config.cpp 75 KB

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  1. // SPDX-FileCopyrightText: 2014 Citra Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <array>
  4. #include <QKeySequence>
  5. #include <QSettings>
  6. #include "common/fs/fs.h"
  7. #include "common/fs/path_util.h"
  8. #include "common/settings.h"
  9. #include "core/core.h"
  10. #include "core/hle/service/acc/profile_manager.h"
  11. #include "core/hle/service/hid/controllers/npad.h"
  12. #include "input_common/main.h"
  13. #include "network/network.h"
  14. #include "yuzu/configuration/config.h"
  15. namespace FS = Common::FS;
  16. Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
  17. global = config_type == ConfigType::GlobalConfig;
  18. Initialize(config_name);
  19. }
  20. Config::~Config() {
  21. if (global) {
  22. Save();
  23. }
  24. }
  25. const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
  26. Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
  27. Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
  28. Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
  29. Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
  30. };
  31. const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
  32. Qt::Key_7,
  33. Qt::Key_8,
  34. };
  35. const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
  36. {
  37. Qt::Key_W,
  38. Qt::Key_S,
  39. Qt::Key_A,
  40. Qt::Key_D,
  41. },
  42. {
  43. Qt::Key_I,
  44. Qt::Key_K,
  45. Qt::Key_J,
  46. Qt::Key_L,
  47. },
  48. }};
  49. const std::array<int, 2> Config::default_stick_mod = {
  50. Qt::Key_Shift,
  51. 0,
  52. };
  53. const std::array<int, 2> Config::default_ringcon_analogs{{
  54. Qt::Key_A,
  55. Qt::Key_D,
  56. }};
  57. const std::map<Settings::AntiAliasing, QString> Config::anti_aliasing_texts_map = {
  58. {Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))},
  59. {Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))},
  60. {Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))},
  61. };
  62. const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_map = {
  63. {Settings::ScalingFilter::NearestNeighbor,
  64. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))},
  65. {Settings::ScalingFilter::Bilinear,
  66. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
  67. {Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
  68. {Settings::ScalingFilter::Gaussian,
  69. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))},
  70. {Settings::ScalingFilter::ScaleForce,
  71. QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
  72. {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
  73. };
  74. const std::map<bool, QString> Config::use_docked_mode_texts_map = {
  75. {true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
  76. {false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
  77. };
  78. const std::map<Settings::GPUAccuracy, QString> Config::gpu_accuracy_texts_map = {
  79. {Settings::GPUAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))},
  80. {Settings::GPUAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))},
  81. {Settings::GPUAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))},
  82. };
  83. const std::map<Settings::RendererBackend, QString> Config::renderer_backend_texts_map = {
  84. {Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))},
  85. {Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))},
  86. {Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},
  87. };
  88. const std::map<Settings::ShaderBackend, QString> Config::shader_backend_texts_map = {
  89. {Settings::ShaderBackend::GLSL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLSL"))},
  90. {Settings::ShaderBackend::GLASM, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLASM"))},
  91. {Settings::ShaderBackend::SPIRV, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SPIRV"))},
  92. };
  93. // This shouldn't have anything except static initializers (no functions). So
  94. // QKeySequence(...).toString() is NOT ALLOWED HERE.
  95. // This must be in alphabetical order according to action name as it must have the same order as
  96. // UISetting::values.shortcuts, which is alphabetically ordered.
  97. // clang-format off
  98. const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
  99. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut, false}},
  100. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
  101. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("="), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
  102. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut, false}},
  103. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut, false}},
  104. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut, false}},
  105. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut, false}},
  106. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut, false}},
  107. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut, false}},
  108. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut, false}},
  109. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}},
  110. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}},
  111. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
  112. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut, false}},
  113. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut, false}},
  114. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  115. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  116. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  117. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut, false}},
  118. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut, false}},
  119. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  120. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut, false}},
  121. }};
  122. // clang-format on
  123. void Config::Initialize(const std::string& config_name) {
  124. const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
  125. const auto config_file = fmt::format("{}.ini", config_name);
  126. switch (type) {
  127. case ConfigType::GlobalConfig:
  128. qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
  129. void(FS::CreateParentDir(qt_config_loc));
  130. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  131. QSettings::IniFormat);
  132. Reload();
  133. break;
  134. case ConfigType::PerGameConfig:
  135. qt_config_loc =
  136. FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
  137. void(FS::CreateParentDir(qt_config_loc));
  138. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  139. QSettings::IniFormat);
  140. Reload();
  141. break;
  142. case ConfigType::InputProfile:
  143. qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
  144. void(FS::CreateParentDir(qt_config_loc));
  145. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  146. QSettings::IniFormat);
  147. break;
  148. }
  149. }
  150. bool Config::IsCustomConfig() {
  151. return type == ConfigType::PerGameConfig;
  152. }
  153. /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
  154. * usages later in this file. This allows explicit definition of some types that don't work
  155. * nicely with the general version.
  156. */
  157. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
  158. // can it implicitly convert a QVariant back to a {std::,Q}string
  159. template <>
  160. void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
  161. const QString name = QString::fromStdString(setting.GetLabel());
  162. const auto default_value = QString::fromStdString(setting.GetDefault());
  163. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  164. setting.SetValue(default_value.toStdString());
  165. } else {
  166. setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
  167. }
  168. }
  169. template <typename Type, bool ranged>
  170. void Config::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
  171. const QString name = QString::fromStdString(setting.GetLabel());
  172. const Type default_value = setting.GetDefault();
  173. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  174. setting.SetValue(default_value);
  175. } else {
  176. setting.SetValue(
  177. static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
  178. }
  179. }
  180. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
