wait_tree.cpp 16 KB

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  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "yuzu/debugger/wait_tree.h"
  5. #include "yuzu/util/util.h"
  6. #include "common/assert.h"
  7. #include "core/core.h"
  8. #include "core/hle/kernel/event.h"
  9. #include "core/hle/kernel/handle_table.h"
  10. #include "core/hle/kernel/mutex.h"
  11. #include "core/hle/kernel/process.h"
  12. #include "core/hle/kernel/scheduler.h"
  13. #include "core/hle/kernel/thread.h"
  14. #include "core/hle/kernel/timer.h"
  15. #include "core/hle/kernel/wait_object.h"
  16. #include "core/memory.h"
  17. WaitTreeItem::WaitTreeItem() = default;
  18. WaitTreeItem::~WaitTreeItem() = default;
  19. QColor WaitTreeItem::GetColor() const {
  20. return QColor(Qt::GlobalColor::black);
  21. }
  22. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
  23. return {};
  24. }
  25. void WaitTreeItem::Expand() {
  26. if (IsExpandable() && !expanded) {
  27. children = GetChildren();
  28. for (std::size_t i = 0; i < children.size(); ++i) {
  29. children[i]->parent = this;
  30. children[i]->row = i;
  31. }
  32. expanded = true;
  33. }
  34. }
  35. WaitTreeItem* WaitTreeItem::Parent() const {
  36. return parent;
  37. }
  38. const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
  39. return children;
  40. }
  41. bool WaitTreeItem::IsExpandable() const {
  42. return false;
  43. }
  44. std::size_t WaitTreeItem::Row() const {
  45. return row;
  46. }
  47. std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
  48. std::vector<std::unique_ptr<WaitTreeThread>> item_list;
  49. std::size_t row = 0;
  50. auto add_threads = [&](const std::vector<Kernel::SharedPtr<Kernel::Thread>>& threads) {
  51. for (std::size_t i = 0; i < threads.size(); ++i) {
  52. item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
  53. item_list.back()->row = row;
  54. ++row;
  55. }
  56. };
  57. const auto& system = Core::System::GetInstance();
  58. add_threads(system.Scheduler(0).GetThreadList());
  59. add_threads(system.Scheduler(1).GetThreadList());
  60. add_threads(system.Scheduler(2).GetThreadList());
  61. add_threads(system.Scheduler(3).GetThreadList());
  62. return item_list;
  63. }
  64. WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
  65. WaitTreeText::~WaitTreeText() = default;
  66. QString WaitTreeText::GetText() const {
  67. return text;
  68. }
  69. WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_address) {
  70. const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
  71. mutex_value = Memory::Read32(mutex_address);
  72. owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
  73. owner = handle_table.Get<Kernel::Thread>(owner_handle);
  74. }
  75. WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
  76. QString WaitTreeMutexInfo::GetText() const {
  77. return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char('0'));
  78. }
  79. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
  80. std::vector<std::unique_ptr<WaitTreeItem>> list;
  81. bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
  82. list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
  83. list.push_back(std::make_unique<WaitTreeText>(
  84. tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char('0'))));
  85. if (owner != nullptr)
  86. list.push_back(std::make_unique<WaitTreeThread>(*owner));
  87. return list;
  88. }
  89. WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
  90. WaitTreeCallstack::~WaitTreeCallstack() = default;
  91. QString WaitTreeCallstack::GetText() const {
  92. return tr("Call stack");
  93. }
  94. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
  95. std::vector<std::unique_ptr<WaitTreeItem>> list;
  96. constexpr std::size_t BaseRegister = 29;
  97. u64 base_pointer = thread.GetContext().cpu_registers[BaseRegister];
  98. while (base_pointer != 0) {
  99. u64 lr = Memory::Read64(base_pointer + sizeof(u64));
  100. if (lr == 0)
  101. break;
  102. list.push_back(
  103. std::make_unique<WaitTreeText>(tr("0x%1").arg(lr - sizeof(u32), 16, 16, QChar('0'))));
  104. base_pointer = Memory::Read64(base_pointer);
  105. }
  106. return list;
  107. }
  108. WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
  109. WaitTreeWaitObject::~WaitTreeWaitObject() = default;
  110. WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
  111. WaitTreeExpandableItem::~WaitTreeExpandableItem() = default;
  112. bool WaitTreeExpandableItem::IsExpandable() const {
  113. return true;
  114. }
  115. QString WaitTreeWaitObject::GetText() const {
  116. return tr("[%1]%2 %3")
  117. .arg(object.GetObjectId())
  118. .arg(QString::fromStdString(object.GetTypeName()),
  119. QString::fromStdString(object.GetName()));
  120. }
  121. std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
  122. switch (object.GetHandleType()) {
  123. case Kernel::HandleType::Event:
  124. return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object));
  125. case Kernel::HandleType::Timer:
  126. return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
  127. case Kernel::HandleType::Thread:
  128. return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
  129. default:
  130. return std::make_unique<WaitTreeWaitObject>(object);
  131. }
  132. }
