h264.cpp 9.0 KB

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  1. // SPDX-FileCopyrightText: Ryujinx Team and Contributors
  2. // SPDX-License-Identifier: MIT
  3. #include <array>
  4. #include <bit>
  5. #include "common/scratch_buffer.h"
  6. #include "common/settings.h"
  7. #include "video_core/host1x/codecs/h264.h"
  8. #include "video_core/host1x/host1x.h"
  9. #include "video_core/memory_manager.h"
  10. namespace Tegra::Decoder {
  11. namespace {
  12. // ZigZag LUTs from libavcodec.
  13. constexpr std::array<u8, 64> zig_zag_direct{
  14. 0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33, 40, 48,
  15. 41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23,
  16. 30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63,
  17. };
  18. constexpr std::array<u8, 16> zig_zag_scan{
  19. 0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4, 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
  20. 1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4, 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4,
  21. };
  22. } // Anonymous namespace
  23. H264::H264(Host1x::Host1x& host1x_) : host1x{host1x_} {}
  24. H264::~H264() = default;
  25. std::span<const u8> H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
  26. size_t* out_configuration_size, bool is_first_frame) {
  27. H264DecoderContext context;
  28. host1x.GMMU().ReadBlock(state.picture_info_offset, &context, sizeof(H264DecoderContext));
  29. const s64 frame_number = context.h264_parameter_set.frame_number.Value();
  30. if (!is_first_frame && frame_number != 0) {
  31. frame.resize_destructive(context.stream_len);
  32. host1x.GMMU().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
  33. *out_configuration_size = 0;
  34. return frame;
  35. }
  36. // Encode header
  37. H264BitWriter writer{};
  38. writer.WriteU(1, 24);
  39. writer.WriteU(0, 1);
  40. writer.WriteU(3, 2);
  41. writer.WriteU(7, 5);
  42. writer.WriteU(100, 8);
  43. writer.WriteU(0, 8);
  44. writer.WriteU(31, 8);
  45. writer.WriteUe(0);
  46. const u32 chroma_format_idc =
  47. static_cast<u32>(context.h264_parameter_set.chroma_format_idc.Value());
  48. writer.WriteUe(chroma_format_idc);
  49. if (chroma_format_idc == 3) {
  50. writer.WriteBit(false);
  51. }
  52. writer.WriteUe(0);
  53. writer.WriteUe(0);
  54. writer.WriteBit(false); // QpprimeYZeroTransformBypassFlag
  55. writer.WriteBit(false); // Scaling matrix present flag
  56. writer.WriteUe(static_cast<u32>(context.h264_parameter_set.log2_max_frame_num_minus4.Value()));
  57. const auto order_cnt_type =
  58. static_cast<u32>(context.h264_parameter_set.pic_order_cnt_type.Value());
  59. writer.WriteUe(order_cnt_type);
  60. if (order_cnt_type == 0) {
  61. writer.WriteUe(context.h264_parameter_set.log2_max_pic_order_cnt_lsb_minus4);
  62. } else if (order_cnt_type == 1) {
  63. writer.WriteBit(context.h264_parameter_set.delta_pic_order_always_zero_flag != 0);
  64. writer.WriteSe(0);
  65. writer.WriteSe(0);
  66. writer.WriteUe(0);
  67. }
  68. const s32 pic_height = context.h264_parameter_set.frame_height_in_map_units /
  69. (context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
  70. // TODO (ameerj): Where do we get this number, it seems to be particular for each stream
  71. const auto nvdec_decoding = Settings::values.nvdec_emulation.GetValue();
  72. const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::Gpu;
  73. const u32 max_num_ref_frames = uses_gpu_decoding ? 6u : 16u;
  74. writer.WriteUe(max_num_ref_frames);
  75. writer.WriteBit(false);
  76. writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
  77. writer.WriteUe(pic_height - 1);
  78. writer.WriteBit(context.h264_parameter_set.frame_mbs_only_flag != 0);
  79. if (!context.h264_parameter_set.frame_mbs_only_flag) {
  80. writer.WriteBit(context.h264_parameter_set.flags.mbaff_frame.Value() != 0);
  81. }
  82. writer.WriteBit(context.h264_parameter_set.flags.direct_8x8_inference.Value() != 0);
  83. writer.WriteBit(false); // Frame cropping flag
  84. writer.WriteBit(false); // VUI parameter present flag
  85. writer.End();
  86. // H264 PPS
  87. writer.WriteU(1, 24);
  88. writer.WriteU(0, 1);
  89. writer.WriteU(3, 2);
  90. writer.WriteU(8, 5);
  91. writer.WriteUe(0);
  92. writer.WriteUe(0);
  93. writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag != 0);
  94. writer.WriteBit(context.h264_parameter_set.pic_order_present_flag != 0);
  95. writer.WriteUe(0);
  96. writer.WriteUe(context.h264_parameter_set.num_refidx_l0_default_active);
  97. writer.WriteUe(context.h264_parameter_set.num_refidx_l1_default_active);
  98. writer.WriteBit(context.h264_parameter_set.flags.weighted_pred.Value() != 0);
  99. writer.WriteU(static_cast<s32>(context.h264_parameter_set.weighted_bipred_idc.Value()), 2);