  181. template <>
  182. void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
  183. const QString name = QString::fromStdString(setting.GetLabel());
  184. const std::string& value = setting.GetValue();
  185. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  186. qt_config->setValue(name, QString::fromStdString(value));
  187. }
  188. template <typename Type, bool ranged>
  189. void Config::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
  190. const QString name = QString::fromStdString(setting.GetLabel());
  191. const Type value = setting.GetValue();
  192. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  193. qt_config->setValue(name, value);
  194. }
  195. template <typename Type, bool ranged>
  196. void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting) {
  197. const QString name = QString::fromStdString(setting.GetLabel());
  198. const Type& value = setting.GetValue(global);
  199. if (!global) {
  200. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  201. }
  202. if (global || !setting.UsingGlobal()) {
  203. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  204. qt_config->setValue(name, value);
  205. }
  206. }
  207. void Config::ReadPlayerValue(std::size_t player_index) {
  208. const QString player_prefix = [this, player_index] {
  209. if (type == ConfigType::InputProfile) {
  210. return QString{};
  211. } else {
  212. return QStringLiteral("player_%1_").arg(player_index);
  213. }
  214. }();
  215. auto& player = Settings::values.players.GetValue()[player_index];
  216. if (IsCustomConfig()) {
  217. const auto profile_name =
  218. qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{})
  219. .toString()
  220. .toStdString();
  221. if (profile_name.empty()) {
  222. // Use the global input config
  223. player = Settings::values.players.GetValue(true)[player_index];
  224. return;
  225. }
  226. player.profile_name = profile_name;
  227. }
  228. if (player_prefix.isEmpty() && Settings::IsConfiguringGlobal()) {
  229. const auto controller = static_cast<Settings::ControllerType>(
  230. qt_config
  231. ->value(QStringLiteral("%1type").arg(player_prefix),
  232. static_cast<u8>(Settings::ControllerType::ProController))
  233. .toUInt());
  234. if (controller == Settings::ControllerType::LeftJoycon ||
  235. controller == Settings::ControllerType::RightJoycon) {
  236. player.controller_type = controller;
  237. }
  238. } else {
  239. player.connected =
  240. ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
  241. .toBool();
  242. player.controller_type = static_cast<Settings::ControllerType>(
  243. qt_config
  244. ->value(QStringLiteral("%1type").arg(player_prefix),
  245. static_cast<u8>(Settings::ControllerType::ProController))
  246. .toUInt());
  247. player.vibration_enabled =
  248. qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
  249. .toBool();
  250. player.vibration_strength =
  251. qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
  252. .toInt();
  253. player.body_color_left = qt_config
  254. ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
  255. Settings::JOYCON_BODY_NEON_BLUE)
  256. .toUInt();
  257. player.body_color_right =
  258. qt_config
  259. ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
  260. Settings::JOYCON_BODY_NEON_RED)
  261. .toUInt();
  262. player.button_color_left =
  263. qt_config
  264. ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
  265. Settings::JOYCON_BUTTONS_NEON_BLUE)
  266. .toUInt();
  267. player.button_color_right =
  268. qt_config
  269. ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
  270. Settings::JOYCON_BUTTONS_NEON_RED)
  271. .toUInt();
  272. }
  273. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  274. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  275. auto& player_buttons = player.buttons[i];
  276. player_buttons = qt_config
  277. ->value(QStringLiteral("%1").arg(player_prefix) +
  278. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  279. QString::fromStdString(default_param))
  280. .toString()
  281. .toStdString();
  282. if (player_buttons.empty()) {
  283. player_buttons = default_param;
  284. }
  285. }
  286. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  287. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  288. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  289. default_analogs[i][3], default_stick_mod[i], 0.5f);
  290. auto& player_analogs = player.analogs[i];
  291. player_analogs = qt_config
  292. ->value(QStringLiteral("%1").arg(player_prefix) +
  293. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  294. QString::fromStdString(default_param))
  295. .toString()
  296. .toStdString();
  297. if (player_analogs.empty()) {
  298. player_analogs = default_param;
  299. }
  300. }
  301. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  302. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  303. auto& player_motions = player.motions[i];
  304. player_motions = qt_config
  305. ->value(QStringLiteral("%1").arg(player_prefix) +
  306. QString::fromUtf8(Settings::NativeMotion::mapping[i]),
  307. QString::fromStdString(default_param))
  308. .toString()
  309. .toStdString();
  310. if (player_motions.empty()) {
  311. player_motions = default_param;
  312. }
  313. }
  314. }
  315. void Config::ReadDebugValues() {
  316. ReadBasicSetting(Settings::values.debug_pad_enabled);
  317. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  318. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  319. auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
  320. debug_pad_buttons = qt_config
  321. ->value(QStringLiteral("debug_pad_") +
  322. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  323. QString::fromStdString(default_param))
  324. .toString()
  325. .toStdString();
  326. if (debug_pad_buttons.empty()) {
  327. debug_pad_buttons = default_param;
  328. }
  329. }
  330. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  331. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  332. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  333. default_analogs[i][3], default_stick_mod[i], 0.5f);
  334. auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
  335. debug_pad_analogs = qt_config
  336. ->value(QStringLiteral("debug_pad_") +
  337. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  338. QString::fromStdString(default_param))
  339. .toString()
  340. .toStdString();
  341. if (debug_pad_analogs.empty()) {
  342. debug_pad_analogs = default_param;
  343. }
  344. }
  345. }
  346. void Config::ReadKeyboardValues() {
  347. ReadBasicSetting(Settings::values.keyboard_enabled);
  348. }
  349. void Config::ReadMouseValues() {
  350. ReadBasicSetting(Settings::values.mouse_enabled);
  351. }
  352. void Config::ReadTouchscreenValues() {
  353. Settings::values.touchscreen.enabled =
  354. ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
  355. Settings::values.touchscreen.rotation_angle =
  356. ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
  357. Settings::values.touchscreen.diameter_x =
  358. ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
  359. Settings::values.touchscreen.diameter_y =
  360. ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
  361. }
  362. void Config::ReadHidbusValues() {
  363. Settings::values.enable_ring_controller =
  364. ReadSetting(QStringLiteral("enable_ring_controller"), true).toBool();
  365. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  366. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  367. auto& ringcon_analogs = Settings::values.ringcon_analogs;
  368. ringcon_analogs =
  369. qt_config->value(QStringLiteral("ring_controller"), QString::fromStdString(default_param))
  370. .toString()
  371. .toStdString();
  372. if (ringcon_analogs.empty()) {
  373. ringcon_analogs = default_param;
  374. }
  375. }
  376. void Config::ReadIrCameraValues() {
  377. ReadBasicSetting(Settings::values.enable_ir_sensor);
  378. ReadBasicSetting(Settings::values.ir_sensor_device);
  379. }
  380. void Config::ReadAudioValues() {
  381. qt_config->beginGroup(QStringLiteral("Audio"));
  382. if (global) {
  383. ReadBasicSetting(Settings::values.sink_id);
  384. ReadBasicSetting(Settings::values.audio_output_device_id);
  385. ReadBasicSetting(Settings::values.audio_input_device_id);
