[nodiscard]] ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask);
- /**
- * Gets the thread's thread ID
- * @return The thread's ID
- */
- [[nodiscard]] u64 GetThreadID() const {
- return thread_id;
- }
- /// Resumes a thread from waiting
- void Wakeup();
- ResultCode Start();
- virtual bool IsSignaled() const override;
- /// Cancels a waiting operation that this thread may or may not be within.
- ///
- /// When the thread is within a waiting state, this will set the thread's
- /// waiting result to signal a canceled wait. The function will then resume
- /// this thread.
- ///
- void CancelWait();
- void SetSynchronizationResults(KSynchronizationObject* object, ResultCode result);
- void SetSyncedObject(KSynchronizationObject* object, ResultCode result) {
- SetSynchronizationResults(object, result);
- }
- ResultCode GetWaitResult(KSynchronizationObject** out) const {
- *out = signaling_object;
- return signaling_result;
- }
- ResultCode GetSignalingResult() const {
- return signaling_result;
- }
- /**
- * Stops a thread, invalidating it from further use
- */
- void Stop();
- /*
- * Returns the Thread Local Storage address of the current thread
- * @returns VAddr of the thread's TLS
- */
- VAddr GetTLSAddress() const {
- return tls_address;
- }
- /*
- * Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
- * @returns The value of the TPIDR_EL0 register.
- */
- u64 GetTPIDR_EL0() const {
- return tpidr_el0;
- }
- /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread.
- void SetTPIDR_EL0(u64 value) {
- tpidr_el0 = value;
- }
- /*
- * Returns the address of the current thread's command buffer, located in the TLS.
- * @returns VAddr of the thread's command buffer.
- */
- VAddr GetCommandBufferAddress() const;
- ThreadContext32& GetContext32() {
- return context_32;
- }
- const ThreadContext32& GetContext32() const {
- return context_32;
- }
- ThreadContext64& GetContext64() {
- return context_64;
- }
- const ThreadContext64& GetContext64() const {
- return context_64;
- }
- bool IsHLEThread() const {
- return (type & THREADTYPE_HLE) != 0;
- }
- bool IsSuspendThread() const {
- return (type & THREADTYPE_SUSPEND) != 0;
- }
- bool IsIdleThread() const {
- return (type & THREADTYPE_IDLE) != 0;
- }
- bool WasRunning() const {
- return was_running;
- }
- void SetWasRunning(bool value) {
- was_running = value;
- }
- std::shared_ptr<Common::Fiber>& GetHostContext();
- ThreadState GetState() const {
- return thread_state & ThreadState::Mask;
- }
- ThreadState GetRawState() const {
- return thread_state;
- }
- void SetState(ThreadState state);
- s64 GetLastScheduledTick() const {
- return last_scheduled_tick;
- }
- void SetLastScheduledTick(s64 tick) {
- last_scheduled_tick = tick;
- }
- u64 GetTotalCPUTimeTicks() const {
- return total_cpu_time_ticks;
- }
- void UpdateCPUTimeTicks(u64 ticks) {
- total_cpu_time_ticks += ticks;
- }
- s32 GetProcessorID() const {
- return processor_id;
- }
- s32 GetActiveCore() const {
- return GetProcessorID();
- }
- void SetProcessorID(s32 new_core) {
- processor_id = new_core;
- }
- void SetActiveCore(s32 new_core) {
- processor_id = new_core;
- }
- Process* GetOwnerProcess() {
- return owner_process;
- }
- const Process* GetOwnerProcess() const {
- return owner_process;
- }
- const MutexWaitingThreads& GetMutexWaitingThreads() const {
- return wait_mutex_threads;
- }
- Thread* GetLockOwner() const {
- return lock_owner;
- }
- void SetLockOwner(Thread* owner) {
- lock_owner = owner;
- }
- u32 GetIdealCore() const {
- return ideal_core;
- }
- const KAffinityMask& GetAffinityMask() const {
- return affinity_mask;
- }
- ResultCode SetActivity(ThreadActivity value);
- /// Sleeps this thread for the given amount of nanoseconds.