  100. s32 pic_init_qp = static_cast<s32>(context.h264_parameter_set.pic_init_qp_minus26.Value());
  101. writer.WriteSe(pic_init_qp);
  102. writer.WriteSe(0);
  103. s32 chroma_qp_index_offset =
  104. static_cast<s32>(context.h264_parameter_set.chroma_qp_index_offset.Value());
  105. writer.WriteSe(chroma_qp_index_offset);
  106. writer.WriteBit(context.h264_parameter_set.deblocking_filter_control_present_flag != 0);
  107. writer.WriteBit(context.h264_parameter_set.flags.constrained_intra_pred.Value() != 0);
  108. writer.WriteBit(context.h264_parameter_set.redundant_pic_cnt_present_flag != 0);
  109. writer.WriteBit(context.h264_parameter_set.transform_8x8_mode_flag != 0);
  110. writer.WriteBit(true); // pic_scaling_matrix_present_flag
  111. for (s32 index = 0; index < 6; index++) {
  112. writer.WriteBit(true);
  113. std::span<const u8> matrix{context.weight_scale};
  114. writer.WriteScalingList(scan, matrix, index * 16, 16);
  115. }
  116. if (context.h264_parameter_set.transform_8x8_mode_flag) {
  117. for (s32 index = 0; index < 2; index++) {
  118. writer.WriteBit(true);
  119. std::span<const u8> matrix{context.weight_scale_8x8};
  120. writer.WriteScalingList(scan, matrix, index * 64, 64);
  121. }
  122. }
  123. s32 chroma_qp_index_offset2 =
  124. static_cast<s32>(context.h264_parameter_set.second_chroma_qp_index_offset.Value());
  125. writer.WriteSe(chroma_qp_index_offset2);
  126. writer.End();
  127. const auto& encoded_header = writer.GetByteArray();
  128. frame.resize(encoded_header.size() + context.stream_len);
  129. std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
  130. *out_configuration_size = encoded_header.size();
  131. host1x.GMMU().ReadBlock(state.frame_bitstream_offset, frame.data() + encoded_header.size(),
  132. context.stream_len);
  133. return frame;
  134. }
  135. H264BitWriter::H264BitWriter() = default;
  136. H264BitWriter::~H264BitWriter() = default;
  137. void H264BitWriter::WriteU(s32 value, s32 value_sz) {
  138. WriteBits(value, value_sz);
  139. }
  140. void H264BitWriter::WriteSe(s32 value) {
  141. WriteExpGolombCodedInt(value);
  142. }
  143. void H264BitWriter::WriteUe(u32 value) {
  144. WriteExpGolombCodedUInt(value);
  145. }
  146. void H264BitWriter::End() {
  147. WriteBit(true);
  148. Flush();
  149. }
  150. void H264BitWriter::WriteBit(bool state) {
  151. WriteBits(state ? 1 : 0, 1);
  152. }
  153. void H264BitWriter::WriteScalingList(Common::ScratchBuffer<u8>& scan, std::span<const u8> list,
  154. s32 start, s32 count) {
  155. scan.resize_destructive(count);
  156. if (count == 16) {
  157. std::memcpy(scan.data(), zig_zag_scan.data(), scan.size());
  158. } else {
  159. std::memcpy(scan.data(), zig_zag_direct.data(), scan.size());
  160. }
  161. u8 last_scale = 8;
  162. for (s32 index = 0; index < count; index++) {
  163. const u8 value = list[start + scan[index]];
  164. const s32 delta_scale = static_cast<s32>(value - last_scale);
  165. WriteSe(delta_scale);
  166. last_scale = value;
  167. }
  168. }
  169. std::vector<u8>& H264BitWriter::GetByteArray() {
  170. return byte_array;
  171. }
  172. const std::vector<u8>& H264BitWriter::GetByteArray() const {
  173. return byte_array;
  174. }
  175. void H264BitWriter::WriteBits(s32 value, s32 bit_count) {
  176. s32 value_pos = 0;
  177. s32 remaining = bit_count;
  178. while (remaining > 0) {
  179. s32 copy_size = remaining;
  180. const s32 free_bits = GetFreeBufferBits();
  181. if (copy_size > free_bits) {
  182. copy_size = free_bits;
  183. }
  184. const s32 mask = (1 << copy_size) - 1;
  185. const s32 src_shift = (bit_count - value_pos) - copy_size;
  186. const s32 dst_shift = (buffer_size - buffer_pos) - copy_size;
  187. buffer |= ((value >> src_shift) & mask) << dst_shift;
  188. value_pos += copy_size;
  189. buffer_pos += copy_size;
  190. remaining -= copy_size;
  191. }
  192. }
  193. void H264BitWriter::WriteExpGolombCodedInt(s32 value) {
  194. const s32 sign = value <= 0 ? 0 : 1;
  195. if (value < 0) {
  196. value = -value;
  197. }
  198. value = (value << 1) - sign;
  199. WriteExpGolombCodedUInt(value);
  200. }
  201. void H264BitWriter::WriteExpGolombCodedUInt(u32 value) {
  202. const s32 size = 32 - std::countl_zero(value + 1);
  203. WriteBits(1, size);
  204. value -= (1U << (size - 1)) - 1;
  205. WriteBits(static_cast<s32>(value), size - 1);
  206. }
  207. s32 H264BitWriter::GetFreeBufferBits() {
  208. if (buffer_pos == buffer_size) {
  209. Flush();
  210. }
  211. return buffer_size - buffer_pos;
  212. }
  213. void H264BitWriter::Flush() {
  214. if (buffer_pos == 0) {
  215. return;
  216. }
  217. byte_array.push_back(static_cast<u8>(buffer));
  218. buffer = 0;
  219. buffer_pos = 0;
  220. }
  221. } // namespace Tegra::Decoder