  386. }
  387. ReadGlobalSetting(Settings::values.volume);
  388. qt_config->endGroup();
  389. }
  390. void Config::ReadControlValues() {
  391. qt_config->beginGroup(QStringLiteral("Controls"));
  392. Settings::values.players.SetGlobal(!IsCustomConfig());
  393. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  394. ReadPlayerValue(p);
  395. }
  396. ReadGlobalSetting(Settings::values.use_docked_mode);
  397. // Disable docked mode if handheld is selected
  398. const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
  399. if (controller_type == Settings::ControllerType::Handheld) {
  400. Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
  401. Settings::values.use_docked_mode.SetValue(false);
  402. }
  403. ReadGlobalSetting(Settings::values.vibration_enabled);
  404. ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
  405. ReadGlobalSetting(Settings::values.motion_enabled);
  406. if (IsCustomConfig()) {
  407. qt_config->endGroup();
  408. return;
  409. }
  410. ReadDebugValues();
  411. ReadKeyboardValues();
  412. ReadMouseValues();
  413. ReadTouchscreenValues();
  414. ReadMotionTouchValues();
  415. ReadHidbusValues();
  416. ReadIrCameraValues();
  417. #ifdef _WIN32
  418. ReadBasicSetting(Settings::values.enable_raw_input);
  419. #else
  420. Settings::values.enable_raw_input = false;
  421. #endif
  422. ReadBasicSetting(Settings::values.emulate_analog_keyboard);
  423. Settings::values.mouse_panning = false;
  424. ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
  425. ReadBasicSetting(Settings::values.enable_joycon_driver);
  426. ReadBasicSetting(Settings::values.enable_procon_driver);
  427. ReadBasicSetting(Settings::values.random_amiibo_id);
  428. ReadBasicSetting(Settings::values.tas_enable);
  429. ReadBasicSetting(Settings::values.tas_loop);
  430. ReadBasicSetting(Settings::values.pause_tas_on_load);
  431. ReadBasicSetting(Settings::values.controller_navigation);
  432. qt_config->endGroup();
  433. }
  434. void Config::ReadMotionTouchValues() {
  435. int num_touch_from_button_maps =
  436. qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
  437. if (num_touch_from_button_maps > 0) {
  438. const auto append_touch_from_button_map = [this] {
  439. Settings::TouchFromButtonMap map;
  440. map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
  441. .toString()
  442. .toStdString();
  443. const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
  444. map.buttons.reserve(num_touch_maps);
  445. for (int i = 0; i < num_touch_maps; i++) {
  446. qt_config->setArrayIndex(i);
  447. std::string touch_mapping =
  448. ReadSetting(QStringLiteral("bind")).toString().toStdString();
  449. map.buttons.emplace_back(std::move(touch_mapping));
  450. }
  451. qt_config->endArray(); // entries
  452. Settings::values.touch_from_button_maps.emplace_back(std::move(map));
  453. };
  454. for (int i = 0; i < num_touch_from_button_maps; ++i) {
  455. qt_config->setArrayIndex(i);
  456. append_touch_from_button_map();
  457. }
  458. } else {
  459. Settings::values.touch_from_button_maps.emplace_back(
  460. Settings::TouchFromButtonMap{"default", {}});
  461. num_touch_from_button_maps = 1;
  462. }
  463. qt_config->endArray();
  464. ReadBasicSetting(Settings::values.touch_device);
  465. ReadBasicSetting(Settings::values.touch_from_button_map_index);
  466. Settings::values.touch_from_button_map_index = std::clamp(
  467. Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
  468. ReadBasicSetting(Settings::values.udp_input_servers);
  469. ReadBasicSetting(Settings::values.enable_udp_controller);
  470. }
  471. void Config::ReadCoreValues() {
  472. qt_config->beginGroup(QStringLiteral("Core"));
  473. ReadGlobalSetting(Settings::values.use_multi_core);
  474. ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
  475. qt_config->endGroup();
  476. }
  477. void Config::ReadDataStorageValues() {
  478. qt_config->beginGroup(QStringLiteral("Data Storage"));
  479. ReadBasicSetting(Settings::values.use_virtual_sd);
  480. FS::SetYuzuPath(
  481. FS::YuzuPath::NANDDir,
  482. qt_config
  483. ->value(QStringLiteral("nand_directory"),
  484. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
  485. .toString()
  486. .toStdString());
  487. FS::SetYuzuPath(
  488. FS::YuzuPath::SDMCDir,
  489. qt_config
  490. ->value(QStringLiteral("sdmc_directory"),
  491. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
  492. .toString()
  493. .toStdString());
  494. FS::SetYuzuPath(
  495. FS::YuzuPath::LoadDir,
  496. qt_config
  497. ->value(QStringLiteral("load_directory"),
  498. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
  499. .toString()
  500. .toStdString());
  501. FS::SetYuzuPath(
  502. FS::YuzuPath::DumpDir,
  503. qt_config
  504. ->value(QStringLiteral("dump_directory"),
  505. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
  506. .toString()
  507. .toStdString());
  508. FS::SetYuzuPath(FS::YuzuPath::TASDir,
  509. qt_config
  510. ->value(QStringLiteral("tas_directory"),
  511. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
  512. .toString()
  513. .toStdString());
  514. ReadBasicSetting(Settings::values.gamecard_inserted);
  515. ReadBasicSetting(Settings::values.gamecard_current_game);
  516. ReadBasicSetting(Settings::values.gamecard_path);
  517. qt_config->endGroup();
  518. }
  519. void Config::ReadDebuggingValues() {
  520. qt_config->beginGroup(QStringLiteral("Debugging"));
  521. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  522. Settings::values.record_frame_times =
  523. qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
  524. ReadBasicSetting(Settings::values.use_gdbstub);
  525. ReadBasicSetting(Settings::values.gdbstub_port);
  526. ReadBasicSetting(Settings::values.program_args);
  527. ReadBasicSetting(Settings::values.dump_exefs);
  528. ReadBasicSetting(Settings::values.dump_nso);
  529. ReadBasicSetting(Settings::values.enable_fs_access_log);
  530. ReadBasicSetting(Settings::values.reporting_services);
  531. ReadBasicSetting(Settings::values.quest_flag);
  532. ReadBasicSetting(Settings::values.disable_macro_jit);
  533. ReadBasicSetting(Settings::values.disable_macro_hle);
  534. ReadBasicSetting(Settings::values.extended_logging);
  535. ReadBasicSetting(Settings::values.use_debug_asserts);
  536. ReadBasicSetting(Settings::values.use_auto_stub);
  537. ReadBasicSetting(Settings::values.enable_all_controllers);
  538. ReadBasicSetting(Settings::values.create_crash_dumps);
  539. ReadBasicSetting(Settings::values.perform_vulkan_check);
  540. qt_config->endGroup();
  541. }
  542. void Config::ReadServiceValues() {
  543. qt_config->beginGroup(QStringLiteral("Services"));
  544. ReadBasicSetting(Settings::values.network_interface);
  545. qt_config->endGroup();
  546. }
  547. void Config::ReadDisabledAddOnValues() {
  548. const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
  549. for (int i = 0; i < size; ++i) {
  550. qt_config->setArrayIndex(i);
  551. const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
  552. std::vector<std::string> out;
  553. const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
  554. for (int j = 0; j < d_size; ++j) {
  555. qt_config->setArrayIndex(j);
  556. out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
  557. }
  558. qt_config->endArray();
  559. Settings::values.disabled_addons.insert_or_assign(title_id, out);
  560. }
  561. qt_config->endArray();
  562. }
  563. void Config::ReadMiscellaneousValues() {
  564. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  565. ReadBasicSetting(Settings::values.log_filter);
  566. ReadBasicSetting(Settings::values.use_dev_keys);
  567. qt_config->endGroup();
  568. }
  569. void Config::ReadPathValues() {
  570. qt_config->beginGroup(QStringLiteral("Paths"));
  571. UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
  572. UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
  573. UISettings::values.game_dir_deprecated =
  574. ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
  575. UISettings::values.game_dir_deprecated_deepscan =
  576. ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
  577. const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
  578. for (int i = 0; i < gamedirs_size; ++i) {