  133. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const {
  134. std::vector<std::unique_ptr<WaitTreeItem>> list;
  135. const auto& threads = object.GetWaitingThreads();
  136. if (threads.empty()) {
  137. list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
  138. } else {
  139. list.push_back(std::make_unique<WaitTreeThreadList>(threads));
  140. }
  141. return list;
  142. }
  143. QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
  144. switch (reset_type) {
  145. case Kernel::ResetType::OneShot:
  146. return tr("one shot");
  147. case Kernel::ResetType::Sticky:
  148. return tr("sticky");
  149. case Kernel::ResetType::Pulse:
  150. return tr("pulse");
  151. }
  152. UNREACHABLE();
  153. return {};
  154. }
  155. WaitTreeObjectList::WaitTreeObjectList(
  156. const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
  157. : object_list(list), wait_all(w_all) {}
  158. WaitTreeObjectList::~WaitTreeObjectList() = default;
  159. QString WaitTreeObjectList::GetText() const {
  160. if (wait_all)
  161. return tr("waiting for all objects");
  162. return tr("waiting for one of the following objects");
  163. }
  164. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
  165. std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
  166. std::transform(object_list.begin(), object_list.end(), list.begin(),
  167. [](const auto& t) { return WaitTreeWaitObject::make(*t); });
  168. return list;
  169. }
  170. WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
  171. WaitTreeThread::~WaitTreeThread() = default;
  172. QString WaitTreeThread::GetText() const {
  173. const auto& thread = static_cast<const Kernel::Thread&>(object);
  174. QString status;
  175. switch (thread.GetStatus()) {
  176. case Kernel::ThreadStatus::Running:
  177. status = tr("running");
  178. break;
  179. case Kernel::ThreadStatus::Ready:
  180. status = tr("ready");
  181. break;
  182. case Kernel::ThreadStatus::WaitHLEEvent:
  183. status = tr("waiting for HLE return");
  184. break;
  185. case Kernel::ThreadStatus::WaitSleep:
  186. status = tr("sleeping");
  187. break;
  188. case Kernel::ThreadStatus::WaitIPC:
  189. status = tr("waiting for IPC reply");
  190. break;
  191. case Kernel::ThreadStatus::WaitSynchAll:
  192. case Kernel::ThreadStatus::WaitSynchAny:
  193. status = tr("waiting for objects");
  194. break;
  195. case Kernel::ThreadStatus::WaitMutex:
  196. status = tr("waiting for mutex");
  197. break;
  198. case Kernel::ThreadStatus::WaitArb:
  199. status = tr("waiting for address arbiter");
  200. break;
  201. case Kernel::ThreadStatus::Dormant:
  202. status = tr("dormant");
  203. break;
  204. case Kernel::ThreadStatus::Dead:
  205. status = tr("dead");
  206. break;
  207. }
  208. const auto& context = thread.GetContext();
  209. const QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
  210. .arg(context.pc, 8, 16, QLatin1Char('0'))
  211. .arg(context.cpu_registers[30], 8, 16, QLatin1Char('0'));
  212. return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") ";
  213. }
  214. QColor WaitTreeThread::GetColor() const {
  215. const auto& thread = static_cast<const Kernel::Thread&>(object);
  216. switch (thread.GetStatus()) {
  217. case Kernel::ThreadStatus::Running:
  218. return QColor(Qt::GlobalColor::darkGreen);
  219. case Kernel::ThreadStatus::Ready:
  220. return QColor(Qt::GlobalColor::darkBlue);
  221. case Kernel::ThreadStatus::WaitHLEEvent:
  222. case Kernel::ThreadStatus::WaitIPC:
  223. return QColor(Qt::GlobalColor::darkRed);
  224. case Kernel::ThreadStatus::WaitSleep:
  225. return QColor(Qt::GlobalColor::darkYellow);
  226. case Kernel::ThreadStatus::WaitSynchAll:
  227. case Kernel::ThreadStatus::WaitSynchAny:
  228. case Kernel::ThreadStatus::WaitMutex:
  229. case Kernel::ThreadStatus::WaitArb:
  230. return QColor(Qt::GlobalColor::red);
  231. case Kernel::ThreadStatus::Dormant:
  232. return QColor(Qt::GlobalColor::darkCyan);
  233. case Kernel::ThreadStatus::Dead:
  234. return QColor(Qt::GlobalColor::gray);
  235. default:
  236. return WaitTreeItem::GetColor();
  237. }
  238. }
  239. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
  240. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  241. const auto& thread = static_cast<const Kernel::Thread&>(object);
  242. QString processor;
  243. switch (thread.GetProcessorID()) {
  244. case Kernel::ThreadProcessorId::THREADPROCESSORID_DEFAULT:
  245. processor = tr("default");
  246. break;
  247. case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
  248. case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
  249. case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
  250. case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
  251. processor = tr("core %1").arg(thread.GetProcessorID());
  252. break;
  253. default:
  254. processor = tr("Unknown processor %1").arg(thread.GetProcessorID());
  255. break;
  256. }
  257. list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
  258. list.push_back(
  259. std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.GetIdealCore())));
  260. list.push_back(
  261. std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.GetAffinityMask())));
  262. list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