- ResultCode Sleep(s64 nanoseconds);
- s64 GetYieldScheduleCount() const {
- return schedule_count;
- }
- void SetYieldScheduleCount(s64 count) {
- schedule_count = count;
- }
- bool IsRunning() const {
- return is_running;
- }
- void SetIsRunning(bool value) {
- is_running = value;
- }
- bool IsWaitCancelled() const {
- return is_sync_cancelled;
- }
- void ClearWaitCancelled() {
- is_sync_cancelled = false;
- }
- Handle GetGlobalHandle() const {
- return global_handle;
- }
- bool IsCancellable() const {
- return is_cancellable;
- }
- void SetCancellable() {
- is_cancellable = true;
- }
- void ClearCancellable() {
- is_cancellable = false;
- }
- bool IsTerminationRequested() const {
- return will_be_terminated || GetRawState() == ThreadState::Terminated;
- }
- bool IsPaused() const {
- return pausing_state != 0;
- }
- bool IsContinuousOnSVC() const {
- return is_continuous_on_svc;
- }
- void SetContinuousOnSVC(bool is_continuous) {
- is_continuous_on_svc = is_continuous;
- }
- bool IsPhantomMode() const {
- return is_phantom_mode;
- }
- void SetPhantomMode(bool phantom) {
- is_phantom_mode = phantom;
- }
- bool HasExited() const {
- return has_exited;
- }
- class QueueEntry {
- public:
- constexpr QueueEntry() = default;
- constexpr void Initialize() {
- prev = nullptr;
- next = nullptr;
- }
- constexpr Thread* GetPrev() const {
- return prev;
- }
- constexpr Thread* GetNext() const {
- return next;
- }
- constexpr void SetPrev(Thread* thread) {
- prev = thread;
- }
- constexpr void SetNext(Thread* thread) {
- next = thread;
- }
- private:
- Thread* prev{};
- Thread* next{};
- };
- QueueEntry& GetPriorityQueueEntry(s32 core) {
- return per_core_priority_queue_entry[core];
- }
- const QueueEntry& GetPriorityQueueEntry(s32 core) const {
- return per_core_priority_queue_entry[core];
- }
- s32 GetDisableDispatchCount() const {
- return disable_count;
- }
- void DisableDispatch() {
- ASSERT(GetDisableDispatchCount() >= 0);
- disable_count++;
- }
- void EnableDispatch() {
- ASSERT(GetDisableDispatchCount() > 0);
- disable_count--;
- }
- void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
- wait_objects_for_debugging.clear();
- wait_objects_for_debugging.reserve(objects.size());
- for (const auto& object : objects) {
- wait_objects_for_debugging.emplace_back(object);
- }
- }
- [[nodiscard]] const std::vector<KSynchronizationObject*>& GetWaitObjectsForDebugging() const {
- return wait_objects_for_debugging;
- }
- void SetMutexWaitAddressForDebugging(VAddr address) {
- mutex_wait_address_for_debugging = address;
- }
- [[nodiscard]] VAddr GetMutexWaitAddressForDebugging() const {
- return mutex_wait_address_for_debugging;
- }
- void AddWaiter(Thread* thread);
- void RemoveWaiter(Thread* thread);
- [[nodiscard]] Thread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key);
- [[nodiscard]] VAddr GetAddressKey() const {
- return address_key;
- }
- [[nodiscard]] u32 GetAddressKeyValue() const {
- return address_key_value;
- }
- void SetAddressKey(VAddr key) {
- address_key = key;
- }
- void SetAddressKey(VAddr key, u32 val) {
- address_key = key;
- address_key_value = val;
- }
- private:
- static constexpr size_t PriorityInheritanceCountMax = 10;
- union SyncObjectBuffer {
- std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects{};
- std::array<Handle,
- Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))>
- handles;
- constexpr SyncObjectBuffer() {}
- };
- static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles));
- struct ConditionVariableComparator {
- struct LightCompareType {
- u64 cv_key{};
- s32 priority{};
- [[nodiscard]] constexpr u64 GetConditionVariableKey() const {
- return cv_key;
- }
- [[nodiscard]] constexpr s32 GetPriority() const {
- return priority;
- }
- };
- template <typename T>
- requires(
- std::same_as<T, Thread> ||
- std::same_as<T, LightCompareType>) static constexpr int Compare(const T& lhs,
- const Thread& rhs) {
- const uintptr_t l_key = lhs.GetConditionVariableKey();
- const uintptr_t r_key = rhs.GetConditionVariableKey();
- if (l_key < r_key) {
- // Sort first by key
- return -1;
- } else if (l_key == r_key && lhs.GetPriority() < rhs.GetPriority()) {
- // And then by priority.