  579. qt_config->setArrayIndex(i);
  580. UISettings::GameDir game_dir;
  581. game_dir.path = ReadSetting(QStringLiteral("path")).toString();
  582. game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
  583. game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
  584. UISettings::values.game_dirs.append(game_dir);
  585. }
  586. qt_config->endArray();
  587. // create NAND and SD card directories if empty, these are not removable through the UI,
  588. // also carries over old game list settings if present
  589. if (UISettings::values.game_dirs.isEmpty()) {
  590. UISettings::GameDir game_dir;
  591. game_dir.path = QStringLiteral("SDMC");
  592. game_dir.expanded = true;
  593. UISettings::values.game_dirs.append(game_dir);
  594. game_dir.path = QStringLiteral("UserNAND");
  595. UISettings::values.game_dirs.append(game_dir);
  596. game_dir.path = QStringLiteral("SysNAND");
  597. UISettings::values.game_dirs.append(game_dir);
  598. if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
  599. game_dir.path = UISettings::values.game_dir_deprecated;
  600. game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
  601. UISettings::values.game_dirs.append(game_dir);
  602. }
  603. }
  604. UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
  605. UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
  606. qt_config->endGroup();
  607. }
  608. void Config::ReadCpuValues() {
  609. qt_config->beginGroup(QStringLiteral("Cpu"));
  610. ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
  611. if (Settings::values.cpu_accuracy_first_time) {
  612. Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
  613. Settings::values.cpu_accuracy_first_time.SetValue(false);
  614. } else {
  615. ReadGlobalSetting(Settings::values.cpu_accuracy);
  616. }
  617. ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  618. ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  619. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  620. ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  621. ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  622. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  623. if (global) {
  624. ReadBasicSetting(Settings::values.cpu_debug_mode);
  625. ReadBasicSetting(Settings::values.cpuopt_page_tables);
  626. ReadBasicSetting(Settings::values.cpuopt_block_linking);
  627. ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  628. ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  629. ReadBasicSetting(Settings::values.cpuopt_context_elimination);
  630. ReadBasicSetting(Settings::values.cpuopt_const_prop);
  631. ReadBasicSetting(Settings::values.cpuopt_misc_ir);
  632. ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  633. ReadBasicSetting(Settings::values.cpuopt_fastmem);
  634. ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  635. ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  636. ReadBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
  637. }
  638. qt_config->endGroup();
  639. }
  640. void Config::ReadRendererValues() {
  641. qt_config->beginGroup(QStringLiteral("Renderer"));
  642. ReadGlobalSetting(Settings::values.renderer_backend);
  643. ReadGlobalSetting(Settings::values.async_presentation);
  644. ReadGlobalSetting(Settings::values.renderer_force_max_clock);
  645. ReadGlobalSetting(Settings::values.vulkan_device);
  646. ReadGlobalSetting(Settings::values.fullscreen_mode);
  647. ReadGlobalSetting(Settings::values.aspect_ratio);
  648. ReadGlobalSetting(Settings::values.resolution_setup);
  649. ReadGlobalSetting(Settings::values.scaling_filter);
  650. ReadGlobalSetting(Settings::values.fsr_sharpening_slider);
  651. ReadGlobalSetting(Settings::values.anti_aliasing);
  652. ReadGlobalSetting(Settings::values.max_anisotropy);
  653. ReadGlobalSetting(Settings::values.speed_limit);
  654. ReadGlobalSetting(Settings::values.use_disk_shader_cache);
  655. ReadGlobalSetting(Settings::values.gpu_accuracy);
  656. ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  657. ReadGlobalSetting(Settings::values.nvdec_emulation);
  658. ReadGlobalSetting(Settings::values.accelerate_astc);
  659. ReadGlobalSetting(Settings::values.async_astc);
  660. ReadGlobalSetting(Settings::values.astc_recompression);
  661. ReadGlobalSetting(Settings::values.use_reactive_flushing);
  662. ReadGlobalSetting(Settings::values.shader_backend);
  663. ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
  664. ReadGlobalSetting(Settings::values.use_fast_gpu_time);
  665. ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
  666. ReadGlobalSetting(Settings::values.enable_compute_pipelines);
  667. ReadGlobalSetting(Settings::values.use_video_framerate);
  668. ReadGlobalSetting(Settings::values.barrier_feedback_loops);
  669. ReadGlobalSetting(Settings::values.bg_red);
  670. ReadGlobalSetting(Settings::values.bg_green);
  671. ReadGlobalSetting(Settings::values.bg_blue);
  672. if (global) {
  673. Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>(
  674. ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
  675. static_cast<u32>(Settings::values.vsync_mode.GetDefault()))
  676. .value<u32>()));
  677. ReadBasicSetting(Settings::values.renderer_debug);
  678. ReadBasicSetting(Settings::values.renderer_shader_feedback);
  679. ReadBasicSetting(Settings::values.enable_nsight_aftermath);
  680. ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  681. }
  682. qt_config->endGroup();
  683. }
  684. void Config::ReadScreenshotValues() {
  685. qt_config->beginGroup(QStringLiteral("Screenshots"));
  686. UISettings::values.enable_screenshot_save_as =
  687. ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
  688. FS::SetYuzuPath(
  689. FS::YuzuPath::ScreenshotsDir,
  690. qt_config
  691. ->value(QStringLiteral("screenshot_path"),
  692. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
  693. .toString()
  694. .toStdString());
  695. qt_config->endGroup();
  696. }
  697. void Config::ReadShortcutValues() {
  698. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  699. for (const auto& [name, group, shortcut] : default_hotkeys) {
  700. qt_config->beginGroup(group);
  701. qt_config->beginGroup(name);
  702. // No longer using ReadSetting for shortcut.second as it inaccurately returns a value of 1
  703. // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
  704. // a file dialog in windowed mode
  705. UISettings::values.shortcuts.push_back(
  706. {name,
  707. group,
  708. {ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
  709. ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
  710. .toString(),
  711. shortcut.context, ReadSetting(QStringLiteral("Repeat"), shortcut.repeat).toBool()}});
  712. qt_config->endGroup();
  713. qt_config->endGroup();
  714. }
  715. qt_config->endGroup();
  716. }
  717. void Config::ReadSystemValues() {
  718. qt_config->beginGroup(QStringLiteral("System"));
  719. ReadGlobalSetting(Settings::values.language_index);
  720. ReadGlobalSetting(Settings::values.region_index);
  721. ReadGlobalSetting(Settings::values.time_zone_index);
  722. bool rng_seed_enabled;
  723. ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
  724. bool rng_seed_global =
  725. global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
  726. Settings::values.rng_seed.SetGlobal(rng_seed_global);
  727. if (global || !rng_seed_global) {
  728. if (rng_seed_enabled) {
  729. Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
  730. } else {
  731. Settings::values.rng_seed.SetValue(std::nullopt);
  732. }
  733. }
  734. if (global) {
  735. ReadBasicSetting(Settings::values.current_user);
  736. Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
  737. Service::Account::MAX_USERS - 1);
  738. const auto custom_rtc_enabled =
  739. ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
  740. if (custom_rtc_enabled) {
  741. Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
  742. } else {
  743. Settings::values.custom_rtc = std::nullopt;
  744. }
  745. ReadBasicSetting(Settings::values.device_name);
  746. }
  747. ReadGlobalSetting(Settings::values.sound_index);
  748. qt_config->endGroup();
  749. }
  750. void Config::ReadUIValues() {
  751. qt_config->beginGroup(QStringLiteral("UI"));
  752. UISettings::values.theme =
  753. ReadSetting(
  754. QStringLiteral("theme"),