  263. list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
  264. .arg(thread.GetPriority())
  265. .arg(thread.GetNominalPriority())));
  266. list.push_back(std::make_unique<WaitTreeText>(
  267. tr("last running ticks = %1").arg(thread.GetLastRunningTicks())));
  268. const VAddr mutex_wait_address = thread.GetMutexWaitAddress();
  269. if (mutex_wait_address != 0) {
  270. list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address));
  271. } else {
  272. list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
  273. }
  274. if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAny ||
  275. thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAll) {
  276. list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjects(),
  277. thread.IsSleepingOnWaitAll()));
  278. }
  279. list.push_back(std::make_unique<WaitTreeCallstack>(thread));
  280. return list;
  281. }
  282. WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {}
  283. WaitTreeEvent::~WaitTreeEvent() = default;
  284. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
  285. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  286. list.push_back(std::make_unique<WaitTreeText>(
  287. tr("reset type = %1")
  288. .arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).GetResetType()))));
  289. return list;
  290. }
  291. WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {}
  292. WaitTreeTimer::~WaitTreeTimer() = default;
  293. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
  294. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
  295. const auto& timer = static_cast<const Kernel::Timer&>(object);
  296. list.push_back(std::make_unique<WaitTreeText>(
  297. tr("reset type = %1").arg(GetResetTypeQString(timer.GetResetType()))));
  298. list.push_back(
  299. std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.GetInitialDelay())));
  300. list.push_back(
  301. std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.GetIntervalDelay())));
  302. return list;
  303. }
  304. WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
  305. : thread_list(list) {}
  306. WaitTreeThreadList::~WaitTreeThreadList() = default;
  307. QString WaitTreeThreadList::GetText() const {
  308. return tr("waited by thread");
  309. }
  310. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
  311. std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
  312. std::transform(thread_list.begin(), thread_list.end(), list.begin(),
  313. [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
  314. return list;
  315. }
  316. WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
  317. WaitTreeModel::~WaitTreeModel() = default;
  318. QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
  319. if (!hasIndex(row, column, parent))
  320. return {};
  321. if (parent.isValid()) {
  322. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  323. parent_item->Expand();
  324. return createIndex(row, column, parent_item->Children()[row].get());
  325. }
  326. return createIndex(row, column, thread_items[row].get());
  327. }
  328. QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
  329. if (!index.isValid())
  330. return {};
  331. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
  332. if (!parent_item) {
  333. return QModelIndex();
  334. }
  335. return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
  336. }
  337. int WaitTreeModel::rowCount(const QModelIndex& parent) const {
  338. if (!parent.isValid())
  339. return static_cast<int>(thread_items.size());
  340. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  341. parent_item->Expand();
  342. return static_cast<int>(parent_item->Children().size());
  343. }
  344. int WaitTreeModel::columnCount(const QModelIndex&) const {
  345. return 1;
  346. }
  347. QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
  348. if (!index.isValid())
  349. return {};
  350. switch (role) {
  351. case Qt::DisplayRole:
  352. return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
  353. case Qt::ForegroundRole:
  354. return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
  355. default:
  356. return {};
  357. }
  358. }
  359. void WaitTreeModel::ClearItems() {
  360. thread_items.clear();
  361. }
  362. void WaitTreeModel::InitItems() {
  363. thread_items = WaitTreeItem::MakeThreadItemList();
  364. }
  365. WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
  366. setObjectName("WaitTreeWidget");
  367. view = new QTreeView(this);
  368. view->setHeaderHidden(true);
  369. setWidget(view);
  370. setEnabled(false);
  371. }
  372. WaitTreeWidget::~WaitTreeWidget() = default;
  373. void WaitTreeWidget::OnDebugModeEntered() {
  374. if (!Core::System::GetInstance().IsPoweredOn())
  375. return;
  376. model->InitItems();
  377. view->setModel(model);
  378. setEnabled(true);
  379. }
  380. void WaitTreeWidget::OnDebugModeLeft() {
  381. setEnabled(false);
  382. view->setModel(nullptr);
  383. model->ClearItems();
  384. }
  385. void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
  386. model = new WaitTreeModel(this);
  387. view->setModel(model);
  388. setEnabled(false);
  389. }
  390. void WaitTreeWidget::OnEmulationStopping() {
  391. view->setModel(nullptr);
  392. delete model;
  393. setEnabled(false);
  394. }