- return -1;
- } else {
- return 1;
- }
- }
- };
- Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{};
- using ConditionVariableThreadTreeTraits =
- Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&Thread::condvar_arbiter_tree_node>;
- using ConditionVariableThreadTree =
- ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>;
- public:
- using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
- [[nodiscard]] uintptr_t GetConditionVariableKey() const {
- return condvar_key;
- }
- [[nodiscard]] uintptr_t GetAddressArbiterKey() const {
- return condvar_key;
- }
- void SetConditionVariable(ConditionVariableThreadTree* tree, VAddr address, uintptr_t cv_key,
- u32 value) {
- condvar_tree = tree;
- condvar_key = cv_key;
- address_key = address;
- address_key_value = value;
- }
- void ClearConditionVariable() {
- condvar_tree = nullptr;
- }
- [[nodiscard]] bool IsWaitingForConditionVariable() const {
- return condvar_tree != nullptr;
- }
- void SetAddressArbiter(ConditionVariableThreadTree* tree, uintptr_t address) {
- condvar_tree = tree;
- condvar_key = address;
- }
- void ClearAddressArbiter() {
- condvar_tree = nullptr;
- }
- [[nodiscard]] bool IsWaitingForAddressArbiter() const {
- return condvar_tree != nullptr;
- }
- [[nodiscard]] ConditionVariableThreadTree* GetConditionVariableTree() const {
- return condvar_tree;
- }
- [[nodiscard]] bool HasWaiters() const {
- return !waiter_list.empty();
- }
- private:
- void AddSchedulingFlag(ThreadSchedFlags flag);
- void RemoveSchedulingFlag(ThreadSchedFlags flag);
- void AddWaiterImpl(Thread* thread);
- void RemoveWaiterImpl(Thread* thread);
- static void RestorePriority(KernelCore& kernel, Thread* thread);
- Common::SpinLock context_guard{};
- ThreadContext32 context_32{};
- ThreadContext64 context_64{};
- std::shared_ptr<Common::Fiber> host_context{};
- ThreadState thread_state = ThreadState::Initialized;
- u64 thread_id = 0;
- VAddr entry_point = 0;
- VAddr stack_top = 0;
- std::atomic_int disable_count = 0;
- ThreadType type;
- /// Nominal thread priority, as set by the emulated application.
- /// The nominal priority is the thread priority without priority
- /// inheritance taken into account.
- s32 base_priority{};
- /// Current thread priority. This may change over the course of the
- /// thread's lifetime in order to facilitate priority inheritance.
- s32 current_priority{};
- u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
- s64 schedule_count{};
- s64 last_scheduled_tick{};
- s32 processor_id = 0;
- VAddr tls_address = 0; ///< Virtual address of the Thread Local Storage of the thread
- u64 tpidr_el0 = 0; ///< TPIDR_EL0 read/write system register.
- /// Process that owns this thread
- Process* owner_process;
- /// Objects that the thread is waiting on, in the same order as they were
- /// passed to WaitSynchronization. This is used for debugging only.
- std::vector<KSynchronizationObject*> wait_objects_for_debugging;
- /// The current mutex wait address. This is used for debugging only.
- VAddr mutex_wait_address_for_debugging{};
- KSynchronizationObject* signaling_object;
- ResultCode signaling_result{RESULT_SUCCESS};
- /// List of threads that are waiting for a mutex that is held by this thread.
- MutexWaitingThreads wait_mutex_threads;
- /// Thread that owns the lock that this thread is waiting for.
- Thread* lock_owner{};
- /// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
- Handle global_handle = 0;
- KScheduler* scheduler = nullptr;
- std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
- u32 ideal_core{0xFFFFFFFF};
- KAffinityMask affinity_mask{};
- s32 ideal_core_override = -1;
- u32 affinity_override_count = 0;
- u32 pausing_state = 0;
- bool is_running = false;
- bool is_cancellable = false;
- bool is_sync_cancelled = false;
- bool is_continuous_on_svc = false;
- bool will_be_terminated = false;
- bool is_phantom_mode = false;
- bool has_exited = false;
- bool was_running = false;
- bool signaled{};
- ConditionVariableThreadTree* condvar_tree{};
- uintptr_t condvar_key{};
- VAddr address_key{};
- u32 address_key_value{};
- s32 num_kernel_waiters{};
- using WaiterList = boost::intrusive::list<Thread>;
- WaiterList waiter_list{};
- WaiterList pinned_waiter_list{};
- std::string name;
- };
- } // namespace Kernel
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