  755. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
  756. .toString();
  757. ReadBasicSetting(UISettings::values.enable_discord_presence);
  758. ReadBasicSetting(UISettings::values.select_user_on_boot);
  759. ReadUIGamelistValues();
  760. ReadUILayoutValues();
  761. ReadPathValues();
  762. ReadScreenshotValues();
  763. ReadShortcutValues();
  764. ReadMultiplayerValues();
  765. ReadBasicSetting(UISettings::values.single_window_mode);
  766. ReadBasicSetting(UISettings::values.fullscreen);
  767. ReadBasicSetting(UISettings::values.display_titlebar);
  768. ReadBasicSetting(UISettings::values.show_filter_bar);
  769. ReadBasicSetting(UISettings::values.show_status_bar);
  770. ReadBasicSetting(UISettings::values.confirm_before_closing);
  771. ReadBasicSetting(UISettings::values.first_start);
  772. ReadBasicSetting(UISettings::values.callout_flags);
  773. ReadBasicSetting(UISettings::values.show_console);
  774. ReadBasicSetting(UISettings::values.pause_when_in_background);
  775. ReadBasicSetting(UISettings::values.mute_when_in_background);
  776. ReadBasicSetting(UISettings::values.hide_mouse);
  777. ReadBasicSetting(UISettings::values.disable_web_applet);
  778. qt_config->endGroup();
  779. }
  780. void Config::ReadUIGamelistValues() {
  781. qt_config->beginGroup(QStringLiteral("UIGameList"));
  782. ReadBasicSetting(UISettings::values.show_add_ons);
  783. ReadBasicSetting(UISettings::values.show_compat);
  784. ReadBasicSetting(UISettings::values.show_size);
  785. ReadBasicSetting(UISettings::values.show_types);
  786. ReadBasicSetting(UISettings::values.game_icon_size);
  787. ReadBasicSetting(UISettings::values.folder_icon_size);
  788. ReadBasicSetting(UISettings::values.row_1_text_id);
  789. ReadBasicSetting(UISettings::values.row_2_text_id);
  790. ReadBasicSetting(UISettings::values.cache_game_list);
  791. ReadBasicSetting(UISettings::values.favorites_expanded);
  792. const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
  793. for (int i = 0; i < favorites_size; i++) {
  794. qt_config->setArrayIndex(i);
  795. UISettings::values.favorited_ids.append(
  796. ReadSetting(QStringLiteral("program_id")).toULongLong());
  797. }
  798. qt_config->endArray();
  799. qt_config->endGroup();
  800. }
  801. void Config::ReadUILayoutValues() {
  802. qt_config->beginGroup(QStringLiteral("UILayout"));
  803. UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
  804. UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
  805. UISettings::values.renderwindow_geometry =
  806. ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
  807. UISettings::values.gamelist_header_state =
  808. ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
  809. UISettings::values.microprofile_geometry =
  810. ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
  811. ReadBasicSetting(UISettings::values.microprofile_visible);
  812. qt_config->endGroup();
  813. }
  814. void Config::ReadWebServiceValues() {
  815. qt_config->beginGroup(QStringLiteral("WebService"));
  816. ReadBasicSetting(Settings::values.enable_telemetry);
  817. ReadBasicSetting(Settings::values.web_api_url);
  818. ReadBasicSetting(Settings::values.yuzu_username);
  819. ReadBasicSetting(Settings::values.yuzu_token);
  820. qt_config->endGroup();
  821. }
  822. void Config::ReadMultiplayerValues() {
  823. qt_config->beginGroup(QStringLiteral("Multiplayer"));
  824. ReadBasicSetting(UISettings::values.multiplayer_nickname);
  825. ReadBasicSetting(UISettings::values.multiplayer_ip);
  826. ReadBasicSetting(UISettings::values.multiplayer_port);
  827. ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
  828. ReadBasicSetting(UISettings::values.multiplayer_room_name);
  829. ReadBasicSetting(UISettings::values.multiplayer_room_port);
  830. ReadBasicSetting(UISettings::values.multiplayer_host_type);
  831. ReadBasicSetting(UISettings::values.multiplayer_port);
  832. ReadBasicSetting(UISettings::values.multiplayer_max_player);
  833. ReadBasicSetting(UISettings::values.multiplayer_game_id);
  834. ReadBasicSetting(UISettings::values.multiplayer_room_description);
  835. // Read ban list back
  836. int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
  837. UISettings::values.multiplayer_ban_list.first.resize(size);
  838. for (int i = 0; i < size; ++i) {
  839. qt_config->setArrayIndex(i);
  840. UISettings::values.multiplayer_ban_list.first[i] =
  841. ReadSetting(QStringLiteral("username")).toString().toStdString();
  842. }
  843. qt_config->endArray();
  844. size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
  845. UISettings::values.multiplayer_ban_list.second.resize(size);
  846. for (int i = 0; i < size; ++i) {
  847. qt_config->setArrayIndex(i);
  848. UISettings::values.multiplayer_ban_list.second[i] =
  849. ReadSetting(QStringLiteral("ip")).toString().toStdString();
  850. }
  851. qt_config->endArray();
  852. qt_config->endGroup();
  853. }
  854. void Config::ReadValues() {
  855. if (global) {
  856. ReadDataStorageValues();
  857. ReadDebuggingValues();
  858. ReadDisabledAddOnValues();
  859. ReadServiceValues();
  860. ReadUIValues();
  861. ReadWebServiceValues();
  862. ReadMiscellaneousValues();
  863. }
  864. ReadControlValues();
  865. ReadCoreValues();
  866. ReadCpuValues();
  867. ReadRendererValues();
  868. ReadAudioValues();
  869. ReadSystemValues();
  870. }
  871. void Config::SavePlayerValue(std::size_t player_index) {
  872. const QString player_prefix = [this, player_index] {
  873. if (type == ConfigType::InputProfile) {
  874. return QString{};
  875. } else {
  876. return QStringLiteral("player_%1_").arg(player_index);
  877. }
  878. }();
  879. const auto& player = Settings::values.players.GetValue()[player_index];
  880. if (IsCustomConfig()) {
  881. if (player.profile_name.empty()) {
  882. // No custom profile selected
  883. return;
  884. }
  885. WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix),
  886. QString::fromStdString(player.profile_name), QString{});
  887. }
  888. WriteSetting(QStringLiteral("%1type").arg(player_prefix),
  889. static_cast<u8>(player.controller_type),
  890. static_cast<u8>(Settings::ControllerType::ProController));
  891. if (!player_prefix.isEmpty() || !Settings::IsConfiguringGlobal()) {
  892. WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
  893. player_index == 0);
  894. WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
  895. player.vibration_enabled, true);
  896. WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
  897. player.vibration_strength, 100);
  898. WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
  899. Settings::JOYCON_BODY_NEON_BLUE);
  900. WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
  901. player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
  902. WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
  903. player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
  904. WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
  905. player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
  906. }
  907. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  908. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  909. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  910. QString::fromStdString(Settings::NativeButton::mapping[i]),
  911. QString::fromStdString(player.buttons[i]),
  912. QString::fromStdString(default_param));
  913. }
  914. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  915. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  916. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  917. default_analogs[i][3], default_stick_mod[i], 0.5f);
  918. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  919. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  920. QString::fromStdString(player.analogs[i]),
  921. QString::fromStdString(default_param));
  922. }
  923. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  924. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  925. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  926. QString::fromStdString(Settings::NativeMotion::mapping[i]),
  927. QString::fromStdString(player.motions[i]),
  928. QString::fromStdString(default_param));
  929. }
  930. }
  931. void Config::SaveDebugValues() {
  932. WriteBasicSetting(Settings::values.debug_pad_enabled);
  933. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  934. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  935. WriteSetting(QStringLiteral("debug_pad_") +
  936. QString::fromStdString(Settings::NativeButton::mapping[i]),
  937. QString::fromStdString(Settings::values.debug_pad_buttons[i]),
  938. QString::fromStdString(default_param));
  939. }
  940. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  941. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  942. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  943. default_analogs[i][3], default_stick_mod[i], 0.5f);
  944. WriteSetting(QStringLiteral("debug_pad_") +
  945. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  946. QString::fromStdString(Settings::values.debug_pad_analogs[i]),
  947. QString::fromStdString(default_param));
  948. }
  949. }
  950. void Config::SaveMouseValues() {
  951. WriteBasicSetting(Settings::values.mouse_enabled);
  952. }
  953. void Config::SaveTouchscreenValues() {
  954. const auto& touchscreen = Settings::values.touchscreen;
  955. WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
  956. WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
  957. WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
  958. WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
  959. }
  960. void Config::SaveMotionTouchValues() {
  961. WriteBasicSetting(Settings::values.touch_device);
  962. WriteBasicSetting(Settings::values.touch_from_button_map_index);
  963. WriteBasicSetting(Settings::values.udp_input_servers);
  964. WriteBasicSetting(Settings::values.enable_udp_controller);
  965. qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
  966. for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
  967. qt_config->setArrayIndex(static_cast<int>(p));
  968. WriteSetting(QStringLiteral("name"),
  969. QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
  970. QStringLiteral("default"));
  971. qt_config->beginWriteArray(QStringLiteral("entries"));
  972. for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
  973. ++q) {
  974. qt_config->setArrayIndex(static_cast<int>(q));
  975. WriteSetting(
  976. QStringLiteral("bind"),
  977. QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
  978. }
  979. qt_config->endArray();
  980. }
  981. qt_config->endArray();
  982. }
  983. void Config::SaveHidbusValues() {
  984. WriteBasicSetting(Settings::values.enable_ring_controller);
  985. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  986. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  987. WriteSetting(QStringLiteral("ring_controller"),
  988. QString::fromStdString(Settings::values.ringcon_analogs),
  989. QString::fromStdString(default_param));
  990. }
  991. void Config::SaveIrCameraValues() {
  992. WriteBasicSetting(Settings::values.enable_ir_sensor);
  993. WriteBasicSetting(Settings::values.ir_sensor_device);
  994. }
  995. void Config::SaveValues() {
  996. if (global) {
  997. SaveDataStorageValues();
  998. SaveDebuggingValues();
  999. SaveDisabledAddOnValues();
  1000. SaveNetworkValues();
  1001. SaveUIValues();
  1002. SaveWebServiceValues();
  1003. SaveMiscellaneousValues();
  1004. }
  1005. SaveControlValues();
  1006. SaveCoreValues();
  1007. SaveCpuValues();
  1008. SaveRendererValues();
  1009. SaveAudioValues();
  1010. SaveSystemValues();
  1011. qt_config->sync();
  1012. }
  1013. void Config::SaveAudioValues() {
  1014. qt_config->beginGroup(QStringLiteral("Audio"));
  1015. if (global) {
  1016. WriteBasicSetting(Settings::values.sink_id);
  1017. WriteBasicSetting(Settings::values.audio_output_device_id);
  1018. WriteBasicSetting(Settings::values.audio_input_device_id);
  1019. }
  1020. WriteGlobalSetting(Settings::values.volume);
  1021. qt_config->endGroup();
  1022. }
  1023. void Config::SaveControlValues() {
  1024. qt_config->beginGroup(QStringLiteral("Controls"));
  1025. Settings::values.players.SetGlobal(!IsCustomConfig());
  1026. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  1027. SavePlayerValue(p);
  1028. }
  1029. if (IsCustomConfig()) {
  1030. qt_config->endGroup();
  1031. return;
  1032. }
  1033. SaveDebugValues();
  1034. SaveMouseValues();
  1035. SaveTouchscreenValues();
  1036. SaveMotionTouchValues();
  1037. SaveHidbusValues();
  1038. SaveIrCameraValues();
  1039. WriteGlobalSetting(Settings::values.use_docked_mode);
  1040. WriteGlobalSetting(Settings::values.vibration_enabled);
  1041. WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
  1042. WriteGlobalSetting(Settings::values.motion_enabled);
  1043. WriteBasicSetting(Settings::values.enable_raw_input);
  1044. WriteBasicSetting(Settings::values.enable_joycon_driver);
  1045. WriteBasicSetting(Settings::values.enable_procon_driver);
  1046. WriteBasicSetting(Settings::values.random_amiibo_id);
  1047. WriteBasicSetting(Settings::values.keyboard_enabled);
  1048. WriteBasicSetting(Settings::values.emulate_analog_keyboard);
  1049. WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
  1050. WriteBasicSetting(Settings::values.controller_navigation);
  1051. WriteBasicSetting(Settings::values.tas_enable);
  1052. WriteBasicSetting(Settings::values.tas_loop);
  1053. WriteBasicSetting(Settings::values.pause_tas_on_load);
  1054. qt_config->endGroup();
  1055. }
  1056. void Config::SaveCoreValues() {
  1057. qt_config->beginGroup(QStringLiteral("Core"));
  1058. WriteGlobalSetting(Settings::values.use_multi_core);
  1059. WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
  1060. qt_config->endGroup();
  1061. }
  1062. void Config::SaveDataStorageValues() {
  1063. qt_config->beginGroup(QStringLiteral("Data Storage"));
  1064. WriteBasicSetting(Settings::values.use_virtual_sd);
  1065. WriteSetting(QStringLiteral("nand_directory"),
  1066. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
  1067. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
  1068. WriteSetting(QStringLiteral("sdmc_directory"),
  1069. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
  1070. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
  1071. WriteSetting(QStringLiteral("load_directory"),
  1072. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
  1073. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
  1074. WriteSetting(QStringLiteral("dump_directory"),
  1075. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
  1076. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
  1077. WriteSetting(QStringLiteral("tas_directory"),
  1078. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
  1079. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
  1080. WriteBasicSetting(Settings::values.gamecard_inserted);
  1081. WriteBasicSetting(Settings::values.gamecard_current_game);
  1082. WriteBasicSetting(Settings::values.gamecard_path);
  1083. qt_config->endGroup();
  1084. }
  1085. void Config::SaveDebuggingValues() {
  1086. qt_config->beginGroup(QStringLiteral("Debugging"));
  1087. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  1088. qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
  1089. WriteBasicSetting(Settings::values.use_gdbstub);
  1090. WriteBasicSetting(Settings::values.gdbstub_port);
  1091. WriteBasicSetting(Settings::values.program_args);
  1092. WriteBasicSetting(Settings::values.dump_exefs);
  1093. WriteBasicSetting(Settings::values.dump_nso);
  1094. WriteBasicSetting(Settings::values.enable_fs_access_log);
  1095. WriteBasicSetting(Settings::values.quest_flag);
  1096. WriteBasicSetting(Settings::values.use_debug_asserts);
  1097. WriteBasicSetting(Settings::values.disable_macro_jit);
  1098. WriteBasicSetting(Settings::values.disable_macro_hle);
  1099. WriteBasicSetting(Settings::values.enable_all_controllers);
  1100. WriteBasicSetting(Settings::values.create_crash_dumps);
  1101. WriteBasicSetting(Settings::values.perform_vulkan_check);
  1102. qt_config->endGroup();
  1103. }
  1104. void Config::SaveNetworkValues() {
  1105. qt_config->beginGroup(QStringLiteral("Services"));
  1106. WriteBasicSetting(Settings::values.network_interface);
  1107. qt_config->endGroup();
  1108. }
  1109. void Config::SaveDisabledAddOnValues() {
  1110. qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
  1111. int i = 0;
  1112. for (const auto& elem : Settings::values.disabled_addons) {
  1113. qt_config->setArrayIndex(i);
  1114. WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
  1115. qt_config->beginWriteArray(QStringLiteral("disabled"));
  1116. for (std::size_t j = 0; j < elem.second.size(); ++j) {
  1117. qt_config->setArrayIndex(static_cast<int>(j));
  1118. WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
  1119. }
  1120. qt_config->endArray();
  1121. ++i;
  1122. }
  1123. qt_config->endArray();
  1124. }
  1125. void Config::SaveMiscellaneousValues() {
  1126. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  1127. WriteBasicSetting(Settings::values.log_filter);
  1128. WriteBasicSetting(Settings::values.use_dev_keys);
  1129. qt_config->endGroup();
  1130. }
  1131. void Config::SavePathValues() {
  1132. qt_config->beginGroup(QStringLiteral("Paths"));
  1133. WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
  1134. WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
  1135. qt_config->beginWriteArray(QStringLiteral("gamedirs"));
  1136. for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
  1137. qt_config->setArrayIndex(i);
  1138. const auto& game_dir = UISettings::values.game_dirs[i];
  1139. WriteSetting(QStringLiteral("path"), game_dir.path);
  1140. WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
  1141. WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
  1142. }
  1143. qt_config->endArray();
  1144. WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
  1145. WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
  1146. qt_config->endGroup();
  1147. }
  1148. void Config::SaveCpuValues() {
  1149. qt_config->beginGroup(QStringLiteral("Cpu"));
  1150. WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
  1151. WriteSetting(QStringLiteral("cpu_accuracy"),
  1152. static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
  1153. static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
  1154. Settings::values.cpu_accuracy.UsingGlobal());
  1155. WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  1156. WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  1157. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  1158. WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  1159. WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  1160. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  1161. if (global) {
  1162. WriteBasicSetting(Settings::values.cpu_debug_mode);
  1163. WriteBasicSetting(Settings::values.cpuopt_page_tables);
  1164. WriteBasicSetting(Settings::values.cpuopt_block_linking);
  1165. WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  1166. WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  1167. WriteBasicSetting(Settings::values.cpuopt_context_elimination);
  1168. WriteBasicSetting(Settings::values.cpuopt_const_prop);
  1169. WriteBasicSetting(Settings::values.cpuopt_misc_ir);
  1170. WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  1171. WriteBasicSetting(Settings::values.cpuopt_fastmem);
  1172. WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  1173. WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  1174. WriteBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
  1175. }
  1176. qt_config->endGroup();
  1177. }
  1178. void Config::SaveRendererValues() {
  1179. qt_config->beginGroup(QStringLiteral("Renderer"));
  1180. WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
  1181. static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
  1182. static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
  1183. Settings::values.renderer_backend.UsingGlobal());
  1184. WriteGlobalSetting(Settings::values.async_presentation);
  1185. WriteGlobalSetting(Settings::values.renderer_force_max_clock);
  1186. WriteGlobalSetting(Settings::values.vulkan_device);
  1187. WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
  1188. static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
  1189. static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
  1190. Settings::values.fullscreen_mode.UsingGlobal());
  1191. WriteGlobalSetting(Settings::values.aspect_ratio);
  1192. WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
  1193. static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
  1194. static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
  1195. Settings::values.resolution_setup.UsingGlobal());
  1196. WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
  1197. static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
  1198. static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
  1199. Settings::values.scaling_filter.UsingGlobal());
  1200. WriteSetting(QString::fromStdString(Settings::values.fsr_sharpening_slider.GetLabel()),
  1201. static_cast<u32>(Settings::values.fsr_sharpening_slider.GetValue(global)),
  1202. static_cast<u32>(Settings::values.fsr_sharpening_slider.GetDefault()),
  1203. Settings::values.fsr_sharpening_slider.UsingGlobal());
  1204. WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
  1205. static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
  1206. static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
  1207. Settings::values.anti_aliasing.UsingGlobal());
  1208. WriteGlobalSetting(Settings::values.max_anisotropy);
  1209. WriteGlobalSetting(Settings::values.speed_limit);
  1210. WriteGlobalSetting(Settings::values.use_disk_shader_cache);
  1211. WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
  1212. static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
  1213. static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
  1214. Settings::values.gpu_accuracy.UsingGlobal());
  1215. WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  1216. WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
  1217. static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
  1218. static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
  1219. Settings::values.nvdec_emulation.UsingGlobal());
  1220. WriteGlobalSetting(Settings::values.accelerate_astc);
  1221. WriteGlobalSetting(Settings::values.async_astc);
  1222. WriteSetting(QString::fromStdString(Settings::values.astc_recompression.GetLabel()),
  1223. static_cast<u32>(Settings::values.astc_recompression.GetValue(global)),
  1224. static_cast<u32>(Settings::values.astc_recompression.GetDefault()),
  1225. Settings::values.astc_recompression.UsingGlobal());
  1226. WriteGlobalSetting(Settings::values.use_reactive_flushing);
  1227. WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
  1228. static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
  1229. static_cast<u32>(Settings::values.shader_backend.GetDefault()),
  1230. Settings::values.shader_backend.UsingGlobal());
  1231. WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
  1232. WriteGlobalSetting(Settings::values.use_fast_gpu_time);
  1233. WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
  1234. WriteGlobalSetting(Settings::values.enable_compute_pipelines);
  1235. WriteGlobalSetting(Settings::values.use_video_framerate);
  1236. WriteGlobalSetting(Settings::values.barrier_feedback_loops);
  1237. WriteGlobalSetting(Settings::values.bg_red);
  1238. WriteGlobalSetting(Settings::values.bg_green);
  1239. WriteGlobalSetting(Settings::values.bg_blue);
  1240. if (global) {
  1241. WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
  1242. static_cast<u32>(Settings::values.vsync_mode.GetValue()),
  1243. static_cast<u32>(Settings::values.vsync_mode.GetDefault()));
  1244. WriteBasicSetting(Settings::values.renderer_debug);
  1245. WriteBasicSetting(Settings::values.renderer_shader_feedback);
  1246. WriteBasicSetting(Settings::values.enable_nsight_aftermath);
  1247. WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  1248. }
  1249. qt_config->endGroup();
  1250. }
  1251. void Config::SaveScreenshotValues() {
  1252. qt_config->beginGroup(QStringLiteral("Screenshots"));
  1253. WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
  1254. WriteSetting(QStringLiteral("screenshot_path"),
  1255. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
  1256. qt_config->endGroup();
  1257. }
  1258. void Config::SaveShortcutValues() {
  1259. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  1260. // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
  1261. // However, their ordering must also be the same.
  1262. for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
  1263. const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
  1264. const auto& default_hotkey = default_hotkeys[i].shortcut;
  1265. qt_config->beginGroup(group);
  1266. qt_config->beginGroup(name);
  1267. WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
  1268. WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
  1269. default_hotkey.controller_keyseq);
  1270. WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
  1271. WriteSetting(QStringLiteral("Repeat"), shortcut.repeat, default_hotkey.repeat);
  1272. qt_config->endGroup();
  1273. qt_config->endGroup();
  1274. }
  1275. qt_config->endGroup();
  1276. }
  1277. void Config::SaveSystemValues() {
  1278. qt_config->beginGroup(QStringLiteral("System"));
  1279. WriteGlobalSetting(Settings::values.language_index);
  1280. WriteGlobalSetting(Settings::values.region_index);
  1281. WriteGlobalSetting(Settings::values.time_zone_index);
  1282. WriteSetting(QStringLiteral("rng_seed_enabled"),
  1283. Settings::values.rng_seed.GetValue(global).has_value(), false,
  1284. Settings::values.rng_seed.UsingGlobal());
  1285. WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
  1286. 0, Settings::values.rng_seed.UsingGlobal());
  1287. if (global) {
  1288. WriteBasicSetting(Settings::values.current_user);
  1289. WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
  1290. false);
  1291. WriteSetting(QStringLiteral("custom_rtc"),
  1292. QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
  1293. WriteBasicSetting(Settings::values.device_name);
  1294. }
  1295. WriteGlobalSetting(Settings::values.sound_index);
  1296. qt_config->endGroup();
  1297. }
  1298. void Config::SaveUIValues() {
  1299. qt_config->beginGroup(QStringLiteral("UI"));
  1300. WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
  1301. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
  1302. WriteBasicSetting(UISettings::values.enable_discord_presence);
  1303. WriteBasicSetting(UISettings::values.select_user_on_boot);
  1304. SaveUIGamelistValues();
  1305. SaveUILayoutValues();
  1306. SavePathValues();
  1307. SaveScreenshotValues();
  1308. SaveShortcutValues();
  1309. SaveMultiplayerValues();
  1310. WriteBasicSetting(UISettings::values.single_window_mode);
  1311. WriteBasicSetting(UISettings::values.fullscreen);
  1312. WriteBasicSetting(UISettings::values.display_titlebar);
  1313. WriteBasicSetting(UISettings::values.show_filter_bar);
  1314. WriteBasicSetting(UISettings::values.show_status_bar);
  1315. WriteBasicSetting(UISettings::values.confirm_before_closing);
  1316. WriteBasicSetting(UISettings::values.first_start);
  1317. WriteBasicSetting(UISettings::values.callout_flags);
  1318. WriteBasicSetting(UISettings::values.show_console);
  1319. WriteBasicSetting(UISettings::values.pause_when_in_background);
  1320. WriteBasicSetting(UISettings::values.mute_when_in_background);
  1321. WriteBasicSetting(UISettings::values.hide_mouse);
  1322. WriteBasicSetting(UISettings::values.disable_web_applet);
  1323. qt_config->endGroup();
  1324. }
  1325. void Config::SaveUIGamelistValues() {
  1326. qt_config->beginGroup(QStringLiteral("UIGameList"));
  1327. WriteBasicSetting(UISettings::values.show_add_ons);
  1328. WriteBasicSetting(UISettings::values.show_compat);
  1329. WriteBasicSetting(UISettings::values.show_size);
  1330. WriteBasicSetting(UISettings::values.show_types);
  1331. WriteBasicSetting(UISettings::values.game_icon_size);
  1332. WriteBasicSetting(UISettings::values.folder_icon_size);
  1333. WriteBasicSetting(UISettings::values.row_1_text_id);
  1334. WriteBasicSetting(UISettings::values.row_2_text_id);
  1335. WriteBasicSetting(UISettings::values.cache_game_list);
  1336. WriteBasicSetting(UISettings::values.favorites_expanded);
  1337. qt_config->beginWriteArray(QStringLiteral("favorites"));
  1338. for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
  1339. qt_config->setArrayIndex(i);
  1340. WriteSetting(QStringLiteral("program_id"),
  1341. QVariant::fromValue(UISettings::values.favorited_ids[i]));
  1342. }
  1343. qt_config->endArray();
  1344. qt_config->endGroup();
  1345. }
  1346. void Config::SaveUILayoutValues() {
  1347. qt_config->beginGroup(QStringLiteral("UILayout"));
  1348. WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
  1349. WriteSetting(QStringLiteral("state"), UISettings::values.state);
  1350. WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
  1351. WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
  1352. WriteSetting(QStringLiteral("microProfileDialogGeometry"),
  1353. UISettings::values.microprofile_geometry);
  1354. WriteBasicSetting(UISettings::values.microprofile_visible);
  1355. qt_config->endGroup();
  1356. }
  1357. void Config::SaveWebServiceValues() {
  1358. qt_config->beginGroup(QStringLiteral("WebService"));
  1359. WriteBasicSetting(Settings::values.enable_telemetry);
  1360. WriteBasicSetting(Settings::values.web_api_url);
  1361. WriteBasicSetting(Settings::values.yuzu_username);
  1362. WriteBasicSetting(Settings::values.yuzu_token);
  1363. qt_config->endGroup();
  1364. }
  1365. void Config::SaveMultiplayerValues() {
  1366. qt_config->beginGroup(QStringLiteral("Multiplayer"));
  1367. WriteBasicSetting(UISettings::values.multiplayer_nickname);
  1368. WriteBasicSetting(UISettings::values.multiplayer_ip);
  1369. WriteBasicSetting(UISettings::values.multiplayer_port);
  1370. WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
  1371. WriteBasicSetting(UISettings::values.multiplayer_room_name);
  1372. WriteBasicSetting(UISettings::values.multiplayer_room_port);
  1373. WriteBasicSetting(UISettings::values.multiplayer_host_type);
  1374. WriteBasicSetting(UISettings::values.multiplayer_port);
  1375. WriteBasicSetting(UISettings::values.multiplayer_max_player);
  1376. WriteBasicSetting(UISettings::values.multiplayer_game_id);
  1377. WriteBasicSetting(UISettings::values.multiplayer_room_description);
  1378. // Write ban list
  1379. qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
  1380. for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
  1381. qt_config->setArrayIndex(static_cast<int>(i));
  1382. WriteSetting(QStringLiteral("username"),
  1383. QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
  1384. }
  1385. qt_config->endArray();
  1386. qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
  1387. for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
  1388. qt_config->setArrayIndex(static_cast<int>(i));
  1389. WriteSetting(QStringLiteral("ip"),
  1390. QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
  1391. }
  1392. qt_config->endArray();
  1393. qt_config->endGroup();
  1394. }
  1395. QVariant Config::ReadSetting(const QString& name) const {
  1396. return qt_config->value(name);
  1397. }
  1398. QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
  1399. QVariant result;
  1400. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  1401. result = default_value;
  1402. } else {
  1403. result = qt_config->value(name, default_value);
  1404. }
  1405. return result;
  1406. }
  1407. template <typename Type, bool ranged>
  1408. void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting) {
  1409. QString name = QString::fromStdString(setting.GetLabel());
  1410. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1411. setting.SetGlobal(use_global);
  1412. if (global || !use_global) {
  1413. setting.SetValue(static_cast<QVariant>(
  1414. ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
  1415. .value<Type>());
  1416. }
  1417. }
  1418. template <typename Type>
  1419. void Config::ReadSettingGlobal(Type& setting, const QString& name,
  1420. const QVariant& default_value) const {
  1421. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1422. if (global || !use_global) {
  1423. setting = ReadSetting(name, default_value).value<Type>();
  1424. }
  1425. }
  1426. void Config::WriteSetting(const QString& name, const QVariant& value) {
  1427. qt_config->setValue(name, value);
  1428. }
  1429. void Config::WriteSetting(const QString& name, const QVariant& value,
  1430. const QVariant& default_value) {
  1431. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1432. qt_config->setValue(name, value);
  1433. }
  1434. void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
  1435. bool use_global) {
  1436. if (!global) {
  1437. qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
  1438. }
  1439. if (global || !use_global) {
  1440. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1441. qt_config->setValue(name, value);
  1442. }
  1443. }
  1444. void Config::Reload() {
  1445. ReadValues();
  1446. // To apply default value changes
  1447. SaveValues();
  1448. }
  1449. void Config::Save() {
  1450. SaveValues();
  1451. }
  1452. void Config::ReadControlPlayerValue(std::size_t player_index) {
  1453. qt_config->beginGroup(QStringLiteral("Controls"));
  1454. ReadPlayerValue(player_index);
  1455. qt_config->endGroup();
  1456. }
  1457. void Config::SaveControlPlayerValue(std::size_t player_index) {
  1458. qt_config->beginGroup(QStringLiteral("Controls"));
  1459. SavePlayerValue(player_index);
  1460. qt_config->endGroup();
  1461. }
  1462. void Config::ClearControlPlayerValues() {
  1463. qt_config->beginGroup(QStringLiteral("Controls"));
  1464. // If key is an empty string, all keys in the current group() are removed.
  1465. qt_config->remove(QString{});
  1466. qt_config->endGroup();
  1467. }
  1468. const std::string& Config::GetConfigFilePath() const {
  1469. return qt_config_loc;
  1470. }